The Dell Inspiron 15 7000 Gaming series has been part of the increasingly interesting sub-$1000 gaming notebook market since it’s introduction in 2015. We took a look at last year’s offering and were very impressed with the performance it had to offer, but slightly disappointed in the build quality.
Dell is back this year with an all-new industrial design for the Inspiron 15 7000 Gaming along with updated graphics in form of the GeForce GTX 1050 Ti. Can a $850 gaming notebook possibly live up to expectations? Let’s take a closer look.
After three generations of the Dell Inspiron 15 Gaming product, it’s evident that Dell takes this market segment seriously. Alienware seems to have lost a bit of the hearts and minds of gamers in the high-end segment, but Dell has carved out a nice corner of the gaming market.
|Dell Inspiron 15 7567 Gaming (configuration as reviewed)|
|Processor||Intel Core i5-7300HQ (Kaby Lake)|
|Graphics||NVIDIA Geforce GTX 1050 Ti (4GB)|
|Memory||8GB DDR4-2400 (One DIMM)|
|Screen||15.6-in 1920x1080 I|
256GB SanDisk X400 SATA M.2
Available 2.5" drive slot
|Camera||720p / Dual Digital Array Microphone|
|Wireless||Intel 3165 802.11ac + BT 4.2 (Dual Band, 1x1)|
3x USB 3.0
Audio combo jack
|Dimensions||384.9mm x 274.73mm x 25.44mm (15.15" x 10.82" x 1")
5.76 lbs. (2620 g)
|OS||Windows 10 Home|
|Price||$849 - Dell.com|
Let's just get this out of the way: for the $850 price tag of the model that we were sent by Dell for review, this is an amazing collection of hardware. Traditionally laptops under $1000 have an obvious compromise, but it's difficult to find one here. Dedicated graphics, flash Storage, 1080p screen, and a large battery all are features that I look for in notebooks. Needless to say, my expectations for the Inspiron 15 Gaming are quite high.
Subject: Mobile | April 25, 2017 - 05:24 PM | Jeremy Hellstrom
Tagged: external gpu, razer, razer blade, Razer Core
Razer updated their Blade gaming laptop with a GTX 1060 and i7-7700HQ along with a bump in the 16GB of memory to DDR4-2400 and an 256GB M.2 Samsung PM961 SSD. That is not what makes this review from Kitguru interesting, it is the additional product which came with the Blade that does. The Razer Core is a housing for an external GPU which connects over Thunderbolt 3. You can install either an AMD or NVIDIA GPU which 310mm or less in length which can be powered by a 500W PSU, which is pretty much any GPU on the market. Kitguru installed a GTX 1080 and compared the performance of the integrated GTX 1060 to the higher end card; you can see the results here.
"We began our recent review of the 2017 Razer Blade by telling you that Razer had updated the graphics chip from GTX 970M to GTX 1060. The laptop has continued to evolve and now it’s the turn of the CPU which has been changed from Intel Core i7-6700HQ Skylake to Core i7-7700HQ Kaby Lake."
Here are some more Mobile articles from around the web:
More Mobile Articles
- MSI GS73 STEALTH PRO-009 (GTX 1050 Ti) @ techPowerUp
- MSI GT73VR Titan GTX 1070 SLI Gaming Laptop @ eTeknix
- Asus Zenbook 3 @ Kitguru
- Galaxy S8 review: Gorgeous new hardware, same Samsung gimmicks @ Ars Technica
- Samsung Galaxy S8 @ The Inquirer
- The Samsung Galaxy C9 Pro @ TechARP
- Smartphone Camera Faceoff @ Hardware Secrets
Subject: Systems, Mobile | April 19, 2017 - 08:00 AM | Sebastian Peak
Tagged: notebook, Lenovo, laptop, Flex 11, convertible, Chromebook, 2-in-1
Lenovo’s Flex 11 is a 2-in-1 convertible notebook design powered by a 2.1 GHz quad-core ARM processor and running Google’s Chrome OS. It features an 11.6-inch IPS multi-touch HD display, up to 10-hour battery life, and a weight under 3 lbs.
