PCPer Live! GeForce GTX 1080 Ti Live Stream with Tom Petersen

Subject: General Tech, Graphics Cards | March 10, 2017 - 11:15 AM |
Tagged: video, tom petersen, pascal, nvidia, live, gtx 1080 ti, gtx, gp102, geforce

Our review of the GeForce GTX 1080 Ti 11GB graphics card is live and ready for consumption! Make sure you check it out before this afternoon's live stream!

Did you miss our GTX 1080 Ti Live Stream? Catch the reply below!

Ready your mind and body, it’s time for another GeForce GTX live stream hosted by PC Perspective’s Ryan Shrout and NVIDIA’s Tom Petersen. The general details about the GeForce GTX 1080 Ti graphics card are already official and based on the hype train and the response on social media, there is more than a little excitement.

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On hand to talk about the new graphics card will be Tom Petersen, well known in our community. While the GTX 1080 Ti will be the flagship part of our live stream we will also be diving into the world of VR performance evaluation and how the new FCAT VR tool will help reviewers and standard enthusiast see where their systems stand in producing smooth, effective virtual reality gaming. We have done quite a few awesome live steams with Tom in the past, check them out if you haven't already.

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NVIDIA GeForce GTX 1080 Ti and FCAT VR Live Stream

1pm PT / 4pm ET - March 9th

PC Perspective Live! Page

Need a reminder? Join our live mailing list!

The event will take place Thursday, March 9th at 4pm ET / 1pm PT at http://www.pcper.com/live. There you’ll be able to catch the live video stream as well as use our chat room to interact with the audience, asking questions for me and Tom to answer live. 

Tom has a history of being both informative and entertaining and these live streaming events are always full of fun and technical information that you can get literally nowhere else. Previous streams have produced news as well – including statements on support for Adaptive Sync, release dates for displays and first-ever demos of triple display G-Sync functionality. You never know what’s going to happen or what will be said!

This just in fellow gamers: Tom is going to be providing a GeForce GTX 1080 Ti graphics card to give away during the live stream! We won't be able to ship it until the end of next week, but one lucky viewer of the live stream will be able to get their paws on the fastest graphics card we have ever tested!! Make sure you are scheduled to be here on March 9th at 1pm PT / 4pm ET!!

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Win this beauty.

If you have questions, please leave them in the comments below and we'll look through them just before the start of the live stream. Of course you'll be able to tweet us questions @pcper and we'll be keeping an eye on the IRC chat as well for more inquiries. What do you want to know and hear from Tom or I?

So join us! Set your calendar for this coming Thursday at 4pm ET / 1pm PT and be here at PC Perspective to catch it. If you are a forgetful type of person, sign up for the PC Perspective Live mailing list that we use exclusively to notify users of upcoming live streaming events including these types of specials and our regular live podcast. I promise, no spam will be had!

John Carmack Sues ZeniMax over Contract Obligations

Subject: General Tech | March 10, 2017 - 07:01 AM |
Tagged: zenimax, Lawsuit, john carmack

According to Dallas News, John Carmack is suing ZeniMax for monies owed after he sold his company, id Software, to them. He claims that the company promised $45.1 million USD, half of which was used to buy stock in ZeniMax; specifically, the lawsuit states that “sour grapes is not an affirmative defense to breach of contract,” which... not so loosely implies that ZeniMax is just mad about the whole situation. ZeniMax, on the other hand, said that this was already rejected by a court in a previous filing.

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As our readers probably know, this comes on the heels of ZeniMax suing Oculus VR, including John Carmack, over ownership of virtual reality technologies. While ZeniMax was awarded $500 million in prior damages by the jury decision, none of these damages were attributed to John Carmack.

Source: Dallas News

Is working in computer security bad for your sanity?

