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Subject: Graphics Cards, Processors | October 16, 2017 - 05:07 PM | Ryan Shrout
Tagged: amd, raven ridge, APU, ryzen 7 2700u, Ryzen 5 2500U, ryzen 7 pro 2700u
Hot on the heels of the HP leak that showed the first AMD Raven Ridge based notebook that may be hitting store shelves later this year, another leak of potential Raven Ridge APU performance is cycling through. The AMD Ryzen 7 2700U with integrated Vega-based graphics architecture, and also rumored to have a ~35-watt TDP, is showing 3DMark11 graphics scores near that of the discrete NVIDIA GeForce MX150.
With a graphics score of 4072, the integrated graphics on the upcoming AMD APU is slightly behind the score of 4570 from the MX150, a difference of 11.5%. Interestingly, the Physics score on the Raven Ridge APU of 6419 is solid as well, and puts an interesting light on the 8th gen KBL-R processors. As you can see in the graph below, from two systems we already have in-house with quad-core parts, CPU performance is going to vary dramatically from one machine to the next depending on the thermal headroom of the physical implementation.
The HP Spectre x360 with the Core i7-8550U and the MX150 GPU is able to generate a Physics score of 8278, well above the leaked result of the Raven Ridge APU. However, when we ran the 3DMark11 on the ASUS Zenbook 3 UX490UA with the same Core i7-8550U, the Physics score was 6627, a 19% drop! Clearly there are configurability shifts that will adjust the performance of the 8th gen Intel parts. We are diving more into this effect in a couple of upcoming reviews.
Though the true power consumption of these Ryzen 7 2700U systems is still up in the air, AMD has claimed for some time that it would have the ability to compete with Intel for the first time in several generations. If these solutions turn out to be in the 35-watt range, which would be at or lower than the typical 15-watt Intel CPU and 25-watt NVIDIA discrete GPU combined, AMD may have a winning combination for mobile performance users to entertain.
Subject: Graphics Cards | October 12, 2017 - 03:23 PM | Jeremy Hellstrom
Tagged: msi, gtx 1080 ti, gtx 1080 ti gaming x trio, TRI-FROZR
MSI have just announced the GTX 1080 Ti GAMING X TRIO, which will hit the market in November, though with the current price of Bitcoin you may have trouble locating one.
The cards will feature their Tri-Frozr cooler with two 10cm and one 9cm TORX 2.0 fans along with a pair of 8mm SuperPipes which will provide 300W of heat dissipation for those planning on pushing the overclock even further. It will also have Mystic Light, offering you three zones of controllable RGBs, with the option to synchronize the light show emanating from your various components.
Subject: Graphics Cards | October 9, 2017 - 09:28 PM | Scott Michaud
Tagged: nvidia, graphics drivers
NVIDIA gave their graphics drivers a decent version bump today, from 385.69 to 387.92. When the first number jumps, it seems to mean that we are on a new feature branch, rather than just adding bug fixes and game-specific improvements to an existing branch. (Sometimes they just ran out of the second set of numbers, though. You can tell the difference because the release notes will typically state the old number. For example, 385.69’s release notes, which is the previous driver release, state “Release 384 Graphics Drivers for Windows, Version 385.69”.)
There’s a bunch of new features this time, including OpenGL 4.6 support (assuming the driver passes conformance), HDR in NVIDIA GameStream, Fast Sync in SLI mode, 32-bit optimizations for Vulkan, and support for DXIL. This last one is kind-of interesting for two reasons: first, it allows shaders to be written in LLVM bytecode, like Vulkan’s SPIR-V and, second, it introduces Shader Model 6.0. This isn’t as big as the jumps that we saw in the DirectX 9 era, but it allows operations that cross between shader threads, like wave ballots and reduction.
In this release, NVIDIA has also added game-specific optimizations for Arktika.1, The Evil Within 2, Forza Motorsport 7, and tomorrow’s Middle-Earth: Shadow of War. The following games were also given a new SLI profile: Earthfall, Lawbreakers, Middle-Earth: Shadow of War, Nex Machina, ReCore, RiME, Snake Pass, Tekken 7, The Evil Within 2, and We Happy Few.
