Subject: Graphics Cards | July 26, 2016 - 12:36 AM | Tim Verry
Tagged: windforce, pascal, gigabyte, GeForce GTX 1060
In a recent press release, Gigabyte announced that it will soon be adding four new GTX 1060 graphics cards to its lineup. The new cards feature Windforce series coolers and custom PCBs. At the high end is the GTX 1060 G1 Gaming followed by the GTX 1060 Windforce OC, small form factor friendly GTX 1060 Mini ITX OC, and the budget minded GTX 1060 D5. While the company has yet to divulge pricing or availability, the cards should be out within the next month or two.
All of the upcoming cards use a custom design that uses a custom PCB and power phase setup paired with Gigabyte's dual – or in the case of the Mini ITX card – single fan Windforce air cooler. Unfortunately, exact specifications for all of the cards except the high end model are unknown including core and memory clocks. The coolers use a dual composite heatpipe that directly touches the GPU to pull heat away and is dissipated by an aluminum fin stack. The fans are 90mm on all of the cards with the dual fan models using a design that has each fan spinning alternate directions of the other. The cards feature 6GB of GDDR5 memory as well as DVI, HDMI, and DisplayPort video outputs. For example, the Mini ITX OC graphics card (which is only 17cm long) and features two DVI, one HDMI, and one DP output.
More information is available on the GTX 1060 G1 Gaming. This card is a dual slot dual fan design with a 6+1 power phase (reference is 3+1) powered by a single 8-pin power connector. The fans are shrouded and there is a metal backplate to aid in stability and cooling. Gigabyte claims that its "GPU Gauntlet" technology ensures users get heavily overclockable chips thanks to sorting and using the most promising chips.
The 16nm Pascal GPU is factory overclocked to 1847 MHz boost and 1620 MHz base clockspeeds in OC mode and 1809 MHz boost and 1594 MHz base in gaming mode. Users will be able to use the company's Xtreme Engine software to dial up the overclocks further as well as mess with the RGB LEDs. For comparison, the reference clockspeeds are 1708 MHz boost and 1506 MHz base. Gigabyte has left the 6GB of GDDR5 memory untouched at 8008 MHz.
The other cards should have similarly decent factory overclocks, but it is hard to say exactly what they will be out of the box. While I am not a big fan of the aesthetics, the Windforce coolers should let users push Pascal fairly far (for air cooling).
I would guess that the Gigabyte GTX 1060 G1 Gaming will MSRP for just above $300 while the lower end cards will be around $260 (the Mini ITX OC may be at a slight premium above that).
What do you think about Gigabyte's new cards?
Subject: General Tech, Graphics Cards | July 25, 2016 - 09:48 PM | Sebastian Peak
Tagged: siggraph 2016, Siggraph, capsaicin, amd, 3D rendering
At their Capsaicin Siggraph event tonight AMD has announced that what was previously announced as the FireRender rendering engine is being officially launched as AMD Radeon ProRender, and this is becoming open-source as part of AMD's GPUOpen initiative.
From AMD's press release:
AMD today announced its powerful physically-based rendering engine is becoming open source, giving developers access to the source code.
As part of GPUOpen, Radeon ProRender (formerly previewed as AMD FireRender) enables creators to bring ideas to life through high-performance applications and workflows enhanced by photorealistic rendering.
GPUOpen is an AMD initiative designed to assist developers in creating ground-breaking games, professional graphics applications and GPU computing applications with much greater performance and lifelike experiences, at no cost and using open development tools and software.
Unlike other renderers, Radeon ProRender can simultaneously use and balance the compute capabilities of multiple GPUs and CPUs – on the same system, at the same time – and deliver state-of-the-art GPU acceleration to produce rapid, accurate results.
Radeon ProRender plugins are available today for many popular 3D content creation applications, including Autodesk® 3ds Max®, SOLIDWORKS by Dassault Systèmes and Rhino®, with Autodesk® Maya® coming soon. Radeon ProRender works across Windows®, OS X and Linux®, and supports AMD GPUs, CPUs and APUs as well as those of other vendors.
