Subject: General Tech | February 19, 2019 - 11:05 AM | Jim Tanous
Tagged: mx518, logitech g, logitech, gaming mouse
Logitech today announced the rebirth of one of its most popular and beloved products, the MX518 Gaming Mouse. First released nearly fourteen years ago, the MX518 received rave reviews from the tech press and users alike for its comfortable shape, well-positioned customizable buttons, and high-precision sensor with on-the-fly DPI toggling. The company has since released dozens of additional gaming mice models, but fans of the MX518 have long been relegated to paying inflated prices for used stock on eBay if they wanted to get their hands on a replacement.
Now, after a not-so-quiet launch in Asia late last year, Logitech is relaunching the MX518 in Western markets. The company cites the ongoing chorus of user requests to "bring back the MX518" as the reason for the device's revival, and Logitech says that this re-released version is crafted from the original designs with the same shape and feel.
"As one of the most-beloved gaming mice ever, MX518 has inspired legions of fans around the world to ask Logitech G to bring it out of retirement. And we heard you. We pulled the original tools from the Vault and meticulously restored them -- right down to the original glossy keyplate. It's the classic, comfortable shape you know and love, now with modern components that perform to today's advanced standards and a new, updated Nightfall color scheme."
But just because the MX518's exterior remains the same doesn't mean that the mouse's internals can't be updated to take advantage of almost fifteen years of technological advancements. Logitech is therefore packing the "very latest, next-generation technologies" into the new MX518, including a HERO 16K sensor and a 32-bit ARM processor that gives the new mouse a 1ms report rate. Like Logitech's other gaming products, users will be able to store button layouts and custom DPI settings to the mouse's onboard memory so it will always perform and operate the way you want even when connected to PCs not running Logitech's Gaming Software.
Check out the full list of specifications below and head over to Logitech's Gaming site to pre-order the MX518 for $59.99. Shipping date has yet to be announced but considering that the product is already on the market in China, it shouldn't be too long a wait for longtime Logitech fans on this side of the globe to get their fix.
- Height: 131 mm
- Width: 73 mm
- Depth: 43 mm
- Weight: 101 g mouse only
- Cable length: ~ 2.10 m
- Sensor: HERO™ 16K
- Resolution: 100 – 16,000 DPI
- Zero smoothing/acceleration/filtering
- Max. acceleration: > 40 G
- Max. speed: > 400 IPS
- USB data format: 16 bits/axis
- USB report rate: 1000 Hz (1ms)
- Microprocessor: 32-bit ARM
- PTFE Feet: > 250 kilometers
- Onboard memory: 5 profiles
- Lightweight, flexible cable
- Windows® 7 or later
- macOS® 10.11 or later
- USB port
- Internet access for Logitech Gaming Software (optional)
- 2 - Year Warranty
Subject: General Tech | February 19, 2019 - 09:51 AM | Jim Tanous
Tagged: valve, store, steam
As it approaches its sixteenth birthday, Valve's Steam client is long overdue for a redesign. Facing new competition in an increasingly fragmented digital games marketplace, Valve late last year teased that a fresh overhaul of Steam's look and feel was on the slate for 2019.
And while Valve hasn't made any official announcements regarding the timing of the Steam redesign, users are beginning to notice some changes that indicate a rollout may begin sooner rather than later. Most notably, Valve has quietly updated Steam's About page, which now sports a much more modern look, complete with bold text, simpler graphics and icons, and lots of white space (technically "dark" space in Steam's case).
There's also an auto-playing video in the upper-right corner that shows a simplified Steam interface layout that significantly differs from the current design.
Others have noticed that certain interface elements within Steam, such as a pop-up window listing mod prerequisites, are now displaying a different look in terms of fonts and colors.
Valve has already taken a componentized approach to Steam updates, releasing redesigned chat and wishlist interfaces last year, so it's not clear if the overall store and client redesign will be unveiled all at once or roll out piece-by-piece over time.
Subject: General Tech | February 18, 2019 - 01:26 PM | Jim Tanous
Tagged: humble, games, deals, 505 games
Forget the pasta, bring some Italian goodness into your life another way this week with the 505 Games Sale over at the Humble Store. Take your pick of 16 games and a dozen DLCs from the Italian game publisher at up to 90% off.
Titles include Assetto Corsa, ABZÛ, Brothers - A Tale of Two Sons, and Virginia. All games activate via Steam. The sale is on now through Monday, February 25th at 10:00 a.m. PST. Check it out to save some money on some great games, and don't forget to check the Charity box during checkout to help support some worthy causes.
