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Subject: General Tech | September 1, 2016 - 01:18 PM | Jeremy Hellstrom
Tagged: htc vive, Quark VR
Bulgarian based Quark VR have met with Valve representatives to demonstrate their almost wireless prototype for improving the experience of users of the Vive. Their device is a small receiver that you wear on your body which transmits all necessary signals up to the Vive so you will not have any wires connecting your body to a PC, backpack or otherwise. As the device uses WiFi to transmit the signals there is the possibility that this could introduce lag into your VR experience, something which can have a very negative effect on your carpeting and walls. Drop by Ars Technica for more information on this project.
"A Bulgarian VR startup is promising a fix to the problem, though, saying that an untethered, wireless solution for the HTC Vive will be ready for demonstration sometime this fall."
Here is some more Tech News from around the web:
- Deep inside Nantero's non-volatile carbon nanotube RAM tech @ The Register
- HTC invests in medicare VR software developer Surgical Theater @ DigiTimes
- Exploding phablet phears phorce Samsung Galaxy Note 7 delay @ The Register
- L0phtCrack's back! Crack hack app whacks Windows 10 trash hashes @ The Register
Subject: General Tech, Systems | September 1, 2016 - 10:30 AM | Ryan Shrout
Tagged: VR, snapdragon 820, snapdragon, qualcomm
After Google's unveiling of its pending VR platform, it would follow that the major players in the technology field would toss various hats into the ring. We saw Intel announce a reference head mounted VR system at IDF last month called Project Alloy. Today Qualcomm takes the covers off its own reference head unit, creatively called VR820.
The reference platform is built on exactly what you would expect: a Qualcomm Snapdragon 820 SoC with the Adreno 530 graphics subsystem in place to handle 3D rendering. Thanks to the heterogeneous computing capability of the QC platform, the VR820 integrates an impressive array of data input including the standard gyro and accelerometer. VR820 adds in dual front-facing cameras to allow for spacial tracking and 6-degrees of freedom for movement (left/right, up/down and forward/backward, pitch, yaw and roll) and to integrate see-through or augmented reality applications. Most interesting to me is that the VR820 is among the first platforms to integrate internal eye tracking, ostensibly to allow for tricks like foveated rendering that allow the system to dynamically change quality levels based on where the users' eyes are actually focused.
The VR820 is a reference platform so you'll likely never see a Qualcomm-branded device on the market. Instead VR820 will be available to OEM out for product and resale as early as Q4 of this year, meaning there is a SLIGHT chance you'll see something based on this for the holiday.
Despite being built on what is essentially a smartphone, the VR820 will allow for higher performance on the CPU and GPU courtesy of the looser thermal constraints and the larger battery that will be built into the device. Qualcomm stated that they expect the device to allow for "a couple of hours" of use in it's current implementation. That doesn't mean a partner wouldn't decide to implement a larger battery to expand that time frame.
The current display in this device is a 2560x1440 single screen, though the SD820 and Adreno 530 could address two independent displays should a partner or future reference design call for it. Looks like Qualcomm switched up and implemented a 1440x1440 display per eye in this reference platform. It is an AMOLED display so you should see amazing color depth though I am a bit concerned by the 70Hz refresh rate it peaks at. Both the HTC Vive and the Oculus Rift are targeting 90Hz as the minimum acceptable frame rate for a smooth and high quality user experience. Though I will need hands-on time with the product to decide either way, I am wary of Qualcomm's decision to back off from that accepted standard.
That being said, with the low latency AMOLED screen, Qualcomm tells me the VR820 will have an 18ms "motion to photon" latency which comes in under the theoretical ~20ms maximum for an immersive experience.
The current iteration of VR820 is running Android, though other operating systems like Microsoft's Holographic OS should be compatible if the ecosystem buys in.
It's clear that the goal of untethered VR/AR is the target for mass market experiences. I personally have doubts about the capability of something like VR820 or Intel's Project Alloy to really impact the VR gaming market without being attached to much higher end processing like we see with the Rift and Vive today. More mainstream activities like movies, conferencing and productivity are within the grasp of a processor like the Snapdragon 820. But how well will it handle games that try to emulate Job Simulator or Eve: Valkyrie? Will eye tracking capability allow for higher effective resolution gaming?
There is still a lot to learn about Qualcomm's entry into the dedicated VR space with the VR820, and though pricing will obviously depend on the specifics of the OEM that licenses the design and what modifications may occur, QC thinks the reference platform as we see it here should be in the $500 ballpark.
