Sony: Lighthearted and Colorful Ads for Tablets

Subject: General Tech, Mobile | July 28, 2011 - 02:12 AM |
Tagged: sony, S2, S1

So part one and part two of Sony’s “Two Will” campaign went off to advertise the upcoming launch of the S1 and S2 Honeycomb tablets over the last couple months with promise of three more on the way. Recently Sony made good on that promise and posted the third last “Two Will” video to Youtube and this one was substantially different from the ones before it. Titled “Filled with fun”, this one has much less of a dark and bleak atmosphere trading the harsh shadowing with light and color.

I don't think it's legal to romance a tablet; well, maybe in Japan.

While rails still play an important role, there is much less emphasis on impressing you with perfectly timed plungers pressing the touchscreen as it zips past. Instead, “Filled with fun” passed by various stations which symbolize the various roles of the tablet: music, movie consumption, literature consumption, and games. There is also a strong emphasis on portability and love in the themes of each of their videos.

Why do you think Sony keeps referencing love in these videos? What is the significance of the couch just before the domino “to be continued”? (Registration not required to comment.)

Source: Sony

Bumpday 7/27/2011: Yo dawg, I heard you like bumps

Subject: Editorial, General Tech | July 27, 2011 - 09:26 PM |
Tagged: bumpday, DOSSHELL

This week (actually today) Jeremy went back in time and drug out the old DOSSHELL out of the 80’s and early 90’s and recounted Microsoft’s rise as a software platform company. The personal computer caught on quickly with DOSSHELL getting replaced for Windows, then Windows 95 and so forth to the present. And while Jeremy has fond memories of Wing Commander I just cannot help but see his Kilrathi raise him a Privateer.

Bumpday2.png

… so I installed a bump in your bump so you can bump while you bump.

Just ten days before Halloween 2003 the fifth stepson of Newton had an important report to write for his history class, so we think. Xzibit then proclaimed that Microsoft pimped DOS Auto. Wait, what is this? Did Jim put the bump in my bumping bumpday bump? (Who put the RAM in the eighty-eighty-six slot?) But yes it is true, it is amazing to see how far we, especially the old farts, have come.

BUMP

Source: PCPer Forums

We've got gold! Deus Ex 2 is on time.

Subject: General Tech | July 27, 2011 - 01:09 PM |
Tagged: deus ex 3, gaming

The news out of Montreal is good, Deus Ex: Human Revolution is off to the production lines as the gold DVD has been stamped.  That means that come August 23 you will be able to pick it up at stores or use the copy you pre-ordered through Steam.  That doesn't give us any guarantees as to the quality of the game, though the trailers seem good and more importantly the gameplay previews do as well.  With Eidos it is hard to say how good the dialog and story will be as they've been the makers of some of the worst and some of the best examples over the years.  Rock, Paper, SHOTGUN better not have been lied to!

RPS_dxwalk.jpg

"Humans! The promised day has arrived. Some said it wasn’t possible. Some said rude, badly-spelled things in capital letters. Others were simply impatient. No matter: it has happened. Deus Ex: Human Revolution, the third game in the series that has an awful lot to do with why an awful lot of us remain faithful, unswervingly loyal PC gamers to do this day, has gone gold. And I’m not just talking about its colour pallete. It is finished, Eidos Montreal have just revealed. Complete. Ready. Well, ready as it’ll ever be – and that means its release date on August 23 is actually happening."

Here is some more Tech News from around the web:

Gaming

The clicky keyboard is back in a big way

Subject: General Tech | July 27, 2011 - 12:45 PM |
Tagged: mechanical keyboard, input

Once you had to go digging through old keyboard graveyards to get your hands on a mechanical keyboard, or track down the rare and elusive Das Keyboard.  Now many different peripheral companies offer mechanical keyboards, for instance Razer's new BlackWidow and BlackWidow Ultimate.  This new breed of keyboards are not the familiar buckling-spring switches, instead they a combination of springs and metal clips to provide tactile feedback, the click being an optional feature.  These two keyboards not only give you enough travel and resistance to provide tactile feedback for your fingers, they also included the click so that your ears don't feel left out of your typing experience.  The difference in these two models lies in the Ultimate's programmable macro buttons which the basic model lacks.  Read on to see if the Tech Report had heard enough by the end of the review, or would never go without the click again.

TR_widow-standard-620.jpg

"We've tested both of Razer's clicky mechanical gaming keyboards to figure out whether they're worth the money—and hearing loss."

