Subject: Editorial, General Tech, Shows and Expos | June 6, 2013 - 05:42 PM | Scott Michaud
Tagged: unreal engine 4, ue4, E3 13, E3, computex
We are bleeding through the overlap between Computex and E3 media windows; this news has a somewhat relevant fit for both. Unreal Engine 4 is coming and I expect we will see one or more demos and UE4-powered titles over the next week. In fact, I would be fairly shocked if we do not see the end of the Elemental Demo with the Xbox One E3 keynote. We may also potentially see Unreal Engine 4 running on mobile devices and maybe even HTML5 at some point throughout the tradeshow, either canonically through Epic or via a licensee product.
This morning, Epic opened the Unreal Engine 4 Integrated Partners Program (IPP). Of course they already have a couple of members, most of which were partners with Unreal Engine 3.
The founding IPP partners are:
Wwise from Audiokinetic
- Manages large databases of sound effects and voice-overs
- Manages subtitles and multiple dubbings of voice clips
Autodesk Gameware from Autodesk
- Contains multiple packages including Beast, Navigation, and Scaleform
- Scaleform is a Flash rendering engine for HUDs, menus, etc. developed using Flash Professional in 2D or 3D. It is what StarCraft II, Mass Effect, and Borderlands uses.
- Beast is a lighting toolkit for global illumination, radiosity, etc.
- Navigation is an AI solver, predominantly for pathfinding.
Simplygon from Donya Labs
- Reduces polygon count of models so they take up less processing resources especially as they get further away from the camera.
Enlighten from Geomerics
- Another Global Illumination solver, most popular usage being Battlefield 3.
SpeedTree for Games from IDV
- Makes a bunch of efficient trees so studios do not need to hire as many minimum wage peons.
Intel Threading Building Blocks (TBB) from Intel
- Helps developers manage C++ threading for multicore systems.
- Deals with memory management and scheduling tasks
morpheme from NaturalMotion
- Animation and physics software for designers to create animations
- Works with NVIDIA PhysX
euphoria from NaturalMotion
- Simulates animations based on driving conditions via the CPU, most popular usage being GTA IV.
PhysX and APEX from NVIDIA
- You probably know this one.
- GPU-based rigid body, soft body, fluid, and cloth solvers.
- Allows for destructible environments and other complex simulations.
Oculus Rift from Oculus VR
- You probably also know this one, especially if you keep up with our Video Perspectives.
- Head-mounted display with motion tracking for VR.
Bink Video from Rad Game Tools
- ... is not included! Just kidding, that stuff'll survive a nuclear apocalypse.
- Seriously, check in just about any DirectX or OpenGL game's credits if it includes pre-rendered video cutscenes or video-textures.
- I'll wait here.
- In all seriousness, Rad Game Tools has been licensed in over 15,500 titles. It's been a meme to some extent for game programmers. This should be no surprise.
Telemetry Performance Visualizer from Rad Game Tools
- Allows developers to see graphs of what their hardware is working on over time.
- Helps developers know what benefits the most from optimization.
RealD Developer Kit (RDK) from RealD
- Helps game developers create stereoscopic 3D games.
Umbra 3 from Umbra Software
- Determines what geometry can be seen by the player and what should be unloaded to increase performance.
- Sits between artists and programmers to the former does not need to think about optimization, and the latter does not need to claw their eyes out.
IncrediBuild-XGE from Xoreax
- Apparently farms out tasks to idle PCs on your network.
- I am not sure, but I think it is mostly useful for creating a pre-render farm at a game studio for light-baking and such.
We still have a little while until E3 and so we do not know how E3 will be, but I highly expect to see Unreal Engine 4 be a recurring theme over the next week. Keep coming back to PC Perspective, because you know we have a deep interest in where Epic is headed.
Subject: General Tech, Shows and Expos | June 6, 2013 - 03:29 AM | Scott Michaud
Tagged: computex, Windows 8.1, windows blue
Jensen Harris, member of the Windows User Experience (UX) team at Microsoft, performed a video walk-through of the new Windows interface. Of course, as I always say when discussing Windows 8, the real problems will arise with the Windows Store and certification requirements; interface problems annoy, censorship problems harm.
But, disclaimer aside, the interface of Windows 8.1 seems much more useable.