Subject: Graphics Cards | July 25, 2016 - 09:30 PM | Sebastian Peak
Tagged: siggraph 2016, Siggraph, Radeon Pro WX Series, Radeon Pro WX 7100, Radeon Pro WX 5100, Radeon Pro WX 4100, radeon, capsaicin, amd
AMD has announced new Polaris-based professional graphics cards at Siggraph 2016 this evening, with the Radeon Pro WX 4100, WX 5100, and WX 7100 GPUs.
The AMD Radeon Pro WX 7100 GPU (Image credit: AMD)
From AMD's official press release:
AMD today unveils powerful new solutions to address modern content creation and engineering: the new Radeon Pro WX Series of professional graphics cards, which harness the award-winning Polaris architecture and is designed to deliver exceptional capabilities for the immersive computing era.
Radeon Pro solutions and the new Radeon Pro WX Series of professional graphics cards represent a fundamentally different approach for professionals rooted in a commitment to open, non-proprietary software and performant, feature-rich hardware that empowers people to create the “art of the impossible”.
The new Radeon Pro WX series graphics cards deliver on the promise of this new era of creation, are optimized for open source software, and are designed for creative professionals and those pushing the boundaries of science, technology and engineering.
The AMD Radeon Pro WX 5100 GPU (Image credit: AMD)
Radeon Pro WX Series professional graphics cards are designed to address specific demands of the modern content creation era:
- Radeon Pro WX 7100 GPU is capable of handling demanding design engineering and media and entertainment workflows and is AMD’s most affordable workstation solution for professional VR content creation.
- Radeon Pro WX 5100 GPU is the ideal solution for product development, powered by the impending game-engine revolution in design visualization.
- Radeon Pro WX 4100 GPU provides great performance in a half-height design, finally bringing mid-range application performance demanded by CAD professionals to small form factor (SFF) workstations
The AMD Radeon Pro WX 4100 GPU (Image credit: AMD)
A breakdown of the known specifications for these new GPUs was provided by AnandTech in their report on the WX Series:
Subject: Graphics Cards | July 25, 2016 - 08:49 PM | Tim Verry
Tagged: sapphire, Radeon RX 480, polaris 10, nitro+, nitro
UPDATE (July 27th, 1am ET): The 8GB overclocked Sapphire Nitro+ will MSRP for $269 while the 4GB version will be $219. For more information on Sapphire's new Polaris 10 graphics card check out our archived livestream with Sapphire's Ed Crisler!
More details on custom graphics cards based around AMD's RX 480 reference GPU are starting to trickle out now that the official shipping dates are approaching (it appears many of the cards will be available next month). Sapphire is the latest AIB to provide all the juicy details on its custom Nitro+ Radeon RX 480 card!
The Nitro+ RX 480 is a dual slot card with a Dual X cooler that features two 95mm quick connect fans, vented aluminum backplate, black shroud, and aluminum heatsink. The graphics card is powered by a single 8-pin PCI-E power connector which should be enough to allow overclocking headroom and alleviate any worries over pulling too much amperage over the PEG slot on the motherboard.
Sapphire is using high end capacitors and black diamond 4 chokes. The twin fan cooler supports "quick connect" which lets users easily pull out the fans for cleaning or replacement (which seems like a neat feature considering how dusty my PC can get (it doesn't help that my corgi loves to lay against my tower heh)). RGB LEDs illuminate the Sapphire logo and fans.
Of course, all of the LEDs can be controlled by software or a button on the back of the card to change colors in response to temperatures, fan speed, cycling through all colors, and turned off completely.
The company also uses an aluminum backplate which has a nice design to it (nice to see the only part of the card most will see getting some attention for once heh) as well as vents that allow hot air to escape. Air is pulled into the card from the two fans and pushed out the back of the card and up through the backplate. I am interested to see how much this design actually improved cooling.
Rear IO includes a single DL-DVI output along with two DisplayPort 1.4 and two HDMI 2.0b video outputs. This configuration results in a smaller air intake but also lets you hook up both a HDMI monitor and VR headset. While there are five connectors, only four may be used at the same time.
While Sapphire did not touch the memory, it did factory overclock the Polaris 10 GPU to up to 1,342 MHz boost. Compared to the reference boost clockspeed of 1,266 this is a decent jump, especially for a factory out of the box overclock. Users should be able to push the GPU further though exactly how far remains to be seen and will depend on the cooler and the quality of their specific chip.
