Podcast #174 - AMD FX Processor launch, New products from Corsair, Viewer Questions and more!

Subject: General Tech | October 14, 2011 - 12:02 AM |
Tagged: podcast, Intel, FX, corsair, bulldozer, amd

PC Perspective Podcast #174 - 10/13/2011

Join us this week as we talk about the AMD FX Processor launch, New products from Corsair, Viewer Questions and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 57:42

Program Schedule:

  1. 0:00:40 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:02:04 AMD FX-8150 Processor Review - Can Bulldozer Unearth an AMD Victory?
    1. Bulldozer Impressions: That was... interesting
  6.  0:29:19 Video Perspective: AVADirect $1000 Gaming System Review
  7.  0:30:00 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  8. 0:31:15 Corsair Releases High Capacity Force GT and Force 3 SSDs
  9. 0:33:00 Corsair Launches New H40 and H70 CORE Sealed Loop Water Coolers
  10. 0:35:23 Corsair Announces Availability of $139 Gaming PC Case
  11. 0:37:55 Samsung and Micron Developing Hybrid Memory Cube Technology
  12. 0:41:35 A quick and easy way to duplicate your drives
  13. 0:45:32 Email from Jeff about SSD slow down
  14. Email from Kent about SSD reviews
  15. 0:50:00 Hardware / Software Pick of the Week
    1. Ryan: Novatel Mifi Verizon 4G LTE
    2. Jeremy: MDK2HD!
    3. Josh: Sup Com and SC: FA on Steam now!  Cheeeap.  http://store.steampowered.com/sub/11732/
    4. Allyn: Sysinternals tools (namely Process Explorer)
  16. 1-888-38-PCPER or podcast@pcper.com
  17. http://pcper.com/podcast   
  18. http://twitter.com/ryanshrout and http://twitter.com/pcper
  19. Closing

Video coming soon!

Source:

Ubuntu 11.10 released today, try it in your browser

Subject: General Tech | October 13, 2011 - 09:20 PM |
Tagged: Ubuntu 11.10, ubuntu

If you are one of the millions of people who have used Linux -- and realized it -- then you are probably well aware of Ubuntu. Ubuntu has been around since 2004 and has captured an estimated 50% of Linux desktop installations. Ubuntu is financially supported through purchasing technical support from its parent company, Canonical. Today Canonical has released their 15th version of Ubuntu, 11.10 Oneiric Ocelot, into the wild; feel free (literally) to try it out.

ubuntu.png

Excuse me, waiter: You got Firefox in my Firefox.

One of the largest contributing factors to Ubuntu’s success has historically been the ease of testing without installing and the ease to install when you are won over. You currently have the choice between using a Live CD to boot directly into Ubuntu from, using Wubi to run from a Windows in virtualization, and recently browse the interface from an in-browser mockup. The Javascript-based application mimics the Ubuntu desktop and allows you to play around with various windows including spawning a fake web browser and email client each capable of being dragged and dropped within the browser.  Play around and you might fall in love; fittingly, money cannot buy either.

Source: Ubuntu

UEFI comin' down the road ahead

Subject: General Tech, Motherboards | October 13, 2011 - 12:02 PM |
Tagged: x79, uefi, roadmap

To call The Tech Report obsessed about motherboards is an understatement, like here at PC Perspective there is never enough information to satisfy us fully.   That is probably why we are such suckers for sneak peeks and hints of what is coming up in the next generation of parts.  Today it is the new UEFI implementation that we will be seeing from ASUS that will be present on the new family of X79 motherboards.  This new type of BIOS is obviously maturing as you can get the same functionality we are used to seeing from GUI based overclocking and monitoring programs except now you are much closer to the metal.  Check out the sneak peek and keep an eye out for more information from this super secret meeting.

TR_ez.jpg

"Later this week, I embark on a super-secret mission to Silicon Valley to get a sneak peek at Asus' upcoming X79 motherboards. At a similar preview event for Sandy Bridge motherboards last year, I got my first hands-on time with the UEFI—that is, the better, more flexible BIOS replacement—that went on to outclass everything in the industry. Asus will probably have a few new UEFI tricks to show off this time around, and I'm curious to see what's in store. I also have some rather specific thoughts on what should be incorporated in new firmware implementations. When you've been reviewing motherboards for more than a decade, you spend an inordinate amount of time thinking about such things—and have a somewhat inflated sense of the value of your opinions."