Pick it up from GeForce Experience or NVIDIA’s website.
Subject: Graphics Cards | September 28, 2017 - 02:46 PM | Jeremy Hellstrom
Tagged: corsair, gtx 1080 ti, hydro gfx, liquid cooled, factory overclocked
Corsair's Hydro GFX GTX 1080 Ti liquid cooled GPU offers two preset modes, a respectable Gaming mode with frequencies of 1544MHz base, 1657MHz boost and a more impressive OC Mode which runs at 1569MHz and 1683MHz. [H]ard|OCP blasted past those frequencies when overclocking, hitting a 2050MHz GPU, 11.6GHz memory after increasing the power settings. This was enough to allow playable frame rates at 4k on the games they tested, even with graphics settings pushed up. If 4k gaming is in your plans, this review is worth checking out.
"We’ve got an exciting new video card for you today, the Corsair Hydro GFX GTX 1080 Ti Liquid Cooled Graphics Card with a Corsair Hydro Series AIO liquid cooling package on board. We find out how well this video card performs, how cool it runs, and how well it will overclock at 4K and 1440p."
Here are some more Graphics Card articles from around the web:
- Zotac GTX 1080 Ti Mini @ Kitguru
- SUS ROG Poseidon GTX 1080 Ti 11G @ Modders-Inc
- ASUS ROG Radeon RX Vega 64 STRIX Gaming @ Guru3D
- The AMD Radeon RX Vega 56 @ TechARP
- The RX Vega 56 vs. GTX 1070 FE Overclocking Showdown @ BabelTechReview
- The Best Graphics Cards @ Techspot
- Koolance VID-NX1080 GPU Water Block @ techPowerUp
Subject: Graphics Cards | September 24, 2017 - 12:33 PM | Scott Michaud
Tagged: pc gaming, nvidia, graphics drivers
New graphics drivers for GeForce cards were published a few days ago. Unfortunately, I became a bit reliant upon GeForce Experience to notify me, and it didn’t this time, so I am a bit late on the draw. The 385.69 update adds “Game Ready” optimizations for a bunch of new games: Project Cars 2, Call of Duty: WWII open beta, Total War: WARHAMMER II, Forza Motorsport 7, EVE: Valkyrie - Warzone, FIFA 18, Raiders of the Broken Planet, and Star Wars Battlefront 2 open beta.
We’re starting the holiday games rush, folks!
There isn’t really any major new features of this driver per se. It’s a lot of game-specific optimizations and a whole page of bug fixes, ranging from flickering in DOOM to preventing NVENC from freaking out at frame rates greater than 240 FPS.
One open issue is that GeForce TITAN (which I’m assuming refers to the original, Kepler-based one) cannot be installed on a Threadripper-based motherboard in Windows 10. The OS refuses to boot after the initial install. I’m guessing this has been around for a while, but in case you’re planning on upgrading to Threadripper (or buying a second-hand TITAN) it might be good to know.
If you haven’t received notification to update your drivers yet, poke GeForce Experience to make sure that it’s running and checking. Or, of course, you can download them from NVIDIA’s website.
Subject: Graphics Cards, Mobile | September 23, 2017 - 09:59 PM | Scott Michaud
Tagged: Imagination Technologies
Canyon Bridge, a private investment LLC and a believable codename for an Intel processor architecture, has just reached an agreement with Imagination Technologies to acquire most of their company. This deal is valued at £550 million GBP and does not include MIPS Technologies, Inc., which Imagination Technologies purchased on February 8th of 2013.
According to Anandtech, however, MIPS Technologies, Inc. will be purchased by Tallwood Venture Capital for $65 million USD.
The reason why Imagination Technologies is expected to be split in two like this is because purchasing CPU companies places you under national security review with the United States, and Canyon Bridge is backed by the Chinese government. As such, they can grab everything but the CPU division, which lets another party swoop in for a good price on the leftover.