First and foremost is the Lock Screen. People enjoy digital photo frames and a locked tablet certainly looks more classy than any other that I have seen. It will collage photos together, stored locally and shared from a phone or Skydrive over wireless, with a thin font date and time. Combined with a decent resolution IPS display, that could be an interesting way to encourage users to leave their device on its charger. Not to mention, the frame would continually synchronize with Skydrive and thus receive new photos without end-user interaction; it is useful, for instance, for the family of an elderly person who wants to keep in touch but actively rejects technology.
The All Apps screen lists all applications installed on screen. This allows users to take a little weight off of the Start Screen and, instead of using it as a launcher, use the All Apps screen as a launcher and use the Start Screen as a nexus of important information. If you wish to use the Start Screen as a launcher, similar to pinned icons for Windows 7, you will have more choice in icon size to either fit more apps or give tiles with relevant information more space.
Screen splitting was pretty horrendous in Windows 8. An application could either be in full screen, be a sidebar app, or take up the room not taken by a sidebar app. If you have multiple monitors, bringing up the Start Screen would shuffle everything around pretty much ensuring that you do not have more than a couple of apps focused at any given time. Windows 8.1 allows you to split apps directly down the middle and, if you have a large display, allow you to fit three or four applications on screen at once.
Unfortunately, and I contacted Paul Thurrott last week to confirm I was up to date, there does not seem to be any multiple monitor enhancements in Windows 8.1. If you have want to punch through your second display because of applications from the Windows Store, keep using the desktop.
Or, if you wish to try it out for yourself, Windows 8.1 will be available for public preview on June 26th.
Subject: General Tech, Shows and Expos | June 5, 2013 - 08:58 PM | Scott Michaud
Tagged: computex, thunderbolt, Thunderbolt 2, Light Peak
We received Thunderbolt, on the PC at least, a year ago. While not yet ubiquitous, we will be receiving an update to the interface sooner than you would expect. The main advantages of Thunderbolt is the ridiculous bandwidth and ability to daisy-chain with displays. Thunderbolt 2 looks to advance both of those features.
Thunderbolt is based around a PCI Express signal for data and DisplayPort for video, both combined down a single cable. The cable, in fact, is compatible with Mini DisplayPort adapters and devices if used exclusively for video. The upgrade to Thunderbolt 2 advances the video standard to DisplayPort 1.2; as a result, Thunderbolt 2 devices will be capable of driving a 4K monitor (supposedly with sound) without requiring multiple cables to be connected.
In terms of strict bandwidth, Thunderbolt 2 will provide double the data rate of the original Thunderbolt. Instead of 10Gbps, new devices will be able to transfer at 20Gbps. This is especially useful for video content creators looking to manage, in real time, 4K or 120Hz data transferring between cameras and video gear. Struggling with large video capture bandwidth is something we know about...
As expected, there is not really any talk about specific prices yet (I would expect that depends on implementation) but you should look forward to it landing either really late this year or early next year. As for the original Thunderbolt? Well, the new standard is backwards compatible but there is concern whether new devices would be fairly crippled without the new standard.
An new era for computing? Or, just a bit of catching up?
Early Tuesday, at 2am for viewers in eastern North America, Intel performed their Computex 2013 keynote to officially kick off Haswell. Unlike ASUS from the night prior, Intel did not announce a barrage of new products; the purpose is to promote future technologies and the new products of their OEM and ODM partners. In all, there was a pretty wide variety of discussed topics.
Intel carried on with the computational era analogy: the 80's was dominated by mainframes; the 90's were predominantly client-server; and the 2000's brought the internet to the forefront. While true, they did not explicitly mention how each era never actually died but rather just bled through: we still use mainframes, especially with cloud infrastructure; we still use client-server; and just about no-one would argue that the internet has been displaced, despite its struggle against semi-native apps.
Intel believes that we are currently in the two-in-one era, which they probably mean "multiple-in-one" due to devices such as the ASUS Transformer Book Trio. They created a tagline, almost a mantra, illustrating their vision:
"It's a laptop when you need it; it's a tablet when you want it."
