All | Editorial | General Tech | Graphics Cards | Networking | Motherboards | Cases and Cooling | Processors | Chipsets | Memory | Displays | Systems | Storage | Mobile | Shows and Expos
Subject: General Tech, Systems, Mobile | June 3, 2012 - 03:21 AM | Tim Verry
US-based boutique computer vendor MAINGEAR today announced (no public facing press release was available at time of writing) a new ultraportable notebook that comes packed with hardware to play the latest games on the go. The notebook in question is the Pulse 11, and as the name implies it is an 11” laptop with the latest Intel Ivy Bridge and NVIDIA Kepler hardware. Weighing in at 3.97 lbs (~1.8 kg) and packing a 6-cell lithium ion battery, the custom gaming notebook has a mostly plastic chassis, full keyboard minus the numpad, large trackpad under the space bar, and a 11.6” LED-backlit display with 1366x768 resolution (16:9).
Despite the plastic chassis, it manages to look nice on the inside as well as the laptop lid–which features a textured pattern and centered MAINGEAR logo. The photo below shows the keyboard and trackpad while the photo above shows off the top of the notebook.
External IO includes a Gigabit LAN port, VGA output, HDMI output, mic and headphone out ports, two USB 3.0 ports on the left side of the notebook, an SD card reader on the front, and a DC power jack, one USB 2.0 port, and a Kensington lock on the right side. There are no ports on the rear of the laptop as that area is taken up by the large Li-ion battery.
The internals of the gaming notebook are the most notable features, however. The Pulse 11 features an Intel Core i7 or i5 Ivy Bridge processor up to a Core i7 3612QM (35W TDP) as well as a NVIDIA GT 650M graphics card with 2GB of GDDR3 memory. Even better is that this notebook supports NVIDIA Optimus technology, which means that it can shut down the dedicated GPU while not gaming to save battery power. Other internals include up to 16GB of dual channel DDR3 1600MHz memory, and either one 600GB SSD or 750GB SATA hybrid hard drive (a mechanical hard drive with large flash memory cache).
The Pulse 11 comes further equipped with an 802.11 b/g/n WiFi and Bluetooth card (internal) and a 9-in-1 multimedia card reader. For audio, the notebook features two speakers that are rated for THX TruStudio Pro sound. The gaming notebook runs the Windows 7 Home, Pro, or Ultimate x64 operating system, and can be optionally upgraded to Windows 8 Pro for $15 USD.
The gaming notebook starts at $999 USD for the base model and goes up from there. It should further be available for purchase starting today (or very soon afterward).
MAINGEAR has stated that its Pulse 11 gaming laptop is “made for gamers looking for a powerful ultraportable that delivers the best of mobile entertainment in its size as well as “the MAINGEAR Pulse 11 was designed to meet the needs of gamers, students, on-the-go digital warriors, and anyone looking for power in the smallest package possible.”
More photos of the Pulse 11 are available below:
Subject: General Tech | June 3, 2012 - 03:20 AM | Tim Verry
Tagged: streaming, Hawken, gaming, gaikai
Mech Shooter Hawken will launch on December 12th, 2012 but streaming gaming service Gaikai has made a deal with Meteor Entertainment to allow gamers to play the game before launch to demonstrate its playability through its streaming service using NVIDIA’s GRID cloud gaming technology.
According to gaming website Joystiq, Gaikai has signed a deal with publisher Meteor Entertainment to allow gamers to test out the mech shooter PC game running on Gaikai's streaming service ahead of the game’s official release on 12/12/12. First demonstrated at GTC 2012, the free-to-play game uses NVIDIA’s GRID technology to reduce latency on the server and client sides.
A video of the NVIDIA demonstration.
Mark Long, CEO of Meteor Entertainment stated that "HAWKEN wants to be free and it wants to be everywhere - and with Gaikai, it will be.” The game has proved quite popular and has hundreds of thousands of gamers signing up for the closed beta. The free-to-play game is returning to a PC gaming classic with mech fighting and if Gaikai is able to deliver it will be a game that will be accessible to all kinds of devices from tablets to high powered gaming PCs.
That last bit is the real question though, and one that many gamers have on their minds. Gaikai is offering up the game pre-release to prove itself as a viable platform, and that is going to be a make it or break it situation. Here’s hoping that the NVIDIA GRID technology delivers and results in a playable game with real world performance benefits. While they have not set an exact date for when it will go live, gamers will be able to access it via the playhawken.com website. Will you be checking out Hawken streaming for yourself?
