Phoronix Tests NVIDIA GPUs OpenGL vs Vulkan on Linux

Subject: Graphics Cards | November 5, 2016 - 08:19 PM |
Tagged: linux, DOTA 2, valve, nvidia, vulkan, opengl

Phoronix published interesting benchmark results for OpenGL vs Vulkan on Linux, across a wide spread of thirteen NVIDIA GPUs. Before we begin, the CPU they chose was an 80W Intel Xeon E3-1280 v5, which fits somewhere between the Skylake-based Core i7-6700k and Core i7-6700 (no suffix). You may think that Xeon v5 would be based on Broadwell, but, for some reason, Intel chose the E3-1200 series to be based on Skylake. Regardless, the choice of CPU will come in to play.

They will apparently follow up this article with AMD results.

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A trend arose throughout the whole article. At 1080p, everything, from the GTX 760 to the GTX 1080, was rendering at ~101 FPS on OpenGL and ~115 FPS on Vulkan. The obvious explanation is that the game is 100% CPU-bound on both APIs, but Vulkan is able to relax the main CPU thread enough to squeeze out about 14% more frames.

The thing is, the Xeon E3-1280 v5 is about as high-end of a mainstream CPU as you can get. It runs the most modern architecture and it can achieve clocks up to 4 GHz on all cores. DOTA 2 can get harsh on the CPU when a lot of units are on screen, but this is a little surprisingly low. Then again, I don't have any experience running DOTA 2 benchmarks, so maybe it's a known thing, or maybe even a Linux-version thing?

Moving on, running the game at 4K, the results get more interesting. In GPU-bound scenarios, NVIDIA's driver shows a fairly high performance gain on OpenGL. Basically all GPUs up to the GTX 1060 run at a higher frame rate in OpenGL, only switching to Vulkan with the GTX 1070 and GTX 1080, where OpenGL hits that 101 FPS ceiling and Vulkan goes a little above.

Again, it will be interesting to see how AMD fairs against this line of products, both in Vulkan and OpenGL. Those will apparently come “soon”.

Source: Phoronix

Radeon Software Crimson Edition 16.11.2 Hotfix Released

Subject: Graphics Cards | November 4, 2016 - 05:57 PM |
Tagged: amd, graphics drivers, crimson

AMD has released another hotfix driver, just a day after releasing 16.11.1. This version has a single listed change: “Improved Shader Cache storage limit”. I'm not sure why the company decided to release this update so abruptly, since I'm not aware of any critical issue that relies upon it, but there's certainly nothing wrong with rapidly releasing optional software. I'm guessing at least one new game has a performance issue with the previous maximum, though.

amd-2015-crimson-logo.png

If this has been an issue for you, and you are able to install drivers that are unsigned, it's available.

Source: AMD

Call of Duty: Radeon Crimson Remastered

Subject: Graphics Cards | November 3, 2016 - 04:27 PM |
Tagged: amd, Crimson Edition 16.11.1

By the time you read this you should be able to grab the new Radeon Crimson Edition 16.11.1 driver from AMD.  While mostly focused on the new CoD games there are also some fixes for existing games.  Check here for the version which is right for you.

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Radeon Software Crimson Edition is AMD’s revolutionary new graphics software that delivers redesigned functionality, supercharged graphics performance, remarkable new features, and innovation that redefines the overall user experience. Every Radeon Software release strives to deliver new features, better performance and stability improvements.

Radeon Software Crimson Edition 16.11.1 Highlights

  • Support For: Call of Duty: Infinite Warfare
  • Call of Duty: Modern Warfare Remastered

New AMD CrossFire profile added for DirectX®11:

  • Titanfall 2

Fixed Issues

  • AMD XConnect Technology will now allow Microsoft Office applications to migrate to iGPU on unplug.
  • Flickering may be observed on some surfaces in a few maps or locations in Battlefield 1 in AMD CrossFire mode.
  • Radeon R9 390 graphics series may experience a crash or application hang when running Unigine Heaven using OpenGL.
  • The Radeon WattMan feature may intermittently display a Radeon Software popup error regarding Radeon WattMan for non-supported products.
  • The Division may experience an application freeze or hang when running in AMD CrossFire mode after extended periods of play.
  • OBS screen capture may stutter after extended periods of use while capturing video and watching or streaming content in a web browser.