Subject: General Tech | September 1, 2016 - 12:47 AM | Scott Michaud
Tagged: pc gaming, piracy
There's a lot of ways to gather information about a topic. Surveys allow a lot of responses quickly and easily, but they have many limitations.
PC Gamer ran a survey for a couple of weeks, polling their audience about whether they pirate computer games, and why. It attempts to correlate this act by age, income, country of residence, and reason. It also asks about how this practice changed over time. They acknowledge that this system could easily be gamed, whether by multiple votes or deliberate misinformation, but noted that it's an interesting study none-the-less. They even highlight a few areas of concern, like non-zero income for people who claim to be under 10 years old (of which some are probably guessing their parents salaries, but still).
The survey is interesting, though, and you should check it out.
It's important to know a bit more about how surveys work, though. Simply put, people often report information that is much different from what would have been measured, especially in hypothetical or long-term situations. Someone who records what they ate during the day, through a survey that occurs multiple times per day, is likely to be fairly accurate.
However, asking someone if advertising works on them is hilariously bad. When I've seen surveys on this, they are overwhelmingly “no” or “it informs me of products or services I would have otherwise not been aware of”. Hate to break it to you, but that's crap. It works. It works on everyone. There is an industry that is worth hundreds of billions of dollars, in the US alone, that testifies to it working.
While you would typically expect a survey about piracy to be skewed in a way that makes the respondents self-identify better, even that is not necessarily the case. About a decade ago, Paulo Ceolho was pirating his own book, leading to an increase in sales. The same happened for a comic book artist, named Steve Lieber, whose sales peaked about ~20x higher than being reviewed on Boing Boing; this peak lasted longer, too.
These sorts of effects, as well as many others, will probably not come up in a survey. In the latter case, there is an emotional reaction to an author who treats you with respect, even though you pirate their work. You actually need to test for these effects with concrete experiments.
In short, read the data with a few grains of salt. This is not an effective acquisition method for what they are attempting to learn, but it's well done for what it is.
Subject: Graphics Cards | August 31, 2016 - 07:50 PM | Scott Michaud
Tagged: nvidia, gameworks, fallout 4, pc gaming
Vault 1080, which is a terrible pun by the way, is a free mod of Fallout 4 that is developed by NVIDIA Lightspeed Studios. It is designed to show off GameWorks technologies, such as volumetric lighting and HBAO+, more heavily than Bethesda did with the base game. They claim that the content lasts more than an hour, which is pretty decent for a free expansion.
It will launch on the first day of PAX West: September 2nd.
If you're wondering why NVIDIA has a game development studio, they are mostly responsible for bringing content from the PC to their Shield devices, such as Half-Life 2 and Portal. They also created NVIDIA's VR Funhouse demo, which was also release for free to show off GameWorks (such as NVIDIA Flow and VRWorks Audio) for the HTC Vive. Basically, they develop games (and now game content) to make NVIDIA's hardware more appealing.
Subject: General Tech | August 31, 2016 - 07:30 PM | Scott Michaud
Tagged: sony, PS3, Playstation, playstation now
As of yesterday, Sony has launched the PC version of their PlayStation Now client for Windows 7, 8.1, and 10. This service allows a catalog of PlayStation 3-era titles (which includes remakes from their previous consoles) to be streamed, in a way similar to OnLive. While the US and Canada are both supported, it's difficult to tell the other regions that it is available in, at least from Sony's official sources.
One caveat is that the service requires the DUALSHOCK 4 controller (and their upcoming, official wireless adapter if you aren't happy with USB cables). From an openness standpoint, this isn't really much better than the console, and actually worse if a far-future title becomes exclusive to it; you can't emulate software that can only be remotely accessed, but that's okay as long as you go in with those expectations. Games can be added and removed from the service with zero recourse, which means that you can lose content that has intrinsic value, especially if it's controversial. On the other hand, it allows you to experience games that you otherwise couldn't, because they were already locked into a platform. On the other-other hand, you're perpetuating that by supporting the platform, but that's your decision to make.
I'll stop that infinite loop here.
All of that aside, the service offers a seven day trial. One month is $19.99 USD, which adds to about $240 each year, while 12 months pre-paid is $99.99 USD.
