Subject: Systems | August 13, 2012 - 05:13 PM | Jeremy Hellstrom
Tagged: SFF, mini-itx, Intel, DH61AG, all-in-one
Intel's thin Mini-ITX is the same length and width as a regular mini-ITX board at 6.7" x 6.7" but it sports a thinner port cluster and horizontally stacked SO-DIMM memory slots to allow it to slip into a smaller place, perfect for an all-in-one build. That is why when you look at the system you will be hard pressed to see the case, as the motherboard is built right into the monitor. Unlike some other all-in-one systems, this one is user serviceable and to an extent is also upgradeable. If you are wondering how it performs then all you have to do is check out The Tech Report and all will be revealed.
"Today, we're going to be spending some quality time with an all-in-one PC based on Intel's Thin Mini-ITX standard. The individual parts are all available at retail, and the resulting machine is slim, slick, and surprisingly straightforward to put together."
Here are some more Systems articles from around the web:
- Lenovo IdeaCentre A720 Review @ TechReviewSource
- Cyberpower Fang III Black Mamba Review -the £4,000 system @ Kitguru
- LRDIMMs, RDIMMs, and Supermicro's Latest Twin @ AnandTech
- Dell Precision T1650 Workstation Review: Ivy Bridge Xeons Bring Performance @ AnandTech
- Palicomp Alpha Pulse Gaming PC @ Kitguru
- Guru3D Rig of the Month - July 2012
Subject: Editorial, General Tech, Graphics Cards, Motherboards, Cases and Cooling, Processors, Memory, Systems, Storage, Mobile, Shows and Expos | August 9, 2012 - 10:30 PM | Ryan Shrout
Tagged: video, workshop, streaming, quakecon, prizes, live, giveaways
It is that time of year again: another installment of the PC Perspective Hardware Workshop! Once again we will be presenting on the main stage at Quakecon 2012 being held in Dallas, TX August 2-5th.
Main Stage - Quakecon 2012
Saturday, August 4th, 2pm CT
Our thanks go out to the organizers of Quakecon for allowing us and our partners to put together a show that we are proud of every year. We love giving back to the community of enthusiasts and gamers that drive us to do what we do! Get ready for 2 hours of prizes, games and raffles and the chances are pretty good that you'll take something out with you - really, they are pretty good!
Our thanks for this year's workshop logo goes to John Pastor!!
Our primary partners at the event are those that threw in for our ability to host the workshop at Quakecon and for the hundreds of shirts we have ready to toss out! Our thanks to NVIDIA, MSI Computer and Corsair!!
If you can't make it to the workshop - don't worry! You can still watch the workshop live on our page right here as we stream it over one of several online services. Just remember this URL: http://pcper.com/workshop and you will find your way!
Case Mod Competition
Along with the Hardware Workshop, PC Perspective is working with Modders Inc on the annual case mod contest! There are two categories for the competition: "Scratch Built" and "In the Box" that will allow those that build their computer enclosures from the ground up to compete separately from those that heavily modify their existing cases and systems.
For more details, be sure to check out the on going thread at the Modders Inc Forums!
Prize List (will continue to grow!)
Subject: Systems | August 9, 2012 - 03:17 PM | Jeremy Hellstrom
Tagged: htpc, amd, nvidia, cyberlink, arcsoft, transcoding, Intel
If you have built yourself an HTPC then you have also built yourself a machine which is relatively good at transcoding video if you get the right software. Not only can you watch movies, you can edit or manipulate your own movies. The Tech Report delves into the current state of both hardware and software transcoding tools in their recent article. They check out the performance of Cyberlink's MediaEspresso, ArcSoft MediaConverter and Handbrake on an Intel based system using the native GPU on the chip as well as tossing in AMD and NVIDIA GPUs to see how it changes the performance.
"The market is rife with hardware video transcoders and software that can take advantage of them. However, making sense of that jungle of disparate offerings can be tough. We've tried to make sense of it all, comparing the latest transcoding logic from AMD, Nvidia, and Intel in three major video conversion applications."