Here is some more Tech News from around the web:

Tech Talk

 

Can't hide the Bulldozer

Subject: General Tech | October 12, 2011 - 05:52 PM |
Tagged: bulldozer, amd, fx series, fx-8150

Not to imply that looking at more Bulldozer reviews is like rubbernecking as you pass an accident ... but there are some similarities.  While it might not be as great a performer as we were hoping, the chance to finally see AMD's new architecture is still a great thing.  A totally new way of looking at a CPU Core, a brand new style of overclocking and a processor that seems almost ahead of its time when you examine its multitasking capabilities is interesting even if it does not deliver the processing power that we hoped for.  Check out The Tech Report's indepth report to see what they thought of its performance

TR_bulldozer-overlay.jpg

"AMD's "Bulldozer" processors are here, and we have a full and extensive review."

Here are some more Processor articles from around the web:

Processors

 

WIPO’s rebuttal to internet consortium very conCERNing

Subject: General Tech | October 12, 2011 - 05:06 PM |
Tagged: WIPO, Patent, ISOC, CERN

While this is a slight departure from business as usual here, there was a recent fire that roasted through the internet: at the Global Innovation Index, a number of speakers gathered during the “Innovation for Expanding the Frontiers of Growth and Development” panel. The closing argument for the panel was given to Dr. Francis Gurry, director of World Intellectual Property Organization (WIPO) who was seated directly between Lynn Saint-Amour of the Internet Society (ISOC) and Rolf-Dieter Heuer of the European Organization of Nuclear Research (CERN). I will let the captioned screenshot capture the mood of the situation.

conCERN.jpg

WIPO seems to believe that internet development is better antISOCial, which is conCERNing

The arguments that Gurry made seem to be fundamentally misunderstanding the concept of the World Wide Web and specifically the W3C standards body itself.

"If you had found a very flexible licensing model in which the burden for the innovation of the World Wide Web had been shared across the whole community in a very fair and reasonable manner and with a modest contribution for everyone for this wonderful innovation it would have enabled an enormous investment in turn in further basic research."

We have that: everyone invests in their personal projects relative to their goals and pushes it to be included freely into the open standard. The money does not flow into a single entity for research; the research flows into a single entity for inclusion.

"[after discussing the innovations on the patented Saxophone which is now public domain ...] You can contrast that of course with the violin where nobody knows how the violins of Chremona in the 18th century were made because the secret was lost as it was passed in secrecy from family to family and not disclosed."

What Gurry apparently does not understand is that the W3C and other organizations standardizing the World Wide Web likewise ensure a lack of trade secrecy. What is more important for the success of the internet is that we are interoperable between all parties which the patent system does not promote. Even with a vastly dominant marketshare and ridiculous amounts of money, which Gurry seems to believe is the whole of research; Microsoft was unsuccessful in unseating the W3C standards and eventually needed to cave into supporting it. This structure is free which lowers the barrier to entry for those with a good idea: mission accomplished.

Lastly, as we are well aware: in practice we do not see patents used to disclose trade secrets. The ability to purchase something in one click is not a trade secret to be lost forever and yet it remains a defensible patent. Intellectual Property is a flexible tool that received a lot of bad stigma recently, but WIPO needs to acknowledge that it is still an unsuitable tool for the job at hand. Lastly, like a flexible pocket knife, patents can and have been used as a weapon as easily as a tool.

Source: BoingBoing

Raging through the wilderness; a traveller's guide

Subject: General Tech | October 12, 2011 - 04:35 PM |
Tagged: rage, carmack, 60fps

The Tech Report have braved corrupted textures and .ini files to bring you a tour of the wastelands of Rage.  Once the NVIDIA fix was applied the low resolution textures that appeared and never left disappeared as the PC's caching power was finally put into play.  The review is mixed, for instance while it does have Doom 3 like monster closets it seems that you can actually see the enemies hiding in the cracks before they jump out at you, far better than the teleporting insta-monster of the aforementioned game.  Head over to see what their impressions of the game were after playing for three days.

distillery.jpg

"In his latest blog post, TR's Geoff Gasior spends a few days in Rage's virtually textured wastelands, finding a solid shooter packed with personality and, after a little tweaking, truly stunning visuals."