Subject: Graphics Cards | August 31, 2016 - 06:09 PM | Jeremy Hellstrom
Tagged: radeon 16.8.3, crimson, amd
Similar to the release yesterday from NVIDIA, AMD's Crimson 16.8.3 hotfix has been timed for release with Deus Ex: Mankind Divided and the Battlefield 1 Beta. This particular update will add Crossfire profiles for both games and also fixes an unfortunate bug from the previous release which occasionally caused a static, albeit colourful screen over top of your game. Unfortunately, the Gaming Evolved overlay launch problem still exists, as does the workaround.
If you do plan on submitting bug reports whilst trying out the new Battlefield, please do head on over and upgrade so the devs are not working on issues which are already resolved.
Subject: Graphics Cards | August 31, 2016 - 05:38 PM | Jeremy Hellstrom
Tagged: amd, radeon, open source, linux, RADV, graphics driver
As of yet, AMD has not delivered the open-source Radeon Vulkan driver originally slated to arrive early this year, instead relying on their current proprietary driver. That has not stopped a team of plucky programmers from creating RADV, utilizing the existing AMDGPU LLVM compiler back-end and Intel's work with Mesa NIR intermediate representation to pass to LLVM IR. You won't get Gallium3D support, ironically RADV is too close to the metal for that to work.
Phoronix just wrapped up testing of the new driver, looking at performance for The Talos Principal and DOTA 2, contrasting the open source driver with the closed source AMDGPU-PRO. RADV is not quite 4k ready but at lower resolutions it proves very competitive.
"With word coming out last week that the RADV open-source Vulkan driver can now render Dota 2 correctly, I've been running some tests the past few days of this RADV Vulkan driver compared to AMD's official (but currently closed-source) Vulkan driver bundled with the AMDGPU-PRO Vulkan driver."
Here are some more Graphics Card articles from around the web:
- Windows 10 vs. Linux Radeon Software Performance @ Phoronix
- PowerColor Red Devil RX 480 8GB Review @ OCC
- XFX Radeon RX 460 Double Dissipation @ [H]ard|OCP
- NVIDIA GeForce GTX 1060 Founders Edition Review @ Neoseeker
Subject: Systems, Mobile | August 31, 2016 - 02:30 PM | Sebastian Peak
Tagged: Yoga Book, windows, wacom, notebook, Lenovo, Halo Keyboard, Create Pad, Android
Lenovo has unveiled the Yoga Book, a 2-in-1 design with a unique touch-based lower half below a conventional 1920x1200 IPS touch display. Lenovo is calling the Yoga Book "the world’s thinnest and lightest 2-in-1", with a 9.6mm thickness and weight of 1.52 pounds.
This lower section is a hybrid design, combining Lenovo's "Halo Keyboard" virtual keyboard with a surface called "Create Pad"; allowing the lower half to be used for pen writing (with handwriting recognition) and drawing. The "Real Pen" (which is a dual-use ink pen and stylus) offers 2,048 pressure levels and 100-degree angle detection, according to Lenovo, and promises a precise experience when writing and creating artwork.
"The Halo Keyboard re-imagines the possibilities of a modern keyboard, while providing the technology platform for all other standout Yoga Book productivity-driven features, such as the Create Pad and Real Pen. It appears to the user as a full, backlit virtual keyboard with shortcut keys for a typing experience that matches that of a physical keyboard, easily overcoming the challenges of typing on a tablet screen."
"The lack of physical keys also allows the Halo Keyboard’s flush surface to house the Create Pad. For the artists and free hand note-takers, the Create Pad converts into a virtual notepad that instantly digitizes everything from doodles and to-do lists to web page annotations and on-screen notes, using the Real Pen and our Note Saver app."
The Yoga Book is available in both Android and Windows versions, with the Android version offering a custom interface called "Book UI". As to hardware, both versions are powered by an Intel Atom x5-Z8550 processor (quad-Core, up to 2.4 GHz) with 4GB of LPDDR3 memory and 64GB of onboard storage (expandable via microSD cards up to 128GB in size).
What about pricing? This might be surprising for a high-concept device like this, as Lenovo has chosen to compete in the $500 tablet space. The Android-powered Yoga Book starts at $499, with the Yoga Book with Windows at $549. Both will be available starting in October.
Full press release after the break.
Subject: Displays | August 31, 2016 - 01:44 PM | Sebastian Peak
Tagged: Z271T, XB271HUT, XB251HQT, Tobii, Predator, montior, gaming, g-sync, eye-tracking, display, curved, acer, 240Hz, 165hz, 144hz
Acer has announced three new G-Sync gaming monitors, all of which come equipped with eye-tracking technology from Tobii. The displays announced range from 24.5" to 27" in size, with refresh rates ranging up to 240 Hz.
