Ryan Shrout's picture

Personal information

Real Name
Ryan Shrout
Title
Owner, Operator, Editor-in-Chief
Location
Florence, KY, USA
Bio

Ryan started PC Perspective in 2004 and before that ran hardware review websites by the name of Amdmb.com and Athlonmb.com.  Besides taking care of the day to day operations of the pcper.com, managing content and producing a podcast, he also hosts This Week in Computer Hardware on the This Week in Tech network with Patrick Norton.  

You can find Ryan mostly on PC Perspective, but also in a few key places:

History

Member for
8 years 32 weeks

Recent Posts

Recent Posts

The Radeon RX 580 8GB Review - Polaris Populism

04/18/2017 - 09:00

Trust me on this one – AMD is aware that launching the RX 500-series of graphics cards, including the RX 580 we are reviewing today, is an uphill battle. Besides battling the sounds on the hills that whisper “reeebbrraannndd” AMD needs...

Pricing Debate and Closing Thoughts

04/17/2017 - 23:58

Performance

3DMark, Unigine Heaven

04/17/2017 - 23:57

Now that we have taken a look at our gaming tests using our Frame Rating metrics and testing methods, we are including a set of tests from more standard benchmarks like Unigine Heaven and the new 3DMark benchmark.  I consider these tests to be...

The Witcher 3: Wild Hunt

04/17/2017 - 23:52

The Witcher 3 (DirectX 11)

Rise of the Tomb Raider

04/17/2017 - 23:50

Rise of the Tomb Raider (DirectX 12) Featuring epic, high-octane action moments set in the most beautiful hostile environments on earth, Rise of the Tomb Raider delivers a cinematic survival action adventure where you will join Lara Croft on her...

Hitman (2016)

04/17/2017 - 23:48

Hitman (2016) (DirectX 12)

Grand Theft Auto V

04/17/2017 - 23:46

Grand Theft Auto V (DirectX 11)

Fallout 4

04/17/2017 - 23:44

Fallout 4 (DirectX 11)

Dirt Rally

04/17/2017 - 23:41

Dirt Rally (DirectX 11)

Testing Suite and Methodology Update

04/17/2017 - 23:36

If you have followed our graphics testing at PC Perspective you’ll know about a drastic shift we made in 2012 to support a technology we called Frame Rating. Frame Rating use the direct capture of output from the system into uncompressed video...