Here is some more Tech News from around the web:

Gaming

 

You can see the layout of the Bulldozer but you can't see it in the flesh yet

Subject: General Tech | October 11, 2011 - 12:16 PM |
Tagged: bulldozer, 32nm

At SemiAccurate is a brief look at the architecture of Bulldozer, the long awaited successor to the Phenom II chip.  We are still languishing under several NDA's which cover the actual performance of the chip, so you can only see the floor plans ... for now.  Even that is enough to raise some questions about what AMD has done and what a CPU core is now.  At each corner of the chip you can see a Bulldozer Core which adds to four, only half of what we were lead to expect on Bulldozer.  That is because each Bulldozer Core is comprised of two CPU cores, so thoroughly fused that they are essentially one core and this will lead to great confusion as to what a CPU core actually is now.  Thankfully this is not an APU so we do not have to include integrated graphics in the count of cores on the die.  Read the full article to learn more about what has been done to the fetch and predict branches as well as the FP scheduler.

SA_Bulldoser_floor_plan.jpg

"During the always excellent Hot Chips conference this year, AMD’s Sean White gave a talk about the architecture, and only the architecture, of the new CPU. To say it is different is understating things, it is really a bold step into places where few have gone, and no one has tried on a consumer product. The closest thing to AMD’s new Bulldozer architecture out there is Sun’s Niagara, and no one would accuse those designers of following the pack."

Here is some more Tech News from around the web:

Tech Talk

 

Source: SemiAccurate

Battlefield 3 Has Optional High Resolution Texture Pack Install On Xbox 360

Subject: General Tech | October 10, 2011 - 03:46 AM |
Tagged: pc gaming, ea, dice, bf3, battlefield 3

The Battlefield 3 beta is almost at a close, and the Xbox 360 version of the game will come on two discs, one for the single player and one for the multiplayer modes. It is not all bad news, however. DICE has revealed that the Xbox 360 version will have an optional high resolution texture pack available on the second game disc that will bump up the graphical quality.

BF3.jpg

GamerZines has quoted Battlefield 3 producer Patrick Liu as stating “There's a voluntary install on the 360. I think Rage did it as well where you can install content to stream higher res textures.” Further, he believes that Battlefield 3 is the best looking game (on the console).

The PC will have graphical settings (far) surpassing those of the Xbox 360 and PS3; however, it is not clear how the hierarchy will stack up from there. The PS3 may well also receive the high resolution texture pack included on the Blu-ray disc that will not need to be installed, but this has not yet been confirmed; therefore, how the Xbox 360 and PS3 will compare graphically remains to be seen.

Did you manage to get onto the Caspian Border map over the weekend? What are your thoughts on the graphics of Battlefield 3 on the PC and/or consoles?

Source: Gamer Zines

Caspian Servers Now Open To Public In Battlefield 3 Beta

Subject: General Tech | October 7, 2011 - 10:23 PM |
Tagged: PC, gaming, caspian, bf3, beta, battlefield 3

The Battlefield 3 open beta is almost over; however, the full experience of a 64 player map with vehicles has not been accessible to the general public.  Until now, that is.  EA has announced that the once password protected Caspian map will be available this weekend to stress test the servers.  To give you an idea of the map, PC Perspective was able to get onto one of the Caspian servers during our live stream.

bf3.png

The EA representative noted that the beta may be prone to crashes and network issues, and that they are (likely) not indicative of the final product.  They are currently experiencing a bug where users may be kicked from the server with a message indicating it was due to an administrator's actions.  The representative noted that the message does not mean that the user was kicked by an administrator but rather was due to being dropped from the server (due to network issues).  Starting Friday afternoon, PC players will be able to log onto the Caspian maps, which will be available until the end of the beta on Monday, October 10th.

Have you tried out the Caspian Battlefield 3 beta map yet?

Source: EA

Hope you weren't holding your breath for Ice Cream Sandwich

Subject: General Tech | October 7, 2011 - 12:45 PM |
Tagged: Android, ice cream sandwich, Samsung, nexus prime

It looks like the release of the full specs of Samsung's Nexus Prime yesterday was nothing more than a tease as today we find out that the release of the phone and Google's new Ice Cream Sandwich will be delayed.  Not only do we not know the new schedule for release, we also do not know the reason for the delay.  The Inquirer mentions the possibility that the release of the phone would be overshadowed by the iPhone 4S and iOS 5, though it could also be simply because of the leaks about the phone that have occurred recently.  Whatever the true reason, you won't able to snack on a sandwich anytime soon. 

teamfortress2-spysappinmahsandvich.jpg

"KOREAN HARDWARE GIANT Samsung has confirmed it has pushed back its product announcement that was due to take place next week.