Acer Predator Z271T
"Each new monitor features NVIDIA G-SYNC and high refresh rates for smooth gaming experiences without lag. The new Predator gaming monitors are available in different sizes and configurations to meet the needs of a wide range of users looking to take their gaming experiences forward."
- Predator Z271T: 27”, curved screen (1800R curvature), FHD 1920 x 1080, 144 Hz)
- Predator XB251HQT: 24.5”, flat ZeroFrame screen, FHD 1920 x 1080, 240 Hz)
- Predator XB271HUT: 27”, flat ZeroFrame screen, WQHD 2560 x 1440, 165 Hz)
Acer Predator XB271HUT
The Z271T is the sole curved display option, offering an 1800 radius curve and standard 1920x1080 resolution at 144 Hz. The flat-paneled versions provide a choice between very high refresh rates (240 Hz with the 1920x1080 XB251HQT) and higher resolution (2560x1440 at 165 Hz from the XB271HUT).
Acer Predator XB251HQT back, side view
U.S. pricing and availablity have not been announced.
Subject: General Tech | August 31, 2016 - 01:40 PM | Jeremy Hellstrom
Tagged: deus ex: mankind divided, nvidia, amd
It was not just Adam Jensen's cyberware that was updated since 2012, we have also seen new computer hardware and software features added to our gaming machines. [H]ard|OCP fired up the new Deus Ex to test a long list of features including tessellation, subsurface scattering, cloth physics, ambient occlusion, contact hardening shadows, parallax occlusion mapping, volumetric lighting, screenspace reflections, and chromatic aberration. They chose the three new NVIDIA cards as well as the two AMD cards. As of yet there is no DX12 support but a patch is planned but there are still some interesting findings; this game loves huge tracts of VRAM and they also found that the default AA setting may not be your best choice.
"Deus Ex: Mankind Divided is released, we take a look at performance and image quality. We will compare performance between GTX 1080, GTX 1070, GTX 1060, Radeon RX 480, and Radeon RX 470. We will also look at image quality and talk about our experiences with each video card and what is playable in DE:MD."
Here is some more Tech News from around the web:
- Deus Ex: Mankind Divided Game Analysis @ Kitguru
- NVIDIA Announces Vault 1080 Mod For Fallout 4 @ [H]ard|OCP
- Leak-o! Duke Nukem 3D: World Tour Rumoured @ Rock, Paper, SHOTGUN
- AMD & NVIDIA GPU VR Performance: Project Cars @ [H]ard|OCP
- Over The Plop: Battlefield 1 DLC Season Pass Detailed @ Rock, Paper, SHOTGUN
- Magic And Myth In A Post-War World: Tyranny @ Rock, Paper, SHOTGUN
- In Case Of Emergency, Release Raptor Pulled From Sale @ Rock, Paper, SHOTGUN
- Humble Sierra Bundle: Space Kings Police Quest for Glory etc @ HEXUS
Subject: General Tech | August 31, 2016 - 12:44 PM | Jeremy Hellstrom
Tagged: usb type-c, anker
The good news is that Google researcher Benson Leung has some help in his quest to rid the world of bad USB Type-C cords, the bad news is that he still needs it. Another intrepid investigator who goes by the moniker Nathan K discovered that the Anker PowerLine USB-C cable model A8185011 is a danger to your electronics. The labelling states 5A, 100W and yet testing shows 3A, 60W which would not be so bad except that the wire allows Rp pulldown to be doubled. This leads to a very hot charger as 5V Vconn voltages end up where they really should not be. Anker has recalled these cords so you should not see them for sale anymore but you might want to double check any you currently own.
Drop by The Register for info and a link to Nathan's Google+ post, which includes the testing data.
"Peripherals builder Anker has issued a recall after researchers found that one of its USB-C cables could potentially cause serious damage to connected hardware."