Subject: General Tech | June 3, 2012 - 02:40 AM | Tim Verry
Tagged: gaming, frostbite, ea, bf3, 64-bit
Last month, Johan Andersson posted on twitter a tweet that stated future Frostbite engine based games in 2013 would require a 64-bit operating system. The full tweet is shown in the image below. He suggested that it would be a good idea to upgrade to Windows 8, though it is difficult to judge sarcasm in text (hehe). That bit led to a big explosion of tweets as the Internet revolted against what they thought would be required: an x64 version of Windows 8. Mr. Andersson later clarified that any recent x64 version of Windows would be fine.
You can see the tweet on Twitter here.
The Windows 8 suggestion aside, I was very excited about the news that 64-bit Windows would be required. Currently, games are developed with both x64 and x86 versions in mind, which means that games are shackled by the limitations of the x86 (32 bit) operating system. As an example, Sins of a Solar Empire is a game that generally runs great from beginning to mid-game on large maps, but as players build up fleets of ships and have a lot of data to keep track of, the game starts to run out of memory and starts to chug–even when running the game on a 64-bit operating system. The CPU and GPU are not fully utilized, it is a RAM limitation as reported by a number of users and a situation I have found myself in numerous times as well.
32-bit operating systems (and I’m being general here) have a hard limit of about 4GB of RAM, from which the GPU, other expansion devices, and overhead steal a chunk of address space that the OS cannot use even if there is physically 4GB of RAM DIMMS in the system. With 2GB GPUs being common, that leaves a system running 32-bit OSes with 2GB of addressable system memory. From that, the OS can allocate programs, caching, and other system tasks to that 2GB of total available RAM. Modern games can easily hit 2GB or more of RAM usage, but on 32-bit systems they are severely restricted in how much they can use.
By requiring a 64-bit operating system, developers can focus on producing games that can make full use of RAM on modern systems. RTS and other strategy games are going to benefit the most, but even shooters like Battlefield (4?) will run smoother by being able to store as much data in RAM as possible without those pesky restrictions of 32-bit systems. Unfortunately, the upcoming Sins of a Solar Empire: Rebellion game will still suffer from RAM issues (though it is said to be managed better than previous releases) as it is being developed around the possibility of running on 32 or 64-bit OSes. Here’s hoping that the next SoaSE game will require 64-bit OSes just like Frostbite engine games will.
The best part, aside from performance benefits of course, is that the majority of gamers will not have to do anything when these games come out as they are already running a 64-bit version of Windows. Even OEMs have started loading x64 versions on pre-built systems in the last couple years (since Windows 7 and RAM became so cheap). Most gamers will be able to jump right in and enjoy the benefits immediately because gamers are inherently required to have at least somewhat recent hardware to play the latest games.
In the end, requiring 64-bit operating systems is a good thing, and hopefully more developers will follow in DICE’s footsteps. By freeing themselves from the limitations of 32-bit systems, they can focus on using gamers’ hardware to the fullest–at least until games start using more than 8TB of RAM (which would require a new version of Windows anyway as Win 7 x64 (Ultimate/Pro) can only address 192GB).
US Satellite TV provider DirecTV is upgrading its network and is preparing to deploy Ultra-HDTV services in the future. They are planning to offer both 4K and 8K direct to home streams of TV programming once their users have moved off of Ku band satellites and to Ka band, which the ITU World Radiocommunications Conference in Geneva has named the future carrier of U-HDTV streams.
According to the Advanced Television website, DirecTV is planning for a future transition to Ultra HDTV. Earlier this year, we covered a news article about a Panasonic plasma television that can display 8K images. It was developed in cooperation with Japanese TV broadcaster NHK, and it seems like North American providers are also looking towards these future standards.
DirecTV’s Senior Vice President of R&D and Space and Communications Philip Goswitz has stated that in four to five years, the service provider will likely end it’s Ku-band satellite transmissions as they are currently migrating DirecTV's customers to Ka-band services which has much more bandwidth (currently used for HDTV transmission) than Ku-band. In addition, the company is working on deploying Reverse Band Direct Broadcast Satellite (DBS) services.
Unfortunately, Goswitz did not state any hard numbers on when DirecTV might make the transition to Ultra-HDTV. The company did state its desire to implement it as soon as possible to keep a competitive edge over cable and IPTV (like AT&T’s Uverse) services. Some numbers being thrown around online indicate that Ultra-HDTV might be available in North America as soon as 2020, though Japan may see UHDTV signals much sooner thanks to Japanese broadcaster NHK heavily developing compression, transmission, and capture devices relating to UHDTV. NHK has managed in the past to compress a UHDTV signal to a 250 Mb/s MPEG2 stream, which is a huge feat considering the uncompressed signal is around 24 Gb/s!