"Packing the fun of a tablet with the power punch of a PC, and designed with Android apps in mind, the Flex 11 is a 2-in-1 laptop optimized for entertainment and productivity. Its 360° hinge and 11.6" multi-touch display gives users the flexibility to shift between four dynamic modes (watch, tent, laptop, and tablet) for any combination of work and play activities."
Lenovo says the Flex 11's hardware is designed to be rugged, with drop and liquid spill resistance including a water-resistant keyboard (up to 1 cup) with “channels beneath the keyboard to drain liquid, keeping it away from sensitive electrical components”. In addition to Chrome apps the Flex 11 will support the Google Play store (Lenovo says this is "coming soon").
I/O includes USB 3.0, USB Type-C, HDMI, a mic/audio jack, and an SD card slot. As to pricing/availability, the Flex 11 Chromebook starts at $279 and will be available this month.
Subject: Mobile | April 13, 2017 - 04:48 PM | Ken Addison
Tagged: X20, t-mobile, spectrum, qualcomm, LTE, Gigabit LTE, FCC, Carrier Aggregation, 600mhz, 5G
This afternoon, T-Mobile's ardent CEO John Legere announced the results of the FCC's recent spectrum auction concerning the low-band 600MHz range. In a $7.99 Billion deal, T-Mobile is set to gain 45% of all of the low-band spectrum being auctioned.
T-Mobile is quick to point out that the spectrum they purchased covers 100% of the United States and Puerto Rico, with a nationwide average of 31 MHz of spectrum acquired. Having this wide of a range of spectrum available nationwide will help T-Mobile with their rollout of Carrier Aggregation, on the road to Gigabit-Class LTE and 5G.
This acquisition wasn't without help from the FCC however. In 2014, when the FCC decided to auction off the spectrum that was previously used for broadcast TV, they decided to set aside 30MHz of the available 70MHz specifically for carriers that did not currently have large holdings in low-band spectrum. This means that ATT and Verizon, who both operate large LTE networks in the 700MHz range were excluded from part of the spectrum being auctioned off.
Low-band spectrum in strategically important for LTE rollouts in particular as it can travel further and works better indoors than high-band offerings like Sprint's large available spectrum in the 2.5GHz
While it usually takes a significant amount of time to see the results of newly acquired spectrum, T-Mobile promises significant network expansion by the end of 2017. Legere claims that over 1,000,000 square miles of the newly acquires spectrum will be cleared for use by the FCC by the end of this year, and put into production by T-Mobile. T-Mobile plans to use this spectrum to both expand LTE coverage into new markets as well as strengthening their coverage in existing markets to provide more speed and greater density of coverage.
However, there is one side of the 600MHz equation that is out of the hands of T-Mobile, the user equipment. Currently, there are no shipping LTE radios capable of operating in the 600MHz range. Qualcomm has announced that their in-development X20 LTE modem will work with 600MHz, but we have no timeline as to a possible release of devices with the X20.
Hopefully, we don't have to wait too long for user devices capable of 600MHz LTE operation, it would be a real shame to have a newly expanded T-Mobile network that no one can connect to!
The road to Gigabit-class LTE and subsequently 5G seems to be a fierce one, and we look forward to seeing developments from competing carriers.
Subject: Mobile | April 7, 2017 - 02:39 PM | Jeremy Hellstrom
Tagged: LG, g6, smartphone, Snapdragon 821
The new LG G6 sports a 5.7", 2880×1440 IPS LCD powered by the aging Qualcomm Snapdragon 821 with a pair of 2.35GHz Kryo cores and two 1.6 GHz Kryo cores. The hardware is going to have a hard time competing against other phones powered by newer chips such as the Snapdragon 835or Exynos 8895. Ars Technica ran the phone through benchmarks in their full review here. The phone itself is attractively made and does offer a wide variety of features, however it will have trouble once the new Galaxy and iPhone arrive on the market.