Source: AMD

VRMark arrives

Subject: General Tech, Graphics Cards | November 3, 2016 - 01:48 PM |
Tagged: VRMark, Futuremark, Blue Room, Orange Room, VR

Futuremark's VRMark is available today via Steam or directly from Futuremark.  As with 3DMark the basic version is free while the Advanced Edition is $20, with a 25% discount for the first week of its release.

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The difference between the two versions is the inclusion of the Blue Room in addition to the Orange Room; the Blue Room is for high end systems which surpass the basic VR requirements and need heavier loads to test.  The two rooms can be used to run either a standard benchmark or to enter Experience Mode which lets you wander the room on your own to get a feel for the headsets reprojection performance as well as spatial audio and an interactive flashlight to test lighting.

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VRMark Basic Edition - free download

  • See if your PC meets the performance requirements for HTC Vive and Oculus Rift
  • Test your system's VR readiness with the Orange Room benchmark
  • Explore the Orange Room in Experience mode

VRMark Advanced Edition - $19.99

  • Unlock the Blue Room benchmark for high-performance PCs
  • See detailed results and hardware monitoring charts
  • Explore both rooms in Experience mode
  • Make tests more or less demanding with custom settings.

VRMark comes with two VR benchmark tests, which you can run on your desktop monitor, no headset required, or on a connected HMD. There is also a free-roaming Experience mode that lets you judge the quality of a system's VR performance with your own eyes.

The performance requirements for VR games are much higher than for typical PC games. So if you're thinking about buying an HTC Vive or an Oculus Rift this holiday, wouldn't it be good to know that your PC is ready for VR?

VRMark includes two VR benchmark tests that run on your monitor, no headset required. At the end of each test, you'll see whether your PC is VR-ready, and if not, how far it falls short.

Orange Room benchmark
The VRMark Orange Room benchmark shows the impressive level of detail that can be achieved on a PC that meets the recommended hardware requirements for the HTC Vive and Oculus Rift. If your PC passes this test, it's ready for the two most popular VR systems available today.

Blue Room benchmark
The VRMark Blue Room benchmark is a more demanding test with a greater level of detail. It is the ideal benchmark for comparing high-end systems with specs above the recommended requirements for the HTC Vive and Oculus Rift. A PC that passes this test will be able to run the latest VR games at the highest settings, and may even be VR-ready for the next generation of VR headsets.

Results and reporting
After running a benchmark, you'll see clearly whether your PC is VR-ready or not. To pass, your PC has to meet or exceed the target frame rate without dropping frames. You also get an overall score, which you can use to compare systems.

Hardware monitoring charts show how your PC performed frame-by-frame. There are charts for frame rate, GPU frequency, GPU load, and GPU temperature.

Experience mode
VR headsets use clever techniques to compensate for missed frames. With Experience mode, you can judge the quality of the VR experience with your own eyes. VRMark Experience mode features free movement, spatial audio, and an interactive flashlight for lighting up the details of the scene. Explore each scene in your own time in VR or on your monitor.

Source: Futuremark

The down and dirty on the hot and bothered ACX 3.0 cards

Subject: Graphics Cards | November 2, 2016 - 07:10 PM |
Tagged: pascal, nvidia, GTX1070, GTX1060, GTX 1080, fail, evga, ACX 3.0

models.PNG

Checklist time readers, do you have the following:

  • A GTX 1060/1070/1080
  • Which is from EVGA
  • With an ACX 3.0 cooler
  • With one of the model numbers above

If not, make like Bobby McFerrin.

If so, you have a reason to be concerned and EVGA offers their apologies and more importantly, a fix.  EVGA's tests, which emulate the ones performed at Tom's show that the thermal temperature of the PWM and memory was just marginally within spec.  That is a fancy way of saying that in certain circumstances the PWM was running just short of causing a critical thermal incident, also know as catching on fire and letting out the magic smoke.  They claim that this was because the testing focused on GPU temperature and the lowest acoustic levels possible and did not involve measuring the heat produced on memory or the VRM which is, as they say, a problem.

Nvidia-GTX-1080-EVGA-FTW-Catches-Fire-840x473.jpg

You have several choices of remedy from EVGA, please remember that you should reach out directly to their support, not NVIDIA's.  You can try requesting a refund from the store you purchased it at but your best bet is EVGA.

The first option is a cross-ship RMA.  Contact EVGA as a guest or with your account to set up an RMA and they will ship you a replacement card with a new VBIOS which will not have this issue and you won't need to send yours back until the replacement arrives.