That said, it is currently unclear what either company, Canyon Bridge Capital Partners or Tallwood Venture Capital, wants to do with Imagination Technologies or MIPS Technologies, Inc., respectively. When Canyon Bridge attempted to purchase Lattice Semiconductor last year, they mentioned that they were interested in their FPGAs, their “video connectivity” products (HDMI, MHL, etc.), and their wireless products (60 GHz, etc.). I would assume that they’re just picking up good technology deals, but it’s also possible that they’re looking into accelerated compute companies in particular.
There’s still a few barriers before the sale closes, but it’s looking like we’re not going to end up with Imagination just merging into an existing player or something.
Subject: Graphics Cards | September 23, 2017 - 12:16 AM | Scott Michaud
Tagged: google, nvidia, p100, GP100
NVIDIA seems to have scored a fairly large customer lately, as Google has just added Tesla P100 GPUs to their cloud infrastructure. Effective immediately, you can attach up to four of these GPUs to your rented servers on an hourly or monthly basis. According to their pricing calculator, each GPU adds $2.30 per hour to your server’s fee in Oregon and South Carolina, which isn’t a lot if you only use them for short periods of time.
If you need to use them long-term, though, Google has also announced “sustained use discounts” with this blog post, too.
While NVIDIA has technically launched a successor to the P100, the Volta-based V100, the Pascal-based part is still quite interesting. The main focus of the GPU design, GP100, was bringing FP64 performance up to its theoretical maximum of 1/2 FP32. It also has very high memory bandwidth, due to its HBM 2.0 stacks, which is often a huge bottleneck for GPU-based applications.
For NVIDIA, selling high-end GPUs is obviously good. The enterprise market is lucrative, and it validates their push into the really large die sizes. For Google, it gives a huge reason for interested parties to consider them over just defaulting to Amazon. AWS has GPU instances, but they’re currently limited to Kepler and Maxwell (and they offer FPGA-based acceleration, too). They can always catch up, but they haven’t yet, and that's good for Google.
Subject: Graphics Cards | September 22, 2017 - 04:36 PM | Jeremy Hellstrom
Tagged: Radeon Software 17.9.2, crossfire, Vega
The newest Radeon Software ReLive 17.9.2 is especially worth grabbing if you have or plan to have more than one Vega based card in your system as it marks the return of Crossfire support. You can pair up Vega64 or Vega56 cards but do make sure they are a matched set. We haven't had time to test the performance results yet but you can be sure we will be working on that in the near future. Below are the results which AMD suggests you can expect in several different games, as well as a look at the other notes associated with this new driver.
Radeon™ Software Crimson ReLive Edition is AMD's advanced graphics software for enabling high-performance gaming and engaging VR experiences. Create, capture, and share your remarkable moments. Effortlessly boost performance and efficiency. Experience Radeon Software with industry-leading user satisfaction, rigorously-tested stability, comprehensive certification, and more.
Radeon Software Crimson ReLive Edition 17.9.2 Highlights
- Radeon RX Vega Series Up to 2x Multi GPU support
- Project CARS 2™ Multi GPU profile support added
Hearts of Iron IV™ may experience a system hang when the campaign scenario is launched.
Radeon Software may display an erroneous "1603 Error" after installing Radeon Software. This error will not affect your Radeon Software installation.
Subject: Graphics Cards | September 22, 2017 - 02:23 PM | Jeremy Hellstrom
Tagged: GTX 1080 Ti FTW3 ELITE, gtx 1080 ti, evga
EVGA has released a new improved GTX 1080 Ti FTW3 Elite card, with 11GB of GDDR5x, running at 12GHz with a bandwidth of 528.3 GB/s. The reference card has GDDR5x running at 11GHz with 484 GB/s of memory bandwidth so it will be interesting to see how this changes the performance of the card.
The iCX cooler on the card offers nine thermal sensors and multiple MCUs along with asynchronous fan control to manage both heat and sound simultaneously. You can choose between black or white models depending on the colour scheme in your PC and there are customizable RGB colour for the visual alarms present on the card. PR just below the back end.