Here are some more Systems articles from around the web:
- Streacom FC5 review: Passively-cooled HTPC chassis @ Hardware.info
- Bitfenix Prodigy Mini-ITX PC Chassis Review @ eTeknix
- Antec ISK110 VESA ITX Case @ Funky Kit
- Shuttle Barebone XS35GTA V3 Review @ Madshrimps
- Silverstone GD07 HTPC Chassis Review @ eTeknix
- Silverstone Fortress FT03 Mini @ techPowerUp
- Giada A51 Ultra Mini PC @ Pro-Clockers
- Gigabyte SkyVision Wireless HD Video Sync Review @ HardwareHeaven
- Control Your HTPC With A PS3 Remote Control @ Computing on Demand
- Shuttle Barebone XS35GTA V3 Review @ Madshrimps
- 5 Addons Every XBMC User Should Have @ Computing on Demand
- Sony BDP-S590 Review @ TechReviewSource
Subject: Systems | August 8, 2012 - 02:43 PM | Jeremy Hellstrom
Tagged: zotac, zbox id84, SFF, htpc, gt 520M, atom d2550
Two new ZOTAC ZBOXes were announced today, both with an Atom D2550 and an NVIDIA GT 520M 512MB inside. The ID84 Plus ships with memory and a hard drive already installed, the non-Plus version is at a lower cost as you must provide your own DDR3 and 2.5" drive, either hard or solid depending on your preference.
As you can see below, the reason that ZOTAC specifies VESA compliant mounting holes is so that you can attach your ZBOX directly to the back of a monitor. With the right OS you can get support for a touchscreen, making your own all in one PC with very little in the way of wiring or peripherals. For external storage and other devices, you will be glad to know that there are a pair of USB 3.0 ports to allow you to quickly move large files back and forth between the ZBOX and your external storage solution.
No word on pricing
HONG KONG – Aug. 8, 2012 – ZOTAC International, a global innovator and channel manufacturer of graphics cards, mainboards and mini-PCs, today delivers a new ZBOX with NVIDIA GeForce GT 520M graphics processing. The new ZOTAC ZBOX with NVIDIA GeForce GT 520M graphics incorporates class-leading features and stunning visuals to form a perfect home theater PC.
“We’re pleased to inject the power of NVIDIA GeForce graphics to our award-winning ZOTAC ZBOX for users that demand energy-efficiency with a graphics kick,” said Carsten Berger, marketing director, ZOTAC International. “The new ZOTAC ZBOX with NVIDIA GeForce GT 520M graphics delivers phenomenal high-definition video playback capabilities to make it the perfect home theater PC as well.”
The new ZOTAC ZBOX with NVIDIA GeForce GT 520M graphics is available as a barebones or with memory and hard drive preinstalled. Operating systems such as Windows 7 (x86 and x64) and OpenELEC are fully compatible with the new ZOTAC ZBOX with NVIDIA GeForce GT 520M graphics to transform the system into an everyday casual use PC or outstanding home theater PC capable of high-definition video playback.
It’s time to play with the new ZOTAC ZBOX with NVIDIA GeForce GT 520M graphics.
- ZOTAC Delivers New ZBOX with NVIDIA GeForce GT 520M Graphics Processing
- ZOTAC ZBOX with NVIDIA GeForce GT 520M
- Intel Atom™ D2550 (1.86 GHz, dual-core)
- NVIDIA GeForce GT 520M w/512MB DDR3
- DVI & HDMI outputs
ZOTAC ZBOX ID84 Plus
- 2GB DDR3
- 320GB 5400RPM HDD
ZOTAC ZBOX nano ID84
- 2 x 204-pin DDR3-1066 SO-DIMM slot
- Support 2.5-inch SATA HDD
- 2 x SuperSpeed USB 3.0 ports
- 4 x High-Speed USB 2.0 ports (2 on back panel, 1 on front, 1 on top)
- Gigabit Ethernet, 802.11n WiFi & Bluetooth 3.0 technologies
- Bundled MCE-compatible remote w/ USB IR receiver
- Bundled VESA75/100 mount
- Bundled MCE-compatible remote w/ USB IR receiver
Subject: General Tech, Graphics Cards, Processors, Systems | July 31, 2012 - 08:35 PM | Scott Michaud
Eurogamer and Digital Foundry believe that a next-generation Xbox developer kit somehow got into the hands of an internet user looking to fence it for $10,000. If the rumors are true, a few interesting features are included in the kit: an Intel CPU and an NVIDIA graphics processor.
A little PC perspective on console gaming news…
If the source and people who corroborate it are telling the truth: somehow Microsoft lost control of a single developer’s kit for their upcoming Xbox platform. Much like their Cupertino frenemies who lost an iPhone 4 in a bar which was taken and sold for $5000 to a tech blog, the current owner of the Durango devkit is looking for a buyer for a mere $10000. It is unlikely he found it on a bar stool.