It was extremely likely that the company was going to announce, along with Google, the Nexus Prime smartphone at the Cellular Telephone Industries Association conference in San Diego next Tuesday. The phone will be the first to run Android Ice Cream Sandwich (ICS), but the announcement now has no date or venue."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Inquirer

Sensei, what is the secret to being one with your mouse?

Subject: General Tech | October 6, 2011 - 03:51 PM |
Tagged: mouse, input, steelseries, SteelSeries Sensei, shiny

The new SteelSeries Sensei mouse sports what OC3D refers to as looking "molten it's so smooth and rounded".  Aesthetics wer important in the design of this mouse; while it only has 2 DPI settings it houses an array of LED lights which can glow through the logo and mouse wheel in just about any colour you could want.   As well it sports a small LCD screen on the bottom if the mouse which can display which of your programmed profiles are currently active.  The two DPI settings can be adjusted, but you can only switch between the two settings you programmed into the mouse using the very well designed driver software.  The onboard ARM processor will let you crank it up to 11,400 DPI though, if you want to play by just staring hard at the mouse.

OC3D_sensei.JPG

"Today we take a look at very latest gaming mouse from SteelSeries, the Sensei. Defeat does not exist in this Dojo, does it?"

Here is some more Tech News from around the web:

Tech Talk

 

Source: Overclock3D

Podcast #173 - Battlefield 3 System Build Guide, RAGE Performance Testing and Issues, Bulldozer updates and more!

Subject: General Tech | October 6, 2011 - 02:22 PM |
Tagged: rage, podcast, nvidia, kepler, Intel, bulldozer, bf3, amd

PC Perspective Podcast #173 - 10/06/2011

Join us this week as we talk about our Battlefield 3 System Build Guide, RAGE Performance Testing and Issues, Bulldozer updates and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 58:56

Program Schedule:

  1. 0:00:39 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:01:53 MSI X370 Review: Fusion Hardware, Ultraportable Chassis
  6. 0:03:05 Battlefield 3 (BF3) System Build Guide - What you need to succeed
    1. Battlefield 3 Beta: Caspian Border Performance and Screenshots
    2. Battlefield 3 (BF3) Beta Performance: Quality Preset and SLI Scaling
  7. 0:16:10 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  8. 0:17:12 RAGE Performance and Image Quality Evaluation - Day 1
    1. PC Gamers Rage Over Numerous RAGE Issues
  9. 0:31:30 Panel Self Refresh; a new way to save power
  10. 0:36:11 AMD Bulldozer FX CPUs dated: October 12th. Shhh.
  11. 0:37:01 AMD Bulldozer FX Processor Benchmarks Leaked
  12. 0:41:15 More confirmation, NVIDIA is leading the 600 series with mobile chips 
  13. 0:44:05 Just Delivered: Asus HD 6770 DirectCU Silent
  14. 0:47:38 OCZ Technology Acquires UK Design Team from PLX Technology
  15. 0:49:15 Hardware / Software Pick of the Week
    1. Ryan: Join me at GeForce LAN in Oakland!!
    2. Jeremy: Buy RIM, please!
    3. Josh: I have one, and I like it:  http://www.newegg.com/Product/Product.aspx?Item=N82E16835209049
    4. Allyn: power-over-esata to (22 pin) sata cables, cheap: here
  16. 1-888-38-PCPER or podcast@pcper.com
  17. http://pcper.com/podcast   
  18. http://twitter.com/ryanshrout and http://twitter.com/pcper
  19. Closing

Source:

A look at the 65W AMD A8-3800

Subject: General Tech | October 6, 2011 - 12:57 PM |
Tagged: amd, A8-3800, llano, APU, Turbo Core

When the A8-3850 hit the streets we were so accustomed to high powered CPUs that we barely blinked at the 100W power envelope it and the A6-3650 required.  That is a big change from just a few years ago when hitting or passing 100W tended to bring a lot of negative comments from reviewers.  AMD since released the lower powered A8-3800 and A6-3600, both of which have slightly lower CPU frequencies but the exact same graphics specifications.  The Tech Report took the A8-3800 out for a spin to examine not only the power draw but to see how well the Turbo Core feature works.  See how it turned out for AMD's newest Llano chips in the full review.