Subject: General Tech | March 9, 2017 - 12:58 PM |
Tagged: Kaspersky, antivirus, security, Threat de Toilette

If you are not aware of the story of John McAfee, who created the popular antivirus software before leaving to live a far more interesting life you should read up on it.  Those who work in online and information security will have some sympathy for his decision as the job is rather thankless and not exactly something you can effectively use as a topic of conversation at a party.  Kaspersky Labs may now be showing signs of distress after launching their new perfume line, Threat de Toilette.  Yes, perfume. 

There is a method to their madness if you read past the first few paragraphs on The Register.  The perfume line is being advertised by fashion bloggers, who have reason to want their online information to be secure as it is the source of their livelihood and who have an audience which is not particularly knowledgeable about keeping themselves safe online.  It is an intriguing way to try to spread the word about online security; here's hoping it helps at least a few people.

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"The thing is, while Kaspersky is possibly talking crap about the perfume, it does manage to squeeze in a lot of good advice about security and the personal protection of it. Why it would send this to us is another mystery."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

Firefox 52 Adds WebAssembly

Subject: General Tech | March 8, 2017 - 04:00 PM |
Tagged: mozilla, webassembly, javascript, firefox

Mozilla’s latest browser version, Firefox 52, was just released to the public on Tuesday. I wasn’t planning on putting up a post about it, but I just found out that it includes the ability to ingest applications written in WebAssembly. This is client-side language for browsers to be a compile target for C, C++, and other human-facing languages (such as Rust). Previously, these applications needed to transpile into JavaScript, which has several limitations.

Honestly, I haven’t heard much from WebAssembly in several months, so I was figured they were still quite a ways off. Several big engines, like Unreal Engine 4, not really putting their weight behind HTML5 as much as they were about three years ago, during the Windows 8- and iOS-era. Now I see the above video, which starts with Tim Sweeney and goes on to include others from Mozilla, Autodesk, and Unity, and I am starting to assume that I just wasn’t looking in the right areas.

Some features of WebAssembly include native 64-bit integer types and actual memory management. In JavaScript, the "number" type basically exists in a quazi-state between int32 and FP64. WebGL added a few containers for smaller data types, but it couldn't go larger than what "number" allowed, so int64 and uint64 couldn't be represented. Also, JavaScript requires garbage collection to be run on the browser's schedule, which limits the developer's control to "don't generate garbage and hope the GC keeps sleeping".

According to the video, though, it sounds like application startup time is the primary reason for shipping WebAssembly. That could just be what they feel the consumer-facing message should convey, though. I should probably poke around and see what some web and game developer contacts think about WebAssembly.

Firefox 52 is now available.

Source: Mozilla

The System Shock Reboot is Unreal

Subject: General Tech | March 8, 2017 - 01:32 PM |
Tagged: gaming, Kickstarter, system shock, unreal engine 4, Nightdive Studios

It was just announced to backers and the public that the System Shock reboot from Nightdive Studios has moved from Unity to Unreal Engine 4 and they have a pre-alpha video that shows off what that will look like.   The reasoning they gave was perhaps poorly worded, suggesting that this is because the choice was solely to make the game look good in the console version.  They gave backers, such as myself, reassurance that "PC is the main target for everything we do" and that the console version was already planned in Unity.  Rock, Paper, SHOTGUN feels the change makes the quality of the visuals better, but perhaps not as true to the original as the previous example they showed using Unity.  Check out the pre-alpha video below to see for yourself.

"In this matter at least, I am confident my sanity is unaffected. For as well as an apparent shift in its art direction to something more traditionally sci-fi/horror, SSR has hopped from Unity to the Unreal engine, resulting in a very different-looking game."

Here is some more Tech News from around the web:

Gaming

Dropping all the Docks in the bay

Subject: General Tech, Mobile | March 8, 2017 - 12:50 PM |
Tagged: dell, hp, Lenovo, docking station, usb 3.1, thunderbolt 3, Type-C

Wave goodbye to your old docks as they sail away thanks to a thunderstorm.  The Register reached out to Dell, HP, Lenovo and ASUS about the rumours that the docking station will be a thing of the past and all but the latter responded.  It seems the vendors feel that as USB 3.1 and Thunderbolt 3 have united under the Type-C plug it is time to cover up that slot in the bottom of your PC and use a wire to connect you to docks.  Lenovo will also persist with their WiGig docks, for those who don't want to have to remember to 'undock' a cable.  Their post also has some tidbits on some of the features to expect on laptops from these three companies, so check it out for more info.