PC Perspective is a Humble Partner, so we earn a small commission if you purchase any games from this sale via our link. We appreciate your support but if you want to check out the sale without supporting us, just use this unaffilaited link here.
Subject: General Tech | February 18, 2019 - 11:27 AM | Scott Michaud
Tagged: esa, speedrun, charity
Another video game speedrun marathon has just begun. The European Speedrunner Assembly (ESA) Winter 2019 event started a few hours ago, at 7am EST, and will continue until the games are done, which should be Saturday evening. The last item on the schedule is a race of Cuphead between kalevan_herra, Kirthar, and TwoCPlus in the All Bosses, Regular, Legacy category, although there is a $1,000 donation incentive where kalevan_herra will do an extra solo run of All Bosses, Regular, Current Patch after the race.
One interesting feature of ESA is that they tend to run two streams with separate games. While the second stream is not online for the whole marathon, it allows them to separate out some (not all) of the long runs so that the main stream can have a faster pace. The Stream 2 game with the fastest estimate (2 hours and 10 minutes) is Jade Empire on Tuesday at 4:30pm EST, and Stream 2 game with the longest estimate (10 hours and 45 minutes) is Final Fantasy X on Thursday at 7am EST.
ESA Winter 2019 benefits Save the Children.
Subject: General Tech | February 17, 2019 - 10:34 AM | Tim Verry
Tagged: turing, tu116, nvidia, gtx 1660 ti, 12nm
The rumor mill is churning out additional information on the alleged NVIDIA GTX 1660 Ti graphics card as it gets closer to its purported release date later this month. Based on the same Turing architecture as the already launched RTX series (RTX 2080, RTX 2070, RTX 2060), the GTX 1660 Ti will reportedly use a smaller TU116 GPU (specifically TU116-400-A1) and 6GB of GDDR6 memory on a 192-bit memory bus. Spotted by VideoCardz, TU116 appears to be pin compatible with TU106 (the GPU used in RTX 2060) but the die itself is noticeably smaller suggesting that TU116 is a new GPU rather than a cut down TU106 GPU with hardware purposefully disabled or binned down due manufacturing defects.
A bare MSI GTX 1660 Ti Ventus XS graphics card courtesy VideoCardz.
Rumor has it that the GTX 1660 Ti will feature 1536 CUDA cores, 96 Texture Units, and an unknown number of ROPs (possibly 48 though as the memory bus is the same as RTX 2060 with its 192-bit bus). Clockspeeds will start at 1500 MHz and boost to 1770 MHz. The 6GB of GDDR6 will be clocked at 6000 MHz. VideoCardz showed off an alleged MSI GTX 1660 Ti graphics card with the cooler removed showing off the PCB and components. Interestingly, the PCB has six memory chips on board for the 6GB GDDR6 with spots and traces for two more chips. Don't get your hopes up for an 8GB card however, as it appears that NVIDIA is simply making things easier on AIB partners by using pin compatible GPUs allowing them to reuse boards for the higher end graphics card models for the GTX 1660 Ti. The PCB board number for the GTX 1660 Ti is PG161 and is similar to the board used with RTX 2060 (PG160).
Enthusiasts' favorite twitter leaker TUM_APISAK further stirs the rumor pot with a leaked screenshot showing the benchmark results of a GTX 1660 Ti graphics card in Final Fantasy XV with a 1440p High Quality preset. The GTX 1660 Ti allegedly scored 5,000 points putting it just above the GTX 1070 at 4,955 points and just under the 980 Ti's 5052 score. Compared to the other side, the GTX 1660 Ti appears to sit between a presumably overclocked RX Vega (4876) and a Radeon Vega II (5283).
@TUM_APISAK shows off a FF:XV benchmark run including results from an unspecified GTX 1660 Ti graphics card.
Other performance rumors suggest that the GTX 1660 Ti will offer up 5.44 TFLOPs. RT cores are apparently cut (or disabled) in this GPU, but it is not clear whether or not the Tensor cores are intact (rumors seem to say yes though).