Here is some more Tech News from around the web:

Tech Talk

 

Older than DOS ... but not dirt

Subject: General Tech | July 27, 2011 - 12:16 PM |
Tagged: qdos, msdos, microsoft

Back in the ancient days before the comment "Drop to command prompt" made sense as the command prompt a little known company called Microsoft bought QDOS and renamed it as MS DOS.  That was also back when IBM was the be all and end all of 8086 (and 8080) processors and planned for their newly designed Personal Computer to run an OS called CP/M-86 but couldn't get a good enough deal on the licensing; which lead to Microsoft's product being adopted.  It also lead to the Personal Computer catching on much more quickly and thoroughly than anyone predicted.

From that humble beginning came what was first used to slow your 386DX based computer enough to be able to control Wing Commander and now controls almost 90% of the PCs currently running and keeps techs employed world wide.. 

DosShell.png

"Thirty years ago, on July 27 1981, Microsoft bought the rights for QDOS (Quick and Dirty Operating System) from Seattle Computer Products (SCP) for $25,000. QDOS, otherwise known as 86-DOS, was designed by SCP to run on the Intel 8086 processor, and was originally thrown together in just two months for a 0.1 release in 1980."

Here is some more Tech News from around the web:

Tech Talk

Source: ExtremeTech

'Anonymous' Raids: List of 1000 IPs

Subject: General Tech | July 26, 2011 - 10:00 PM |
Tagged: paypal, Anonymous

Recently there was a lot of news about alleged members of Anonymous getting arrested by the FBI across America. 40 search warrants were served against people accused of attacking Paypal from a list, provided by the company, of one-thousand IP addresses carrying the most traffic during the time period of Anonymous’ “Operation Payback”. Wired also has the affidavit from the July 19th search of a couple from Arlington, Texas and their son which includes the ability to seize electronic devices either allegedly used in the attack or contains evidence of the attack.

anonymous-raid.png

The importance of living up to your name.

While these searches did not necessarily lead to arrests and were with warrant the concept of linking an IP address with a person is often hotly debated. The “LOIC” tool, a program designed to direct a large amount of traffic at a computer often with the intent of diluting system resources from what the computer is supposed to do, gets its name from the Command and Conquer super weapon, the Low Orbit Ion Cannon. In many cases, traffic from LOIC is easily identifiable as it contains vanity strings as its attack payload and often comes from the user’s personal IP address (not very anonymous); that said, there is nothing to say that the same effects could not be caused by one person controlling an army of a thousand or more virus-infected computers. While I am not commenting on the situations themselves, I do hope that the FBI had more evidence for their 40 warrants than just a random selection of addresses on that list.

Source: Wired

Developer Watch: CUVI 0.5 released

Subject: Editorial, General Tech, Graphics Cards | July 26, 2011 - 08:39 PM |
Tagged: gpgpu, Developer Watch, CUVI

Code that can be easily parallelized into many threads have been streaming over to the GPU with many applications and helper libraries taking advantage of CUDA and OpenCL primarily. Thus for developers who wish to utilize the GPU more but are unsure where to start there are more and more options for libraries of functions to call and at least partially embrace their video cards. OpenCV is a library of functions for image manipulation and, while GPU support is ongoing through CUDA, primarily runs on the CPU. CUVIlib, which has just launched their 0.5 release, is a competitor to OpenCV with a strong focus on GPU utilization, performance, and ease of implementation. While OpenCV is licensed as BSD which is about as permissive a license as can be offered, CUVI is not and is based on a proprietary EULA.

Benchmark KLT - CUVILib from TunaCode on Vimeo

Benchmark KLT - OpenCV from TunaCode on Vimeo.

The little plus signs are the computer tracking motion. CUVI (top; 33fps), OpenCV (bottom; 2.5fps)

(Video from CUVIlib)

Despite the proprietary and non-free for commercial use nature of CUVI they advertise large speedups for certain algorithms. For their Kanade-Lucas-Tomasi Feature Tracker algorithm when compared with OpenCV’s implementation they report a three-fold increase in performance with just a GeForce 9800GT installed and 8-13x faster when using a high end computing card such as the Tesla C2050. Their feature page includes footage of two 720p high definition videos undergoing the KLT algorithm with the OpenCV CPU method chugging at 2.5 fps contrasted with CUVI’s GPU-accelerated 33fps. Whether you would prefer to side with OpenCV’s GPU advancements or pay CUVIlib to augment what OpenCV is not good enough for your needs at is up to you, but either future will likely involve the GPU.