TR_chip-socket.jpg

"We weren't terribly impressed with AMD's A8-3850 APU when we first reviewed it, in part because its 100W power envelope seemed rather large for a chip whose integrated graphics are a major selling point. Happily, the new A8-3800 slides into a cool 65W power envelope and adds Turbo Core clock frequency scaling. Can it win our approval? Keep reading to find out."

Here are some more Processor articles from around the web:

Processors

 

Ivy Bridge will power three headed Linux powered monsters

Subject: General Tech | October 6, 2011 - 12:41 PM |
Tagged: Ivy Bridge, linux, multi monitor

Intel's Linux graphics driver is open source and the developers who work on it ensure that their code is publicly available which results in findings such as the one Phoronix is reporting on this morning.  While examining the Direct Rendering Manager kernel driver they discovered more information on the triple video output support that Ivy Bridge is supposed to support.  It seems that some Ivy Bridge motherboard will sport three DisplayPort outputs which can all be used simultaneously and others a pair of HDMI ports with a D-SUB connector making up the third output.  More importantly, because this was found in the Linux driver it becomes obvious that Intel intends to support multi-monitor output on Linux.  Watch out AMD.

ivy_bridge.jpg

"Patches were made public by Intel yesterday for their Linux graphics driver that enable "Ivy Bridge" hardware to simultaneously drive three monitors. Thanks to Intel's Linux driver being open-source and their OSTC developers doing the hardware enablement work in public, there's some new details about this triple monitor support for the next-generation Ivy Bridge hardware."

Here is some more Tech News from around the web:

Tech Talk

 

Source: Phoronix

OCZ Technology Acquires UK Design Team from PLX Technology

Subject: General Tech | October 5, 2011 - 05:35 PM |
Tagged: ssd, plx, ocz, merger, acquisition

SAN JOSE, CA—October 5, 2011—OCZ Technology Group, Inc. (Nasdaq:OCZ), a leading provider of high-performance solid-state drives (SSDs) for computing devices and systems, today announced it has signed a definitive agreement to acquire the UK Design Team and certain assets from PLX Technology, further strengthening the company’s global research and development team.

PLX’s UK Design Team has built a reputation for designing innovative and reliable system-on-chip (SOC) solutions and the acquired engineering team’s expertise provides OCZ with additional resources for controller design. Through the acquisition of the engineering team and the license of intellectual property (IP), OCZ will be able to accelerate solid state drive development, reducing its time to market for next generation SSD products, while also reducing development costs.

homepage_plx_packs_punch.jpg

“We are pleased to augment our engineering organization with the UK Design Team as they have been providing best of breed system-on-chip designs, software, and firmware since 1992,” said Ryan Petersen, CEO of OCZ Technology. “We believe the additional engineers along with the access to increased IP resources will enable us to significantly reduce the costs associated with storage protocol licensing, while simultaneously speeding our time to market.”

Pursuant to the agreement, OCZ will among other items acquire from PLX access to substantial IP and the UK Design Team, which consists primarily of approximately 40 engineers located in Abingdon, United Kingdom. PLX will retain their existing line of products which they will continue to support and supply to their customer base, and any patents related to the technology, for which OCZ will receive a perpetual license. The acquisition is subject to the satisfaction or waiver of various closing conditions.

AMD Demonstrates Next Generation 28nm Graphics Processor at Fusion 2011

Subject: General Tech | October 5, 2011 - 04:01 PM |
Tagged: amd, fusion conference

TAIPEI, Taiwan – October 5, 2011 – At Fusion 2011, AMD (NYSE:AMD) today demonstrated its next generation graphics processor, based on the cutting-edge 28 nm process technology. The demonstration was delivered by Corporate Vice President and General Manager of AMD’s Graphics Division, Matt Skynner, as part of his keynote titled, “Enabling the Best Visual Experience.” Skynner demonstrated a notebook-based version of AMD’s 28 nm next-generation graphics processor delivering a smooth, high-resolution game experience while playing Bioware’s popular role-playing title, Dragon Age 2.