One further level of irony, the Xbox 360 alpha devkit were repurposed Apple Mac Pros.
Image source: DaE as per its own in-image caption.
Alpha developer kits will change substantially externally but often do give clues to what to expect internally.
The first Xbox 360 software demonstrations were performed on slightly altered Apple Mac Pros. At that time, Apple was built on a foundation of PowerPC by IBM while the original Xbox ran Intel hardware. As it turned out, the Xbox 360 was based on the PowerPC architecture.
Huh, looks like a PC.
The leaked developer kit for the next Xbox is said to be running X86 hardware and an NVIDIA graphics processor. 8GB of RAM is said to be present on the leaked kit albeit that only suggests that the next Xbox will have less than 8GB of RAM. With as cheap as RAM is these days -- a great concern for PC gamers would be that Microsoft would load the console to the brim with memory and remove the main technical advantage of our platform. Our PCs will still have that advantage once our gamers stop being scared of 64-bit compatibility issues. As a side note, those specifications are fairly identical to the equally nebulous specs rumored for Valve’s Steam Box demo kit.
The big story is the return to x86 and NVIDIA.
AMD is not fully ruled out of the equation if they manage to provide Microsoft with a bid they cannot refuse. Of course practically speaking AMD only has an iceball’s chance in Hell of have a CPU presence in the upcoming Xbox – upgraded from snowball. More likely than not Intel will pick up the torch that IBM kept warm for them with their superior manufacturing.
PC gamers might want to pay close attention from this point on…
Contrast the switch for Xbox from PowerPC to X86 with the recent commentary from Gabe Newell and Rob Pardo of Blizzard. As Mike Capps has allured to – prior to the launch of Unreal Tournament 3 – Epic is concerned about the console mindset coming to the PC. It is entirely possible that Microsoft could be positioning the Xbox platform closer to the PC. Perhaps there are plans for cross-compatibility in exchange for closing the platform around certification and licensing fees?
Moving the Xbox platform closer to the PC in hardware specifications could renew their attempts to close the platform as has failed with their Games for Windows Live initiative. What makes the PC platform great is the lack of oversight about what can be created for it and the ridiculous time span for compatibility for what has been produced for it.
It might be no coincidence that the two companies who are complaining about Windows 8 are the two companies who design their games to be sold and supported for decades after launch.
And if the worst does happen, PC gaming has been a stable platform despite repetitive claims of its death – but could the user base be stable enough to handle a shift to Linux? I doubt that most would even understand the implications of proprietary platforms on art to even consider it. What about Adobe and the other software and hardware tool companies who have yet to even consider Linux as a viable platform?
The dark tunnel might have just gotten longer.
An HTPC Perspective on home theater PC technology
We conducted a reader survey a few weeks ago, and one of the tech topics that received a surprising amount of interest in was HTPC coverage. You, our awesome readers, wanted to know more about the hardware and software behind them. I’ll admit that I was ardent about the prospects of talking HTPCs with you. As a relatively new entrant to that area of tech myself, I was excited to cover it, and give you more coverage on a topic you wanted to see more of!
Today we won't be talking about home theater PCs in the sense of a computer in the living room AV rack (Ryan covered that earlier this week), but rather a related technology that makes the HTPC possible: the CableCARD-equipped TV tuner.
I will forewarn you that this article is quite a bit more informal than my usual writings, especially if you only follow my PC Perspective postings. In the future, it may not be that way, but I wanted to give some backstory and some personal thoughts on the matter to illustrate how I got into rolling my own DVR and why I’m excited about it (mainly: it saves money and is very flexible).
Despite my previous attempts to “cut the cord” and use only Internet-based services for television, me and my girlfriend slowly but surely made our way back to cable TV. For about a year we survived on Netflix, Hulu, and the various networks’ streaming videos on their respective websites but as the delays between a shows airing and web streaming availability increased and Netflix instant Streaming started losing content the price of cable started to look increasingly acceptable.
She was probably the first one to feel the effects of a lack of new content – especially with a newfound love for a rather odd show called True Blood. It was at some point thereafter, once she had caught up with as many seasons offered on Netflix of various shows as possible that she broke down and ordered U-Verse. U-Verse is an interesting setup of television delivery using internet protocol (IPTV). While we did have some issues at first with the Residential Gateway and signal levels, it was eventually sorted out and it was an okay setup. It offered a lot of channels – with many in HD. In the end though, after the promotional period was up, it got very expensive to stay subscribed to. Also, because it was IPTV, it was not as flexible as traditional cable as far as adding extra televisions and the DVR functionality. Further, the image quality for the HD streams, while much better than SD, was not up to par with the cable and satellite feeds I’ve seen.