Source: CUVIlib

A little something for the audiophile; M-Audio Studiophile Reference Monitor

Subject: General Tech | July 26, 2011 - 06:21 PM |
Tagged: audio, studio quality, audiophile

There are speakers and then there are studio monitors, with the difference being quality.  For most gamers and movie watchers there is no point in picking up a pair of studio quality monitors, not only because of the lack of a discerning ear but also because the audio source is unable to provide the quality these monitors need to perform.  Much as Scotches or wines taste similar to the untrained palate, studio quality speakers are for professionals with professional level needs.  If you are one, or simply want the best possible sound reproduction and are willing to spend $300+ for a pair of monitors then you should check out the M-Audio Studiophile CX5 Active Studio Reference Monitor review at ModSynergy.  With a proper audio card and file as a source these monitors will equal a $1000 pair of monitors and are a great deal for those with the ears to enjoy them.

MSyn_studiophile.jpg

"Today I will be providing a long-term review on a different beast. Today you will be reading the review of one of M-Audio’s latest offerings on the market within their Studiophile lineup, the CX5 High-Resolution Active Studio Reference Monitor. Read on to see how this 90-watt near-field studio monitor performs and holds up. Will this be your next investment?"

Here is some more Tech News from around the web:

Audio Corner

Source: ModSynergy

OCZ wraps both its ARMs around a new SSD controller and gives it a little TLC

Subject: General Tech | July 26, 2011 - 12:03 PM |
Tagged: ssd, ocz, arm, tlc, sata 6Gps, Indilinx Everest

OCZ is never satisfied with the performance of their SSDs in general and their controllers specifically.  After purchasing Indilinx to ensure that their controllers would be of high quality and designed to OCZ's specific needs, they've now been pushing Indilinx to improve on their controllers.  That has lead to Everest, which has a dual core ARM processor and 400MHz DDR3 cache that can support up to 512MB.  The controller is optimized for 8K writes which is perfect for the current flash utilized in SSDs.  OCZ has also optimized the flash memory, developing Triple Level Cell (TLC) which has three layers as opposed to MLC which sports two.  The controller will be backwards compatible, which is a good idea if OCZ wants to license the controller to other manufacturers, which makes sense as Everest should hit 200MT/s as compared to SandForce's current 166MT/s.  There is more that this controller can do, click on over to The Register to read about it.

Holysh.jpg

"OCZ is sampling a new flash controller that gives a picture of future solid state drives.

The company bought Indilinx for its solid state drive (SSD) controller technology in March this year and has now unveiled the Indilinx Everest controller platform.

It has a 6Gbit/s SATA III interface, a dual-core ARM processor and a number of enticing features, such as 3-bit multi-level cell (MLC) support. This is going to be called TLC, for triple-level cell, to distinguish it from today's MLC, which is 2-bit MLC."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

Apple is da bomb! Vulnerability found in battery circuitry

Subject: Editorial, General Tech | July 25, 2011 - 10:24 PM |
Tagged: Malware, apple

Okay, so the title is more joke than anything else but security researcher Charlie “Safari Charlie” Miller discovered a vulnerability in Apple devices, sort of. This exploit, which appears to not actually be a security flaw and rather just an over-permissive design, allows an attacker to gain access to your battery control using one of two static company-wide passwords. Charlie has discovered many exploits in the past several years on the OSX and iOS platforms. One of the most high profile attacks he discovered involved a data-execution vulnerability in the iPhone’s SMS handling: under certain conditions your iPhone could potentially confuse inbound text messages as code and run it with high permissions.

applebattery.jpg

Malware assaults and battery charges.

(Image from Apple, modified)

So what does having the ability to write to a laptop’s battery firmware mean? Firstly, remember the old advice of “Get a virus? Reinstall your OS!”? Well assuming you actually can perform a clean install without ridiculous hacking (thanks Lion) the battery controller can simply re-infect you if the attacker knows an exploit for your version of OSX. But how does the attacker know your current version of OSX? Well if you are installing from an optical disk they just need to know a Snow Leopard RTM exploit; unless of course you extract Lion from the Mac App Store and clean install using it – assuming the attacker does not know an exploit for Lion or simply just infects the reinstall media if you created it from the infected computer. True, malware is about money so it is highly unlikely that an attacker would go for that narrow of a market of Mac users (already a narrow-enough market to begin with) but the security risk is there if for some reason you are a tempting enough target to spear-phish. Your only truely secure option is removing the battery while performing the OHHHHHHHH.