"The LG G6 seems to be launching in the US at the worst possible time. The phone uses Qualcomm's 2016 SoC—the Qualcomm Snapdragon 821—in 2017, making it already seem dated. The G6 is also launching right as Samsung's hype machine for the Galaxy S8 is revving up."
Here are some more Mobile articles from around the web:
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- Honor 8 Pro hands-on @ The Inquirer
- The Wiko U Feel Prime Smartphone @ Tech ARP
- Samsung Galaxy S8 Makes It's Debut @ Hardware Secrets
- Dell Inspiron 15 7000 Gaming Laptop i7/ GTX 1050ti @ Kitguru
Subject: Graphics Cards, Mobile | April 3, 2017 - 06:18 PM | Scott Michaud
Tagged: apple, Imagination Technologies, PowerVR
This morning, Imagination Technologies Group released a press statement announcing that Apple Inc. intends to phase out their technology in 15 to 24 months. Imagination has doubts that Apple could have circumvented every piece of intellectual property, and they have requested proof from Apple that their new solution avoids all patents, trade secrets, and so forth. According to Imagination’s statement, Apple has, thus far, not provided that proof, and they don’t believe Apple’s claims.
On the one hand, it makes sense that Apple would not divulge their own trade secrets to their current-partner, soon-competitor until it’s necessary for them to do so. On the other hand, GPUs, based on previous stories, like the Intel / NVIDIA cross-license six years ago, are still a legal minefield for new players in the industry.
So, in short, Apple says they don’t need Imagination anymore, but Imagination calls bull.
From the financial side of things, Apple is a gigantic chunk of Imagination’s revenue. For the year ending on April 30th, 2016, Apple contributed about £60.7 million GBP (~$75 million USD in today’s currency) to Imagination Technology’s revenue. Over that same period, Imagination Technology’s entire revenue was £120.0 million GBP ($149.8 million USD in today’s currency).
To see how losing essentially half of your revenue can damage a company, I’ve included a screenshot of their current stock price (via Google Finance... and I apologize for the tall shot). It must be a bit scary to do business with Apple, given how much revenue they can add and subtract on a moment’s notice. I’m reminded of the iPhone 6 sapphire glass issue, where GT Advanced Technologies took on a half-billion dollars of debt to create sapphire for Apple, only to end up rejected in the end. In that case, though, Apple agreed to absolve the company of its remaining debt after GT liquidated its equipment.
As for Apple’s new GPU? It will be interesting to see how it turns out. Apple already has their own low-level graphics API, Metal, so they might have a lot to gain, although some macOS and iOS applications use OpenGL and OpenGL ES.
We’ll find out in less than two years.
Subject: Mobile | March 30, 2017 - 02:45 PM | Jeremy Hellstrom
Tagged: Oukitel, K10000 Pro, K10000 Max, A53
Oukitel is not the most common brand name when comes to smartphones but if you are looking for a device which you can take on the road and depend on it working as long as you do you should take a peek at TechARP's review. Both of these phones contain 10,000 mAh batteries and the Oukitel K10000 Max is a ruggedized model with a polycarbonate and rubber shell to protect it from moisture and unexpected changes in velocity. They come with Android 7.0 and run ARM A53 chips with graphics powered by a Mali-T860 MP2. They may not be as pretty as some phones but they will outlast them when being used.
"We managed to get our hands on two Oukitel smartphones with 10,000 mAh batteries - the Oukitel K10000 Max and the Oukitel K10000 Pro. Check them out there!"
Here are some more Mobile articles from around the web:
More Mobile Articles
- The Xiaomi Redmi Note 4 (helio X20) Phablet @ TechARP
- The 2017 Samsung Galaxy A7 @ TechARP
- Samsung Galaxy S8 hands-on review @ The Inquirer
- Samsung Galaxy Tab S3 @ The Inquirer
- Dell makes a great laptop better with the XPS 13 convertible @ Ars Technica
Subject: Mobile | March 30, 2017 - 12:37 AM | Scott Michaud
Tagged: google, Android, android o
A couple of sites have downloaded the upcoming Android preview and walked through the new features that they found. Google, themselves, published a “what’s changed” video (embed below) to their Android Developers channel, which is mostly about the specific API changes, rather than UI and feature differences.