Nvidia GTX 1660 Ti graphics cards based on the TU116 GPU will reportedly start at $279 [update: VideoCardz claims the pricing has been confirmed from information given to reviewers] and may well launch as soon as February 22nd (though they've already missed one rumored launch date on the 15th...). Assuming for a minute the performance factors are true, it is interesting to see the smaller TU116 GPU with fewer CUDA cores at least getting close to GTX 1070 performance. The GTX 1070 uses the 16nm GP104 GPU (7.2B transistors) with 1920 CUDA cores (1506 MHz), 120 texture units, 64 ROPs, and 8GB of memory on a 256-bit bus clocked at 8000 MHz. The GTX 1070 offers up to 5.7 TFLOPS. Looking at the progress over the past few generations, it is neat to see that as architectures improve, they are able to do more work with less (but better/faster) CUDA cores. I would guess that the GTX 1660 Ti will not best the GTX 1070 in all games and situations though as the GTX 1070 does have more ROPs and more total memory (though the GDDR6 memory on GTX 1660 Ti does offer more bandwidth than the 1070's GDDR5 despite the smaller bus). Pricing will be interesting in this regard as the rumored price starts at $279 for GTX 1660 Ti. The cheapest GTX 1070 I found online at time of publication was $300 with most cards going for closer to $330+. We may see price drops on the older GTX 1070 cards as a result. GTX 1060 cards are going for $200+ and RX 580 cards are sitting at $190+, RX 590 at $260+, and Vega 56 prices starting at $330 (and go crazy high heh) so the GTX 1660 Ti may also push down the prices of the highe end and higher priced models of those cards as well.
What are your thoughts on the latest rumors?
- The GeForce GTX 1070 8GB Founders Edition Review
- NVIDIA GeForce RTX 2060 Review Part One: Initial Testing
- The Architecture of NVIDIA's RTX GPUs - Turing Explored
Subject: General Tech | February 15, 2019 - 12:28 PM | Jeremy Hellstrom
Tagged: v8.1-M, arm, helium, cortex
Today ARM will reveal what it has up it's sleeves, with an announcement about their updated Armv8.1-M. This will add M-Profile Vector Extension to the current model, which will give a boost to it's ability to process input locally, without needing to connect to the cloud for back up. It will also include Low Overhead Branch Extensions which will optimize the performance of onboard memory. These two improvements, along with the others which you can read about at The Registerr will make your IoT devices a little more powerful in a few years, once Armv8.1-M hits the market.
"This technology is expected to be the foundation of future beefy Arm Cortex-M CPU cores that chipmakers can license and stick in their components."
Here is some more Tech News from around the web:
- Insurance Giant Allstate Buys Independent Phone Repair Company, Joins Right To Repair Movement @ Slashdot
- OpenAI has a fake news bomb made of AI and no clue what to do with it @ The Inquirer
- TSMC gearing up for 7nm chip production for Qualcomm @ DigiTimes
- Google’s Waymo risks repeating Silicon Valley’s most famous blunder @ Ars Technica
- Hack My House: Garage Door Cryptography Meets Raspberry Pi @ Hackaday
Subject: General Tech | February 14, 2019 - 05:30 PM | Jim Tanous
Tagged: sound card, radeon viii, podcast, Nu Audio, hyperx, evga, encrypted storage, DLSS, battlefield V, audiophile
PC Perspective Podcast #532 - 2/13/2019
This week we take a look at a high-end audio card from EVGA, a USB flash drive with built-in hardware encryption, and new gaming mouse from HyperX, the latest NVIDIA and AMD driver updates, and GTX 1660 Ti rumors.
Subscribe to the PC Perspective Podcast
Check out previous podcast episodes: http://pcper.com/podcast
00:07:14 - Review: EVGA NU Audio Card
00:26:26 - Review: iStorage datAshur Pro Encrypted USB Drive
00:32:41 - Review: HyperX Pulsefire Core Gaming Mouse
00:36:40 - News: AMD Radeon Adrenalin 19.2.2 Driver Update
00:42:04 - News: AMD Pro Driver Support for Radeon VII
00:47:18 - News: NVIDIA DLSS Driver & Battlefield V
00:59:07 - News: Microsoft Wants You to Dump Internet Explorer
01:03:12 - News: GTX 1660 Ti Spec Rumors
01:15:53 - Picks of the Week
Subject: General Tech | February 14, 2019 - 03:23 PM | Scott Michaud
Tagged: microsoft, windows 10
Microsoft has pushed a test build for Windows 10 20H1, which is scheduled to be publicly released around April 2020. For context, we are currently on Windows 10 18H2 and Windows 10 19H1 is expected to ship in a couple of months (~April 2019).