September 21st, 2017 – The EVGA GeForce GTX 1080Ti FTW3 ELITE cards are now available with 12GHz of GDDR5 memory, giving it 528 GB/s of memory bandwidth! These cards are available with either the ELITE Black or White shroud, and of course comes with EVGA’s exclusive iCX technology, giving you 9 thermal sensors, onboard thermal LED indicators and incredible cooling with quiet operation.
- Includes EVGA iCX Technology
- 12GHz GDDR5 Memory
- 528 GB/s of Memory Bandwidth
- Available in ELITE Black and White Colors
Includes EVGA iCX Technology
- Featuring a total of 11 global patents (pending and granted), iCX is efficiency perfected.
- 9 Additional Sensors and MCU's embedded on the PCB.
- Purposefully-directed Airflow Chambers.
- Newly Designed Die-Cast Baseplate and Backplate.
- Full Control Using EVGA Precision XOC.
- EVGA's iCX is the Very Definition of Interactive Cooling.
Learn more and buy now at https://www.evga.com/articles/01149/evga-geforce-gtx-1080-ti-12ghz/
Subject: General Tech, Graphics Cards | September 20, 2017 - 06:21 PM | Jeremy Hellstrom
Tagged: nvidia, ShadowPlayk, ansel, battlegrounds, shadow of mordor
Gamescom 2017 just wrapped up and NVIDIA made a few interesting announcements during the conference. For those enjoying PlayerUnknown’s Battlegrounds, they announced the game now fully supports ShadowPlay Highlights along with the newly released Lawbreakers. That means you can capture all your gameplay in 4K 60 FPS, with either always-on or manual saving, and built-in uploading tools.
In addition to video capture of gameplay, their Ansel screen capture tool for the artistically inclined has also been updated. Ansel now works in 25 titles, from The Witcher 3 through Hellblade: Senua’s Sacrifice to new genres like Pro Evolution Soccer 2018 so you can truly show that the 'injured' player lying on the turf truly did take a dive. NVIDIA reports that you will be able to capture super-resolution, 360-degree, HDR, and stereo photographs in games developed in either the Unity Engine or the Unreal Engine as Ansel will now be provided as an add-in for those game engines.
Last but not least is a giveaway. NVIDIA will be giving away 50,000 Middle Earth: Shadow of Mordor game codes to GeForce Experience community members! You do have to sign up to win but once you are a member of GFE you are automagically entered to win. They will message you in app on Sept 26th to let you know if you are a winner so you can still sign up if you are interested. It will also support Ansel, if you run across a photogenic orc beheading you want to share.
As a reminder, the offer for any who purchases of select GeForce GTX 1080 Ti or 1080 GPUs, as well as systems and laptops containing the same will get Destiny 2 on the PC launch date.
Subject: Graphics Cards | September 16, 2017 - 01:43 AM | Tim Verry
Tagged: WX 7100, Radeon Pro WX 5100, radeon pro, prorender, amd
At IBC 2017 (International Broadcasting Convention) in Amsterdam AMD made several announcements surrounding its Radeon Pro graphics cards for workstations. The graphics cards, which are aimed at professionals and replace the FirePro lineup, are now shipping to AMD customers with the Radeon Pro WX 5100 and WX 7100 available now and the higher end Radeon Pro WX 9100 and Radeon Pro SSG available from distributors and systems partners starting at the end of this quarter. The former two (the WX 5100 and WX 7100) carry a SEP (suggested e-tail price) of $499 and 799 respectively and are now officially support usage in external graphics setups (eGPU) for use with mobile workstations that can connect to an external graphics dock with the Pro series GPUs for things like 4K video editing and rendering on-the-go.
Currently AMD is partnered with Sonnet Technologies for the eGPU support and the Radeon Pro graphics cards fully support docks such as the Sonnet eGFX Breakaway Box. Of course, being able to plug into the raw computing horsepower does not mean much if it cannot be effectively utilized, and to that end AMD revealed several software design wins including the integration of its cross-platform OpenCL-based ray tracing renderer Radeon ProRender into MAXON Cinema 4D Release 19. ProRender is supported in the Adobe After Effects integration of Cinema 4D R19, and it is the first major application to implement it. Further, the Foundry Nuke 11 and Avid Media Composer 8.9 are also able to see performance improvements in effects rendering by using OpenCL-based programming techniques to harness GPU horsepower.