Sapphire's Nitro+ RX 480 will reportedly be available as soon as next week in both 4GB and 8GB models. The 4GB will run $220 while the 8GB card will cost $269. If these numbers hold true, that is only a $20 premium over the reference designs which certainly seems like a great value all things considered! I am looking forward to the reviews on this slick looking card and I hope that the performance and build quality are up to snuff!
Subject: Graphics Cards | July 25, 2016 - 06:51 PM | Jeremy Hellstrom
Tagged: msi, gtx 1070, Gaming Z, Twin Frozr VI, factory overclocked
The Tech Report had a chance to see what the MSI Twin Frozr VI cooler can do to a GTX 1070, they have just wrapped up a review of the Gaming Z edition of that NVIDIA card. It comes with a respectable frequency bump when you enable OC mode, 1657 MHz base and 1860 MHz boost. When they tested it under load the GPU stayed below 70C so there should be room to push the card further. Check out the full benchmark suite in their full review.
"Nvidia's second Pascal graphics card, the GeForce GTX 1070, aims to set a new bar for graphics performance in the $379-and-up price range. We put MSI's GeForce GTX 1070 Gaming Z card through the wringer to see how a more affordable Pascal card performs."
Here are some more Graphics Card articles from around the web:
- Gigabyte GeForce GTX 1070 Xtreme Gaming @ Modders-Inc
- MSI GTX 1080 Gaming X 8G RGB SLI @ Kitguru
- NVIDIA GeForce GTX 1080 Founders Edition 8GB Graphics Card Review @ NikKTech
- MSI GTX 1060 Gaming X @ eTeknix
- MSI GTX 1060 Gaming X 6G Review @ OCC
- ASUS RX 480 STRIX OC 8 GB @ techPowerUp
Subject: Graphics Cards | July 25, 2016 - 04:48 PM | Scott Michaud
Tagged: siggraph 2016, Siggraph, quadro, nvidia
SIGGRAPH is the big, professional graphics event of the year, bringing together tens of thousands of attendees. They include engineers from Adobe, AMD, Blender, Disney (including ILM, Pixar, etc.), NVIDIA, The Khronos Group, and many, many others. Not only are new products announced, but many technologies are explained in detail, down to the specific algorithms that are used, so colleagues can advance their own research and share in kind.
But new products will indeed be announced.
The NVIDIA Quadro P6000
NVIDIA, having just launched a few Pascal GPUs to other markets, decided to announce updates to their Quadro line at the event. Two cards have been added, the Quadro P5000 and the Quadro P6000, both at the top end of the product stack. Interestingly, both use GDDR5X memory, meaning that neither will be based on the GP100 design, which is built around HBM2 memory.
The NVIDIA Quadro P5000
The lower end one, the Quadro P5000, should look somewhat familiar to our reader. Exact clocks are not specified, but the chip has 2560 CUDA cores. This is identical to the GTX 1080, but with twice the memory: 16GB of GDDR5X.
Above it sits the Quadro P6000. This chip has 3840 CUDA cores, paired with 24GB of GDDR5X. We have not seen a GPU with exactly these specifications before. It has the same number of FP32 shaders as a fully unlocked GP100 die, but it doesn't have HBM2 memory. On the other hand, the new Titan X uses GP102, combining 3584 CUDA cores with GDDR5X memory, although only 12GB of it. This means that the Quadro P6000 has 256 more (single-precision) shader units than the Titan X, but otherwise very similar specifications.
Both graphics cards have four DisplayPort 1.4 connectors, as well as a single DVI output. These five connectors can be used to drive up to four, 4K, 120Hz monitors, or four, 5K, 60Hz ones. It would be nice if all five connections could be used at once, but what can you do.
Pascal has other benefits for professional users, too. For instance, Simultaneous Multi-Projection (SMP) is used in VR applications to essentially double the GPU's geometry processing ability. NVIDIA will be pushing professional VR at SIGGRAPH this year, also launching Iray VR. This uses light fields, rendered on devices like the DGX-1, with its eight GP100 chips connected by NVLink, to provide accurately lit environments. This is particularly useful for architectural visualization.
No price is given for either of these cards, but they will launch in October of this year.