But before elaborating, they wanted to discuss their position in the mobile market. They believe they are becoming a major player in the mobile market with key design wins and outperforming some incumbent system on a chips (SoCs). The upcoming Silvermont architecture pines to be fill in the gaps below Haswell, driving smartphones and tablets and stretching upward to include entry-level notebooks and all-in-one PCs. The architecture promises to scale between offering three-fold more performance than its past generation, or a fifth of the power for equivalent performance.
Ryan discussed Silvermont last month, be sure to give his thoughts a browse for more depth.
Subject: General Tech, Motherboards, Systems, Shows and Expos | June 4, 2013 - 04:36 AM | Tim Verry
Tagged: z87, ROG, Maximus VI Formula, maximus vi, Intel, haswell, gaming, g30, crosschill, computex 2013, computex, asus
During an ASUS ROG press conference at Computex 2013 in Taipei, Taiwan, ASUS launched a number of new bits of hardware aimed at PC gamers and overclocking enthusiasts. In addition to the mini ITX Maximus VI Impact launch, ASUS showed off the ASUS Maximus VI Formula motherboard, OC Panel accessory, and ROG G30 desktop. The available details on each piece of hardware is as follows:
ASUS Maximus VI Formula Motherboard
While ASUS hinted at several of its Z87 motherboards last month by allowing us to post teaser photos ahead of the launch, until today enthusiasts have not seen the latest "Formula" motherboard. However, now that the board is official, you can see the new Z87 motherboard in high resolution photos below!
The board comes in red and black colors, and surprisingly, comes equipped with ASUS' thermal armor accessory which includes a plastic shroud for the front of the motherboard and a SECC back-plate with thermal pads to aid in cooling and supporting the motherboard (even with heavy CPU HSFs). In addition to the thermal armor, the board has finned heatsinks on the PCH and VRM hardware. The VRM heatsink in particular uses the company's CrossChill technology which allows user to integrate the VRM heatsink into their water cooling loop or leave it as air-cooled. The board also features a diagnostic display and start/reset buttons.
The ASUS Maximus VI Formula features a LGA 1150 CPU socket, four dual channel DDR3 DIMM slots, three PCI-E 3.0 x16 slots, three PCI-E 3.0 x1 slots and a total of 10 SATA 3 6Gbps ports.
The rear IO panel includes a mPCI-E Combo II card that supports 802.11ac and Bluetooth 4.0 wireless radios along with a M.2 NGFF (Next Generation Form Factor) SSD slot at the top. Other IO includes:
- 4 x USB 2.0 ports (one used for BIOS flashing)
- 6 x USB 3.0 ports
- 2 x HDMI video outputs
- 1 x S/PDIF connector
- 1 x RJ45 Gigabit LAN
- 6 x analog audio jacks
Overclocking technology includes ASUS' Extreme Engine DIGI+ III power delivery that incorporates 60A BlackWing chokes, (90% efficient) NexFET MOSFETs, and 10K Black Metallic capacitors.
Finally, ASUS has also added a SupremeFX chipset for quality onboard audio. This audio chip is capable of 120dB SNR, a headphone amplifier for 600 ohm cans, EMI shielding, and quality OpAMPs.
ASUS OC Panel Overclocking Accessory
The ASUS OC Panel is a hardware accessory for the company's ROG Maximus VI Extreme motherboard. It allows you to adjust the BCLK and other settings related to overclocking your processor in real time. It also provides CPU temperature feedback on the top of the LED display.
According to the press release, overclockers Andre Yang and Shamino managed to push a system with a Maximus VI Extreme motherboard, 32GB RAM, and a Core-i7 Haswell processor to 7GHz CPU and 4200MHz clockspeed using liquid nitrogen cooling. It looks like a cool accessory that will allow you to easily adjust the overclocking settings without rebooting into the UEFI BIOS. Pricing and availability have not been announced, but expect it soon.
ASUS ROG G30 Gaming Desktop
The ROG TYTAN G30 desktop PC features a stylized case with red LEDs and a front door with ROG and ASUS logos. Internals include an Intel Core i7 4770K "Haswell" processor and a NVIDIA GTX 780 graphics card. Even better, ASUS is using liquid cooling for the CPU, and offers a 1-button overclock of all four CPU cores to 4.1GHz. The PC also integrates ASUS' SonicMaster and AudioWizard technology which reportedly enhances in-game audio.
Again, pricing and availability for the haswell gaming PC are still unknown.