Finally, AMD casually reiterated another big design with for its professional series graphics cards with Radeon Pro Vega being used in the iMac Pro coming later this year. Considering the professional market is where the big money is to be made when it comes to graphics cards it is nice to see AMD making inroads with its revamped professional lineup and continuing to push for the cross platform OpenCL-based GPGPU technologies to be supported by the major software developers. Not much major news coming out of IBC from AMD (no new hardware revealed), but good news nonetheless.
Subject: Graphics Cards | September 14, 2017 - 02:53 PM | Jeremy Hellstrom
Tagged: RX 550, gt 1030, nvidia, amd, esports
If the majority of gaming time your PC spends is on CS:GO, Starcraft 2 or DOTA then it would be cruel to force a GTX 1080 or Vega 64 to do your heavy lifting. In many twitch games there is even a distinct advantage to reducing graphics quality to its lowest settings when trying to improve your K/D ratio. TechSpot decided to examine this segment of the market, testing a ~$70 GT 1030 and a ~$90 RX 550 on a variety of eSports titles. The NVIDIA card outperformed AMD's offering across the board on low settings, however the RX 550 actually performed better on high quality settings though often both cards were below 60fps. Check out their benchmarks as well as their advice for those shopping for budget GPUs right here.
"It's time for another GPU battle, though this one is a bit different with GPUs under $100: from AMD we have the Radeon RX 550 and on Nvidia's side is the GeForce GT 1030. Our focus will be primarily on eSports titles including CS:GO, Overwatch and Dota 2 running on a Ryzen 3 test bench."
Here are some more Graphics Card articles from around the web:
- Radeon RX Vega 64 vs Radeon R9 Fury X Clock for Clock @ [H]ard|OCP
- RX Vega 56 vs. GTX 1070 FE – 28 Game Showdown @ BabelTechReviews
- Radeon RX Vega 64 vs GeForce GTX 1080 FCAT Analysis @ Guru3D
- ASUS Radeon ROG RX Vega 64 STRIX 8GB @ Guru3D
- RX Vega 64 Liquid “Unleashed” 28-game Overclocking Showdown vs. the GTX 1080 FE @ BabelTechReviews
- Neoseeker GPU Test Rig Upgrade @ Neoseeker
Subject: Graphics Cards | September 13, 2017 - 02:47 PM | Jeremy Hellstrom
Tagged: rumour, nvidia, gtx 1070 ti
Take a gander at this picture below as possible proof of the existence of an unreleased GTX 1070 Ti.
The picture comes from My Drivers, who also posted untranslated commentary about the card here. The text describes a card with 2304 CUDA cores, falling between the GTX 1080's 2560 and the 1920 present in the GTX 1070. We do not have any insight into the memory clock on the card, nor if it is GDDR5 or GDDR5x but it should also fall between the two existing cards.
That's all the info we have for now on this card, hopefully we can find one before the miners do as this card is likely to be very popular with that segment.
Subject: Graphics Cards | September 13, 2017 - 01:36 AM | Ryan Shrout
Tagged: rtg, raja koduri, radeon technologies group, radeon, amd
Radeon Technologies Group SVP and Chief Architect Raja Koduri is taking sabbatical from AMD as of today, with a target return date in December. As first reported by our friends at Fudzilla (and also Tweaktown), and that I was able to confirm through AMD this evening, one of our favorite people in the graphics industry will be stepping aside for the time being. AMD CEO Lisa Su will be taking over the Radeon Technologies Group in the interim.
Raja is a great personality and innovator in the graphics market and I was able to interview him during the Polaris roll out last year. He was candid, open to ideas, and clearly cared about the gamers and PC gaming market. It was only in September of 2015 that he returned to AMD as the leader of the newly created Radeon Technologies Group, a division of AMD rededicated to graphics leadership.