You can flash to the new VBIOS which will adjust the fan-speed curve to ensure that your fans are running higher than 30% and will provide sufficient cooling to additional portions of the GPU.  Your card will be louder but it will also be less likely to commit suicide in a dramatic fashion.

Lastly you can request a thermal pad kit, which EVGA suggests is unnecessary but certainly sounds like a good idea especially as it is free although requires you sign up for an EVGA account.  Hopefully in the spare seconds currently available to the team we can get our hands on an ACX 3.0 cooled Pascal card with the VBIOS update and thermal pads so we can verify this for you.

This issue should not have happened and does reflect badly on certain factors of EVGA's testing.  Their response has been very appropriate on the other hand, if you are affected then you can get a replacement card with no issues or you can fix the issue yourself.  Any cards shipped, though not necessarily purchased, after Nov. 1st will have the new VBIOS so be careful if you are sticking with a new EVGA Pascal card.

Source: EVGA

NVIDIA Releases 375.76 Hotfix Drivers

Subject: Graphics Cards | November 2, 2016 - 04:01 PM |
Tagged: nvidia, graphics drivers

The release of NVIDIA's GeForce 375.57 graphics drivers wasn't the most smooth. It introduced a few bugs into the package, which was likely due to all of the games that were coming out at the time. One issue introduced artifacts in animated GIFs, which could introduce seconds worth of black blotches. This was supposed to be fixed in the next WHQL driver, but it slipped. Since the next WHQL driver is looking to be a couple of weeks out, NVIDIA released a hotfix.

nvidia-2015-bandaid.png

The driver also fixes “occasional flicker on high refresh rate monitors”. I'm not sure how old this bug is. I've heard some people complain about it with recent drivers, but Allyn and I have noticed weird snowy flickers for several months now. (Allyn actually took slow motion video of one occurrence back in May.) I guess we'll see if this is the same issue.

You can pick up 375.76 Hotfix from NVIDIA's CustHelp.

Source: NVIDIA

MSI Is Turning Thirty Years Old with Thirty Giveaways

Subject: General Tech, Graphics Cards, Motherboards | November 1, 2016 - 05:23 PM |
Tagged: msi, giveaway, giveaways, pc gaming

To celebrate their 30th anniversary, MSI is having a massive giveaway. Each day, from today (November 1st) to November 30th, you are able to answer a trivia question to be entered in that day's drawing. Being that it's MSI, they are also requiring that you capitalize every letter of your answer. I'm not joking; that really is in their How to Enter process. You also need to follow MSI and HyperX on Twitter to enter but, although the form is through Facebook, it looks like you do not need a Facebook account. I could be wrong about that last part, though.

msi-2016-30th-landing-page_102016_03.jpg

Also, winning a prize does not exclude you from winning future prizes. Don't bother trying to game the system, like waiting to enter until the “good prizes” but not the “great prizes” that will get too many entries, etc. Try every day if you can, even if you already won previously.

The prize for today is the GeForce GTX 1050 Ti GAMING 4G from MSI, but they vary wildly from day to day. Even though NVIDIA is a partner in this giveaway, along with HyperX and Intel, there are even some AMD cards scattered throughout the month. I mean, it makes sense: MSI sells AMD cards. Their contest page claims that the total prize pool is up to $14,000 USD.

Check out the contest page for more details, and enter at the button below the list of prizes.

Source: MSI

DX12 Multi-GPU scaling up and running on Deus Ex: Mankind Divided

Subject: Graphics Cards | November 1, 2016 - 11:57 AM |
Tagged: video, rx 480, readon, nvidia, multi-gpu, gtx 1060, geforce, dx12, deus ex: mankind divided, amd

Last week a new update was pushed out to Deus Ex: Mankind Divided that made DX12 a part of the main line build and also integrated early support for multi-GPU support under DX12. I wanted to quickly see what kind of scaling it provided as we still have very few proof points on the benefit of running more than one graphics card with games utilizing the DX12 API.

As it turns out, the current build and driver combination only shows scaling on the AMD side of things. NVIDIA still doesn't have DX12 multi-GPU support enabled at this point for this title.