Being with Comcast for Internet for about three years now, I’ve been fairly happy with it. One day I saw a promotion for currently subscribed customers for TV + Blast internet for $80, which was only about $20 more than I was paying each month for its Performance tier.
After a week of hell Therefore, I decided to sign up for it. Only, I did not want to rent a Comcast box, so I went searching for alternatives.
Enter the elusive and never advertised CableCARD
It was during this search that I learned a great deal about CableCARDs and the really cool things that they enabled. Thanks to the FCC, cable television providers in the United States have to give their customers an option other than renting a cable box for a monthly fee – customers have to be able to bring their own equipment if they wish (they can still charge you for the CableCARD but at a reduced rate, and not all cable companies charge a fee for them). But what is a CableCARD? In short, it is a small card that resembles a PCMIA expansion card – a connector that can commonly be found in older laptops (think Windows XP-era). It is to be paired with a CableCARD tuner and acts as the key to decrypt the encrypted television stations in your particular subscriber package. They are added much like a customer-owned modem is, by giving the cable company some numbers on the bottom of the card that act as a unique identifier. The cable company then connects that particular card to your account and sends it a profile of what channels you are allowed to tune into.
There are some drawbacks, however. Mainly that On Demand does not work with most CableCARDS. Do note that this is actually not a CableCARD hardware issue, but a support issue on the cable company side. You could, at least in theory, get a CableCARD and tuner that could tune in On Demand content, but right now that functionality seems to be limited to some Tivos and the rental cable boxes (paradoxically some of those are actually CableCARD-equipped). It’s an unfortunate situation, but here’s hoping that it is supported in the future. Also, if you do jump into the world of CableCARDs, it is likely that you will find yourself in a situation where you know more about them than the cable installer as cable companies do not advertise them, and only a small number of employees are trained on them. Don’t be too hard on the cable tech though, it's primarily because cable companies would rather rent you a (expensive) box, and a very small number of people actually know about and need a tech to support the technology. I was lucky enough to get one of the “CableCARD guys,” on my first install, but I’ve also gotten techs that have never seen one before and it made for an interesting conversation piece as they diagnosed signal levels for the cable modem (heh). Basically, patience is key when activating your CableCARD, and I highly recommend asking around forums like DSLReports for the specific number(s) to call to get to the tier 2 techs that are familiar with CableCARDs for your specific provider when calling to activate it if you opt to do a self-install. Even then, you may run into issues. For example, something went wrong with activation on the server side at Comcast so it took a couple of hours for them to essentially unlock all of my HD channels during my install.
Subject: General Tech, Graphics Cards, Systems, Mobile | July 27, 2012 - 02:12 PM | Scott Michaud
Tagged: windows 8, winRT, gpgpu
Paul Thurrott of Windows Supersite reports that Windows 8 is finally taking hardware acceleration seriously and will utilize the GPU across all applications. This hardware acceleration should make Windows 8 perform better and consume less power than if the setup were running Windows 7. With Microsoft finally willing to adopt modern hardware for performance and battery life I wonder when they will start using the GPU to accelerate tasks like file encryption.
It is painful when you have the right tool for the job but must use the wrong one.
Windows has, in fact, used graphics acceleration for quite some time albeit in fairly mundane and obvious ways. Windows Vista and Windows 7 brought forth the Windows Aero Glass look and feel. Aero was heavily reliant on Shader Model 2.0 GPU computing to the point that much of it would not run on anything less.
Washington State is not that far away from Oregon.
Microsoft is focusing their hardware acceleration efforts for Windows 8 on what they call mainstream graphics. 2D graphics and animation were traditionally CPU-based with a couple of applications such as Internet Explorer 9, Firefox, and eventually Chrome allowing the otherwise idle GPU to lend a helping hand. As such, Microsoft is talking up Direct2D and DirectWrite usage all throughout Windows 8 on a wide variety of hardware.
The driving force that neither Microsoft nor Paul Thurrott seems to directly acknowledge is battery life. Graphics Processors are considered power-hogs until just recently for almost anyone who assembles a higher-end gaming computer. Despite this, the GPU is actually more efficient at certain tasks than a CPU -- this is especially true when you consider the GPUs which will go into WinRT devices. The GPU will help the experience be more responsive and smooth but also consume less battery power. I guess Microsoft is finally believes that the time is right to bother using what you already have.