AMD Radeon Technologies Group SVP, Raja Koduri
The easy response to this news, and the most common reaction, will be to assume that Raja was pushed out and will not return due to the state of the Radeon division after the launch of Vega. But in truth, despite it having issues with efficiency and performance that we noted in our reviews, AMD has had no issue selling the Vega cards its made. The professional markets are competitive again and AMD's entrance into the enterprise compute space opens up a wide array of new opportunity for AMD architectures.
Nor has it had issues selling Radeon RX 400 or RX 500 products either. Whether you consider that good planning by Raja and his team or just the luck of the cryptocurrency market, it really doesn't matter. The Radeon group has provided value to the company and to shareholders.
The Radeon Vega family of graphics cards
As with most things in life, the truth is likely more complex than we can decipher from a single note or message. I was able to get my hands on the letter sent from Raja to his team, which I have provided below:
You haven’t heard from me collectively in a while – a symptom not only of the whirlwind of launching Vega, but simply of the huge number of demands on my time since the formation of RTG. Looking back over this short period, it is an impressive view. We have delivered 6 straight quarters of double-digit growth in graphics, culminating in the launch of Vega and being back in high-performance. What we have done with Vega is unparalleled. We entered the high-end gaming, professional workstation and machine intelligence markets with Vega in a very short period of time. The demand for Vega (and Polaris!) is fantastic, and overall momentum for our graphics is strong.
Incredibly, we as AMD also managed to spectacularly re-enter the high-performance CPU segments this year. We are all exceptionally proud of Ryzen, Epyc and Threadripper. The computing world is not the same anymore and the whole world is cheering for AMD. Congratulations and thanks to those of you in RTG who helped see these products through. The market for high-performance computing is on an explosive growth trajectory driven by machine intelligence, visual cloud, blockchain and other exciting new workloads. Our vision of immersive and instinctive computing is within grasp. As we enter 2018, I will be shifting my focus more toward architecting and realizing this vision and rebalancing my operational responsibilities.
At the beginning of the year I warned that Vega would be hard. At the time, some folks didn’t believe me. Now many of you understand what I said. Vega was indeed hard on many, and my sincere heartfelt thanks to all of you who endured the Vega journey with me. Vega was personally hard on me as well and I used up a lot of family credits during this journey. I have decided to take a time-off in Q4 to spend time with my family. I have been contemplating this for a while now and there was never a good time to do this. Lisa and I agreed that Q4 is better than 2018, before the next wave of product excitement. Lisa will be acting as the leader of RTG during by absence. My sincere thanks to Lisa and rest of AET for supporting me in this decision and agreeing to take on additional workload during my absence.
I am looking to start my time-off on Sept 25th and return in December.
Thank you, all of you, for your unwavering focus, dedication and support over these past months, and for helping us to build something incredible. We are not done yet, and keep the momentum going!
Straight from the man himself, the intention and reason for the leave appears to be to catch up on family responsibility. As someone who has often traded work-related travel for home-based committments in future months, I understand this completely.
I have no doubt that Raja takes this leave with some reluctance. He built this team himself (for the most part) and my conversations with AMD employees always mention respect and appreciation for what he has been able to do. He loves the industry, he loves the technology, he loves the fans. That doesn't mean he can't or won't leave or be forced out if comes down to it, but it does give me hope that the potential for his return after the sabbatical is better than most other news outlets and pundits might lead us to believe.
For the interim, I have a lot of faith in Lisa Su to handle RTG. She has led AMD out of the CPU doldrums and into competitiveness for the first time in a decade. Any additional knowledge, experience, or input she can can gleam from her time as the lead at the Radeon Technologies Group can only be a benefit to AMD in the long run.
Subject: Graphics Cards | September 12, 2017 - 03:12 PM | Jeremy Hellstrom
Tagged: Vega, ryzen 7, ryzen 5, ryzen, RX 580, RX 570, RX 560, ruby, repetition, quake champions, amd
Remember Ruby, that animated heroine ATI used in tech demos many years back? She has returned recently and is now playable in Quake Champions for those who claim their free key. In addition to appearing in the game, she is also the centre of attention in this announcement from AMD.