  • Test System
  • Core i7-5960X
  • X99 MB + 16GB DDR4
  • AMD Radeon RX 480 8GB
    • Driver: 16.10.2
  • NVIDIA GeForce GTX 1060 6GB
    • Driver: 375.63

mankind1080-avg.png

Not only do we see great scaling in terms of average frame rates, but using PresentMon for frame time measurment we also see that the frame pacing is consistent and provides the user with a smooth gaming experience.

mankind1080-plot.png

PowerColor's Devil Box, a laptop dock with space for a GPU

Subject: Graphics Cards | October 31, 2016 - 01:21 PM |
Tagged: powercolor, devil box, external gpu

Thunderbolt 3, when properly implemented, provides enough bandwidth to make external GPUs possible.  The rather large Devil Box dock offers all the connectivity generally found in a docking station but can also handle even the most recently released GPUs.  Overclockers Club tested out the effectiveness of the Devil Box with an RX 480, comparing the performance of the card when installed internally and externally.  As you would reasonably expect the performance is slower over Thunderbolt, by a fair margin in most cases but not as much in the DX12 Ashes of the Singularity.  Drop by to see the full review and ponder if adding an external desktop GPU to your laptop is interesting enough for to you invest in.

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"If you are using a laptop, you get single connection to everything you need via Thunderbolt 3. External storage, connecting USB peripherals, Gigabit LAN connectivity, display output, and charging all through one cable. Pricing will come in at $375 US for just the Devil Box enclosure and included Thunderbolt 3 40Gbps cable. Add in the cost of a good, solid $200 GPU and you fast approach $600."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

EVGA Overheating VRM Issue with GeForce ACX Coolers

Subject: Graphics Cards | October 30, 2016 - 03:09 AM |
Tagged: fail, evga

About a week ago, EVGA acknowledged an issue with their brand of custom-cooled GTX 1070 and GTX 1080 FTW cards. This came after the German branch of Tom's Hardware measured, back on October 6th, very high temperatures on the voltage regulator modules (VRMs), which was caused by these components not being able to adequately remove heat. To remedy the situation, EVGA offers cooling pads for all affected customers, which these customers could install under backplate and under the heatsink fins.

evga-2016-VRMtemps.jpg

Image Credit: EVGA

Over the last day or so, users have been reporting that their cards are breaking, and even allegedly catching fire. According to GamersNexus and their source, Buildzoid of Actually Hardcore Overclocking, VRMs, if they fail, will just burn out without warning. The user in question claims that they were just playing Shadow Warrior 2 when their computer just shut down, with a sparkle and magic smoke. Taking the card out, they noticed a scorch mark on the PCB, right in the middle of the VRMs.

Regardless of how gloriously pyrotechnic this issue became, the consensus is that the thermal pads will still fix the issue. If you're not comfortable adding them yourself, then you should contact EVGA support.

Source: GamersNexus

AMD Releases Radeon Software Crimson Edition 16.10.3

Subject: Graphics Cards | October 30, 2016 - 12:08 AM |
Tagged: titanfall 2, graphics drivers, amd

If you are experiencing crashes in Titanfall 2, and you are using an AMD graphics card, then you will probably be interested in AMD's Radeon Software Crimson Edition 16.10.3. According to its release notes, that is the only issue this hotfix driver addresses.

amd-2015-crimson-logo.png

Also, being a hotfix driver, you might have issues with clean installs of Windows 10 Anniversary Update, because I'm not sure if it's signed by Microsoft. It might be, but that's obviously a fairly narrow subset of hardware and software that I cannot test on a single machine. If that's the case, though, then you can temporarily disable Secure Boot... or just wait until AMD releases a signed driver.

I should note that, while we're posting this a couple of days late, like our news about NVIDIA's driver, AMD was able to release this the day before Titanfall 2 launched. Our readers, at least I hope, found out about the update before now, rather than suffering through some crashes when a fix was already available. Sorry that I didn't get a post up sooner, though; AMD did their part.

Source: AMD

Some GTX 1070s Could Use a VBIOS Update

Subject: Graphics Cards | October 29, 2016 - 11:45 PM |
Tagged: nvidia, gtx 1070, vbios

So apparently I completely missed this news for over a week. It's probably something that our readers would like to know, though, because it affects the stability of GTX 1070 cards. Video RAM chips are purchased from a variety of vendors, and they should ideally be interchangeable. It turns out that, while NVIDIA seems to ship their cards with Samsung memory, some partners have switched to Micron GDDR5 modules.

nvidia-2016-gtx1070vbiosissue-gpuz1080.png

According to DigitalTrends, the original VBIOS installed in graphics cards cannot provide enough voltage for Micron quick enough, so it would improperly store data. This reminds me when I had a 7900 GT, which apparently had issues with the voltage regulators feeding the VRAM, leading to interesting failures when the card got hot, like random red, green, and blue dots scattered across the screen, even during POST.

