Grado's new PS2000e has a lot to live up to with a £2,700 pricetag

Subject: General Tech | October 2, 2017 - 03:38 PM |
Tagged: audio, Grado, PS2000e

Grado has a well deserved reputation for providing quality headphones, a reputation which may be somewhat imperilled by a £1000 ($1328USD) price increase compared to last years flagship model.  They are certainly pretty, with a smoky chrome exterior, maple reinforcing the interior and padding on the earcups that is replaceable for those looking for custom comfort.  The drivers offer the same response range of 5-50,000Hz that the PS1000e did and you an audio player or cellphone can power them, but with a 32 ohms impedance you are better off with a dedicated headphone amp.  Kitguru were very impressed with the quality, but it is up to you to decide if the price hike can be justified.

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"Unfortunately headphone prices seem to be rising in recent years and the PS2000e are no exception – they hit the UK market at a staggering £2,700 retail. Interestingly, the previous Grado PS1000e flagship is £1,700 — or £1000 less."

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Source: Kitguru

Corsair's adjustable Glaive RGB gaming mouse

Subject: General Tech | October 2, 2017 - 02:35 PM |
Tagged: input, gaming mouse, corsair, glaive rgb, PMW3360

The Corsair Glaive RGB gaming mouse is focused on comfort, to that end they provided three different thumb rests, one smooth and slightly-curved, a textured one with a more pronounced curve and a textured, almost flat rest.  The five programmable buttons include two unique thumb buttons, much larger than other mice and set fairly high up; after some mental adjustments The Tech Report found themselves pleased with that arrangement.  The mouse uses a PixArt PMW3360 optical sensor with five customizable DPI levels, up to a maximum 16,000.  The scroll wheel was not quite up to the standard they expect from Corsair but was still acceptable, all in all TR have no problems recommending this mouse.

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"Corsair's Glaive RGB breaks with Corsair's angular-and-aggressive mouse-shape tradition by adopting a pleasantly rounded chassis that has the potential to be a crowd-pleaser. We took the Glaive to the mat to see how it games."

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A handy list of tricks you might have forgotten you knew

Subject: General Tech | October 2, 2017 - 12:44 PM |
Tagged: microsoft, windows, apple

TechSpot posted an article compiling a variety of tips on making Windows and MacOS do what you want as well as numerous applications you can use for a variety of tasks.  The recommendations run from the classic obfuscated Windows "God Mode" folder which contains links to the majority of the tools you can use on your system to basic keyboard shortcuts.  If you are trying to figure out where all your storage space went, Space Sniffer for Windows or GrandPerspective for Macs will help you far more than random searches for large folders.  You will probably already know a great number of these tips but it is nice to have a long list compiled in a single location.

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"Many hardcore computer users might consider themselves above learning new tricks, but there are always new ways to sharpen your skills on the PC and we bet that you will find at least one useful thing here that you didn't know before."

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Source: Techspot

Amazon Web Services Releases Lumberyard Beta 1.11

Subject: General Tech | September 30, 2017 - 05:57 PM |
Tagged: pc gaming, lumberyard, amazon

As we mentioned last week, Amazon has been pushing their Lumberyard fork of CryEngine into their own direction. It turns out that much of their future roadmap was actually slated for last Friday, with the release of Lumberyard 1.11.

This version replaces Crytek’s Flow Graph with Amazon’s Script Canvas visual scripting system. (Think Blueprints from Unreal Engine 4.) This lets developers design logic in a flowchart-like interface and attach it to relevant objects... building them up like blocks. Visual scripting is one area that Unity hasn’t (by default) gotten into, as they favour written scripting languages, such as C#. (Lumberyard also allows components to be written in C++ and LUA, btw.)

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It also replaces Crytek’s CryAnimation, Geppetto, and Mannequin with the EMotion FX animation system from Mystic Game Development. Interestingly, this middleware was flying under the radar recently. It was popular around the 2006-2009 timeframe with titles such as Gothic 3, Warhammer Online: Age of Reckoning, and Risen. It was also intergrated into 2010’s The Lord of the Rings: Aragorn’s Quest, and that’s about it as far as we know -- a few racing games, too. I’m curious to see how development advanced over the last ten-or-so years, unless its use is more widespread than they’re allowed to announce. Regardless, they are now in Lumberyard 1.11 as their primary animation system, so people can get their hands on it and see for themselves.

If you’re interested in developing a game in Amazon Lumberyard, this release has basically all of their forward-looking systems in place. Even though a lot of features are still experimental, and the engine is still in beta, I don’t think you have to worry about being forced to develop in a system that will be deprecated at this point.

