Windows 8 gives a little more attention to multiple monitors. Oh look -- a feature for traditional PCs.

Subject: General Tech, Displays | May 24, 2012 - 08:22 PM |
Tagged: windows 8, multi monitor

PC Mag highlights enhanced support for multiple monitor systems in the upcoming Windows 8 Release Preview. It is like Microsoft has finally thrown a bone to the desktop and to a lesser extent, the laptop. Some features that were mentioned in the article have been around for a while, however.

If you have given the gift of a multiple monitor setup -- do not expect a take-backsies without a fight.

Chloe Albanesius of PC Mag wrote an article which outlines what enhanced support multiple monitor users will experience if they move to Windows 8. A refreshing suspend of the ctrl-alt-deleterious news. Or maybe Microsoft was just afraid of being attacked with vestigial display cables?

roundtable.jpg

Just think of the possibilities of per-monitor backgrounds… a shrine just for Josh...

The article opens with a description of the author’s triple monitor setup. Oddly enough my layout is very often an exact mirror image of her layout, horizontally. I would not be surprised if that choice was due to my left-handedness -- very amused, but not surprised.

Windows 8 will make it easy to load different backgrounds for each monitor but earlier versions were capable of that for as long as I could remember. The trick is to create a single very large background image in a program like Photoshop or The GIMP. This very large image must have the same dimensions as the sum of your monitor resolutions horizontally by the sum of your monitor resolutions vertically. The top left of that image is the top left of your “primary” monitor. Fill in the backgrounds wherever the desired monitor falls on that grid -- making sure to put whatever is above and to the left of the top left corner of the primary monitor at the extreme right and bottom. Set that background to “tiled” and you are set.

Notice how I never said that making it easier would be unwelcomed rather just that it was already possible.

The more important features include the ability to enable the taskbar on each monitor and customize how icons will appear for each display. That, combined with enabling corner context support for each monitor should help alleviate some of the juggling over real estate on the primary monitor.

You should be able to see all the changes for multiple monitor users in the upcoming Windows 8 Release Preview.

That is, of course, unless Microsoft ends up starting from scratch before they launch -- again.

Source: PC Mag

Green is the new blue for Intel -- pledges more eco friendly

Subject: General Tech, Processors, Mobile | May 24, 2012 - 06:01 PM |
Tagged: Intel

Intel has released a report about their environmental efforts in terms of manufacturing efficiency, waste, and the efficiency of their products themselves. Their 2020 mobile and data center product line is expected to use 25-fold less power than their 2010 product line. Intel is hoping to use less water and consume 1.4 TWh less energy between 2012 and 2015 in their manufacturing with no chemical waste to landfill by 2020.

It is not easy been green.

… But, especially now, Intel can afford to try.

The chip manufacturer has set some goals for themselves to decrease their impact on the environment. These plans were published in their 2011 Corporate Responsibility Report (pdf), released last week. The plan highlights goals extending out as far as 2020.

It would seem that for Intel foresight is also 2020.

11-intel-green.png

Yes, those puns were terrible, I admit it.

One of the forefront issues raised is alterations to their supply chain. Their raw materials have been addressed -- not just for eco-friendliness -- but also for human rights violations. By the end of 2012 Intel intends to validate that all tantalum would be “conflict-free” with the other three minerals verified by the end of 2013.

On the topic of environmental impact Intel is also intending on reducing their electrical and water usage at their manufacturing plants. A total of 1.4 TWh of energy is expected to be reduced from 2012 through 2015. Intel is also lauding their solar initiatives although they fell short of committing to any specific future endeavors in clean energy in this report.

Lastly, Intel claims that their mobile and data center products will consume 25-fold less power than their 2010 counterparts. Obviously such a statement falls more under gloating than a vow to promote sustainability but it is respectable none-the-less.

Podcast #203 - ASUS N56VM notebook, XFX 7850s and 7870s, Thunderbolt on Windows and more!

Subject: General Tech | May 24, 2012 - 02:59 PM |
Tagged: video, xfx, thunderbolt, podcast, msi, Ivy Bridge, Intel, asus, amd, 7870, 7850, 680

PC Perspective Podcast #203 - 05/24/2012

Join us this week as we talk about the ASUS N56VM notebook, XFX 7850s and 7870s, Thunderbolt on Windows and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malvantano

Program length: 1:12:55

Program Schedule:

  1. Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:02:00 You talked about all the cool stuff last week!
    1. GK110
    2. NVIDIA GRID
    3. AMD Trinity
    4. GTX 670
  6. 0:13:30 Antec High Current Pro Platinum 1000 watt PSU
  7. 0:16:20 ASUS N56VM Ivy Bridge Notebook - our reference system
  8. 0:17:30 XFX HD 7870 and HD 7850 Black Edition
  9. 0:28:25 Unreal Engine 4 Screenshots
  10. 0:31:00 AMD to stop making "needlessly powerful" CPUs
  11. 0:42:00 NVIDIA is not recalling Kepler
  12. 0:45:00 Thunderbolt for Windows from ASUS and MSI announced
  13. 0:48:30 Josh's Banana Phone - VIA $49 Android PC
  14. 0:51:30 Seagate to purchase LaCie
  15. 0:56:30 The discrete graphics card is not dead
  16. 1:02:00 Hardware / Software Pick of the Week
    1. Ryan: Pegasus R4 Thunderbolt External Storage
    2. Jeremy: DeLorean Hovercraft or levitating bed? Or I could go old school.
    3. Josh: Some Thieving Goodies from Way Back
    4. Allyn: Paragon Hard Disk Manager 12 - alignment for SSDs integral with partition moves / resizes / etc
  17. 1-888-38-PCPER or podcast@pcper.com
  18. http://pcper.com/podcast   
  19. http://twitter.com/ryanshrout and http://twitter.com/pcper
  20. Closing