If AMD provided a picture it would be here

“AMD strives to be at the forefront of every key inflection point in graphics technology, as demonstrated by our leadership in everything from process node transitions, to adoption of the latest graphics memory,” said Skynner. “Our pace-setting transition to the 28nm process node, coupled with new innovations in our underlying graphics architecture, is already generating excitement among the ODM community here in Taipei this week.”

Source: Fusion 12

The good, the bad and ... ya that is just dang ugly

Subject: General Tech | October 5, 2011 - 01:06 PM |
Tagged: rage, gaming, battlefield 3

This has been a busy week for the gamer and the game reviewer as we have seen the (partial) release of two long awaited games.  The first to arrive was the beta for Battlefield 3, delivered via a new delivery system called Origin which is like Steam only not as good.  The beta has received good reviews for the gaming portion but the game browser and the entire process to just get into a game has not, as you can read about at The Tech Report.  As reviewers we cannot just play a game however, it needs to be benchmarked for performance to ensure that you know what to expect in the way of framerates as well as how the image quality stacks up.  At PC Perspective we've also made some recommendations on the best parts to buy depending on the resolution you wish to play at, which has sparked a slew of comments on our choices.

Then, the long anticipated Rage hit and proved worthy of it's name.   Those who could manage to get past the many causes of the instant crash to desktop on launch were disappointed as to the quality of the Mega Textures that we were promised.  This has caused upset in many places, [H]ard|OCP providing some unfiltered feed back here, which is being reflected on many other sites.  Ryan went so far as to slow down game play so you can see the console-tastic texture fill rate as well as the incredibly limited graphics settings in his article on rage.

trollrage.jpg

Here is some more Tech News from around the web:

Gaming

 

Java JRE, Adobe Acrobat and Flash; the triumvirate of malware evil

Subject: General Tech | October 5, 2011 - 12:19 PM |
Tagged: fud, security, microsoft, windows

An interesting study that Slashdot has linked to today breaks down three months of infection data and crunched the numbers to see how the infections made it onto systems and which systems are the most vulnerable.  Fully two thirds of the infections happened to users browsing with Internet Explorer, but you must keep in mind IE's market share.  At this time last year half of all users browsed the internet with some version of IE and while that has fallen to around 40% this year it is still the most commonly used browser and will therefore have a greater representation in the sample of PC s tested.  As long as you keep that in mind, you can then move onto disparaging the average IE user ... especially if it is still IE6.

As well, you can see that Vista has something to be proud of.  Even with the lack of PCs using the OS it has almost as many infections as WinXP machines.  As to the programs most likely to be used as an attack ... Java JRE sits at 37% with Acrobat just behind at 32%, leaving the much maligned Flash responsible for only 16%. 

net-security_research.jpg

"Since Up to 85 % of all virus infections occur as a result of drive-by attacks automated via commercial exploit kits, CSIS has actively collected real time data from them for a period of three months. The purpose of their study is to reveal precisely how Microsoft Windows machines are infected with malware and which browsers, versions of Windows and third party software that are at risk. They monitored more than 50 different exploit kits on 44 unique servers / IP addresses. The statistical material covers all in all more than half a million user exposures out of which as many as 31.3 % were infected with the virus/malware due to missing security updates."

Here is some more Tech News from around the web:

Tech Talk

 

Source: Slashdot

PC Gamers Rage Over Numerous RAGE Issues

Subject: General Tech | October 5, 2011 - 10:18 AM |
Tagged: rage, PC, id, gaming, carmack

Many of the PC Perspective staff members have been testing out RAGE this week, and were among the countless fans that had been waiting impatiently for id software’s RAGE (to be released) since the first Mega-texture screenshots surfaced of the first person shooter a few years ago. As the game finally unlocked (on steam) on Monday night; however, the game’s enemies were not the only thing catching fire. The Steam Users Forum started lighting up with numerous complaints, bug issues, crashes, and graphical woes and rolled into an uncontrollable wildfire.