Lumberyard is free to develop on, as long as you use Amazon Web Services for online services (or you run your own servers).

Source: Amazon

Fallout Is 100%-off at Steam!

Subject: General Tech | September 29, 2017 - 08:12 PM |
Tagged: bethesda, fallout, pc gaming

Until tomorrow (Saturday, September 30th, 2017) at 11:59pm PDT, Steam and Bethesda have the original Fallout game for free. Like EA’s On the House promotion through Origin, this is not just a free weekend. If you “install” the game from the Steam store (although you only need to “install” it to your library -- you can actually install it whenever you like) then it is, apparently, yours to keep.

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Honestly, whenever I get around to it, this would be my first time playing the game, too. Back in the 1997 time frame, I was mostly playing games like Command & Conquer (including Red Alert). I never really got into RPG games, be it Western or Eastern. But, due to the wonders of PC gaming, I can just go back and, you know, play whatever I missed... because old games can be awesome, too.

Okay, I’m rambling. Add it to your Steam library if you haven’t already (and, of course, if you have a Steam account).

Source: Fallout

MSI Unleashes Z370 Godlike Gaming E-ATX Motherboard

Subject: General Tech | September 29, 2017 - 06:19 PM |
Tagged: Z370, overclocking, msi, LGA 1151, eatx, e-atx, coffee lake

**********UPDATE**************

In response to a few questions readers have brought up about the NICs on the MSI Z370 Godlike Gaming; this board to features the Killer xTend technology from Rivet Networks we saw at Computex.  The three Killer Ethernet ports and Killer WiFi allow you to use your PC as both a network switch and a WiFi extender.  Several of GIGABYTE's AORUS Gaming motherboards will also feature this technology.

*******************Now back to your regularly scheduled PR******************

 

MSI is entering the Z370 motherboard fray with two flagship boards the ATX MSI Z370 Gaming Pro Carbon AC and the E-ATX Z370 Godlike Gaming. The latter board takes Z370 to the extreme with more power phases, cooling, expansion, and, of course, RGB LEDs!

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The massive motherboard features a massive digital power delivery with solid aluminum heatsinks to keep them cool as well as show off RGB bling. MSI did not specify how it has divided up the phases or the number, but there’s as many as 18 power phases (in reality likely less). Power inputs include both an 8-pin and 4-pin EPS connections along with the standard ATX 12V 24-pin and a 6-pin connector to supply extra power to the PCI-E slots. There are four steel shielded DDR4 DIMM slots with dedicated digital PWM power delivery supporting up to 64 GB at 4133 MHz.

The Z370 Godlike Gaming further features four steel reinforced PCI-E x16 slots, a single PCI-E x1 slot, and three M.2 (key M) slots (using the included PCI-E riser card you can get two extra M.2 slots). On the traditional storage front, the motherboard has six SATA 6 Gbps and one U.2 port. RGB support comes in the form of MSI’s own “Mystic Light” technology that includes on board LEDs as well as a header for RGB strips (and MSI’s site shows the board comes with a Phanteks branded RGB strip) that can be controlled with software. As far as cooling there are headers for a CPU fan, water pump, and eight system fans.

MSI is using a Killer 1535 chip for 802.11ac Wi-Fi (2x2) as well as three Killer E2500 Gigabit Ethernet NICs. Audio is handled by “MSI Audio Boost” which is two Realtek ALC 1220 based EMI shielded audio processors along with an ESS DAC and amplifier with gold plated audio jacks (including a ¼” jack for high end headphones). MSI claims the LED bordered isolated power audio design includes separate PCB layers for the left and right audio channels and high end WIMA and Nichicon capacitors.

Around back the MSI Z370 Godlike Gaming includes:

  • 2 x Wi-Fi antenna connections
  • 1 x PS/2
  • 2 x USB 2.0
  • 1 x USB 3.1 Gen 2 Type-C
  • 1 x USB 3.1 Gen 2 Type-A
  • 6 x USB 3.1 Gen 1 Type-A
  • 3 x Gigabit Ethernet (Killer E2500)
  • 7 x Audio
    • 5 x 3.5mm
    • 1 x 6.35mm
    • 1 x S/PDIF

Users can get additional USB 3.1 ports using internal headers powered by ASMedia ASM3142 and ASM1074 chipsets (Gen 2 and Gen 1 respectively).

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Retail versions of the motherboard should come with a PCI-E riser card with two M.2 slots, headphone adapter, custom sleeved SATA cables, three I/O backplates, three 2-pin temperature probes, a SLI bridge, and a 400mm LED strip.

