Subject: Displays | December 14, 2016 - 05:46 PM | Sebastian Peak
Tagged: monitor, LG, ips, high dynamic range, hdr, display, 4k
Ahead of CES 2017 LG has announced their upcoming monitor lineup, which features an HDR (high dynamic range) model. The 32UD99 is a 32-inch, 3840 x 2160 IPS display that offers 95% DCI-P3 color and HDR10 support. (Specifics as to peak brightness, rated black levels have not been released.)
From LG's press release (pdf):
“As the availability of HDR (high dynamic range) content continues to expand across a wide range of categories, from movies to games, LG is leading the way in bringing this enhancement to desktop monitors,” said to Tim Alessi, head of product marketing at LG Electronics USA. “The enhanced picture quality offered by HDR technology is instantly recognizable to even the most casual user, and manufacturers are already pushing this promising technology to its fullest potential. From high-resolution displays compatible with HDR technology, to UltraWide monitors optimized for multitasking and gaming, LG is committed to delivering the most state-of-the-art and premium monitors in the industry today.”
HDR is a somewhat complex standard, incorporating requirements for bit depth and supported color space, brightness level, and black levels for the display - along with compatibility with one of the HDR standards; HDR10 or Dolby Vision. The fact that LG is using IPS for their new montior seems problematic given the high black levels associated with IPS (unless sophisticated local dimming is employed, such as with LG's Infinia televisions of a few years ago), as most HDR sets employ a VA panel of some kind. Of note, rival Panasonic only recently announced their work on very high native contrast IPS panels, but there is no indication that LG has developed a similar technology at this point.
HDR is all the rage in the 4K television world, and for gaming both Sony and Microsoft's latest consoles support the more common HDR10 implementation - with compatible games, UHD Blu-ray, and streaming content, that is. It was inevitable that HDR would make its way into the computer display space, and presumably more and more PC games will be offering support going forward (Shadow Warrior 2 was the first title to support HDR on PC). A quick primer on HDR (with respect to the "Premium" standard from the UHD Alliance) can be found here, and only time will tell if the HDR10 standard will win out over Dolby Vision, though at this point it seems likely.
Subject: Displays | November 25, 2016 - 08:29 PM | Scott Michaud
Tagged: AOC, 240Hz, freesync
This is just getting silly. While TN, 1080p monitors have been fading into the background, they are fast switching, and AOC is pushing that advantage. The AOC AGON AG251FZ is a 25-inch FreeSync display that can support up to 240 Hz refresh rates. They’re not the first monitor to reach this milestone, as Acer made a similar announcement back in August, but this display should be bright and smooth, especially for our readers with AMD GPUs.
If you like to smoothly scroll documents, then you may also appreciate that its stand can pivot into portrait mode. I doubt it will have the best color representation, though, so those who want to photo edit, especially outside of sRGB, may want to look elsewhere. In fact, they don’t even list their sRGB (web and video) or AdobeRGB (video and print) coverage. I’d hope it would at least have 100% sRGB, but I can’t say for sure.
Subject: Displays | November 8, 2016 - 03:44 PM | Jeremy Hellstrom
Tagged: ZeroFrame, ips, Acer BE270U, acer, 75hz, 1440p
Acer has just release a new model in their ZeroFrame series of displays, the BE270U. It is a 27" IPS 100% sRGB display @ 1440p resolution with a refresh rate of 75Hz and a 6ms response time. For connectivity you can choose between a pair of Mobile High Definition Link (MHL) ports for charging and displaying from portable devices, DisplayPort 1.2 in and out which allows you to chain displays, MiniDP and a USB 3.0 hub with one up and four down). Two 2W speakers are slipped into the display as well, if you so desire to make use of them as well as Picture in Picture functionality. The display is aimed for content creators and other professionals but it is still capable of offering decent performance when gaming.
It is available for $500 from Acer. PR after the picture.
SAN JOSE, Calif. (Nov. 8, 2016) Acer America today announced the U.S. availability of the Acer BE270U monitor, boasting stunning images with a brilliant WQHD 2560x1440@75Hz resolution and a ZeroFrame design in a 27-inch panel.
This premium, feature-rich display is ideal for graphics professionals, such as art directors, photographers, videographers and website designers as well as enthusiasts who enjoy photography and video editing as hobbies. Thanks to an IPS panel, wide 178-degree viewing angles enhance visual collaboration with others on joint projects or simply sharing photos and videos with friends.
