Battlefield 3 Has Optional High Resolution Texture Pack Install On Xbox 360

Subject: General Tech | October 10, 2011 - 03:46 AM |
Tagged: pc gaming, ea, dice, bf3, battlefield 3

The Battlefield 3 beta is almost at a close, and the Xbox 360 version of the game will come on two discs, one for the single player and one for the multiplayer modes. It is not all bad news, however. DICE has revealed that the Xbox 360 version will have an optional high resolution texture pack available on the second game disc that will bump up the graphical quality.

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GamerZines has quoted Battlefield 3 producer Patrick Liu as stating “There's a voluntary install on the 360. I think Rage did it as well where you can install content to stream higher res textures.” Further, he believes that Battlefield 3 is the best looking game (on the console).

The PC will have graphical settings (far) surpassing those of the Xbox 360 and PS3; however, it is not clear how the hierarchy will stack up from there. The PS3 may well also receive the high resolution texture pack included on the Blu-ray disc that will not need to be installed, but this has not yet been confirmed; therefore, how the Xbox 360 and PS3 will compare graphically remains to be seen.

Did you manage to get onto the Caspian Border map over the weekend? What are your thoughts on the graphics of Battlefield 3 on the PC and/or consoles?

Source: Gamer Zines

Caspian Servers Now Open To Public In Battlefield 3 Beta

Subject: General Tech | October 7, 2011 - 10:23 PM |
Tagged: PC, gaming, caspian, bf3, beta, battlefield 3

The Battlefield 3 open beta is almost over; however, the full experience of a 64 player map with vehicles has not been accessible to the general public.  Until now, that is.  EA has announced that the once password protected Caspian map will be available this weekend to stress test the servers.  To give you an idea of the map, PC Perspective was able to get onto one of the Caspian servers during our live stream.

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The EA representative noted that the beta may be prone to crashes and network issues, and that they are (likely) not indicative of the final product.  They are currently experiencing a bug where users may be kicked from the server with a message indicating it was due to an administrator's actions.  The representative noted that the message does not mean that the user was kicked by an administrator but rather was due to being dropped from the server (due to network issues).  Starting Friday afternoon, PC players will be able to log onto the Caspian maps, which will be available until the end of the beta on Monday, October 10th.

Have you tried out the Caspian Battlefield 3 beta map yet?

Source: EA

Hope you weren't holding your breath for Ice Cream Sandwich

Subject: General Tech | October 7, 2011 - 12:45 PM |
Tagged: Android, ice cream sandwich, Samsung, nexus prime

It looks like the release of the full specs of Samsung's Nexus Prime yesterday was nothing more than a tease as today we find out that the release of the phone and Google's new Ice Cream Sandwich will be delayed.  Not only do we not know the new schedule for release, we also do not know the reason for the delay.  The Inquirer mentions the possibility that the release of the phone would be overshadowed by the iPhone 4S and iOS 5, though it could also be simply because of the leaks about the phone that have occurred recently.  Whatever the true reason, you won't able to snack on a sandwich anytime soon. 

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"KOREAN HARDWARE GIANT Samsung has confirmed it has pushed back its product announcement that was due to take place next week.

It was extremely likely that the company was going to announce, along with Google, the Nexus Prime smartphone at the Cellular Telephone Industries Association conference in San Diego next Tuesday. The phone will be the first to run Android Ice Cream Sandwich (ICS), but the announcement now has no date or venue."

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Source: The Inquirer

Sensei, what is the secret to being one with your mouse?

Subject: General Tech | October 6, 2011 - 03:51 PM |
Tagged: mouse, input, steelseries, SteelSeries Sensei, shiny

The new SteelSeries Sensei mouse sports what OC3D refers to as looking "molten it's so smooth and rounded".  Aesthetics wer important in the design of this mouse; while it only has 2 DPI settings it houses an array of LED lights which can glow through the logo and mouse wheel in just about any colour you could want.   As well it sports a small LCD screen on the bottom if the mouse which can display which of your programmed profiles are currently active.  The two DPI settings can be adjusted, but you can only switch between the two settings you programmed into the mouse using the very well designed driver software.  The onboard ARM processor will let you crank it up to 11,400 DPI though, if you want to play by just staring hard at the mouse.