You know, while working (very temporarily) on the Queen's University Solar Vehicle project I was told that Lithium cells smell like sweet apples when they rupture. I have never experienced it but if true I find it delightfully ironic.

While that would all require knowledge of other exploits in your operating system, there is a more direct problem. If for some reason someone would like to cause damage against your Apple devices they could use this flaw to simply break your batteries. Charlie has bricked nine batteries in his testing but has not even attempted to see whether it would be possible to over-charge a battery into exploding. While it is possible to force the battery controller to create the proper conditions for an explosion there are other, physical, safe guards in place. Then again, batteries have exploded in the past often making highly entertaining Youtube videos and highly unentertaining FOX news clips.

Source: Forbes

Overclocking Llano just makes sense, but the RAM not so much

Subject: General Tech | July 25, 2011 - 03:30 PM |
Tagged: llano, ddr3-1866, a8-3850

Most reviewers made a financial decision when pairing RAM to review AMD's new Llano A8-3850 processor.  Most chose 1333MHz DDR3, since when building a low cost PC most users are going to choose the lower cost as opposed to spending half the budget simply on DDR3.  After seeing significant overclocks produced by a variety of testers, The Tech Report thought it would be interesting to see the impact of high speed RAM on the performance of an A8-3850, especially the graphics portion.   As it turns out, the decision to go with lower cost RAM made a lot of sense as the the graphical performance did not benefit from faster RAM.

TR_llano dimms.jpg

"Will 1866MHz memory make a big difference to the performance of the AMD A8-3850 APU? How does power consumption look without a discrete GPU involved? We aim to find out."

Here are some more Processor articles from around the web:

Processors

Phone in your overclocking, MSI Afterburner App for Android

Subject: General Tech, Graphics Cards, Mobile | July 25, 2011 - 02:58 PM |
Tagged: msi, Android

Are you a hardcore PC user who likes to tweak your computer? Naturally there is an app for you. MSI has launched an application for the Android Marketplace this morning to allow users wishing to monitor and overclock their computers the ability to use their Android-powered smartphone or tablet for that purpose through their wireless network. This version allows you to monitor temperature, voltage, fan speed and adjust clock rates, voltages, and fan speeds.

afterburner.jpg

Let's hope Angry Birds doesn't see this: Some systems' power consumptions are pigs!

MSI Afterburner APP has relatively modest requirements: a tablet or smartphone device running Android 1.6 or higher, a system running Windows XP or later with a discrete graphics card, access to a network with wireless access for the Android device to link into, and Afterburner 2.1.0 or later installed on the PC. Setting up your PC is relatively simple once you have Afterburner installed as you just need to run, not even install, an application “Remote Server” that you can download from the MSI website linked to from the Android Marketplace link. While this application is too new to be rated, it is free and thus there is little reason to not simply try it out yourself.

We know where your Bitcoins went

Subject: General Tech | July 25, 2011 - 01:59 PM |
Tagged: bitcoin

With all the research that Ken did, it turns out that Bitcoin mining will not make you rich overnight and possibly cost you more money to create a bitcoin than you will ever see out of it.  Now, according to a study linked to at Slashdot it seems that one of the big attractions of Bitcoins is not true.  Researchers have found that with enough work and data, Bitcoin purchases are not anonymous.  Anonymity was never a major goal for those who first envisioned Bitcoins but it has been touted as a major feature by those who have been mining and spending coins.  If that is why you are interested in the process of mining maybe it is a better idea to switch to an @home project.

gpu-bitcoin_0.jpg

"Researchers from University College Dublin have conducted an analysis of anonymity on Bitcoin, and found it is not inherently anonymous, and that in many cases, users and their transactions can be identified. They use techniques such as context discovery and flow analysis to investigate and visualize an alleged theft of Bitcoins, which, at the time of the theft, had a market value of approximately half a million U.S. dollars."