“Our newest monitor delivers gorgeous images in a feature-rich, ergonomic design for customers wanting a no-compromise viewing experience,” said Ronald Lau, Acer America director – stationary computing. “In addition to optimizing viewing comfort, it provides superb ability for multi-tasking with multi-streaming and picture-in picture capability in an energy-efficient design.”
Picture-in-Picture, Multi-Streaming Increase Productivity
Picture-in-picture capability allows customers to watch a movie or video while working. Multi-stream technology supports up to three additional monitors through a single cable leveraging a video hub or daisy-chainable displays via DisplayPort. Thanks to the ZeroFrame design, it provides seamless viewing among all linked monitors.
The Acer BE270U meets the highest standards for color accuracy with 100 percent sRGB coverage and 6-axis color adjustment. It boasts a 16:9 aspect ratio, a 350 cd/m2 brightness and 16.07 million colors. A crisp 100,000,000:1 maximum contrast ratio and a 6ms response time contribute to the stunning picture quality. Acer EyeProtect may help reduce eye fatigue, incorporating several features that take into consideration prolonged usage by heavy users such as programmers, writers and graphic designers. Ergonomic, a multi-function ErgoStand tilts from -5 - 35 degrees, swivels up to 60 degrees, tilts up to 5.9 inches and pivots + 90 degrees. A quick release design lets users separate the monitor from its stand, so it can be VESA wall-mounted to conserve desk space.
This practical monitor provides an array of connectivity options including MHLx2 for charging portable devices, DisplayPort (v1.2), Mini DisplayPort, DisplayPort out+SPK, and a USB 3.0 hub (1 up/4 down) for connecting multiple peripherals simultaneously. Two 2W speakers deliver quality audio.
In addition to being ENERGY STAR and TCO 7.0 qualified, the Acer BE270U monitor is EPEAT Gold registered, the highest level of EPEAT registration available. Mercury-free and LED-backlit, the Acer BE270U reduces energy costs by consuming less power than standard CCFL-backlit displays making them safer for the environment.
Pricing and Availability
The new Acer BE270U monitor is offered through online channel partners in the United States with a three-year limited parts and labor warranty. Estimated selling prices begin at $499.99.
Subject: General Tech, Displays, Systems | November 3, 2016 - 07:01 AM | Scott Michaud
Update November 3rd @ 2:20pm: As noted in the comments, the video and article are back from 2014. As I said in the article, the concept was teased in Adobe MAX, but I must have found an old source and misread the date. I've also embed the new video just below.
Original post below
Adobe MAX started yesterday, and Dell used it as a venue to announce their Smart Desk concept. While it draws comparisons with Microsoft's Surface Studio, especially with their dial-based input accessory, it's unclear whether the similarities stop. For instance, while they promote how it uses “Dell Precision workstation performance,” they don't explicitly state that it is a PC itself. Unlike the Surface Studio, it might be a peripheral to be paired with a full desktop, which its thin profile suggests, unless it requires a specific device that's just not pictured.
I mean, it would be possible to fit a laptop into a twenty-some-inch tablet that's designed to permanently sit on a desk, but, unless the software requires deep OS integration, you would think that going the Wacom route would be a win for both parties. While powering hardware wouldn't be an issue, you would still need to use slower-for-the-price laptop components to dissipate heat and exist in a small volume. If it does contain a PC, it would be running Windows 10, too, because that was clearly shown on the secondary UltraSharp 27 monitor attached to it. On the other hand, the interface, while nothing about it excludes being a complex driver for everyday desktops, is the sort of thing that a company would do if they're shipping it in a full PC.
We'll know more in the future as Dell spills the beans (and probably develops a marketable product to have beans spilled over). What would you be more interested in? An all-in-one or a peripheral?
Introduction and Specifications
Acer's Predator Z850 takes the gaming monitor concept to the next level, projecting screen sizes up to 120" from less than two feet from a wall. It offers an ultra-wide 24:9 aspect ratio (at 1920x720), very high 3000 lumen brightness for gaming with ambient light (something projectors didn't used to be able to cope with), and a laser diode illumination system that lasts up to 30,000 hours. It's big, it's red, and you'd better believe it's expensive!
The first thing you need to know about the Predator Z850 is that it's an ultra short-thow projector. This means that unlike standard projectors that need the length of the room, or short-throw projectors that still need a few feet, the Predator Z850 can project a huge image from just inches from a wall. This is a relatively new thing for consumer projectors (unless you count the old rear projection TVs, which used the technology), and there are only a few models with ultra short throw (UST) ranging from the mainstram LG PF1000U, to the $50,000 4K Sony LSPX-W1S.