I am interested in this board from an overclocking perspective as the beefy power phases and additional CPU power from the 8+4 pin connectors should allow for some extreme overclocking fun to be had and enable higher everyday stable overclocks as well. This board has just about everything you could want from a high-end motherboard (except Intel NICs, 10 GbE, and Thunderbolt but you can't have everything!), but it is sure to come at a hefty premium. MSI is not yet talking pricing or availability though unfortunately.

In other Z370 news:

Source: MSI

ICANN not update the root KSK system on schedule

Subject: General Tech | September 29, 2017 - 12:53 PM |
Tagged: icann, bind, dns, ksk, networking, security

ICANN have had to delay their planned upgrade to the root key signing keys used by DNS thanks to between 5-8% of key validators lacking the new KSK key.  If a validator only possess the 2010 key, they would no longer be able to resolve DNS properly and the vast majority of the internet would disappear for stuck on the old system.  The Register points out that the problem will actually be much larger as ICANN assumed that everyone has updated to the newest version of BIND DNS database, and only scanned those validators using the newest version. 

The reason for the update is to increase the length of the root KSK that DNS depends on, which will greatly increase the security of anyone surfing the net and to help move this forward ICANN will be publishing a list of those out of date validators in the hopes publicity will spur them to upgrade.  As with IPv6, we will wait and see.

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"A multi-year effort to update the internet's overall security has been put on hold just days before it was due to be introduced, over fears that as many as 60 million people could be forced offline."

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Source: The Register

AMD will have Ryzen to their Pinnacle next February

Subject: General Tech | September 28, 2017 - 12:23 PM |
Tagged: 12nm, GLOBALFOUNDRIES, amd, ryzen, Pinnacle 7, Pinnacle 5, Pinnacle 3, Pinnacle, x470, b450

DigiTimes reports today that AMD has informed motherboard makers that their new series of chips, the Pinnacle family, will in launch early 2018.  They will lead with the Pinnacle 7 series, with Pinnacle 5 and 3 series arriving in March.  April will see the low powered models while Enterprise will have to wait for the Pro until May.  The chips will be built on GLOFO's 12nm process and will hopefully build on AMD's current successes with Ryzen.  You will also meet the new 400 series chipset, so far the X470 and B450 have been mentioned.  While this is still officially a rumour, it is a fairly solid one. 

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"AMD has informed its partners that it plans to launch in February 2018 an upgrade version of its Ryzen series processors built using a 12nm low-power (12LP) process at Globalfoundries, according to sources at motherboard makers."

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Source: DigiTimes

Podcast #469 - Marseille mCable, Core i9, Coffee Lake, Vega mGPU, and more!

Subject: General Tech | September 28, 2017 - 12:06 PM |
Tagged: Z370, video, Vega, skylake-x, shield, podcast, mGPU, mCable, marseille, Intel, gigabyte, Core i9-7980XE, Core i9-7960X, Core i9, coffee lake

PC Perspective Podcast #469 - 09/28/17

Join us for discussion on AMD Raven Ridge rumors,  Intel and Global Foundries new fabrication technology!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Jermey Hellstrom, Josh Walrath, Allyn Malventano

Peanut Gallery: Ken Addison, Alex Lustenberg

Program length: 1:27:57

Podcast topics of discussion:
  1. Week in Review:
  2. News items of interest:
  3. Hardware/Software Picks of the Week
    1. 1:16:00 Ryan: Silicon Zeroes game
    2. 1:22:10 Jeremy: Going out of style discount - GIGABYTE GA-Z270-GAMING K3
    3. 1:24:10  Allyn: DIY Oleophobic Coating
  4. Closing/outro

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Source:

Terra Invicta; X-COM gone intergalactic, planetary

Subject: General Tech | September 27, 2017 - 01:54 PM |
Tagged: Terra Invicta, x-com, long war, Pavonis Interactive, Kickstarter, gaming

Pavonis Interactive, the development team behind the wonderfully torturous Long War mods for the new X-COM series sat down with Rock, Paper, SHOTGUN to talk about their current project, a full game entitled Terra Invicta.  It will encompass the defence of Earth against an alien invasion force, similar to X-COM but will be their first game designed from the ground up with a Kickstarter campaign soon to get underway.  With two huge and impressive mods under their belt, the team should have what it takes to make this game very interesting.  For instance, they plan to have the battlefield encompass not just Earth, but to allow you to eventually take the fight to the stars.   Check out the full interview here.

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“It’s a little like what you might imagine the XCOM spokesman’s job to be,” Pavonis head John Lumpkin tells me, “trying to unify Earth’s nations against an alien threat.” And then it moves to cover the entire solar system."

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