Here is some more Tech News from around the web:

Tech Talk

 

Source: Slashdot

Intel MLAA: Matrox had the right idea, wrong everything else

Subject: Editorial, General Tech, Graphics Cards, Processors | July 22, 2011 - 08:20 PM |
Tagged: MLAA, Matrox, Intel

Antialiasing is a difficult task for a computer to accomplish in terms of performance and many efforts have been made over the years to minimize the impact while still keeping as much of the visual appeal as possible. The problem with aliasing is that while pixels are the smallest unit of display on a computer monitor, it is large enough for our eye to see it as a distinct unit. You may however have two objects of two different colors partially occupy the same pixel, who wins? In real life, our eye would see the light from both objects hit the same retina nerve (that is not really how it biologically works but close enough) and it would see some blend between the two colors. Intel has released a whitepaper for their attempt at this problem and it resembles a method that Matrox used almost a decade ago.

MatroxAA.jpg

Matrox's antialiasing method.

(Image from Tom's Hardware)

Looking at the problem of antialiasing, you wish to have multiple bits of information dictate the color of a pixel in the event that two objects of different colors both partially occupy the same pixel. The simplest method of doing that is dividing the pixel up into smaller pixels and then crushing them together to an average which is called Super Sampling. This means you are rendering an image 2x, 4x, or even 16x the resolution you are running at. More methods were discovered including just flagging the edges for antialiasing since that is where aliasing occurs. In the early 2000s, Matrox looked at the problem from an entirely different angle: since the edge is what really matters, we can find the shape of the various edges and see how much area of a pixel gets divided up between each object giving an effect they say is equivalent to 16x MSAA for very little cost. The problem with Matrox’s method: it failed with many cases of shadowing and pixelshaders… and came out in the DirectX 9 era. Suffices to say it did not save Matrox as an elite gaming GPU company.

37399.png

37400.png

Look familiar?

(Both images from Intel Blog)

Intel’s method of antialiasing again looks at the geometry of the image but instead breaks the edges into L shapes to determine the area they enclose. To keep the performance up they do pipelining between the CPU and GPU which keeps the CPU and GPU constantly filled with the target or neighboring frames. In other words, as the GPU lets the CPU perform MLAA, the GPU is busy preparing and drawing the next frame. Of course when I see technology like this I think two things: will this work on architectures with discrete GPUs and will this introduce extra latency between the rendering code and the gameplay code? I would expect that it must as the frame is not even finished let alone drawn to monitor before you fetch the next set of states to be rendered. The question still exists if that effect will be drowned in the rest of the latencies experienced between synchronizing.

AMD and NVIDIA both have their variants of MLAA, the latter of which being called FXAA by NVIDIA's marketing team. Unlike AMD's method, NVIDIA's method must be programmed into the game engine by the development team requiring a little bit of extra work on the developer's part. That said, FXAA found its way into Duke Nukem Forever as well as the upcoming Battlefield 3 among other games so support is there and older games should be easy enough to just compute properly.

37407.png

The flat line is how much time spent on MLAA itself, just a few milliseconds and constant.

(Image from Intel Blog)

Performance-wise the Intel solution performs ridiculously faster than MSAA, is pretty much scene-independent, and should produce results near the 16x mark due to the precision possible with calculating areas. Speculation about latency between render and game loops aside the implementation looks quite sound and allows users with on-processor graphics to not need to waste precious cycles (especially on GPUs that you would see on-processor) with antialiasing and instead use it more on raising other settings including resolution itself while still avoiding jaggies. Conversely, both AMD and NVIDIA's method run on the GPU which should make a little more sense for them as a discrete GPU should not require as much help as a GPU packed into a CPU.

Could Matrox’s last gasp from the gaming market be Intel’s battle cry?

(Registration not required for commenting)

Source: Intel Blog

Mariner 1 is down

Subject: General Tech | July 22, 2011 - 05:49 PM |
Tagged: friday

The biggest mistake you can make, next to admitting you know about computers, is offering tech support to family.   Paying a backyard mechanic in beer, food or both is well ingrained in most peoples mind as is the fact that the repair will not be instantaneous.   Such is not true of the lowly PC tech, not only are you unlikely to be offered anything for your efforts there is usually about a 5 minute time limit for you to finish rebuilding the smoking and infected ruin that once was a loved ones PC.  On the other hand you can't say no to Mom, nor should you go for fancy repairs like you would do for yourself

Not that you can win by keeping things secret of course, nothing will protect you from equipment that shows up dead on your doorstop or works but is just plain recalcitrant.  Sometimes asking for advice before you buy is your best bet, just speculating on unreleased hardware is probably safer.  Even safer would be to just listen to us talk and speculate on hardware in the latest installment of the PC Perspective Podcast ... the last one from the TWiT Cottage.  Next week we should be broadcasting from the new Brick TWiT house.  Then we may be doing something from QuakeCon, don't miss it if you have a chance to go!