rage 2011-10-05 10-15-26-86.png

id Software's RAGE, when it's working

The major issues of RAGE include the trusty “CTD,” a crash to desktop, after the initial cut scene in the campaign as you emerge into the game world, screen tearing, mouse super sensitivity, and texture pop-in.  According to Maximum PC, Bethesda has stated that this error is caused when using AMD’s Battlefield 3 Beta performance drivers. I experienced this issue myself when testing out RAGE, and switching to these RAGE performance drivers fixed that particular crashing issue. There are also reports of crashing during other parts of the game; however, they are more varied than the previous crash issue and do not manifest themselves on all systems.  On the mouse super sensitivity front, using a mouse on in game dialog menus can be problematic as well. The mouse sensitivity seems to skyrocket, making it difficult to hit the “accept” and “decline” options compared to the mouse speed when using guns or walking around in the game world.  The same physical motions seem to be greatly magnified on the in-game menus, as shown in the video below.

The remaining major issues do not necessarily affect gameplay; however, they can be distracting and certainly can interrupt the immersion factor of the game. Specifically, there is currently a texture streaming problem such that when the player turns too fast (or at all in severe cases), the textures of the game “pop in.” What this means is that the game looks blurry and missing detail until the engine is able to “catch up” and present the gamer with the (correctly) detailed textures. Bethesda indicates that this texture lag/pop in problem is due moreso to driver issues than problems with the engine. It remains to be seen whether updated drivers will be able to fully fix the texture streaming issue, however. The video below shows the texture pop in issue quite well.

The texture issue is not only a PC issue, however. Giantbomb noted in their Quick Look of RAGE that the Xbox 360 version of RAGE also experiences the texture pop in issue, though not to the extent of the PC. Beyond texture pop in, the PC version also succumbed to screen tearing issues. As an example, when entering the Wasted Garage level, the left two-thirds of my screen became filled almost completely with a solid yellow color where the image was torn in multiple places. This image below is of another user’s screen tearing experience which was less severe than mine but still enough to cause problems in playing the game.

rage_screen_tearing.jpg

GameFront is having RAGE screen tearing issues as well.

Finally, RAGE does not play nicely with FRAPS, which saw a massive slowdown in framerate when recording (much more than the normal dip experienced in other games). (UPDATE: the new AMD driver (updated Rage Performance Driver) seems to have fixed this for the most part.)

Some of these graphical issues may be attributable to the automatically adjusting nature of the game’s graphical settings as the game may not be able to cache/reuse textures it has recently loaded if the engine determines that the graphical settings need to be lower or higher, resulting in the engine needing to reload textures, and thus having what feels like lagging textures even in areas you’ve recently looked around. The extent to which it happens though is likely caused by a number of factors, that many hope a patch will mitigate.  On the other hand, Bethesda is indicating that the texture issue is not due to the engine but rather is due to graphics drivers.

Either way, gamers are not happy with RAGE and are waiting impatiently for drivers and/or a patch to fix the various issues, whichever the case may be.  It may be prudent to take a "wait and see" approach to the game before jumping in, if you haven't already purchased it of course.  Are you running RAGE right now, and if so what sorts of issues (and hopefully solutions) have you run into?  Vent your rage about RAGE in the comments below!

More confirmation, NVIDIA is leading the 600 series with mobile chips

Subject: General Tech | October 4, 2011 - 11:53 AM |
Tagged: nvidia, kepler, GK107, GeForce 610M, GT 630M

VR-Zone spotted a string in the newest beta drivers from NVIDIA listing two new models of GPU, the NVIDIA GeForce 610M and GT 630M.  From other rumours that we have collected from a variety of sources around the web we are fairly certain that these chips will be based on GK107, the low power version of the chip everyone wants to see, the GK100.  While we are used to seeing both AMD and Intel to lead with mid to low range chips to simultaneously start off a new process size and chip family, NVIDIA doing so raises some eyebrows.  NVIDIA's mobile graphics chips have to compete directly with the graphics portion of AMD and Intel's APUs and do so in a market where like it or not, you have already paid for the GPU portion of your processor.  There will not only have to be an increase in performance, it will also have to justify the extra investment.  We shall see what the final answer is early in 2012.

Kepler_1.jpg

"In the latest unreleased 285 BETA drivers, the expected GeForce 600 branding has surfaced. The marketing names leaked are NVIDIA GeForce 610M and NVIDIA GeForce GT 630M. The GeForce 610M is likely to be an entry level GPU while the GeForce GT 630M could very well be a GK107 SKU."

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Source: VR-Zone