What do you think of ASUS' recent ROG product announcements? Stay tuned to PC Perspective for more Computex 2013 news throughout the week!
- ASUS Maximus VI Impact ROG Mini-ITX Motherboard @ PC Perspective
- ASUS Z87 Motherboard Lineup Preview @ PC Perspective
- ASUS "We Transform" Press Conference: Mobile devices, tablets, VivoPC, and more! @ PC Perspective
- ASUS VivoPC and VivoMouse Details @ PC Perspective
- ASUS Working On GTX 770 Poseidon With Hybrid Air/Water Cooler @ PC Perspective
- ASUS G750 Gaming Notebook With Haswell and GTX 700M Hardware @ PC Perspective
Subject: Systems, Mobile, Shows and Expos | June 3, 2013 - 10:59 PM | Tim Verry
Tagged: computex 2013, computex, nvidia, msi, kepler, Intel, haswell, gtx 700M, gs70, gaming notebook
A couple of weeks ago, MSI revealed the GX70 and GX60 gaming notebooks powered by AMD's latest Richland APUs and 8970M (and 7970M) discrete graphics cards. Today, the company added the GS70 notebook to its lineup, and it is the opposite in terms of underlying technology. Specifically, the GS70 is a 17" gaming notebook with an Intel Haswell processor and a NVIDIA GTX765M. The portable gaming machine is 22mm thick and weighs in at less than 5.7 pounds (2.6kg), which is a noticeably weight reduction versus the Richland-powered models.
Expert Reviews UK goes hands-on with a prototype of the MSI GS70 at Computex 2013.
The GS70 comes clad in glossy black and is constructed of aluminum. External features include a large 17" (likely TN) display with a resolution of 1920 x 1080, a SteelSeries-engineered multicolor backlit keyboard, and a large trackpad. Connectivity options include:
- 4 x USB 3.0
- 1 x RJ45 LAN jack
- 3 x audio jacks (with surround sound support)
- 1 x SD card slot
- 1 x HDMI
- 2 x mini DisplayPort
Internal specifications include a not-yet-named Intel 4th Generation Core "Haswell" CPU, 8GB of DDR3 RAM, and a NVIDIA GTX 765M. The discrete GPU is based on NVIDIA's Kepler architecture and features 768 CUDA cores clocked at 850 MHz and up to 2GB of graphics memory clocked at 1 GHz on a 128-bit bus. The system also uses a Killer NIC networking card and MSI's own SuperRAID technology that pairs two solid state drives in a RAID configuration for pure performance. The system should be able to play all modern PC games, though some details will need to be turned down. Multi-display output is supported for up to three external displays as well.
Unfortunately, MSI has not yet announced pricing or availability for this notebook. I would expect it to (paradoxically, despite the naming conventions) cost more than the existing GX70 (due to the newer, and faster, technology used) which starts at $1,399.99 MSRP. Keep an eye out for reviews later this year if you are interested in a mobile gaming PC, as this one looks interesting. Until then, Expert Reviews UK has some initial impressions and additional photos in this article.
Subject: Mobile, Shows and Expos | June 3, 2013 - 04:21 PM | Tim Verry
Tagged: xps 11, windows 8, dell, convertible tablet, computex 2013, computex, 1440p
Dell is showing off a new XPS 11 convertible tablet PC at Computex. The new tablet takes cues from Lenovo's Yoga ultrabook and switches out the traditional Dell center hinge for a new Yoga-like 180-degree hinge that folds back until the display is on the opposite side of the keyboard. In another twist, Dell has opted for a flat keyboard with keys that have no physical travel. Instead, it offers adjustable haptic and audio feedback when typing.
Engadget goes hands-on with Dell's new XPS 11.
Dell has managed to create an 11.6” convertible notebook that is 15mm thick and less than 2.5 pounds. According to Dell representatives on the show floor, the XPS 11 will come with a high resolution 2560 x 1440 IPS touchscreen display, which is practically-unheard of for such a tiny form factor notebook. Even better, the tablet will come with a pressure sensitive active digitizer.
The XPS 11 will run Windows 8, and is likely powered by Intel's Haswell “4th Generation Core” processor. However, Dell has not yet announced any internal specifications and the device on the show floor is merely a prototype. In other words, the design and internal hardware is not yet finalized and subject to change.