Philip Goswitz was further quoted in stating "4000-line is exciting to us because of its image quality, and the potential for glasses-free 3D."
Compression and bandwidth are going to be the deciding factors in whether DirecTV and other satellite TV providers are able to deliver UHDTV signals to users’ homes. While 8K video sources are scarce themselves, 4K cameras do exist and are being used to film certain movies. 4K adoption is definitely coming–although it is still a few years out at least–and the UHDTV standard is ready to support 4K streams. Over the air and IPTV are the likely candidates for early 4K and 8K transmissions, but DirecTV seems ready dive it as soon as the compression technology, source material, and user adoption is there.
Image courtesy Chris Waits via Flickr Creative Commons
Subject: General Tech, Shows and Expos | June 1, 2012 - 04:35 PM | Scott Michaud
Tagged: E3, E3 12
The 2012 Electronic Entertainment Expo (E3 2012) is taking place next week from Tuesday through to Thursday. Monday will start the week with four press conferences. Stay tuned for as much PC-centric coverage as we can feed you with over the week including expected Unreal Engine 4 news.
If you work in an electronic entertainment retailer -- prepare to be asked weird questions next week.
E3 2012 is kicking off next week and a lot of announcements are expected to come out it. We here at PC Perspective are most interested in learning more about Unreal Engine 4 which is expected to be publicly announced at the expo. We expect that there will be something else which will surprised us as well.
You better be here next week!
Monday will kick off E3 with four press conferences:
- Microsoft from 12:30PM EST to 2PM EST
- EA from 4PM EST to 5PM EST
- Ubisoft from 6PM EST to 7PM EST
- Sony from 9PM EST to 10:30PM EST
Nintendo will take the stage the following day with a Tuesday at Noon EST conference.
Apart from Unreal Engine news I am very excited to find out what Valve has in store for E3. Valve has a private meeting room this year which they skipped for E3 2011. In E3 2010 they demonstrated Portal 2 and this year it is possible that we will see little more than DOTA 2 -- but there is always hope for something more.
What are you guys and girls hoping to see? Unreal 4? Valve cake? Beyond Good and Evil 2?
Subject: General Tech, Motherboards | June 1, 2012 - 01:17 PM | Jeremy Hellstrom
Tagged: asus, maximus v gene, p8z77-V deluxe, overclocking, smackdown
Earlier this week, we and several other sites reported that a Gigabyte Z77X-UD3H motherboard managed to take the Ivy Bridge i7-3770 with a single core enabled all the way to 7.03GHz and ASUS would like to know what all the fuss is about. It seems that on January the 5th, ASUS took the i7-3770 to 7.06GHz on a P8Z77-V Deluxe which not only beats Gigabyte's overclock but did so long enough ago we needed to be reminded of it.
That was not even the best overclock that ASUS managed, the tiny Maximus V Gene could support a speed of 7.07GHz. That speed was hit yesterday by Andre Yang and seems to demonstrate that for extreme overclockers it is ASUS' Z77 boards which you should be counting on.
Hopefully this little correction will start an overclocking war between the two manufacturers, as both host events for overclockers as does MSI who have not chimed in to this contest yet. LN cooling is not for the faint of heart but it is what you need to practice in order to compete at this level. Gigabyte does seem to have one record which does still stand, DDR3-3280 MHz is quite spectacular.
ASUS master overclocker Andre Yang has managed another benchmarking world record, once more using the Intel Z77-based ROG Maximus V GENE mATX. Utilizing a quad-core/eight threaded Intel i7-3770 Ivy Bridge processor, Andre was able to overclock the CPU to an impressive milestone frequency of 7074.7MHz, again breaking the fabled 7GHz processor threshold and overtaking the previous record of 7.06GHz ( which was previously set and held by ASUS with the P8Z77-V Deluxe ). The CPU multiplier and BCLK were set to 112.69 x 63. The Maximus V GENE had 4GB of G.Skill DDR3 RAM, clocked to 1197.8MHz. The graphics card used was an ASUS GeForce GTX 680, set to 705MHz/3004MHz. Keep in mind quad-core and eight-threaded overclocking presents a much tougher challenge than more traditional single-core and double-threaded tuning in terms of stability and consistency, making the feat even more impressive.
