Scott Michaud's picture

Personal information

Real Name
Scott Michaud
Title
News Editor
Location
Kingston, ON, Canada
Bio

Scott joined PC Perspective in May 2011. Prior to PC Perspective, Scott has worked on personal projects and has completed degrees in Physics and Education from Queen's University. Currently PC Perspective is the only place to find his published works. Other ventures related to computing, physics, math, education, and technology are currently in progress. He is also a geek, go figure.

Beyond PC Perspective, you can find Scott at several places throughout the internet:

 

History

Member for
7 years 42 weeks

Recent Posts

Recent Posts

NVIDIA Releases 418.99 Hotfix for Windows 7 / 8.1 Crashes

02/18/2019 - 13:07

Apparently the latest WHQL driver, 418.81, can cause random application crashes and TDRs (“Timeout Detection and Recovery”) issues on Windows 7 and 8.1. NVIDIA has followed up with a hotfix driver, 418.99, that addresses the issue. [inline:...

European Speedrunner Assembly (ESA) Winter 2019 Begins

02/18/2019 - 12:27

Another video game speedrun marathon has just begun. The European Speedrunner Assembly (ESA) Winter 2019 event started a few hours ago, at 7am EST, and will continue until the games are done, which should be Saturday evening. The last item on the...

Skip Ahead? Skip Way Ahead. Windows 10 20H1 Test Build

02/14/2019 - 16:23

Microsoft has pushed a test build for Windows 10 20H1, which is scheduled to be publicly released around April 2020. For context, we are currently on Windows 10 18H2 and Windows 10 19H1 is expected to ship in a couple of months (~April 2019). Microsoft...

Mozilla & Ubisoft "Clever-Commit" Deep-Learning Code Review

02/12/2019 - 18:52

The basic premise of “deep learning” is that you process big pools of data to try and find “good” and/or “bad” patterns. After you build up a set of trained data, you can compare new data against it to accomplish some...

Unreal Engine 4.22 Preview 1 Published: Initial DXR Support

02/12/2019 - 16:56

The upcoming version of Unreal Engine, 4.22, will include several new features. The most interesting addition for our audience is probably “Early Access” support for DirectX 12 Raytracing (DXR) on DirectX 12. This includes the low-level...

February 12th Update for Battlefield V Adds DLSS

02/12/2019 - 15:53

The Battlefield V Tides of War Chapter 2: Lightning Strikes Update #3 patch, beyond sounding like a Final Fantasy title, has quite a few major improvements. The headlining feature is improved RTX support, which we will discuss shortly, but fans of the...

Google Chrome 73 Getting Media Keys Support

02/11/2019 - 21:20

While the desktop version of Google Chrome has just been updated to 72, the next version, 73, will allow websites to bind JavaScript events to media keys. This means that websites will be able to listen to those buttons and respond accordingly, even if...

$750 Pre-orders for LG 32UL750-W FreeSync HDR 600 Display

02/11/2019 - 20:30

LG is preparing to release the 32UL750-W 31.5-inch FreeSync gaming monitor. This one is certified for VESA DisplayHDR 600, which requires a minimum of 600 cd/m2 in both small patches for highlights (at least 10% of the screen) as well as full-screen for...

Tutorial for RTX on Vulkan (VK_NVX_raytracing extension)

02/11/2019 - 16:30

Microsoft got quite a bit of mindshare with the announcement of DirectX Raytracing (DXR) at last year’s GDC 2018. NVIDIA’s RTX technology was somewhat synonymous with DirectX 12 for a while, although NVIDIA was not exactly hiding their...

3DMark "Port Royal" DLSS Update Released

02/06/2019 - 00:42

If you have an RTX-based graphics card, then you can now enable Deep Learning Super Sampling (DLSS) on 3DMark’s Port Royal benchmark. NVIDIA has also published a video of the benchmark running at 1440p alongside Temporal Anti-Aliasing (TAA). Two...