If you purchase a new Ryzen 5 or 7 APU, or a RX 560, 570 or 580 you can now claim the Champions pack for Quake Champions for free. The Champions pack will retail for $40 and add access to all current and future characters to your game, including a custom Ruby skin for Nyx. If you purchased one of these products after August 22nd you are eligible to claim your key over at AMDRewards. The contest will run until October 29th or until the keys run out.
Subject: Graphics Cards | September 1, 2017 - 05:52 PM | Jeremy Hellstrom
Tagged: GTX 1080 Mini ITX 8G, gigabyte, GeForce GTX 1080
Gigabyte have shrunk the GTX 1080 into a tiny little package 17cm long, retaining the dual slot design to ensure you still have the connectivity options you expect.
Even with its small stature and 90mm fan, the card is no slowpoke. Setting it to Gaming Mode gives the standard 1733/1607MHZ Boost/BAse and there is an OC mode which will raise those clocks to 1771/1632MHz.
There is no stock at the moment, which is also true the GTX 1070 and 1060 models which have already been released. Those two are not sold at a large premium over their bigger twins so once prices have descended from the stratosphere and supply begins to accumulate again the tiny 1080 shouldn't carry a large premium.
Subject: Graphics Cards | August 30, 2017 - 09:27 PM | Scott Michaud
Tagged: amd, Vega, vega 56, vega 64
Because so many different video cards are made from a handful of chip designs, there is a group of people who like to see whether a lower-end SKU can be unlocked to behave like a higher-end one. In this case, kdtree on the ChipHell forums has apparently flashed the new AMD RX Vega 56 with the vBIOS from an AMD RX Vega 64. Personally, I would find that a little sketchy, given the difference in stream processor count, but they’re the one with the graphics card.
Turns out, it did something, but it did not magically create an RX Vega 64. The extra 512 shaders are probably disabled at the hardware level, such as with a laser. Your first reaction is probably “well, of course it is...” but, if you remember Polaris, users have software-modified 4GB cards into 8GB cards... so there is some precedence for “maybe AMD put more on the card than they said on the box”.
Oh right, so what did it do? It apparently gave the card a significant overclock. It’s hard to tell under the watermark, but the modified Vega 56 was just a percent or so away from the Vega 64 on 3DMark. I’m guessing a conventional overclock might do the same, but who knows.
Subject: Graphics Cards | August 28, 2017 - 04:41 PM | Jeremy Hellstrom
Tagged: vega 56, amd, radeon, R9 Fury
Having wrapped up their initial review of AMD's new RX Vega 56, [H]ard|OCP was curious how it stacks up in a direct competition with last generations R9 Fury. The comparison is interesting, ROPs and Texture Units are the same in both cards, while the Fury uses HBM1 at a 4096bit interface while the Vega 56 uses HBM2 at 2048; clocks are 500MHz versus 800MHz respectively. The prices are quite different, the Fury clocked in at $550 while the Vega 56 should be available at $400; not that there is any stock at any price.
Check out the full article for specifics; the short answer is that you can expect the new Vega card to boast an average 25% performance advantage over the Fury.
"Do you have an AMD Radeon R9 Fury based video card and want to know if AMD Radeon RX Vega 56 at a lesser price is a performance upgrade? Do you want to know if architecturally AMD Radeon RX Vega 56 is faster than AMD Radeon R9 Fury? This follow-up performance review should answer those questions."
Here are some more Graphics Card articles from around the web:
- RX Vega 64 Liquid “Unleashed” – 10 VR Games Benchmarked vs. the GTX 1080 & GTX 1080 Ti @ BabelTechReviews
- The Radeon RX Vega 64 Liquid, Vega 64 & Vega 56 Test: 32 Games Benchmarked @ TechSpot
- Vega 64 “Unleashed” – 27 Games tested using the Liquid Cooled Edition vs. the GTX 1080 & GTX 1080 Ti @ BabelTechReviews
Subject: General Tech, Graphics Cards | August 28, 2017 - 12:31 PM | Jeremy Hellstrom
Tagged: Samsung, SK Hynix
Just when you thought it was safe to start GPU shopping, with demand from miners dropping off somewhat, the NAND shortage is set to crank up prices again. First time miners have realize they are not about to become overnight billionaires and the dedicated miners have already picked up their GPUs; unless they just picked up this board, so there was some hope GPU prices might descend closer to their original MRSP. Unfortunately the suppliers of VRAM have shifted their production capacity more heavily in favour of server memory and RAM for smartphones which has lead to a dearth of VRAM. DigiTimes reports you can expect the price of NVIDIA cards to jump from 3-10% at the end of the month.