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"Today we take a look at very latest gaming mouse from SteelSeries, the Sensei. Defeat does not exist in this Dojo, does it?"

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Source: Overclock3D

Podcast #173 - Battlefield 3 System Build Guide, RAGE Performance Testing and Issues, Bulldozer updates and more!

Subject: General Tech | October 6, 2011 - 02:22 PM |
Tagged: rage, podcast, nvidia, kepler, Intel, bulldozer, bf3, amd

PC Perspective Podcast #173 - 10/06/2011

Join us this week as we talk about our Battlefield 3 System Build Guide, RAGE Performance Testing and Issues, Bulldozer updates and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 58:56

Program Schedule:

  1. 0:00:39 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:01:53 MSI X370 Review: Fusion Hardware, Ultraportable Chassis
  6. 0:03:05 Battlefield 3 (BF3) System Build Guide - What you need to succeed
    1. Battlefield 3 Beta: Caspian Border Performance and Screenshots
    2. Battlefield 3 (BF3) Beta Performance: Quality Preset and SLI Scaling
  7. 0:16:10 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  8. 0:17:12 RAGE Performance and Image Quality Evaluation - Day 1
    1. PC Gamers Rage Over Numerous RAGE Issues
  9. 0:31:30 Panel Self Refresh; a new way to save power
  10. 0:36:11 AMD Bulldozer FX CPUs dated: October 12th. Shhh.
  11. 0:37:01 AMD Bulldozer FX Processor Benchmarks Leaked
  12. 0:41:15 More confirmation, NVIDIA is leading the 600 series with mobile chips 
  13. 0:44:05 Just Delivered: Asus HD 6770 DirectCU Silent
  14. 0:47:38 OCZ Technology Acquires UK Design Team from PLX Technology
  15. 0:49:15 Hardware / Software Pick of the Week
    1. Ryan: Join me at GeForce LAN in Oakland!!
    2. Jeremy: Buy RIM, please!
    3. Josh: I have one, and I like it:  http://www.newegg.com/Product/Product.aspx?Item=N82E16835209049
    4. Allyn: power-over-esata to (22 pin) sata cables, cheap: here
  16. 1-888-38-PCPER or podcast@pcper.com
  17. http://pcper.com/podcast   
  18. http://twitter.com/ryanshrout and http://twitter.com/pcper
  19. Closing

Source:

A look at the 65W AMD A8-3800

Subject: General Tech | October 6, 2011 - 12:57 PM |
Tagged: amd, A8-3800, llano, APU, Turbo Core

When the A8-3850 hit the streets we were so accustomed to high powered CPUs that we barely blinked at the 100W power envelope it and the A6-3650 required.  That is a big change from just a few years ago when hitting or passing 100W tended to bring a lot of negative comments from reviewers.  AMD since released the lower powered A8-3800 and A6-3600, both of which have slightly lower CPU frequencies but the exact same graphics specifications.  The Tech Report took the A8-3800 out for a spin to examine not only the power draw but to see how well the Turbo Core feature works.  See how it turned out for AMD's newest Llano chips in the full review.

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"We weren't terribly impressed with AMD's A8-3850 APU when we first reviewed it, in part because its 100W power envelope seemed rather large for a chip whose integrated graphics are a major selling point. Happily, the new A8-3800 slides into a cool 65W power envelope and adds Turbo Core clock frequency scaling. Can it win our approval? Keep reading to find out."

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Ivy Bridge will power three headed Linux powered monsters

Subject: General Tech | October 6, 2011 - 12:41 PM |
Tagged: Ivy Bridge, linux, multi monitor

Intel's Linux graphics driver is open source and the developers who work on it ensure that their code is publicly available which results in findings such as the one Phoronix is reporting on this morning.  While examining the Direct Rendering Manager kernel driver they discovered more information on the triple video output support that Ivy Bridge is supposed to support.  It seems that some Ivy Bridge motherboard will sport three DisplayPort outputs which can all be used simultaneously and others a pair of HDMI ports with a D-SUB connector making up the third output.  More importantly, because this was found in the Linux driver it becomes obvious that Intel intends to support multi-monitor output on Linux.  Watch out AMD.