Subject: Graphics Cards | July 22, 2016 - 05:51 PM | Scott Michaud
Tagged: pascal, nvidia, graphics drivers
Turns out the Pascal-based GPUs suffered from DPC latency issues, and there's been an ongoing discussion about it for a little over a month. This is not an area that I know a lot about, but it's a system that schedules workloads by priority, which provides regular windows of time for sound and video devices to update. It can be stalled by long-running driver code, though, which could manifest as stutter, audio hitches, and other performance issues. With a 10-series GeForce device installed, users have reported that this latency increases about 10-20x, from ~20us to ~300-400us. This can increase to 1000us or more under load. (8333us is ~1 whole frame at 120FPS.)
NVIDIA has acknowledged the issue and, just yesterday, released an optional hotfix. Upon installing the driver, while it could just be psychosomatic, the system felt a lot more responsive. I ran LatencyMon (DPCLat isn't compatible with Windows 8.x or Windows 10) before and after, and the latency measurement did drop significantly. It was consistently the largest source of latency, spiking in the thousands of microseconds, before the update. After the update, it was hidden by other drivers for the first night, although today it seems to have a few spikes again. That said, Microsoft's networking driver is also spiking in the ~200-300us range, so a good portion of it might be the sad state of my current OS install. I've been meaning to do a good system wipe for a while...
Measurement taken after the hotfix, while running Spotify.
That said, my computer's a mess right now.
That said, some of the post-hotfix driver spikes are reaching ~570us (mostly when I play music on Spotify through my Blue Yeti Pro). Also, Photoshop CC 2015 started complaining about graphics acceleration issues after installing the hotfix, so only install it if you're experiencing problems. About the latency, if it's not just my machine, NVIDIA might still have some work to do.
It does feel a lot better, though.
Subject: Graphics Cards | July 21, 2016 - 10:21 PM | Ryan Shrout
Tagged: titan x, titan, pascal, nvidia, gp102
Donning the leather jacket he goes very few places without, NVIDIA CEO Jen-Hsun Huang showed up at an AI meet-up at Stanford this evening to show, for the very first time, a graphics card based on a never before seen Pascal GP102 GPU.
Source: Twitter (NVIDIA)
Rehashing an old name, NVIDIA will call this new graphics card the Titan X. You know, like the "new iPad" this is the "new TitanX." Here is the data we know about thus far:
|Titan X (Pascal)||GTX 1080||GTX 980 Ti||TITAN X||GTX 980||R9 Fury X||R9 Fury||R9 Nano||R9 390X|
|GPU||GP102||GP104||GM200||GM200||GM204||Fiji XT||Fiji Pro||Fiji XT||Hawaii XT|
|Rated Clock||1417 MHz||1607 MHz||1000 MHz||1000 MHz||1126 MHz||1050 MHz||1000 MHz||up to 1000 MHz||1050 MHz|
|Texture Units||224 (?)||160||176||192||128||256||224||256||176|
|ROP Units||96 (?)||64||96||96||64||64||64||64||64|
|Memory Clock||10000 MHz||10000 MHz||7000 MHz||7000 MHz||7000 MHz||500 MHz||500 MHz||500 MHz||6000 MHz|
|Memory Interface||384-bit G5X||256-bit G5X||384-bit||384-bit||256-bit||4096-bit (HBM)||4096-bit (HBM)||4096-bit (HBM)||512-bit|
|Memory Bandwidth||480 GB/s||320 GB/s||336 GB/s||336 GB/s||224 GB/s||512 GB/s||512 GB/s||512 GB/s||320 GB/s|
|TDP||250 watts||180 watts||250 watts||250 watts||165 watts||275 watts||275 watts||175 watts||275 watts|
|Peak Compute||11.0 TFLOPS||8.2 TFLOPS||5.63 TFLOPS||6.14 TFLOPS||4.61 TFLOPS||8.60 TFLOPS||7.20 TFLOPS||8.19 TFLOPS||5.63 TFLOPS|
Note: everything with a ? on is educated guesses on our part.
Obviously there is a lot for us to still learn about this new GPU and graphics card, including why in the WORLD it is still being called Titan X, rather than...just about anything else. That aside, GP102 will feature 40% more CUDA cores than the GP104 at slightly lower clock speeds. The rated 11 TFLOPS of single precision compute of the new Titan X is 34% better than that of the GeForce GTX 1080 and I would expect gaming performance to scale in line with that difference.