Subject: General Tech | June 1, 2012 - 11:51 AM | Jeremy Hellstrom
Tagged: win8, microsoft, release preview
The Developer Preview of Windows 8 has been around quite a while now, yesterday's release of the almost final version of Windows 8 is what is now creating the online buzz. Visually they indistinguishable, Metrosexual lucky Charms are still your main interface with a vastly increased amount of touch interface options for those who are using a device with that capacity. It also has an integral pop-up keyboard and a lock screen, making it incredibly similar to a smart phone. TechReviewSource did not delve below the surface to examine the technical changes to the OS but you can be assured that there will be information forthcoming on PCPer's front page in the near future. In the mean time take a look at some of the new interface options in TRS' article.
"This is an early look at Windows 8 Release Preview, Build 8400, installed on a slick and slim Samsung Series 9 ultrabook. Our take on the latest publicly available version of the next Microsoft operating system follows, but at the outset you should realize one thing: In appearance, it's nearly identical to the Consumer Preview released late last February."
Here is some more Tech News from around the web:
- Welcome to the Benchmarking Sweatshop @ The Tech Report
- Vint Cerf and Google want a .lol domain @ The Inquirer
- Oracle will roll out cloudy services next week – Ellison @ The Register
- Microsoft hands out tools to sneak Skype onto new PCs @ The Register
- Newer Technology Power2U (USB Wall Power) @ Tweaktown
- Canon PowerShot SX150 IS Review @ TechReviewSource
- Win a Gigabyte G1 Sniper M3 Board with GB and KG
Subject: General Tech, Mobile | June 1, 2012 - 10:24 AM | Tim Verry
Tagged: x11, ultrabook, u2442, u2440, notebook, gigabyte
Gigabyte, a company mostly known for its motherboard manufacturing, has announced a new lineup of small and lightweight notebooks. Among the new systems are the X11, U2442, and U2440 notebooks. Running Windows 7 and powered by Intel’s latest Ivy Bridge processors, the ultra-portables pack plenty of power.
The X11 is an ultra-lightweight 11.6” notebook at 975 grams and .3cm at it’s thinnest point (1.65cm at its thickest point). Constructed of carbon fiber, it was built using a woven diamond technique that resulted in it being lightweight while maintaining rigidity. It is powered by an Intel Ivy Bridge processor and 128GB SSD. It further comes with USB 3.0 and Bluethooth 4.0 connections. A 16:9 LED backlit display connected via an aluminum hinge is another feature of this laptop. Intel’s Rapid Start and Anti-Theft technologies and a Smart Recovery system are also built in.
For those that require dedicated graphics, Gigabyte has also launched a 14” notebook with NVIDIA GeForce GT 650M or GT 640M graphics cards. The U2442 weighs in at 1.57kg and ranges in thickness from 18.5-21mm. The computer also uses Intel’s Ivy Bridge processors, but the larger form factor has allowed Gigabyte to give the notebook a dual vent design for the GPU and CPU respectively. It also comes with a 1600x900 LED backlit display, backlit keyboard, and THX TruStudio Pro audio technology. The U2442 notebook further has a 128GB mSATA SSD paired with a 750GB hard drive as well as WiFi, USB 3.0, Bluetooth 4.0, and HDMI 1.4 connectivity. The “Champagne Gold” colored cover has a brushed aluminum texture that looks nice as well. No carbon fiber here, but it does look to be all aluminum.
Finally, the U2440 is designed to be less powerful–but more portable–than the U2442. This 14” notebook comes with an Intel Ivy Bridge processor, NVIDIA GeForce 630M graphics card, optical disc drive, 1TB mechanical hard drive, and a mSATA slot for SSD upgrades. The system has taken a downgrade on display resolution versus the U2442 with only 1366x768 pixels. It supports up to 8GB of DDR3 memory, 802.11n WiFi, and a 1.3 megapixel webcam. Further, the U2440 has 1 USB 3.0 port, two USB 2.0 ports, VGA, HDMI, RJ45, microphone input, and headphone output ports. The U2440 comes in a dark gray colored chassis with a brushed aluminum texture on the notebook lid.
As far as pricing and availability, the X11 carbon fiber notebook will be available in July with street prices ranging from $999 to $1299 USD. The U2442 will also retail for between $999 and $1299 USD, but it will be available sooner–towards the middle of June. The U2440 isn’t as light as the X11, or as powerful as the U2442 but it has both of those systems beat on price. The U2440 will have street pricing that starts at $699 USD before tax and will be available for purchase at the end of June.