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"When you shop for PCs this year your theme tune may well be “Ding, dong, the dock is dead” because now that USB 3.1, USB-C connectors and Thunderbolt all play nicely together there's much less need for dedicated hardware to connect a laptop to peripherals."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Register

ARMing the Cloud; Qualcomm's Centriq 2400 Platform will power Microsoft Azure instances

Subject: General Tech, Systems | March 8, 2017 - 12:20 PM |
Tagged: qualcomm, OCP, microsoft, falkor, centriq 2400, azure, arm, 10nm

Last December Qualcomm announced plans to launch their Centriq 2400 series of platforms for data centres, demonstrating Apache Spark and Hadoop on Linux as well as a Java demo.  They announced a 48 Core design based on ARM v8 and fabbed with on Samsung's 10nm process, which will compete against Intel's current offerings for the server room.

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Today marks the official release of the Qualcomm Falkor CPU and Centriq 2400 series of products, as well as the existence of a partnership with Microsoft which may see these products offered to Azure customers.  Microsoft has successfully configured a version of Windows Server to run on these new chips, which is rather big news for customers looking for low powered hosting solutions running a familiar OS.  The Centriq 2400 family is compliant with Microsoft's Project Olympus architecture, used by the Open Compute Project Foundation to offer standardized building blocks upon which you can design a data centre from scratch or use as an expansion plan.

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Enough of the background, we are here for the specifications of the new platform and what can be loaded onto a Centriq 2400.  The reference motherboard supports SOCs of up to 48 cores, with both single and dual socket designs announced.  Each SOC can support up to six channels of DDR4 in either single or dual channel configurations with a maximum of 768GB installed.  Falkor will offer 32 lanes of PCIe 3.0, eight SATA ports and a GbE ethernet port as well as USB and a standard 50Gb/s NIC.  NVMe is supported, one design offers 20 NVMe drives with a PCIe 16x slot but you can design the platform to match your requirements.  Unfortunately they did not discuss performance during their call, nor any suggested usage scenarios.  We expect to hear more about that during the 2017 Open Compute Platform US Summit, which starts today.

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The submission of the design to Open Compute Project ensures a focus on compatibility and modularity and allows a wide variety of designs to be requested and networked together.  If you have a need for HPC performance you can request a board with an HPC GPU such as a FirePro or Tesla, or even drop in your own optimized FPGA.  Instead of opting for an impressive but expensive NVME storage solution, you can modify the design to accommodate 16 SATA HDDs for affordable storage.

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Qualcomm have already announced Windows 10 support on their Snapdragon, but the fact that Microsoft are internally running Windows Server on an ARM v8 based processor is much more impressive.  Intel and AMD have long held reign in the server room and have rightfully shrugged of the many times in which companies have announced ARM based servers which will offer more power efficient alternatives.  Intel have made huge advances at creating low power chips for the server room; AMD's recently announced Naples shows their intentions to hold their market share as well.

If the submission to the OPC succeeds then we may see the first mainstream ARM based servers appear on the market.  Even if the Windows Server instances remain internal to Microsoft, the Centriq series will support Red Hat, CentOS, Canonical and Ubuntu as well as both GCC and LLVM compilers. 

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(click to seriously embiggen)

ARM may finally have reached the server market after all these years and it will be interesting to see how they fare.  AMD and Intel have both had to vastly reduce the power consumption of their chips and embrace a diametrically opposite design philosophy; instead of a small number of powerful chips, servers of the future will consist of arrays of less powerful chips working in tandem.  ARM has had to do the opposite, they are the uncontested rulers of low powered chips but have had to change their designs to increase the processing capabilities of their chips in order to produce an effective product for the server room.  