Here is some more Tech News from around the web:
- Acer Swift 7 arrives as first Kaby Lake notebook @ The Inquirer
- Holy friggin' Dell! $67bn EMC mega-gobble to complete on Sept 7 @ The Register
- Microsoft releases firmware fix for faulty Surface Pro 3 batteries @ The Register
- OneLogin breached, hacker finds cleartext credential notepads @ The Register
- Fedora 25 Alpha Linux Distro Now Available @ Slashdot
- Forcing the Windows 10 Anniversary Update @ Hardware Secrets
- NVIDIA SHIELD Android TV @ Missing Remote
Subject: Systems, Mobile | August 31, 2016 - 10:33 AM | Sebastian Peak
Tagged: 2560x1080, ips, Predator 21 X, notebook, laptop, gaming, curved, acer, kaby lake, GTX 1080, sli
Acer has announced "the world's first notebook with a curved screen", and this panel happens to be attached to a very high-end gaming laptop in the Predator 21 X.
In addition to the 2560x1080 curved 21-inch display, the new machine also offers Tobii eye-tracking technology, Intel 7th Generation "Kaby Lake" processors, and (last but not least) dual NVIDIA GTX 1080 GPUs in SLI.
"The Predator 21 X takes the flagship spot in Acer’s gaming notebook series and is advanced beyond anything on the market today. It’s the world’s first notebook to offer a curved 21-inch IPS display (2560 x 1080), and when combined with wide-angle viewing, it delivers a truly immersive gaming experience.
To bring gameplay immersion to the next level, the notebook also integrates Tobii eye-tracking technology for a new method of control that’s more intuitive and natural. Built-in eye-tracking hardware (infrared sensors and software) unlocks a completely new facet in gaming. By tracking a gamer’s eye with software, the notebook introduces new interactions like aiming, identifying enemies and taking cover simply by gazing at objects on the screen. Eye tracking also enhances the experience by providing infinite views whilst navigating treacherous paths and roads in a game."
Other features of the Predator 21 X include a keyboard with Cherry MX key switches, a unique design for the numeric keypad "that allows it to be flipped over and turned into a Precision Touchpad", a 5-fan cooling system, and a 4-speaker, dual-subwoofer premium sound system.
Pricing and availability have not been revealed.
Subject: Processors, Mobile | August 31, 2016 - 07:30 AM | Sebastian Peak
Tagged: SoC, Snapdragon 821, snapdragon, SD821, qualcomm, processor, mobile, adreno
Qualcomm has officially launched the Snapdragon 821 SoC, an upgraded successor to the existing Snapdragon 820 found in such phones as the Samsung Galaxy S7.
"With Snapdragon 820 already powering many of the premier flagship Android smartphones today, Snapdragon 821 is now poised to become the processor of choice for leading smartphones and devices for this year’s holiday season. Qualcomm Technologies’ engineers have improved Snapdragon 821 in three key areas to ensure Snapdragon 821 maintains the level of industry leadership introduced by its predecessor."
Specifications were previously revealed when the Snapdragon 821 was announced in July, with a 10% increase on the CPU clocks (2.4 GHz, up from the previous 2.2 GHz max frequency). The Adreno 530 GPU clock increases 5%, to 650 MHz from 624 MHz. In addition to improved performance from CPU and GPU clock speed increases, the SD821 is said to offer lower power consumption (estimated at 5% compared to the SD820), and offers new functionality including improved auto-focus capability.
Enhanced overall user experience:
The Snapdragon 821 has been specifically tuned to support a more responsive user experience when compared with the 820, including:
- Shorter boot times: Snapdragon 821 powered devices can boot up to 10 percent faster.
- Faster application launch times: Snapdragon 821 can reduce app load times by up to 10 percent.
- Smoother, more responsive user interactions: UI optimizations and performance enhancements designed to allow users to enjoy smoother scrolling and more responsive browsing performance.
Improved performance and power consumption:
- CPU speeds increase: As we previously announced, the 821 features Qualcomm Kryo CPU speeds up to 2.4GHz, representing an up to 10 percent improvement in performance over Snapdragon 820.
- GPU speeds increase: The Qualcomm Adreno GPU received a 5 percent speed increase over Snapdragon 820.
- Power savings: The 821 is engineered to deliver an incremental 5 percent power savings when comparing standard use case models. This power savings can extend battery life and support OEMs interested in reducing battery size for slimmer phones.
New features and functionality:
- Snapdragon 821 introduces several new features and capabilities, offering OEMs new options to create more immersive and engaging user experiences, including support for:
- Snapdragon VR SDK (Software Development Kit): Offers developers a superior mobile VR toolset, provides compatibility with the Google Daydream platform, and access to Snapdragon 821’s powerful heterogeneous architecture. Snapdragon VR SDK supports a superior level of visual and audio quality and more immersive virtual reality and gaming experiences in a mobile environment.