There are many more tasks which can be GPU accelerated than just graphics -- be it 3D or the new emphasis on 2D acceleration. Hopefully after Microsoft dips in their toe they will take the GPU more seriously as an all-around parallel task processor. Maybe now that they are implementing the GPU for all applications they can consider using it for all applications -- in all applications.
A selection of parts
AMD is without a doubt going through some very tough times with massive personnel issues as well as some problems with products and profitability. But that doesn’t mean the current product line from AMD is without merit and that you can’t build a great system for various environments, including those users looking for a mainstream and small form factor gaming and home theater PC.
While preparing for Quakecon 2012 we needed to build a system to take on the road for some minor editing and presentation control purposes. We wanted the PC to be small and compact, yet still powerful enough to take on some basic computing and gaming tasks. I happen to have some AMD Llano APUs in the office and thought they would fit perfectly.
If you are on the hunt for a small PC that can do some modest gaming and serve as an HTPC, then you might find our build here interesting. And while it isn't nearly as exciting as building a Llano PC while blindfolded - it's pretty close.
Case: Lian-Li PC-Q08B
Subject: Systems | July 17, 2012 - 04:46 PM | Jeremy Hellstrom
Tagged: htpc, HTPC case, Wesena ITX5
Good looking, functional HTPC cases tend to be expensive, especially if they are designed to blend in with other stereo or TV components. Wesena found a way to deliver a good looking ITX sized HTPC enclosure for under $100 with their new ITX7. Part of the price drop is the removal of an optical drive bay, which makes a great deal of sense when you are trying to cut the cost and size of a box. The aluminium exterior with a brushed black finish is quite attractive and the system that Missing Remote fit inside the case included a Core i5-2400S, 4GB DDR3 and an SSD and HDD. They also verified the fit of two TV Tuner cards, the Ceton InfiniTV 4 and AVerMedia M780 as well as a GT430 and HD5550 though you won't be fitting a passively cooled GTX680 in here. Check this case out if you have been suffering sticker shock from other HTPC case manufacturers.
"Boasting clean lines, the right look, and solid construction for Mini-ITX based systems the Wesena ITX5 all-aluminum enclosure offers capabilities very similar to the ITX7; by removing optical drive support in a slightly lower cost ($80) package. Building a name for quality takes time and attention to feedback, so it was fantastic to examine the generational differences between the two small form-factor (SFF) home theater PC (HTPC) chassis from Wesena. As a refinement on the previous iteration we hope to see the niggles around fit-and-finish addressed."
Here are some more Systems articles from around the web:
- Xigmatek Gigas mATX SFF Cube Case @ Pro-Clockers
- Silverstone GD07 HTPC chassis @ Guru of 3D
- SilverStone Grandia GD08 @ Computing on Demand
- ASUS O!Play LIVE HD Media Player @ Benchmark Reviews
- Silverstone Grandia GD08 HTPC Case @ Kitguru
- Patriot PBO Alpine Android 2.2 Media Player Review @ Hi Tech Legion
- SilverStone Grandia SST-GD07B HTPC Enclosure @ Benchmark Reviews
Subject: General Tech, Systems | July 4, 2012 - 05:53 PM | Scott Michaud
Tagged: windows 8
Expect Windows 8 to RTM between July 12th and July 21st.Of course the one date missing is the actual general availability release date which is still expected for the October timeframe. Certain developers have received builds early to help prepare their apps for RTM.
Windows 8 almost entirely relies on its Metro initiative.
The success or failure of the Windows 8 app marketplace will be the deciding factor in the future of the Windows platform. Whichever markets see success with Windows 8 will likely be the focus of future versions of the operating system. If it is all-around unsuccessful then you can probably expect Microsoft to go into a fit of anxiety and do something even more drastic for the future -- if Windows would even have one.
You know the theory about broken Windows…
Paul Thurrott on his Supersite for Windows reported on a Building Windows 8 blog post from Steven Sinofsky. As long time viewers of this site might remember: we have experienced three public releases of Windows 8 to help developers make Metro style apps. Microsoft has also stated that a few high profile developers have received Windows RT tablets to help ensure compatibility on the new platform.
It turns out that they have also received several extra builds. Developers close to Microsoft have just received their 8th build -- if you include the three public ones -- to help developers prepare their applications for RTM sometime between July 12th and July 21st.
At least developers will have a few months to put some polish on their applications before the actual Windows 8 release still expected sometime in October.