Anywho, AIB vendors have been releasing updated VBIOSes through their websites. DigitalTrends listed EVGA, Gainward, and Palit, but progress has been made since then. I've found updates at ASUS that were released a couple of days ago, which claim to fix Micron memory stability, but it looks like Gigabyte and MSI are still MIA. The best idea is to run GPU-Z and, if Micron produces your GDDR5 memory, check your vendor's website for a new VBIOS.

It's a pain, but this sort of issue goes beyond driver updates.

NVIDIA Releases GeForce 375.70 Drivers

Subject: Graphics Cards | October 29, 2016 - 08:08 PM |
Tagged: nvidia, graphics drivers

Yesterday, which was a Friday, NVIDIA released updated graphics drivers for Titanfall 2, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, Skyrim Special Edition, Obduction, and Dishonored 2. While it kind-of missed Skyrim Special Edition by a day-and-a-bit, the GeForce 375.70 drivers seem stable enough in my testing, although a couple of issues that were introduced in 375.57 are still ongoing. I've been using them with a GeForce GTX 1080 (and a secondary GTX 670) for a little over a day, and I haven't yet seen an issue.

nvidia-geforce.png

As for the known bugs, while neither of which affect me, they could be a bother to some. First, Folding@Home is allegedly reporting incorrect results, which NVIDIA is currently investigating. Second, and probably more severe, is that certain animated GIFs have quite severe artifacting. It's almost like, for the first handful of seconds, instead of seeing the frame difference over the first frame, you see it over a black frame. This can be worked around by disabling hardware acceleration (or using a different browser -- Firefox seems okay) until NVIDIA can release another driver. The good news is that it's already been fixed internally, they just couldn't ship it with 375.70.

Feel free to download 375.70 at NVIDIA's website (or GeForce Experience)... or wait for a later release if GIFV support in certain applications (like Google Chrome) or donating resources to Folding@Home are important to you. One of the “Game Ready” titles for this driver (Dishonored 2) won't be released until mid-November, though, so it might be a little while.

Source: NVIDIA

Alphacool Launches Expandable Eiswolf AIO GPU Coolers

Subject: Graphics Cards | October 28, 2016 - 12:01 AM |
Tagged: water cooling, GTX 1080, gtx 1070, gpu cooler, Alphacool, AIO

Alphacool recently launched an interesting liquid GPU cooling product under its Eiswolf branding. Coming in an AIO kit or as a standalone GPU cooler, the Eiswolf GPX Pro is currently compatible with the GTX 1070 and GTX 1080 graphics cards.

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The Eiswolf GPX is a GPU water block that pairs a removable copper water block with a large aluminum fin stack that passively cools the memory chips and VRM hardware while also feeding some of the heat into the copper block (and then the water loop). Alphacool has custom milled the aluminum to exactly fit the GTX 1070 or GTX 1080 such that users do not need thermal pads for the memory (just a small amount of thermal paste) and only tiny and thin thermal pads for the VRM chips. The GPU block is all copper and houses the pump. A backplate is included and when installed the block hides the card’s PCB behind the aluminum plate with ocool logo. When it comes time to upgrade the graphics card, you can remove the block and only replace the aluminum block that is custom to a specific card, which is nice to see.

The Eiswolf GPX AIO is the kit version and gives users a fully functioning loop. In addition to the Eiswolf GPX GPU cooler, the AIO kit includes a 120mm radiator with two fans in push-pull configuration and tubing with quick disconnects on both tubes. The fan cables are sleeved and the 11/8mm tubing is resistant to kinking. The loop is all copper save for brass fittings. The quick disconnects make it easy to remove the GPU from the system or to expand the loop. Users can add a second GPU (which also gets them a second pump) and/or connect it to the company’s AIO CPU coolers. Of course, it would also be possible to connect it to your custom loop if you wanted.

Alphacool Eiswolf AIO GPU Cooler GTX 1070 Kit.jpg

Reportedly, when running two GPX coolers in a SLI (dual GPU) setup, it is possible to undervolt both pumps to reduce pump noise such that they are near silent.