Microsoft still plans on shipping Windows 10 19H2 around October 2019.
This decision was met with snark from some of the more prominent reporters on Microsoft and Windows. One issue that was raised is how the rings will be handled going forward. Currently, there does not exist a branch that contains 19H2. It seems likely that “Skip Ahead” will never drop back to 19H2, especially since rolling back from a preview build is generally unsupported. Will Microsoft continue to have “Skip Ahead” be two builds out, “Fast” be one build out, “Slow” be at most one build out, and “Release Preview” be incremental on the current build? Or will “Skip Ahead” kind-of roll back to “Fast” once the latter catches up and they no longer need to have a feature that requires an abnormally long testing branch?
As for the changes? Not a whole lot. One that stands out is a seemingly innocuous “updating the name of the Windows Light them to be Windows (light)”. This sort-of suggests themes that will not be Windows. I could see some sort of interface or theming update taking an abnormally long time… although I somewhat doubt that is the mystery big feature.
On the other hand, it must be something that Microsoft wants actively tested. Whether that’s automated (via telemetry on a wide array of computers) or through direct feedback from their users will need to be seen.
Subject: General Tech | February 14, 2019 - 12:24 PM | Jeremy Hellstrom
Tagged: tensorflow, google, Downtiration, deep learning, ai
Downtiration is not a word, but then again what you are about to hear isn't exactly a song either, though is closer to one than many of the insipid honey drenched hits you are likely to hear today. A company by the name of Search Laboratory fed Google's Tenserflow software with 999 love songs and let it assemble the new benchmark for sentimental songbirds. It is also a great example as to the current limitations of AI and Deep Learning, regardless of what the PR flacks would have you believe.
You can thank The Register for the next two irrecoverable minutes of your life.
"The song, entitled 'Downtiration Tender love' was created by media agency Search Laboratory and its "character-based Recurrent Neural Network," that uses Google's open-source machine learning software, TensorFlow loaded up with 999 snippets from the world's greatest love songs."
Here is some more Tech News from around the web:
- It's now 2019, and your Windows DHCP server can be pwned by a packet, IE and Edge by a webpage, and so on @ The Register
- 1TB SSD prices fall over 50% since 2018 @ DigiTimes
- Samsung Galaxy's flagship leaks ... don't matter much. Here's why @ The Register
- The Raspberry Pi 3 can now run Windows 10 on ARM @ The Inquirer
Subject: General Tech | February 13, 2019 - 02:53 PM | Jeremy Hellstrom
Tagged: Metro Exodus, gaming, nvidia, amd, DLSS, ray tracing
The Guru of 3D took over two dozen cards on the Metro, with a focus on the DX12 render path with DX-R support which does make the NVIDIA results a bit more interesting for now. If you are looking to play at 1080p with every bell and whistle on, you can scrape by on a GTX 1080 or Vega 56 but you should really consider bumping that to an RTX 2070 or Vega 64. For 1440p gamers the new Radeon VII is capable of providing a good experience but you are far better off with an RTX 2080 or better.
At 4k, well, even the RTX 2080 Ti can barely make 50fps, with the rest of the pack reaching 40fps at best. As to the effects of DLSS and ray tracing on the visual quality and overall performance? Read on to see for yourself.
"A game title of discussion and debate, yes Metro Exodus for the PC is here, and we're going to put it to the test with close to 30 graphics cards in relation to framerates, frame times and CPU scaling."
Here is some more Tech News from around the web:
- Metro Exodus @ The Inquirer
- Metro Exodus Benchmark Performance, RTX & DLSS @ TechPowerUp
- Metro Exodus @ Rock, Paper, SHOTGUN
- Metro Exodus PC Game & Performance @ BabelTechReview
- Metro Exodus: A beautiful, brutal single-player game—with insane RTX perks @ Ars Technica
- Great GameMaker Games @ Humble
- System Shock 3 returns to OtherSide after Starbreeze sell publishing rights @ Rock, Paper, SHOTGUN
- NVIDIA DLSS Test in Battlefield V @ TechPowerUp
- Doom II mod Eviternity teaches everything to know about demon slaying @ Rock, Paper, SHOTGUN
- Our favorite two-player board games, 2019 edition @ Ars Technica
- Phoenix Point delayed to September @ Rock, Paper, SHOTGUN
- Skyrim total conversion Enderal expands onto Steam next week @ Rock, Paper, SHOTGUN