The new Titan X will feature 12GB of GDDR5X memory, not HBM as the GP100 chip has, so this is clearly a new chip with a new memory interface. NVIDIA claims it will have 480 GB/s of bandwidth, and I am guessing is built on a 384-bit memory controller interface running at the same 10 Gbps as the GTX 1080. It's truly amazing hardware.
What will you be asked to pay? $1200, going on sale on August 2nd, and only on NVIDIA.com, at least for now. Considering the prices of GeForce GTX 1080 cards with such limited availability, the $1200 price tag MIGHT NOT seem so insane. That's higher than the $999 starting price of the Titan X based on Maxwell in March of 2015 - the claims that NVIDIA is artificially raising prices of cards in each segment will continue, it seems.
I am curious about the TDP on the new Titan X -
will it hit the 250 watt mark of the previous version? Yes, apparently it will it that 250 watt TDP - specs above updated. Does this also mean we'll see a GeForce GTX 1080 Ti that falls between the GTX 1080 and this new Titan X? Maybe, but we are likely looking at an $899 or higher SEP - so get those wallets ready.
That's it for now; we'll have a briefing where we can get more details soon, and hopefully a review ready for you on August 2nd when the cards go on sale!
Subject: Graphics Cards | July 21, 2016 - 02:04 PM | Jeremy Hellstrom
Tagged: gtx 460, gtx 760, gtx 960, gtx 1060, fermi, kepler, maxwell, pascal
Phoronix took a look at how NVIDIA's mid range cards performance on Linux has changed over the past four generations of GPU, from Fermi, through Kepler, Maxwell, and finally Pascal. CS:GO was run at 4k to push the newer GPUs as was DOTA, much to the dismay of the GTX 460. The scaling is rather interesting, there is a very large delta between Fermi and Kepler which comes close to being replicated when comparing Maxwell to Pascal. From the looks of the vast majority of the tests, the GTX 1060 will be a noticeable upgrade for Linux users no matter which previous mid range card they are currently using. We will likely see a similar article covering AMD in the near future.
"To complement yesterday's launch-day GeForce GTX 1060 Linux review, here are some more benchmark results with the various NVIDIA x60 graphics cards I have available for testing going back to the GeForce GTX 460 Fermi. If you are curious about the raw OpenGL/OpenCL/CUDA performance and performance-per-Watt for these mid-range x60 graphics cards from Fermi, Kepler, Maxwell, and Pascal, here are these benchmarks from Ubuntu 16.04 Linux." Here are some more Graphics Card articles from around the web:
- ASUS ROG STRIX-GTX1070-O8G-GAMING: GTX 1070, Strix Style! @ Bjorn3d
- MSI GeForce GTX 1060 Gaming X Review @HiTech Legion
- EVGA GeForce GTX 1070 SC Gaming ACX 3.0 Review - Affordable Enthusiast Gaming @HiTech Legion
- Radeon RX 480 performance revisited with AMD's 16.7.1 driver @ The Tech Report
- AMD Radeon RX 480 8GB CrossFire @ [H]ard|OCP
Subject: Graphics Cards | July 20, 2016 - 12:19 PM | Sebastian Peak
Tagged: VideoCardz, rumor, report, nvidia, GTX 1070M, GTX 1060M, GeForce GTX 1070, GeForce GTX 1060, 2048 CUDA Cores
Specifications for the upcoming mobile version of NVIDIA's GTX 1070 GPU may have leaked, and according to the report at VideoCardz.com this GTX 1070M will have 2048 CUDA cores; 128 more than the desktop version's 1920 cores.
The report comes via BenchLife, with the screenshot of GPU-Z showing the higher CUDA core count (though VideoCardz mentions the TMU count should be 128). The memory interface remains at 256-bit for the mobile version, with 8GB of GDDR5.
VideoCardz reported another GPU-Z screenshot (via PurePC) of the mobile GTX 1060, which appears to offer the same specs of the desktop version, at a slightly lower clock speed.
Finally, this chart was provided for reference:
Image credit: VideoCardz
Note the absence of information about a mobile variant of the GTX 1080, details of which are still unknown (for now).