They seem like interesting systems, and they look nice as well. What do you guys think of the Gigabyte notebooks?
Subject: General Tech | May 31, 2012 - 05:39 PM | Ryan Shrout
Tagged: skyrim, bethesda, trailer, video, canwehavethisnow?
Today, Bethesda released the trailer for the upcoming expansion for The Elder Scrolls V Skyrim, titled Dawnguard.
I want this - now. But Xbox 360 users will get it first. I don't like Xbox Skyrim gamers anymore.
That is all.
Podcast #204 - ioSafe soloPRO and Synology DiskStation 212+, NVIDIA news, the OCZ Agility 4 and more!
Subject: General Tech | May 31, 2012 - 03:53 PM | Ken Addison
Tagged: video, synology, ssd, podcast, ocz, nvidia, iosafe, diskstation, agility4
PC Perspective Podcast #204 - 05/31/2012
Join us this week as we talk about the ioSafe soloPRO and Synology DiskStation 212+, NVIDIA news, the OCZ Agility 4 and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the iTunes Store
- RSS - Subscribe through your regular
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malvantano
- 0:00:30 Introduction
- 0:00:50 Random Sound Card Discussion
- 1-888-38-PCPER or email@example.com
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- 0:06:30 Take the PC Perspective Survey, win prizes!!
- 0:08:40 ioSafe SoloPRO and Synology DiskStation 212+ Review - Disaster-proof Networked Storage
- 0:18:38 Tegra 3 to see 30 devices this year, LTE support
- 0:20:25 NVIDIA claims GTX 680 sales outpacing GTX 580 sales
- 0:27:30 NVIDIA shows ASUS Zenbook Prime UX32VD
- 0:29:50 HP has 27,000 too many employees
- 0:32:00 Dell leaks Latitude 10 Windows 8 tablet
- 0:34:40 Dell promotes their "Copper" ARM-based servers
- 0:39:30 OCZ Launches Agility 4 based on Indilinx Everest 2
- 0:51:20 Intel shows you how to make a processor
- 0:54:00 Time for a GPU Stock Update?
- 0:57:00 Crysis 2 back on Steam? EA and Valve make up?
- 0:59:00 Hardware / Software Pick of the Week
- Ryan: Corsair Vengeance 2000 Wireless headset $149
- Jeremy: The best way to blow $10,000
- Josh: Faster Internets... Worth it! http://west.optimum.com/services/high-speed_internet/optimum_online_boost/
- Allyn: is lame
- 1-888-38-PCPER or firstname.lastname@example.org
- http://twitter.com/ryanshrout and http://twitter.com/pcper
Microsoft prepares Skype to be preinstalled on Windows 7 PCs They also ignore the latest version of Skype
Subject: General Tech, Systems | May 31, 2012 - 03:33 PM | Scott Michaud
Tagged: skype, OEM, bloatware, crapware
Just after their $99 Signature service has been announced, Microsoft has provided OEMs with a version of Skype to be pre-installed on Windows 7 PCs. I wonder if they will take it off again if you pay them?
Just… give me a minute…
So Microsoft hates bloatware unless it is theirs. OEM partners have been paid by software vendors to provide demos of products integrated and pre-installed for the end-user. Commonly you will see a few game demos, the Kindle software, an antivirus trial, and Skype. Earlier in the month Microsoft created a service at their retail outlets to scrub computers clean of the bloat for $99.
And now that they own Skype they desire for OEMs to integrate it with Windows 7…
Here’s my dotted line for your Signature.
More humorous is that they will integrate Skype 5.8 rather than the newer Skype 5.9. Granted, it is unsurprising that a company would be slightly behind in versions particularly since the latest dot-release is less than two months old. Skype has been known to be slightly less desirable as you increase in version number and as such makes me crack a smirk either way. The latest release in particular has allegedly been the cause of minor glitches in recent podcasts with TWiT studios recommending rolling back to 5.8.
If anything this makes me slightly curious about Windows 8.
Subject: General Tech | May 31, 2012 - 01:08 PM | Jeremy Hellstrom
Tagged: leak, nvidia, kepler, gt610, gt620, gt640
We will have to wait until the scheduled Computex release for verification but for right now Kitguru seems to have an idea of just what the lower end of NVIDIA's Kepler line will be like. They are not sure of the connectivity options, especially the number of displays a single card can manage but as far as the size of the memory interface, clock speeds and size of the cards Kitguru seems fairly certain they are at least close to the actual specs. Check out the whole list they published here.