Engadget managed to get some hands on time with the XPS 11 at Computex. Unfortunately, they were not allowed to try out the keyboard or use the digitizer. Judging by the hands-on photos they shot, the upcoming tablet will support USB 3.0, SD cards, audio and HDMI output.
The 1440p display is impressive and the new keyboard should allow the device be more ergonomic in tablet mode. I'm intrigued but skeptical about my ability to use this as a daily driver device with the flat, no travel, keyboard. At the very least, hopefully it spawns some competition for 11.6” devices with high resolution displays!
OCZ Technology to Showcase its Leading Solid State Drives and Launch New Power Management Solutions at Computex 2013
Subject: Shows and Expos | June 3, 2013 - 03:02 PM | Jeremy Hellstrom
Tagged: ces 2013, ocz
OCZ has given us a teaser of what we can expect to see at CES 2013 and it is a wide variety of products indeed. They will be launching new Fatal1ty branded PSUs, which will support Haswell's new power states, with a competition between himself and another professional gamer starting the function off. New Vector and Vertex drives will be revealed for the consumer and enterprise users will be treated to new PCIe and SAS SSDs to bring new performance levels to databases.
SAN JOSE, CA—June 3, 2013—OCZ Technology Group, Inc. (Nasdaq:OCZ), a leading provider of high-performance solid-state drives (SSDs) and power management solutions for computing devices and systems, will showcase the Company's comprehensive storage solutions for client and enterprise computing along with announcing its new line of Fatal1ty Series power supply products at Computex 2013 in Taipei, Taiwan June 4 through June 8. OCZ solutions can be viewed at the main show floor this year at the Nangang Exhibit Hall, Booth K0309a.
Continuing to demonstrate its commitment to the enthusiast market, OCZ is unveiling the new Fatal1ty Gaming Series power supplies (PSUs) in updated 550W and 750W models designed to provide exceptional power solutions for gamers and enthusiasts, offering performance and reliability coupled with exciting new features. These latest PSUs feature premium components and heavy-duty protection circuitries with a fully modular cable management system to provide an organized case environment that maximizes airflow by eliminating unnecessary wiring, and utilizes specialized DC-to-DC converters for compatibility with Intel’s Haswell platform. Both models also feature a single +12V rail for exceptional power distribution, 80-Plus Bronze rating for high energy efficiency up to 85% at typical loads, along with 135mm load-controlled fans with the Fatal1ty Series of trademark glowing red LEDs for stylish yet silent operation in high-end gaming rigs.
To kickoff the launch of the exciting new power supplies, Johnathan “Fatal1ty” Wendel will compete against fellow gamer and former sparring partner Kyle “relic” Mims in a special shootout to be held June 6, 7-11pm at the SPARK venue in Taiwan’s landmark Taipei 101 on June 6th. With a record of 12 World Titles in five different games, Wendel is one of the most successful and recognized professional gamers in history. In recent years Wendel has declined to compete professionally and instead stay focused on promoting video gaming globally in his role as a Gaming Ambassador, while concentrating on his Fatal1ty Gaming Gear enterprise which includes the latest OCZ power supplies. In this special event, press, partners, and invited attendees can get a firsthand look at the latest OCZ Fatal1ty Gaming Series power supplies, along with viewing the live head-to-head shootout between these two gamers.
For client storage, OCZ will demo its upcoming Vector PCIe SSD featuring exceptional IOPS, high bandwidth, and high capacities ideal for power users, content creation, and workstation applications. Residing directly on the PCI Express bus, the new Vector PCIe Series provides lower latency to data, faster file transfers and boot-ups, expanded storage capacities, and an even quicker, more responsive experience over the already blazing fast SATA III-based Vector SSDs. In addition, OCZ will showcase its current consumer SSD lineup with the recently launched Vertex 450 SATA III SSD Series which has already earned numerous accolades and praise from the global media for its high performance coupled with the latest 20nm flash geometry for mainstream computing applications.
OCZ will also be displaying its complete portfolio of enterprise storage solutions including the SATA based Deneva 2, Talos 2 SAS drive, and Z-Drive R4 PCIe SSD Series, featuring the newest ZD-XL SQL Accelerator that represents the convergence of enterprise hardware and software as one tightly integrated, optimized solution, ensuring that appropriate and readily available data is on SSD flash when a SQL Server needs it.