It's remarkable how UST changes how we think about projection, as the same depth taken up by the average TV table could provide an image larger than nearly any LCD television available, while being easily portable in the process. The Predator Z850 is all about flexibility, combining the inherent UST ability to project massive 120-inch images from less than two feet away, to built-in correction for various colors of wall paint (this could be used with a projection screen, too, of course). The only problem I can forsee as we continue is the price tag, which is $4999.
So how can we justify the price of the Z850? No matter how you slice it $5,000 is a lot of money, and the same investment could build an amazing multi-monitor setup as an alternative. But there really is something about turning an entire wall of your house into a display, and I had a lot of fun playing around with this projector (my wife was sorry it had to go back, as she enjoyed her 100-inch football games on the wall).
Subject: Displays | September 27, 2016 - 06:23 PM | Jeremy Hellstrom
Tagged: TN, ips, g-sync, AOC, AGON, AG271QX, AG271QG, adaptive sync, 1440p
AOC has announced two new 27" 1440p gaming monitors specifically designed to minimize input lag and to support the higher refresh rates than many gamers now demand. The model numbers are similiar but the monitors themselves are very different and each wears a red or green stripe proudly.
The AG271QX is a TN panel with a 1ms response time and a top refresh rate of 144Hz, it supports Adaptive Sync for those using AMD GPUs. This panel is great for those who place zero lag ahead of colour reproduction and viewing angle. It is to retail at $600.
The AG271QG is an IPS panel with four times the response time, still a mere 4ms, a top refresh rate of 165Hz and support for G-SYNC. This one should have a better colour gamut and truer blacks for those more concerned with fashion over function. You should expect to see this model at $800.
Full PR below the specs.
Subject: Displays | September 27, 2016 - 03:35 PM | Jeremy Hellstrom
Tagged: pimax, vr headset, steam vr
As Rock, Paper, SHOTGUN asks in the title, can the $300 Pimax VR headset be too good to be true? It ships without headphones, or you can buy the $350 which includes audio of moderate quality or provide your own if they fit comfortably under the headset. It also does not ship with any controllers, which means that Steam games which require anything other than a mouse and keyboard will simply not work; not an empty catalogue of games but definitely more limited than the two more expensive competitors.
The headset does offer better resolution, 1920x2160 per eye, which the reviewer noticed immediately as being clearer than the competition ... as long as you were looking directly at the text or object. There were issues at the edges of your view however, as well as with quickly turning your head which is likely due to the 60fps refresh rate. This is less than the 90fps the Vive or Rift can manage as well as creating concerns about reprojection and dropped frames. There were a few other concerns mentioned in the review which you should familiarize yourself with, but the Pimax is very interesting, a light VR headset with great resolution and only two connecting cord for $300.
"In the interim, here’s Chinese outfit Pimax, who are selling what they label as the first 4K VR headset for PC, which works with SteamVR. It’s also $350 (or $300 without headphones), compared to the Rift’s $599 and Vive’s $799"
Here are some more Display articles from around the web:
- From The Wirecutter: The best 4K monitors (so far) @ Ars Technica
- BenQ XR3501 Curved Gaming Monitor @ Kitguru
- Dell UltraSharp 24 InfinityEdge U2417H 24in Monitor @ Kitguru
Subject: Displays | August 31, 2016 - 01:44 PM | Sebastian Peak
Tagged: Z271T, XB271HUT, XB251HQT, Tobii, Predator, montior, gaming, g-sync, eye-tracking, display, curved, acer, 240Hz, 165hz, 144hz
Acer has announced three new G-Sync gaming monitors, all of which come equipped with eye-tracking technology from Tobii. The displays announced range from 24.5" to 27" in size, with refresh rates ranging up to 240 Hz.
Acer Predator Z271T
"Each new monitor features NVIDIA G-SYNC and high refresh rates for smooth gaming experiences without lag. The new Predator gaming monitors are available in different sizes and configurations to meet the needs of a wide range of users looking to take their gaming experiences forward."
- Predator Z271T: 27”, curved screen (1800R curvature), FHD 1920 x 1080, 144 Hz)
- Predator XB251HQT: 24.5”, flat ZeroFrame screen, FHD 1920 x 1080, 240 Hz)
- Predator XB271HUT: 27”, flat ZeroFrame screen, WQHD 2560 x 1440, 165 Hz)
Acer Predator XB271HUT
The Z271T is the sole curved display option, offering an 1800 radius curve and standard 1920x1080 resolution at 144 Hz. The flat-paneled versions provide a choice between very high refresh rates (240 Hz with the 1920x1080 XB251HQT) and higher resolution (2560x1440 at 165 Hz from the XB271HUT).