"So far, nVidia’s launch of the Kepler range has gone smoothly. The only real hiccups have come with stock and the re-branding for some of the old 5xx cards into the 610 and 620. With the low and high ends sorted, focus for Bryan Del Rizzo moves to the mid-range and those pesky 7000 cards hanging out below £100. KitGuru spies hang around outside nVidia’s favourite KFC to see what can be overheard."
Here is some more Tech News from around the web:
- One Of The New Valve Linux Employees Is... @ Phoronix
- Intel's Medfield finally tips up in Orange San Diego @ The Inquirer
- Boffins build all-silicon CNOT gate @ The Register
- Data logging directly to Google Docs (Google Drive) @ Hack a Day
- Samsung WB750 12.5 Megapixel BSI CMOS Sensor Wide-Angle Digital Camera Review @ ModSynergy
- NewerTech NuGreen Energy Efficient Flexible Neck LED Desk Lamp @ Nikktech
- Inside the Apple III @ Hardware Secrets
- Weekly Giveaway #27: Alpenföhn Matterhorn Pure Edition CPU Cooler @ eTeknix
- Win a unique Enermax Fulmo 'England' case for Euro 2012 @ Hardware.Info
Subject: General Tech | May 30, 2012 - 11:37 PM | Tim Verry
Tagged: windows 8, windows, software, release preview, operating systems, microsoft
Update: The Windows 8 Release Preview is now official. You can download the ISO images here. If you are following our installation guide, you will need to use the following CD Key to complete the installation: TK8TP-9JN6P-7X7WW-RFFTV-B7QPF.
According to The Verge, Microsoft fans will be getting a nice surprise tomorrow when the company releases the Release Preview of its upcoming Windows 8 operating system. What was first set to debut in early June, sources are indicating that Microsoft will officially release it tomorrow–a week early.
The Release Preview is Microsoft’s third official build for public consumption, following the Developer and Consumer previews respectively. This build is said to include hints at what the aero-less desktop will look like (though users won’t see the full UI changes until the final retail build) as well as built-in Adobe Flash in the Metro UI version of Internet Explorer. Although I can’t say I’m thrilled about the many changes in Windows 8, I’ll still be downloading the new Release Preview to give Microsoft another chance to make me like Windows 8 (hopefully they can). If you do download it, don’t forget about our Windows 8 Virtual Machine installation guide.
Will you be checking out the Release Preview?
In other Windows 8 news:
- Microsoft Taking out DVD Playback (codecs) in Windows 8
- Windows Media Center a Pro-only paid add-on
- Dell tablet running Windows 8 news
- Install Windows 8 In a Virtual Machine
Subject: General Tech | May 30, 2012 - 09:58 PM | Tim Verry
Tagged: quiet, pc case, noise cancellation, noctua, fans, air cooling
Enthusiast PC fan manufacturer Noctua has announced a partnership with RotoSub to produce fans with active noise cancellation technology. They two companies have already developed a prototype chassis fan that uses fan blade modulation and a series of stationary blades in addition to the moving fan blades to improve performance while keeping the noise down. The noise canceling fan prototype will be shown off at Computex 2012 in Taipei next month (booth J1312 in Exhibition Hall 1F).
In a recent press release, RotoSub and Noctua have announced a “strategic partnership” to develop and market a line of Noctua fans with a new noise cancellation technology from RotoSub. The technology in particular is called the RotoSub Acive Noice Control (R-ANC). It uses phase cancellation principles to cancel out the annoying hum (or whine in those smaller server fans that sound like jet engines) given off by the fans. The fans do this by slightly modifying how the blades spin using proprietary algorithms (hopefully they will release more information on exactly what is going on there), and by including physical features like the stationary set of fan blades behind the moving set of blades.
The prototype Noctua NF-F12 fan that will be on display at Computex 2012.
Mårten Oretorp, RotoSub CTO stated that the company is aiming to achieve 80% more airflow and 120% greater static pressure than the Noctua NF-F12 fan by incorporating the company’s ANC technology. Noctua is licensing the RotoSub technology, which is claimed to deliver better noise-per-performance ratios than can be accomplished by physical aerodynamic improvements alone.
Further, Noctua CEO Roland Mossig stated “it has always been our goal to push the boundaries of acoustic optimisation and this partnership will allow us to reinforce our technology leadership in the field of premium grade PC cooling equipment.”