Subject: Systems, Mobile, Shows and Expos | June 3, 2013 - 01:33 PM | Tim Verry
Tagged: windows 8, u21m, Intel, haswell, gigabyte, convertible tablet, computex 2013, computex
Gigabyte launched its U21M convertible tablet at Computex this week. The Windows 8 PC is an 11.6” convertible notebook that is 20mm thick and weights approximately 3.28 pounds (or 3.06 lbs without HDD). It is powered by an Intel Haswell CPU with HD4000 processor graphics and it runs the full x86-64 version of Windows 8.
The notebook features a black and slate gray colored chassis that has a brushed metal texture over the top of the keyboard deck and display bezel. Design wise, it is reminiscent of Dell's Latitude XT series with more curves. The U21M uses a similar center 180-degree hinge that allows the display to be rotated around and then laid flat against the keyboard to enable tablet mode. There are no face function buttons on the display bezel aside from the Windows key, however.
Gigabyte has made ample use of the 11.6” form factor by designing a keyboard that stretches from one side of the system to the other. The six-row keyboard looks to be well laid out with good spacing between the keys and no real key placement oddities. key travel may be an issue though as the keys are close to the metal, as it were. Below the keyboard is a large touchpad with hardware mouse buttons.
The display itself is an 11.6” capacitive touchscreen with a resolution of 1366 x 768. There does not appear to be digitizer/stylus support on the U21M, however. Above the touchscreen is a 1.3MP webcam. It also features two 1.5W speakers.
External IO options include:
- 2 x USB 3.0
- 2 x USB 2.0
- 1 x VGA
- 1 x HDMI
- 1 x RJ45 (Gigabit Ethernet)
- 2 x Audio
- 1 x SD
- 1 x SIM card slot
Internally, the U21M does not disappoint, with an Intel Haswell CPU, up to 8GB of DDR3 memory, and either a 128GB or 256GB mSATA SSD plus an optional mechanical hard drive up to 1TB. There is no discrete GPU, however. The system will rely on the Haswell CPU's processor graphics, though Gigabyte has not announced specific chips so the iGPU used is unknown. Wireless connectivity options include 802.11b/g/n Wi-Fi, Bluetooth 4.0 + LE, and a built-in 3.5G radio. The system uses a respectable 7.4V, 40Wh Lithium-Polymer battery.
Gigabyte has not yet released pricing or availability dates, but you can find all the specifications along with additional photos on this product page.
My thought on this system is that it might be a good upgrade once my Dell Latitude XT finally dies on me (heh). It should definitely be faster and get much better battery life than my current convertible tablet, that's for sure! I'll be on the lookout for reviews, but what do you think about the U21M so far? If only it came in blue...
Subject: Mobile, Shows and Expos | June 3, 2013 - 06:36 AM | Tim Verry
Tagged: tablet, smartphone, phablet, mediatek, liquid s1, computex 2013, computex, android 4.2.2, acer
During Computex Acer announced its new Liquid S1 smartphone. In fact, the term smartphone may not be enough to do the nearly tablet-sized 5.7” Liquid S1 justice, and Acer has even dubbed it a “phablet”.
On the outside, the Acer Liquid S1 has a massive 5.7” touchscreen with 720p resoultion surrounded by an aluminum side grip and a front 24mm and 8MP rear camera. The smartphone/tablet/phablet (heh) weighs in at 195g.
The new mobile device is powered by a quad core MediaTek SoC clocked at 1.5GHz, 1GB RAM, 8GB storage, and a 2,400mAh battery that Acer claims will last “all day.” The Liquid S1 runs Android 4.2.2, and offers a stock experience apart from Acer's multitasking Float UI and Cloud Docs document software. Other features include DTS StudioSound audio, dual SIM card slots, and a microSD card support (maximum of 32GB).
Wireless connectivity options include Bluetooth, Wi-Fi, and 3G radios as well as wireless display and wireless printing technology.
The Liquid S1 smartphone will be available in either matte black or white across Asia and Europe for 329 Euros. It is set for release sometime in the third quarter of this year (Q3'13). US users wanting a large smartphone (or small tablet) will need to either import the Acer model or look elsewhere as the company has not yet expanded its mobile offerings to this side of the pond, excluding laptops of course.