 

Bulldozer will be on time, missing CEO or not

Subject: General Tech | July 22, 2011 - 11:42 AM |
Tagged: amd, bulldozer, finance, release

AMD has a lot to happy about today, even if both they and GLOBALFOUNDRIES are one CEO short of a full board.  This time last year AMD was talking up Bulldozer as a product 12 months or more out of market and facing a $43 million loss under “Generally Accepted Accounting Principles”, as Josh explained fully.  Long story short it was money being paid for GF; the unadjusted profit for the quarter was actually $83 million, . This quarter it was a $61 million profit, $70 million non-GAAP, thanks to AMD focusing on keeping the costs down, with a bit of help from the recent release of Llano. 

On the processor side, AMD is pegging the 16-core "Interlagos" Opteron 6200 Bulldozer CPU for servers and the Zambezi FX series will both come out at the same time, at least as far as revenue is concerned.  We may not have them in hand for a while longer than that, but not too long.  Drop by the Register for the full picture.

scroogemcduck.jpg

"The hybrid CPU-GPU chips for mobile PCs gave Advanced Micro Devices some breathing room in the second quarter, but it's going to take continued ramping of these APU processors and an upswing in Opteron server sales to get the company back to the profit levels it should be enjoying during a retooling phase in the IT market – and it looks like AMD and its server partners won't have to wait too much longer."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

18,592 Academic Papers Released To Public Via Torrent

Subject: General Tech | July 21, 2011 - 07:29 PM |
Tagged: torrent, tech, networking, jstor

In light of Aaron Swartz’s recent legal trouble involving charges being brought against him for downloading academic papers from the online pay-walled database called JSTOR using MIT’s computer network, a bittorrent user named Greg Maxwell has decided to fight back against publishers who charge for access to academic papers by releasing 18,592 academic papers to the public in a 32.48 gigabyte torrent uploaded to The Pirate Bay.

library.png

Maxwell claims that the torrent consists of documents from the Philosophical Transactions of the Royal Society journal. According to Gigaom, the copyrights on these academic papers have been expired for some time; however, the only way to access these documents have been through the pay-walled JSTOR database where individual articles can cost as much as $19. While Maxwell claims to have gained access to the papers many years prior through legal means (likely through a college or library’s database access), he has been fearful of releasing the documents due to legal repercussions from the journal’s publishers. He claims that the legal troubles that Swartz is facing for (allegedly) downloading the JSTOR library has fueled his passion and changed his mind about not releasing them.

Maxwell justifies the release by stating that the authors and universities do not benefit from their work, and the move to a digital distribution method has yet to coincided with a reduction in prices. In the past the high cost (sometimes paid by the authors) has been such to cover the mechanical process of binding and printing the journals. Maxwell further states that to his knowledge, the money those wishing to verify their facts and learn more from these academic works “serves little significant purpose except to perpetuate dead business models.” The pressure and expectation that authors must publish or face irrelevancy further entrenches the publisher’s business models.

Further, GigaOm quoted Maxwell in stating:

“If I can remove even one dollar of ill-gained income from a poisonous industry which acts to suppress scientific and historic understanding, then whatever personal cost I suffer will be justified . . . it will be one less dollar spent in the war against knowledge. One less dollar spent lobbying for laws that make downloading too many scientific papers a crime.”

Personally, I’m torn on the ethics of the issue. On one hand, these academic papers should be made available for free (or at least at cost of production) to anyone that wants them as they are written for the betterment of humanity and pursuit of knowledge (or at least as a thought provoking final paper). On the other hand, releasing the database via a torrent has it’s own issues. As far as non-violent protests go, this is certainly interesting and likely to get the attention of the publishers and academics. Whether it will cause them to reevaluate their business models; however, is rather doubtful (and unfortunate).

Image courtesy Isabelle Palatin.

