Review Index:

The New 3DMark Benchmark - Testing Smartphones to Multi-GPU Gaming PCs

Author: Ryan Shrout
Manufacturer: Futuremark

3DMark Future and Closing Thoughts

The Future for 3DMark

While the imagery and results of the new 3DMark FireStrike test are impressive for PC enthusiasts to get their hands in the free version, the really important part of this release is actually on the Ice Storm test and its ability to run cross-platform.  Even though the x86 version uses DirectX and the Android and iOS apps will use OpenGL, Futuremark believes they have as close to a feature match as possible between them.  There are already some tests that run on both Apple devices and Google OS hardware, very few tests are able to run on the new sets of x86-based Clovertrail (and future Intel SoCs) as well to get a useful datapoint.

View Full Size

In our interview with Oliver Baltuch, President of Futuremark, about the new 3DMark release he did indicate that getting the other versions available in "a couple weeks" should allow us another opportunity to gather results!

We interviewed the President of Futuremark, Oliver Baltuch, over the weekend and asked some questions about this new direction for 3DMark, how mobile devices were going to affect benchmarks going forward and asked about the new results patterns, stuttering and more.  Check out the video below!

Video Loading...


Closing Thoughts

As I said in my opener, your opinion on 3DMark and other synthetic benchmarks for GPUs and PCs will likely not change with the release of this version, but for those of you that see the value in this additional data point, the new 3DMark improves technology and moves things forward.  Our talk with Futuremark's Oliver Baltuch did present an interesting argument in support of using tests like 3DMark in a well-rounded GPU analysis. 

View Full Size

Essentially, while games will very rarely press towards the edges of GPU technology in order to make sure they can run on a variety of systems, synthetic benchmarks can include multiple tests (like graphics tests 1 and 2 in Fire Strike) that can push towards very specific, and very different, edge cases and give you more information.  And while some people may debate his assertion that benchmarks like 3DMark can help predict performance in real-world games in 24-36 months time, I am all about getting as much information as possible to our readers.

View Full Size

You can download the free version of 3DMark over at the Futuremark website and give it a shot yourself - let us know what you think in the comments below!

February 4, 2013 | 01:01 PM - Posted by Humanitarian


Yeah, I know.

February 4, 2013 | 03:53 PM - Posted by ezjohny

This sounds very interesting for a hardware bench mark that targets all platforms, I will be using fire strike for my desktop PC gentleman.

February 5, 2013 | 12:33 PM - Posted by xbeaTX (not verified)

Hi Ryan!...there are rumors that you have received a special package from Nvidia .... fits well with this benchmark? :P

February 5, 2013 | 06:54 PM - Posted by Ryan Shrout

No clue what you are talking about!  :)

February 6, 2013 | 11:45 AM - Posted by Raghunathan (not verified)

if a HD 7970(925 mhz) is faster than GTX 680 then the HD 7970 Ghz is pretty much the boss in this test. I have always felt that Nvidia got away this generation with the majority of sales and accolades as AMD did not get their launch and early drivers (first 6 months till June 2012) performance as good as it could have been. From 12.11 beta onwards AMD is showing how capable their hardware is.

March 22, 2014 | 10:56 AM - Posted by Katie (not verified)

I'd like to thank you for the efforts you've put in writing this site.
I'm hoping to check out the same high-grade blog posts by you
in the future as well. In fact, your creative writing abilities has motivated me to get my very own website now

Have a look at my website ... gate 2014 result

February 6, 2013 | 12:45 PM - Posted by YTech2 (not verified)

Wow, PCper Advertisement on a PCper video channel :)

Nice show! I enjoy these types of learning discussions.

February 8, 2013 | 08:40 AM - Posted by BiggieShady

Hey Ryan, correct me if I'm wrong, but It doesn't seem that 3Dmark graph shows frametime fluctuations consistent with inside-the-second analysis as Oliver suggested when you asked about it. It's more like the graph shows average fps in a coresponding time window which is one second or even larger.

February 9, 2013 | 12:20 PM - Posted by Ryan Shrout

You are correct. It doesn't go into the detail we'll want for our future testing but we can use our other tools for that a bit later.

February 13, 2013 | 06:45 AM - Posted by Brash (not verified)

Ryan, do you see your framerating benchmark as having relevance to this new 3dMark software? It would be interesting to merge the two.

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <blockquote><p><br>
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options

By submitting this form, you accept the Mollom privacy policy.