The ability to expand the AIO loop and to upgrade to newer graphics cards easily makes this an interesting product though I would have liked to see a larger radiator option especially for those wanting to go the dual GPU / dual pump route!

The Alphacool GPX Pro 120 AIO kit is available for 150 Euros (~$164 USD) and the GPX Pro (the cooler Itself) is available for 120 Euros (~$131 USD). Pricing is a bit high, but it has the potentially to have a much longer useable life than other GPU AIOs. I am looking forward to the reviews of this new cooler. I would like to see support for other graphics cards though.

If you are interested in this cooler, Alphacool has a video on YouTube with more information.

Source: Alphacool

Pascal drops some weight; GTX 1050 and 1050 Ti fight in the under $150 category

Subject: Graphics Cards | October 25, 2016 - 01:21 PM |
Tagged: pascal, nvidia, msi, GTX 1050 Ti, gtx 1050, GP107

The Guru of 3D tested out MSI's GeForce GTX 1050 and 1050 Ti, with MSRP's of $109 and $139 respectively.  The non-Ti version has the lowest count of Texture Mapping Units of this generation but a higher GPU frequency that the Ti model, it also has the smallest amount of memory at 2GB though at least it is clocked the same in both models.  DirectX 12 testing offers variable results, in many games the two are bookends to the RX 460 with the GTX 1050 a bit slower and the 1050 Ti a bit faster but this does not hold true in all games.  DirectX 11 results were more favourable for this architecture, the two cards climbed in the rankings with the 1050 Ti offering acceptable performance.  Check out their full review here.

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"Last week Nvidia announced the GeForce GTX 1050 series, with two primary models. In this article we'll review the MSI GeForce GTX 1050 and 1050 Ti Gaming X, two graphics cards aimed at the budget minded consumer. We say budget minded as these cards are very affordable and positioned in an attractive 109 and 139 dollar (US) segment."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: Guru of 3D

Updated GeForce Gamers are even more Game Ready for BF1, Civ VI, Titanfall 2 ...

Subject: Graphics Cards | October 24, 2016 - 09:21 AM |
Tagged: 375.63, nvidia, geforce 375.57

After the many issues being reported by NVIDIA users, GeForce 375.63 has been released which should ameliorate the issues encountered with animated GIFs and various games.  It is also WHQL certified, just as the last one was, but hopefully this version will show improvements. Let us know in the comments if you continue to see driver issues.

NVIDIA was beaten to the punch by AMD this particular cycle, today marks the release of the GeForce 375.57 driver with new profiles for BF1, Civ VI and Titanfall 2 as well as VR support updates for the same two pre-release games.  If you haven't signed up for the GeForce Experience you can still grab the drivers here.

titanfall-2-recommended-graphics-cards.png

Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

Game Ready
Provides the optimal experience for Battlefield 1, Civilization VI, and Titanfall 2

Game Ready VR
Provides the optimal VR experience for Eagle Flight and Serious Sam VR: The Last Hope

Source: NVIDIA

On Second Thought... Maybe Wait on 375.57 Drivers

Subject: Graphics Cards | October 22, 2016 - 06:49 PM |
Tagged: nvidia, graphics drivers

Before it was released, employees of NVIDIA were claiming that it was difficult to get their drivers through Microsoft's WHQL certification. It is a busy time of year, with the holiday gaming and hardware rush in full swing, so there was likely a backlog until Microsoft could return the signed graphics driver. It also seems like GeForce 375.57 drivers could have used a little more time in NVIDIA's QA department.

nvidia-2015-bandaid.png

At the GeForce Forums, users are complaining about a variety of issues. Ironically, there seems to be a bunch of them claiming that Battlefield 1 is crashing and otherwise being buggy. I haven't installed the game yet, so I cannot contribute my own experiences to it, one way or the other. I have seen some issues myself, though. For instance, I can confirm that tiles in the Windows 10 Start Menu lock up the entire panel if you attempt to move them. NVIDIA acknowledges a handful of issues with Windows 10 on their forums, and they plan a hotfix driver soon (which I'm guessing cannot be applied on PCs running Anniversary Edition clean installs that have secure boot enabled, because of Microsoft's kernel mode driver changes -- thankfully, I'm guessing that applies to very few people).

One issue that seems localized to me, though, is StarCraft II. Since I installed the driver (and granted I installed several things that night, like the CUDA SDK) it fails to launch about three-quarters of the time. Could be unrelated, but it should give you an idea about how broad the issues seem to be. Other users are complaining about GIFV corruption, for instance.

