Ryan Shrout's picture

Personal information

Real Name
Ryan Shrout
Title
Owner, Operator, Editor-in-Chief
Location
Florence, KY, USA
Bio

Ryan started PC Perspective in 2004 and before that ran hardware review websites by the name of Amdmb.com and Athlonmb.com.  Besides taking care of the day to day operations of the pcper.com, managing content and producing a podcast, he also hosts This Week in Computer Hardware on the This Week in Tech network with Patrick Norton.  

You can find Ryan mostly on PC Perspective, but also in a few key places:

History

Member for
8 years 36 weeks

Recent Posts

Recent Posts

CCX Latency Testing - Pinging between threads

04/10/2017 - 09:01

With our custom-made thread to thread communications benchmark, we can measure the “ping time” of inter-thread latency. This allowed us to discover and teach the community about the CCX to CCX latencies and now we can see how the increases in...

Memory Speed Scaling and Windows 10 Power Modes

04/10/2017 - 08:59

AMD has been pushing the use of higher speed memory with the Ryzen 5 reviews in order to compensate for some of the performance impact and deltas seen in the Ryzen 7 reviews. I have already noted the potential conflict in regard to cost, but how does...

Ashes of the Singularity Gets Ryzen Performance Update

03/29/2017 - 22:19

It seems like it’s been months since AMD launched Ryzen, its first new processor architecture in about a decade, when in fact we are only four weeks removed. One of the few concerns about the Ryzen processors centered on its performance in some...

Qualcomm Snapdragon 835 Mobile Platform Performance Preview

03/22/2017 - 04:30

Qualcomm is finally ready to show the world how the Snapdragon 835 Mobile Platform performs. After months of teases and previews, including a the reveal that it was the first processor built on Samsung’s 10nm process technology and a mostly in-...

FCAT VR: Measuring VR Performance on the GTX 1060 and RX 480

03/15/2017 - 10:00

A couple of weeks back, during the excitement surrounding the announcement of the GeForce GTX 1080 Ti graphics card, NVIDIA announced an update to its performance reporting project known as FCAT to support VR gaming. The updated iteration, FCAT VR as it...

Multi-Res Shading, Closing Thoughts

03/14/2017 - 19:18

Arizona Sunshine is available on both Oculus and Steam for the Rift and Vive, but our testing was done through SteamVR. It takes place in a post-apocalyptic world where you can handle motion-controlled weapons to you know...shoot zombies. [inline:files/...

GTX 1060 vs RX 480 - Oculus Rift Games

03/14/2017 - 13:02

With those details and explanations in tow, let’s look at an early round of direct GPU comparison. For VR testing, the most relevant story surrounds the GeForce GTX 1060 and the Radeon RX 480 graphics cards. When AMD launched the RX 480 (8GB...

GPU Performance Scaling

03/14/2017 - 12:58

Another great data point that FCAT VR can provide us is the ability to see the value (or not) in higher cost GPU purchases towards VR gaming experiences. [inline:files/review/2017-03-14/1080-edge1.png] Click to Enlarge In Edge of Nowhere, we can see the...

Experience Matching and Quality Settings

03/14/2017 - 12:51

Tool Validation – Experience Matching Though matching the software capture data to the hardware capture data is a significant and crucial piece of the validation process for FCAT VR as a tool we can depend on, matching what the interval plots say...

Tool Validation - Hardware vs Software Capture

03/14/2017 - 12:41

In the description above, part of the development process of FCAT VR was the need to validate any metrics it would provide in a software-only environment with both experiential and hardware-based capture data points. Playing a game in the headset and...