Source: GigaOm

Gmail Now Supports Multiple Calls and Placing Calls On Hold

Subject: General Tech | July 21, 2011 - 04:27 PM |
Tagged: networking, voip, google

The Gmail blog recently showed off a new feature that allows you to put one call on hold while accepting another, a feature that standard phones have had for a long time now. Inside Gmail, you are able to start a call to another computer or a physical phone and then you are free to place this call on hold by hitting the “hold” button. When you wish to return to the call, you simply hit the “Resume” button- just like a normal phone. When a second person calls you, you will be asked to accept or reject it, and if you accept the call the first call will automatically be placed on hold.

multiplecalls.png

According to Google, the call hold feature “works across all call types (voice, video, and phone)” and the only caveat is a limit of two outgoing calls to physical phones can be active at a time. The only feature I see missing from this function is integration with Google Music that would allow me to set up custom hold music to the chagrin to telemarketers and customer support everywhere. After all, it is almost a Friday and everyone would just love to hear some Rebecca Black, right!?

Source: Gmail Blog

Podcast #163 - Mini ITX Z68 Motherboard, PDXLAN coverage, Sandy Bridge-E rumors and more!

Subject: General Tech | July 21, 2011 - 03:37 PM |
Tagged: vellamo, podcast, nvidia, Intel, eyefinity, Android, amd

PC Perspective Podcast #163 - 7/21/2011

This week we talk about a Mini ITX Z68 Motherboard, PDXLAN coverage, Sandy Bridge-E rumors and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom and Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 1:22:27

Program Schedule:

  1. 0:00:31 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:02:20 BlackBerry PlayBook Review: Good Hardware Seeks Great Software
  6. 0:04:10 Eyefinity and Me - An Idiot's Guide to AMD's Multi-Monitor Technology
  7. 0:05:05 Qualcomm Vellamo Browser Benchmark and Results - Android Web Performance
  8. 0:10:45 Zotac thinks small with their new Z68 motherboard
  9. 0:15:15 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  10. 0:16:20 One Billion work units down and the FLOPs are still rising - team ranking page 
  11. 0:20:05 Intel Sandy Bridge-E Processors Just In Time For Christmas But With Some Features Removed 
  12. 0:25:02 Steam readies update to download system, just in (Valve) time
  13. 0:29:25 PDXLAN Custom Cases Round 1
  14. 0:34:15 Overclockers Achieve Impressive Llano Overclocking Results, Come Close to 5GHz
  15. 0:38:30 Intel and AMD be warned; ARM could grab up to 20% of the laptop market in the next 4 years 
  16. 0:44:00 Southern Island is ahead of the pack, but it is set to low power for now  
  17. 0:48:02 FPS games have hit the innovation wall? Not so says John Carmack 
  18. 0:56:35 With Intel's recent purchasing habits, could crossdressing be in their future? 
  19. 1:03:00 New Apple Hardware overview
  20. 1:09:45 Quakecon Reminder - http://www.quakecon.org/
    1. Tshirts, prizes, stuff!
  21. 1:12:30 Hardware / Software Pick of the Week
    1. Ryan: Spotify
    2. Jeremy: sweet RAM deal
    3. Allyn: http://www.passwordcard.org/en
  22. 1-888-38-PCPER or podcast@pcper.com
  23. http://pcper.com/podcast   
  24. http://twitter.com/ryanshrout and http://twitter.com/pcper
  25. 1:20:55 Closing

Source:

Steelseries' subtle gaming keyboard

Subject: General Tech | July 21, 2011 - 01:35 PM |
Tagged: input, steelseries, steelseries 6G V2

Many gaming keyboards feel the need for glowing keys, LED screens or even fans to cool your palms while you game.  The SteelSeries 6G V2 goes a completely different way to satisfy those who want a good quality keyboard without any extravagant bells or whistle.  It is a mechanical keyboard which can handle 6 simultaneous keypresses over USB and an unlimited amount over PS/2.  The evil Windows key that lives under your keft palm has been replaced with a SteelSeries Key that will activate the sparse media keys sharing space with your function keys.  At $120ish it may be a bit rich for some gamer's blood, Funky Kit recommends it for those who are willing to pay the price.

FK_Steelseries.jpg

"Revolutionary designs for keyboards dont exaclty pop up all the time. The old saying "if it isn't broken..." holds true to the basic keyboard design. Sure there are fancy things thrown in there like backlit keys, LCD screens, and macro buttons. But does that really matter for most people? Not really.

Steelseries has taken that if it isn't broken formula, but tweaked it a bit. This particular keyboard, the "6G V2 gaming keyboard" gives a basic design look of a $10 keyboard you can buy at any big retail store but packs some cool stuff under the hood. Read more ahead ..."

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Source: Funky Kit