- Dual PD (PDAF): Offers significantly faster image autofocus speeds under a wide variety of conditions when compared to single PDAF solutions.
- Extended Laser Auto-Focus Ranging: Extends the visible focusing range, improving laser focal accuracy over Snapdragon 820.
- Android Nougat OS: Snapdragon 821 (as well as the 820) will support the latest Android operating system when available, offering new features, expanded compatibility, and additional security compared to prior Android versions.
Qualcomm says the ASUS ZenFone 3 Deluxe is the first phone to use this new Snapdragon 821 SoC while other OEMs will be working on designs implementing the upgraded SoC.
Subject: General Tech | August 30, 2016 - 02:43 PM | Jeremy Hellstrom
Tagged: cooler master, MasterMouse Pro L, ambidextrous
Rejoice computer users as you will no longer be a slave to chirality thanks to your new rodent overlord, Cooler Master's MasterMouse Pro L! This mouse is properly ambidextrous, both sides of the mouse have the same buttons and fancy RGB lighting and the DPI button is equally inconvenient for everyone as it is located on the bottom of the mouse. For hardware it uses a Avago PMW-3360 IR optical sensor which can be set up to a sensitivity of 12,000 DPI. The mouse also comes with two swapable shells for the top of the mouse and CM plans on releasing the specifications so you can print your own if you so desire.
"Today, we are taking a look at the Cooler Master ‘MasterMouse Pro L’, a true ambidextrous mouse with modular covers for the body and side grips, allowing users to make physical changes to the mouse to better suit them."
Here is some more Tech News from around the web:
- SteelSeries Rival 700 Gaming Mouse @ Benchmark Reviews
- ...And RGB for All: Cooler Master MasterKeys Lite L Combo @ Modders-Inc
Subject: General Tech, Graphics Cards | August 30, 2016 - 12:46 PM | Jeremy Hellstrom
Tagged: nvidia, GeForce 372.70, driver
NVIDIA continues with their Game Ready driver program, releasing the GeForce 372.70 driver, hand crafted in the new world by artisanal engineers to bring enhanced support to World of Warcraft: Legion, Battlefield 1: Open Beta, Deus Ex: Mankind Divided, and Quantum Break. There is not much to see in the release notes, although you can now enjoy Deus Ex in glorious 3D vision assuming you have the monitor and glasses.
If you are testing the new Battlefield you should consider updating, one would suppose the bug reports submitted using this driver will be more beneficial to the developers than an older release. You know the drill, grab them from GeForce.com or NVIDIA.com.
Subject: General Tech | August 30, 2016 - 12:24 PM | Jeremy Hellstrom
Tagged: ssd, laptop, ultraportable
The increasing use of on-board memory by OEMs in ultraportables has some enthusiasts unhappy, however the trend that DigiTimes mentioned today should cheer them up somewhat. It is predicted by DRAMeXchange that over half of all laptops will use an SSD for storage by 2018. There are some rather interesting bits of data in the post, for instance the pricing of SSDs for OEMs have reportedly stabilized for the first time, with a quoted rise in prices of 0-0.5% for MLC and 0-1% TLC based models compared with the prior quarter. These numbers seem in direct opposition to the retail market where not only have we seen a steady decline in SSD prices, the change has been much greater than 1%.
There is a shadow cast by this silver lined cloud; with more demand by OEMs for NAND there will be more pressure on manufacturers and so it is predicted that supply will be unable to meet demand in Q3 of this year. One would expect manufacturers to produce for the market segment that offers a greater profit margin and if the pricing mentioned previously is accurate, that is not retail. It will be interesting to see what, if anything, happens to SSD pricing in the fall.
"DRAMeXchange has maintained its estimate given earlier in 2016 that the adoption of SSDs in notebooks would exceed 30% in 2016. The proportion is forecast to reach 56% in 2018, according to the research firm."