RotoSub hasn’t detailed the algorithms but they do have hints of information on their page including a video demonstration of the fan and an animation that shows the “anti-sound” being generated by the fan itself to cancel out the annoying fan noises that it produces. The video can be seen below.
It is an interesting concept, and I hope that it works. While moving to watercooling has cut down on the number of fans I’m using in my desktop, it is still not anywhere near what I would call quiet. Stay tuned for more information once the prototype is shown off at Computex 2012.
Subject: Editorial, General Tech, Processors | May 30, 2012 - 06:42 PM | Scott Michaud
Tagged: Intel, fab
Intel has released an animated video and supplementary PDF document to explain how Intel CPUs are manufactured. The video is more “cute” than anything else although the document is surprisingly really well explained for the average interested person. If you have ever wanted to know how a processor was physically produced then I highly recommend taking about a half of an hour to watch the video and read the text.
If you have ever wondered how CPUs came to be from raw sand -- prepare to get learned.
Intel has published a video and accompanied information document which explains their process almost step by step. The video itself will not teach you too much as it was designed to illustrate the information in the online pamphlet.
Not shown is the poor sandy bridges that got smelted for your enjoyment.
Rest in got
My background in education is a large part of the reason why I am excited by this video. The accompanied document is really well explained, goes into just the right amount of detail, and does so very honestly. The authors did not shy away from declaring that they do not produce their own wafers nor did they sugarcoat that each die even on the same wafer could perform differently or possibly not at all.
You should do yourself a favor and check it out.
It's like Spore in space... even though that was in space too. Kinetic Void Kickstarter almost over but not at goal yet.
Subject: General Tech | May 30, 2012 - 02:18 PM | Scott Michaud
Kinetic Void is a PC single player space adventure game looking for funding on Kickstarter. They are currently at $47,000 out of their $60,000 goal with approximately 6 hours to go. If you have a 2GHz CPU and GeForce 8800 GPU or better and would like to back the project then do so like -- right now. You will only be billed for your pledge if they reach their $60,000 goal.
Update (5/30/2012): They're funded -- but if you want to keep donating to give them more development funds I'm sure they could use it.
Yet another awesome looking indie project is looking for crowd-funding.
There are probably a bunch of fans of space sims in our audience -- and I know there are a bunch of fans of PC games in our audience. Most of these games will only be possible with crowd funding and Kinetic Void is teetering on the edge of expiring. If you like it -- the next 6 hours is basically your last chance to back it so do not wait.
When I started writing this article it was at $46,000… so it’s possible. Hop to it if you want it.
The expected system requirements for the game is quite lean with just a 2.0 GHz CPU, 2GB of RAM, and GeForce 8800 GPU needed to play. They recommend a multi-core CPU which is still very reasonable these days to say the least. It is not the prettiest game but that is not the point.
$10-or-more will get you the full game when it is launched in late 2012 or early 2013 -- or if you spring for $20+ you can get Beta access as well.
But only if it is funded… so go to Kickstarter if it seems interesting to you.
Subject: General Tech | May 30, 2012 - 01:07 PM | Jeremy Hellstrom
Tagged: cunning stunt, carmageddon reincarnation
The game that was condemned by the Pope and used by the media as the posterchild for how violent video games should be strictly controlled is back thanks to the love of the original creators and help from a very successfull Kickstarter campaign. Soon you will be able to run amok among pedestrians, setting them on fire, zapping them with your Electro-Bastard Ray or even colliding into them with your car. They have a lot of work to do if they want this game to live up to its predecessors as this was the first game featuring damage to your car and physics processing to handle collisions. You have until June 6th to donate funds to the Carmageddon Reincarnation kickstarter, with a variety of rewards available depending on how much you donate ... $15 to get the game.
"Max Damage is back! Carmageddon: Reincarnation is going to reintroduce the gaming world to the original freeform driving sensation, where pedestrians (and cows) equal points and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. It’s the racing game where racing is for wimps."