Could Qualcomm successful enter the server room; or will their ARMs not have the necessary reach?

Source: Qualcomm

Tested Tries LG SteamVR Headset Prototype at GDC 2017

Subject: General Tech | March 8, 2017 - 07:01 AM |
Tagged: VR, steamvr, LG

While SteamVR is practically synonymous with the HTC Vive, Valve intends it to be an open platform with multiple OEMs. At this year’s Game Developers Conference, GDC 2017, LG was showing off one of their prototypes, which the folks at Adam Savage’s Tested got some time with. The company repetitively said that this is just a prototype that can change in multiple ways.

There are some differences between this and the HTC Vive, though. One change that LG is proud of is the second app button. Apparently, the company found that developers liked to assign buttons in pairs, such as a “forward” button to go along with a “back”. As such, they added a second app button, and placed all three above the touchpad for less accidental presses. The weight distribution is, apparently, also adjusted slightly, too. The difference that Tested seems most interested in is the pull forward and flip up hinge holding the mask, allowing the headset to be moved out of the way without fully taking it off the head, and for it to be easily moved back into place around glasses. (Thankfully, I’m far-sighted, so I can just take off my glasses when I use my Daydream headset, which I assume holds true for other VR devices.)

It’s unclear when it will come to market. Tested speculated that it could happen sometime later this year, which would put it just before when we expect the HTC Vive 2, but... speculation.

Subject: General Tech
Manufacturer: Logitech

Introduction and Specifications

The G533 Wireless headset is the latest offering from Logitech, combining the company’s premium Pro-G drivers, 15-hour battery life, and a new, more functional style. Obvious comparisons can be made to last year’s G933 Artemis Spectrum, since both are wireless headsets using Logitech’s Pro-G drivers; but this new model comes in at a lower price while offering much of the same functionality (while dropping the lighting effects). So does the new headset sound any different? What about the construction? Read on to find out!

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The G533 exists alongside the G933 Artemis Spectrum in Logitech’s current lineup, but it takes most of the features from that high-end wireless model, while paring it down to create a lean, mean option for gamers who don’t need (or want) RGB lighting effects. The 40 mm Pro-G drivers are still here, and the new G533 offers a longer battery life (15 hours) than the G933 could manage, even with its lighting effects disabled (12 hours). 7.1-channel surround effects and full EQ and soundfield customization remain, though only DTS effects are present (no Dolby this time).

What do these changes translate to? First of all, the G533 headset is being introduced with a $149 MSRP, which is $50 lower than the G933 Artemis Spectrum at $199. I think many of our readers would trade RGB effects for lower cost, making this a welcome change (especially considering lighting effects don’t really mean much when you are wearing the headphones).Another difference is the overall weight of the headset at 12.5 oz, which is 0.5 oz lighter than the G933 at 13 oz.

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Continue reading our review of the Logitech G533 Wireless 7.1 Surround Gaming Headset!

Glad it is not Podcast night! Microsoft is not having a good day

Subject: General Tech | March 7, 2017 - 01:17 PM |
Tagged: microsoft, outlook, office 365, skype, hotmail

Many users of Hotmail, Outlook and Skype are finding themselves unable to log in to their accounts and some are complaining about access to their XBox accounts.  The problem is being described as an authentication issue, something that users of Exchange Online are all too familiar with.  Microsoft is currently working on a solution and the incident count on Down Detector seems do have dropped in the past few hours but there are still some problems.  The professional side also seems to be suffering as well, with several performance issues effecting a variety of services.  If you are one of those currently suffering, you can follow the link from The Register to report it on Down Detector, if you wish.

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"Naturally, users of Microsoft's cloud services have taken to Twitter and Reddit to moan about the downtime, with some complaining that Xbox online services have also been hit by the downtime."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register