Acer Predator XB251HQT back, side view
U.S. pricing and availablity have not been announced.
Subject: General Tech, Processors, Displays, Shows and Expos | August 16, 2016 - 01:50 PM | Ryan Shrout
Tagged: VR, virtual reality, project alloy, Intel, augmented reality, AR
At the opening keynote to this summer’s Intel Developer Forum, CEO Brian Krzanich announced a new initiative to enable a completely untether VR platform called Project Alloy. Using Intel processors and sensors the goal of Project Alloy is to move all of the necessary compute into the headset itself, including enough battery to power the device for a typical session, removing the need for a high powered PC and a truly cordless experience.
This is indeed the obvious end-game for VR and AR, though Intel isn’t the first to demonstrate a working prototype. AMD showed the Sulon Q, an AMD FX-based system that was a wireless VR headset. It had real specs too, including a 2560x1440 OLED 90Hz display, 8GB of DDR3 memory, an AMD FX-8800P APU with R7 graphics embedded. Intel’s Project Alloy is currently using unknown hardware and won’t have a true prototype release until the second half of 2017.
There is one key advantage that Intel has implemented with Alloy: RealSense cameras. The idea is simple but the implications are powerful. Intel demonstrated using your hands and even other real-world items to interact with the virtual world. RealSense cameras use depth sensing to tracking hands and fingers very accurately and with a device integrated into the headset and pointed out and down, Project Alloy prototypes will be able to “see” and track your hands, integrating them into the game and VR world in real-time.
The demo that Intel put on during the keynote definitely showed the promise, but the implementation was clunky and less than what I expected from the company. Real hands just showed up in the game, rather than representing the hands with rendered hands that track accurately, and it definitely put a schism in the experience. Obviously it’s up to the application developer to determine how your hands would actually be represented, but it would have been better to show case that capability in the live demo.
Better than just tracking your hands, Project Alloy was able to track a dollar bill (why not a Benjamin Intel??!?) and use it to interact with a spinning lathe in the VR world. It interacted very accurately and with minimal latency – the potential for this kind of AR integration is expansive.
Those same RealSense cameras and data is used to map the space around you, preventing you from running into things or people or cats in the room. This enables the first “multi-room” tracking capability, giving VR/AR users a new range of flexibility and usability.
Though I did not get hands on with the Alloy prototype itself, the unit on-stage looked pretty heavy, pretty bulky. Comfort will obviously be important for any kind of head mounted display, and Intel has plenty of time to iterate on the design for the next year to get it right. Both AMD and NVIDIA have been talking up the importance of GPU compute to provide high quality VR experiences, so Intel has an uphill battle to prove that its solution, without the need for external power or additional processing, can truly provide the untethered experience we all desire.
Subject: Displays | August 4, 2016 - 09:20 PM | Sebastian Peak
Tagged: vrr, variable refresh rate, SE2717H, monitor, ips, freesync, display, dell, 27-inch
Dell's newest monitor is the SE2717H, a 27-inch display with AMD's FreeSync technology and an IPS panel - all for just $249.
The matte-finish display offers 1920x1080 resolution, with a variable refresh-rate range from 48 Hz - 75 Hz, with a 6 ms response time. The 6-bit panel achieves 16.7 million colors via FRC (frame rate control, A.K.A. dithering), so it perhaps wouldn't be appropriate for color-accurate work, but just fine for gaming.
Dell SE2717H Specifications:
- Display Size: 27 Inches
- Aspect Ratio: (16:9)
- Backlight Technology: LED
- Display Screen Coating: Antiglare with 3H hardness
- Panel Type: In-Plane switching Technology
- Panel Bits: 6-bits + FRC panel
- Maximum Resolution: 1920 x 1080
- Viewing Angle: 178° vertical / 178° horizontal
- Contrast Ratio: 1000: 1 (typical), 8 Million: 1 (Dynamic)
- Pixel Pitch: 0.3114 mm
- Pixel Per Inch (PPI): 82
- Brightness: 300 cd/m2 (typical)
- Response Time: 6ms (gray to gray)
- Free Sync support frame frequency: Yes, 48-75Hz
- Color Support:
- Color Gamut (typical): 84% (CIE 1976), 72% (CIE 1931)
- Color Depth: 16.7 Million colors
- Narrow Bezel (Edge of Monitor to Edge of viewable screen) 11mm
- Tilt (-5° to 21°)
- Built in cable-management