Here is some more Tech News from around the web:
- The RPS Verdict: Diablo III
- Diablo III (PC) Game Review @ HardwareHeaven
- Pinky: Doom 3 Gets “BFG Edition”, Mounted Flashlight @ Rock, Paper, SHOTGUN
- Laptop Graphics Face Off: Diablo III Performance @ AnandTech
- Super Monday Night Combat - PC Review @ eTeknix
- DiRT Showdown (PC) Game Review @ HardwareHeaven
- Win TERA, the MMORPG hit PC game @ HEXUS
- Saw Red: Frozen Synapse Expands, Gains Co-op @ Rock, Paper, SHOTGUN
- Mad Riders (XBLA) Game Review @ HardwareHeaven
- Max Payne 3 PlayStation 3 @ Tweaktown
Subject: General Tech | May 30, 2012 - 12:11 PM | Jeremy Hellstrom
Tagged: CUDA, open source, opengl
Hack a Day linked to a program that could be of great use for anyone who manipulates and processes images, or anyone who wants to be able to make fractals very quickly. Utilizing the OpenGL Shader Language Reuben Carter developed a command line tool that processes images using NVIDIA GPUs. As we have talked about in the past on PC Perspective, GPUs are much better at this sort of parallel processing than a traditional CPU or the CPU portion on modern processors. Below is one obvious use of this program, the quick creation of complex fractals but this program can also process pre-exisiting images. Edge detection, colour transforms and perhaps even image recognition tasks can be completed with his software at a much faster speed than CPU bound image manipulation programs. If you are in that field, or looking to decorate your dorm room, you should grab his software via the GitHub link in the article.
"If you ever need to manipulate images really fast, or just want to make some pretty fractals, [Reuben] has just what you need. He developed a neat command line tool to send code to a graphics card and generate images using pixel shaders. Opposed to making these images with a CPU, a GPU processes every pixel in parallel, making image processing much faster."
Here is some more Tech News from around the web:
- Hard disk drive prices quick to rise, slow to fall @ The Register
- Microsoft's New User Agreement Bans Class Action Lawsuits @ NGOHQ
- AIDA64 v2.50 is released @ FinalWire
Subject: General Tech, Storage | May 29, 2012 - 08:45 PM | Scott Michaud
Tagged: ssd, ocz, Agility 4
OCZ Technology Group launched their latest entry in the Agility 4 line of Solid State Drives. The drive will make use of the Indilinx Everest 2 controller over a SATA 6Gbps interface. It is rated to provide 400MB/s reads with up to 85,000 write IOs per second. Unlike its 5-year Vertex 4 brethren the Agility 4 will be backed by a 3-year warranty.
Just a couple of months ago Al posted his review of the OCZ Vertex 4 solid state drive which he found to be aggressively priced and with good potential depending on firmware support.
OCZ has just released the Agility 4 to complement their new product line with a slightly cheaper and slightly lower performance option compared to the Vertex. Both drives are based on the same Indilinx Everest 2 controller with transfer rates being the main divisor between the two products. Retail price of the Agility 4 is placed much more aggressively and flirts even closer with the $1 per gigabyte line than the Vertex 4.
Almost time to get change our metric to cents per gigabyte. ... Yay!
The Agility 4 is rated to perform with consistent read bandwidths of 400MB/s which is below the Vertex 4’s rated 535 MB/s sequential reads throughput. The write IOPS is rated at 85,000 random transactions per second and exactly matches that metric with the Vertex 4.
OCZ is covering the Agility 4 with a 3-year manufacturer warranty. It is on back-order from NCIX with an expected retail value of $259.20 for the 256GB version which might as well be called a dollar per gigabyte. Newegg has yet to list the product or its expected value.
Subject: General Tech | May 29, 2012 - 06:53 PM | Ryan Shrout
Tagged: survey, ocz, giveaway, corsair, contest
Every once in a while take an opportunity to learn about YOU, our faithful fans of PC Perspective. Today is one of those days as we have setup a small survey to help point us in the right direction for the future of the website. We can learn a lot from your help with this:
- We learn about you.
- We learn what you want to read on PC Perspective.
- We learn what you don't want to read on PC Perspective.
- We learn what you want to see as the future of PC Perspective.
As you can see, YOU have a lot of power over what is going to happen here, so wield it wisely. If you write in the comments section that we should fire Josh then we'll
probably do it probably not do it.
Other than the obviously great feelings you'll receive from helping out your friends at PC Perspective, we decided that to entice you to spend the 5 minutes on the survey that it will require we are going to offer up a handful of prizes as well!
All you have to do to win one of these great prizes is:
- Fill out our survey.
- Wait for us to pick you as a winner.
Man, we pride ourselves on making our contests and sweepstakes easy, but this is ridiculous! The competition is open to ALL people around the world though you can ONLY enter one time! The survey will run through the 8th of June, so get your entries in!
Good luck and thank you so much for being a part of PC Perspective!