AMD's new offerings will not be effected by this; few and far between are the servers or phones which use HBM2. It would be interesting to discover that part of their original pricing took this into account; not that it matters overly as their original pricing statement has been tossed.
"With Samsung and SK Hynix cutting their memory supply for the graphics card segment, August quotes for RAMs used in graphics cards have risen to US$8.50, up by 30.8% from US$6.50 in July. Both memory suppliers have allocated more of their production capacities to making memories for servers and handsets, reducing output for the graphics cards segment and fueling the price rally."
Here is some more Tech News from around the web:
- Is it possible to control Amazon Alexa, Google Now using inaudible commands? Absolutely @ The Register
- A Functioning 3D Printer For 10€ @ Hack a Day
- Google Updates: Hardware, Firmware, The Firm @ The Inquirer
- World's first crowdsourced tablet, Eve V, is taking aim at the Surface Pro @ The Inquirer
- Gather round, kids, and let's try to understand the science of 3D NAND @ The Register
- A Game You Control With Your Mind @ Slashdot
- AVM FRITZ!Box 7560 AC1300 VDSL/ADSL Modem Router Review @ NikKTech
Subject: Graphics Cards | August 14, 2017 - 03:49 PM | Jeremy Hellstrom
Tagged: vega 64 liquid, vega 64, vega 56, rx vega, radoen, amd
The reviews of AMD's two and a half new cards are in and they have a lot to say about AMD's current focus for GPU development. They have not gone green with this new architecture; but be honest with yourself about how much think about the environment when absorbed in a gaming session on a 4k monitor. The Vega 64 and 56 do require far more energy than Pascal cards and do produce more noise, however keep in mind that third party air cooling or a better radiator may help mitigate the issue.
The real question is the price, while there will be some challenges with the two Vega 64 cards the Vega 56 is certainly a competitor to the GTX 1070. If the mining craze dies down to the point where the prices of these two cards approach MSRP AMD offers a compelling choice for those who also want a new monitor. Freesync displays sell at a significantly lower price than comparable G-Sync displays, even before you start to look at the new bundle program AMD has introduced.
Since we know you have already been through Ryan's review, perhaps you would be interested in what our framerating friends over at The Tech Report thought. If not, there are plenty of other reviews below.
"AMD's long-awaited Radeon RX Vega 64 and RX Vega 56 graphics cards are finally ready to make their way into gamers' hands. We go hands-on to see how they perform."
Here are some more Graphics Card articles from around the web:
- AMD Radeon RX Vega 64 @ [H]ard|OCP
- AMD Radeon RX Vega 64 8GB @ Guru of 3D
- AMD Radeon RX Vega 56 8GB @ Guru of 3D
- A Look At AMD’s Radeon RX Vega 64 Workstation & Compute Performance @ Techgage
- AMD Radeon RX Vega64 8GB (Air) @ Kitguru
- AMD Radeon RX Vega 56 @ Techspot
- AMD Radeon RX Vega 56 8 GB @ techPowerUp
- AMD Radeon RX Vega 64 8 GB @ techPowerUp
- Radeon RX Vega On Linux: High-Performance GPUs & Open-Source No Longer An Oxymoron @ Phoronix
- GTX 1080 Ti Overclocking Guide @ OCCE
- A Look At NVIDIA’s Workstation Performance Boosting 385.12 TITAN Xp Driver @ Techgage
- PNY GTX 1080 Ti XLR8 OC Gaming 11GB @ Kitguru
- Bykski FOUR Founders GTX 1080 GPU Waterblock @ techPowerUp