The first couple of minutes was dominated by new limitations on background applications, increasing the privacy and decreasing the battery impact of apps that are not currently focused. “Notification Channel” interests me personally, because it allows apps to categorize notifications, which users can block individually. While good apps should have that sort of control in their own settings already, a unified implementation in the OS is welcome (if it can limit how many applications I need to outright block everything from).
As for the third-party previewers, Ars Technica has a pretty in-depth look, with screenshots for most differences (often side-by-side with the Nougat equivalent). For a second opinion, Paul Thurrott also has a brief overview with a handful of screenshots.
We should learn a lot more at Google I/O in mid-May.
Subject: Mobile | March 28, 2017 - 01:58 PM | Jeremy Hellstrom
Tagged: thx, Razer Blade Pro V, razer, gaming laptop, 4k, 1080
THX Certification, likely familiar to any movie-goers, is a standard which details certain display and audio requirements and it would seem that the new Razer Blade is the first gaming laptop to meet their standards. The display is 4K 17.3" IGZO G-SYNC panel, which has an LED backlight and capacitive multi-touch and is capable of displaying 100% of Adobe RGB colour space. The audio is a 7.1 Codec which supports Dolby Digital Plus Home Theater Edition as well as a THX Certified 3.5mm combo audio port which can drive high end headphones.
Inside you will find a Core i7-7820HK, overclocked to reach a peak of 4.3GHz, an 8GB GTX 1080, 32GB of DDR4-2667 and two PCIe SSDs in RAID 0 of up to 2TB in size. As well the Razer offers an ultra-low-profile mechanical keyboard and Killer DoubleShot Pro, which is a Killer Wireless-AC 1535 NIC as well as a Killer E2500.
You can read the full PR under the fold or head straight to the website.
A new start
Qualcomm is finally ready to show the world how the Snapdragon 835 Mobile Platform performs. After months of teases and previews, including a the reveal that it was the first processor built on Samsung’s 10nm process technology and a mostly in-depth look at the architectural changes to the CPU and GPU portions of the SoC, the company let a handful of media get some hands-on time with development reference platform and run some numbers.
To frame the discussion as best I can, I am going to include some sections from my technology overview. This should give some idea of what to expect from Snapdragon 835 and what areas Qualcomm sees providing the widest variation from previous SD 820/821 product.
Qualcomm frames the story around the Snapdragon 835 processor with what they call the “five pillars” – five different aspects of mobile processor design that they have addressed with updates and technologies. Qualcomm lists them as battery life (efficiency), immersion (performance), capture, connectivity, and security.
Starting where they start, on battery life and efficiency, the SD 835 has a unique focus that might surprise many. Rather than talking up the improvements in performance of the new processor cores, or the power of the new Adreno GPU, Qualcomm is firmly planted on looking at Snapdragon through the lens of battery life. Snapdragon 835 uses half of the power of Snapdragon 801.
Since we already knew that the Snapdragon 835 was going to be built on the 10nm process from Samsung, the first such high performance part to do so, I was surprised to learn that Qualcomm doesn’t attribute much of the power efficiency improvements to the move from 14nm to 10nm. It makes sense – most in the industry see this transition as modest in comparison to what we’ll see at 7nm. Unlike the move from 28nm to 14/16nm for discrete GPUs, where the process technology was a huge reason for the dramatic power drop we saw, the Snapdragon 835 changes come from a combination of advancements in the power management system and offloading of work from the primary CPU cores to other processors like the GPU and DSP. The more a workload takes advantage of heterogeneous computing systems, the more it benefits from Qualcomm technology as opposed to process technology.