Best to roll back and wait for the next WHQL driver (unless hotfix users give glowing praise).

Source: NVIDIA

Keep your eyes open for Radeon Software Crimson Edition 16.10.2

Subject: Graphics Cards | October 20, 2016 - 02:14 PM |
Tagged: amd, driver, Crimson Edition 16.10.2

AMD is expecting their new driver to arrive any moment now, in time for several game launches as well as updating some existing early access titles.  You can keep your eye out for the update on their driver page or wait for your installed driver to prompt you to upgrade.  Here is a quick list of the new features and bug fixes to expect.a

Radeon Software Crimson Edition 16.10.2 Highlights

Support For:

  • Battlefield 1
  • Sid Meier’s Civilization VI
  • Titanfall 2
  • Serious Sam VR Early Access
  • Eagle Flight VR

New AMD CrossFire profile added for DirectX® 11:

  • Sid Meier’s Civilization® VI

Fixed Issues

  • Fan speed may sometimes remain elevated on select Radeon RX 400 series graphics products even when an application has been exited.
  • Eyefinity group settings may not be retained after driver upgrade when using AMD CrossFire configurations.
  • Gears of War 4 may experience an application hang when using select high resolution and quality configurations in some specific game maps.
  • DirectX®12 content may be unable to launch on some older CPUs that do not support popcnt instruction.
  • Battlefield 1TM AMD CrossFire profile updates for game launch.

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Source: AMD

DigitalFoundry Compares GTX 1060 & RX 480 in Battlefield 1

Subject: Graphics Cards | October 19, 2016 - 08:08 PM |
Tagged: amd, nvidia, gtx 1060, rx 480, dx12, dx11, battlefield 1

Battlefield 1 is just a few days from launching. In fact, owners of the Deluxe Edition have the game unlock yesterday. It's interesting that multiple publishers are using release date as a special edition bonus these days, including Microsoft's recent Windows Store releases. I'm not going to say interesting bad or good, though, because I'll leave that up to the reader to decide.

Anywho, DigitalFoundry is doing their benchmarking thing, and they wanted to see what GPU could provide a solid 60FPS when everything is maxed out (at 1080p). They start off with a DX12-to-DX12 comparison between the GTX 1060 and the RX 480. This is a relatively fair comparison, because the 3GB GTX 1060 and the 4GB RX 480 both come in at about $200, while upgrading to 6GB for the 1060 or 8GB for the 480 bumps each respective SKU up to the ~$250 price point. In this test, NVIDIA has a few dips slightly below 60 FPS in complex scenes, while AMD stays above that beloved threshold.

They also compare the two cards in DX11 and DX12 mode, with both cards using a Skylake-based Core i5 CPU. In this test, AMD's card noticed a nice increase in frame rate when switching to DirectX 12, while NVIDIA had a performance regression in the new API. This raises two questions, one of which is potentially pro-NVIDIA, and the other, pro-AMD. First, would the original test, if NVIDIA's card was allowed to use DirectX 11, show the GTX 1060 more competitive against the DX12-running RX 480? This brings me to the second question: what would the user see? A major draw of Mantle-based graphics APIs is that the application has more control over traditionally driver-level tasks. Would 60 FPS in DX12 be more smooth than 60 FPS in DX11?

I don't know. It's something we'll need to test.

The MSI GTX 1070 GAMING X 8G has extra power

Subject: Graphics Cards | October 14, 2016 - 01:27 PM |
Tagged: msi, gtx 1070, GTX 1070 GAMING X 8G, factory overclocked

The most noticeable feature of this GTX 1070 from MSI is that is has an additional 6 pin power connector intended to ensure smooth power delivery.  The most confusing part is the branding, a GAMING X is better than a GAMING Z which is better than a GAMING which is better than a non-GAMING 1070.  The factory overclock on the card pushes the boost clock to 1771MHz and [H]ard|OCP also tested it the best overclock they could manage, a base clock of 1692MHz and a boost clock of 1882MHz.  Check out the effect that had on gameplay in their full review.

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"We have MSI’s new GeForce GTX 1070 GAMING X 8G video card to evaluate today. We will push this GPU as high as we can, and see how the overclock compares to the default factory overclock, and a Founders Edition NVIDIA GeForce GTX 1070. This video card is a fully custom retail video card with the Twin Frozr VI cooling system. "

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Source: [H]ard|OCP