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"Patches were made public by Intel yesterday for their Linux graphics driver that enable "Ivy Bridge" hardware to simultaneously drive three monitors. Thanks to Intel's Linux driver being open-source and their OSTC developers doing the hardware enablement work in public, there's some new details about this triple monitor support for the next-generation Ivy Bridge hardware."

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Source: Phoronix

OCZ Technology Acquires UK Design Team from PLX Technology

Subject: General Tech | October 5, 2011 - 05:35 PM |
Tagged: ssd, plx, ocz, merger, acquisition

SAN JOSE, CA—October 5, 2011—OCZ Technology Group, Inc. (Nasdaq:OCZ), a leading provider of high-performance solid-state drives (SSDs) for computing devices and systems, today announced it has signed a definitive agreement to acquire the UK Design Team and certain assets from PLX Technology, further strengthening the company’s global research and development team.

PLX’s UK Design Team has built a reputation for designing innovative and reliable system-on-chip (SOC) solutions and the acquired engineering team’s expertise provides OCZ with additional resources for controller design. Through the acquisition of the engineering team and the license of intellectual property (IP), OCZ will be able to accelerate solid state drive development, reducing its time to market for next generation SSD products, while also reducing development costs.

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“We are pleased to augment our engineering organization with the UK Design Team as they have been providing best of breed system-on-chip designs, software, and firmware since 1992,” said Ryan Petersen, CEO of OCZ Technology. “We believe the additional engineers along with the access to increased IP resources will enable us to significantly reduce the costs associated with storage protocol licensing, while simultaneously speeding our time to market.”

Pursuant to the agreement, OCZ will among other items acquire from PLX access to substantial IP and the UK Design Team, which consists primarily of approximately 40 engineers located in Abingdon, United Kingdom. PLX will retain their existing line of products which they will continue to support and supply to their customer base, and any patents related to the technology, for which OCZ will receive a perpetual license. The acquisition is subject to the satisfaction or waiver of various closing conditions.

AMD Demonstrates Next Generation 28nm Graphics Processor at Fusion 2011

Subject: General Tech | October 5, 2011 - 04:01 PM |
Tagged: amd, fusion conference

TAIPEI, Taiwan – October 5, 2011 – At Fusion 2011, AMD (NYSE:AMD) today demonstrated its next generation graphics processor, based on the cutting-edge 28 nm process technology. The demonstration was delivered by Corporate Vice President and General Manager of AMD’s Graphics Division, Matt Skynner, as part of his keynote titled, “Enabling the Best Visual Experience.” Skynner demonstrated a notebook-based version of AMD’s 28 nm next-generation graphics processor delivering a smooth, high-resolution game experience while playing Bioware’s popular role-playing title, Dragon Age 2.

If AMD provided a picture it would be here

“AMD strives to be at the forefront of every key inflection point in graphics technology, as demonstrated by our leadership in everything from process node transitions, to adoption of the latest graphics memory,” said Skynner. “Our pace-setting transition to the 28nm process node, coupled with new innovations in our underlying graphics architecture, is already generating excitement among the ODM community here in Taipei this week.”

Source: Fusion 12

The good, the bad and ... ya that is just dang ugly

Subject: General Tech | October 5, 2011 - 01:06 PM |
Tagged: rage, gaming, battlefield 3

This has been a busy week for the gamer and the game reviewer as we have seen the (partial) release of two long awaited games.  The first to arrive was the beta for Battlefield 3, delivered via a new delivery system called Origin which is like Steam only not as good.  The beta has received good reviews for the gaming portion but the game browser and the entire process to just get into a game has not, as you can read about at The Tech Report.  As reviewers we cannot just play a game however, it needs to be benchmarked for performance to ensure that you know what to expect in the way of framerates as well as how the image quality stacks up.  At PC Perspective we've also made some recommendations on the best parts to buy depending on the resolution you wish to play at, which has sparked a slew of comments on our choices.

Then, the long anticipated Rage hit and proved worthy of it's name.   Those who could manage to get past the many causes of the instant crash to desktop on launch were disappointed as to the quality of the Mega Textures that we were promised.  This has caused upset in many places, [H]ard|OCP providing some unfiltered feed back here, which is being reflected on many other sites.  Ryan went so far as to slow down game play so you can see the console-tastic texture fill rate as well as the incredibly limited graphics settings in his article on rage.

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