Here is some more Tech News from around the web:
- Intel's Kaby Lake CPUs revealed @ The Tech Report
- Microsoft Outlook.com redecoration delay rumors: THE TRUTH @ The Register
- SETI Has Observed a 'Strong' Signal That May Originate From a Sun-like Star @ Slashdot
- Google discontinues the Chromebook Pixel 2 without replacing it @ Ars Technica
- Not Using Smartphones Can Improve Productivity By 26%, Says Study @ Slashdot
- Simple synthesis produces hierarchical hollow spheres for lithium-ion batteries @ Nanotechweb
- BSODs at scale: We laugh at your puny five storeys, here's our SIX storey #fail @ The Register
- Multilayered structure improves Li-O2 batteries @ Nanotechweb
- Monoprice Maker Ultimate 3D Printer @ Hack a Day
Subject: Storage | August 29, 2016 - 04:37 PM | Jeremy Hellstrom
Tagged: microSD, Samsung, evo plus, U3, UHS-I
A while back Al broke down the specifications of SD cards and what each class meant and the proper usage for them. The top class is U3 and it offers transfer speeds high enough to support recording 4K video on your devices and that happens to be the rating on the new 256GB Samsung EVO Plus MicroSD. Legion Hardware just tested this MicroSD card and it now holds the title of best performing SD card they have tested. The performance does come at a premium, the MSRP of the card is $250 and even with a 10 year warranty this is still an expensive purchase. If you need the ability to record 4K video immediately this is the fast solution available but if you are still in the planning stages, remember that there is a new standard, UFS, which is due to hit the market soon and impact pricing of older products.
"Running out of storage on your smartphone, tablet or 4K video camera? Well the good news is SD cards have never been more affordable and crucially offered such huge storage capacities. In fact, Samsung recently announced the availability of a 256GB version of their popular EVO Plus MicroSD card series"
Here are some more Storage reviews from around the web:
- Seagate Innov8 8TB USB 3.1 Type-C Desktop HDD @ Nikktech
- Drobo 5n NAS @ Kitguru
- Asustor AS3102T @ Kitguru
Subject: General Tech | August 29, 2016 - 02:27 PM | Jeremy Hellstrom
Tagged: z-ssd, NVMe, Samsung, HHHL
The Register had a quick chat with Samsung about the Z-SSD they announced at FMS 2016, hoping to get some details from the company about the technology behind the new product, with little success. We know it will be DRAM-NAND gap-filler such as the one Netlist announced earlier and will be possible competition for Intel's XPoint. Samsung did confirm that it will be NVMe and will initially launch as a half height, half length PCIe card, with other interfaces to follow. They did admit it will use 3D V-NAND, but would only hint at the custom circuit design they will use. The Register offers some prognostication at the end of the quick interview, you can see that right here.
"The mysterious Samsung Z-SSD was announced at the Flash Memory Summit, and positioned as a DRAM-NAND gap-filler. This makes it competition for XPoint. We asked Samsung about it, and here is what we learnt."
Here is some more Tech News from around the web:
- Players Seek 'No Man's Sky' Refunds, Sony's Content Director Calls Them Thieves @ Slashdot
- If you haven't changed your Dropbox password for 4 years, do so now @ The Register
Subject: General Tech | August 29, 2016 - 01:44 PM | Ryan Shrout
Tagged: Intel, contest, giveaway, video, extreme rig challenge
Happy Monday everyone! How about a little contest to start off your work week right?
The contest will run for one week, open to anyone in the world!
Sometimes these short and sweet posts are pretty, huh?
Subject: Motherboards | August 29, 2016 - 01:28 PM | Sebastian Peak
Tagged: X99-E-10G WS, workstation, motherboard, Intel X99, asus, 10GbE, 10 gigabit
ASUS has officially announced their latest workstation board for the Intel X99 platform, and the X99-E-10G WS offers a 10GbE NIC. In fact, it has two of the Intel X550-powered 10 Gigabit Ethernet ports onboard (along with many more premium features).
ASUS lists these key features:
- First workstation board with dual Intel® 10G LANs (X550-AT2) on board
- 4-Way PCI-E Gen3 x16 link supporting NVidia GeForce SLI® and AMD CrossFireX™ on demand
- 5-Way Optimization by Dual Intelligent Processors 5 – One click, total system optimization
- Ultimate transfer speed : the latest 10Gb/s USB 3.1 type-A and type-C, 32Gbit/s M.2 and U.2
- SafeSlot : reinvented, strengthened PCIe slot utilizes a new insert-molding process for superior retention and shearing resistance
The full list of specifications is daunting, as ASUS has packed just about every imaginable option into this board. Processor support also extends beyond Core i7 processors to include Intel Xeon E5-1600 v3, E5-2600 v3, E5-1600 v4, and E5-2600 v4 series CPUs. (Naturally, ECC memory is supported when using a compatible CPU.)
We await info on pricing and availablity.