Source:

TET, ePO and SSO... McAfee and Intel's Cloud

Subject: General Tech | May 24, 2012 - 12:19 PM |
Tagged: mcafee, Intel, cloud

Intel's purchase of AntiVirus vendor McAfee has been feeding rumours and speculation for about 10 months now and while we have plenty of buzzwords and a feeling that they are looking at securing Cloud Computing only recently have we seen anything concrete.  The first product to give us insight into their actual plans has arrived on the market bearing an awkward name, McAfee Management for Optimized Virtual Environments AntiVirus.  This is essentially antivirus and antimalware specifically designed to be used in virtualized server environments which are connected to and providing services to a large amount of geographically separate devices ... aka 'The Cloud".  It is possible that they have a product which will be able to prevent the spread of an infection by leveraging the strictly partitioned nature of virtual servers and data stores, something that will be very important for anyone providing SaaS (Software as a Service) to clients. 

The Register also points out that in order to fully benefit from this AV product you will need a relatively new Xeon for your servers to support Trusted Execution Technology and a Sandy/Ivy Bridge processor for client side machines.  That means hardware upgrades which Intel's sales team would be more than happy to talk to you about.

ds-move-anti-virus.png

"What Intel is planning is a cloud-to-desktop security strategy, mixing hardware and software features in a federated framework designed to make cloud computing safer, locking down the desktop and, coincidentally, giving IT managers another reason to specify Intel's systems during the next upgrade cycle."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Register

Windows 8 Metro browser will have some Flash support

Subject: General Tech, Systems, Mobile | May 23, 2012 - 10:46 PM |
Tagged: WOA, windows 8, flash

Microsoft has backed down, to some extent, from their “plug-in free; web standards only” position for the Metro-half of IE10. Some, but not all, Flash content will be able to play in the Metro browser. This change should be included in the Windows 8 Release Preview expected to be released in early June.

You may turn your back on Adobe but you’ll be back in a Flash.

Rafael Rivera has published a post on his Within Windows blog which he co-authored with Paul Thurrott about Flash integration with the Metro web browser. Until recently Microsoft was passionately against anything other than web standards in their Metro browser. Plugins are still not allowed in the application but that does not exclude Microsoft from embedding Flash into the browser directly.

wflash.png

I guess Silverlight is not popular enough…

(screenshot credit: Within Windows)

Adobe actively supports Microsoft’s efforts and has provided the source code to facilitate the integration into Metro Internet Explorer 10.

Security will rest somewhat on Microsoft’s ability to patch their software in time but will also be supported by a whitelist system. Flash for Internet Explorer 10 will only be supported on certain websites in certain ways. Unless your website is listed as requiring Flash for compatibility reasons then your website will not have access to the platform.

I am not really sure whether there is a cut or dry answer to whether this is a good thing or a bad thing. The only thing I can say for certain is that Microsoft gives the impression that they had a strong and clear vision for Windows 8 and since completely abandoned their plan.

It follows the rumors of what happened to Vista: a bunch of years working on a secure memory management architecture that was scrapped at the last minute requiring over half of the OS to be rewritten in C++.

We all know how great that turned out.

Seagate Pursuing Controlling Interest In LaCie

Subject: General Tech | May 23, 2012 - 02:58 PM |
Tagged: storage, Seagate, LaCie, buyout

Seagate announced today that they will be pursuing a controlling interest in LaCie. The two companies deal in complementary areas of the storage industry with Seagate manufacturing drives and LaCie developing mobile and desktop drive enclosures and NAS solutions. In order to achieve a controlling (more than 50%) interest in the company, Seagate has offered to purchase all of Philippe Spruch’s–LaCie’s Chairman and CEO–shares. In addition to shares from an unnamed affiliate, such a buy would net Seagate 64.5% of outstanding shares of LaCie stock. Seagate is offering the LaCie shareholders €4.05 (approximately $5.09 USD) for their stock, and may be increased to as much as €4.17 should Seagate get 95% of LaCie shares and voting rights within 6 months of closing.

 

SeagateandLacie.jpg

The merging of Seagate and LaCie logos (hehe).

After acquiring a controlling interest, they would then work to buy back all other otustanding shares with a cash offer. The initial purchase of stock is still pending governmental approval. Ricol Lasteyrie & Associates has been appointed as an independent expert by the board of directors for LaCie to examine the offer and determine whether or not to accept. Should it go through, Philippe Spruch would join Seagate as the president of Seagate’s consumer storage division. He would have the current Seagate vice president Patrick Connolly and LaCie deputy general manager Pierre van der Elst reporting to him. At this time, Seagate has not disclosed how much the former LaCie employees would be paid to work for Seagate. If all the appropriate governing bodies “okay” it, the buyout is expected to happen in the third quarter of 2012 (Q3 2012).

Steve Luczo, Seagate chairman, president and CEO was quoted in the press release in stating: “Seagate has a strong commitment to the growing consumer storage market and bringing the most dynamic products to market. LaCie has built an exceptional consumer brand by delivering exciting and innovative high-end products for many years. This transaction would bring a highly complementary set of capabilities to Seagate, significantly expand our consumer product offerings, add a premium-branded direct-attached storage line, strengthen our network-attached storage business line and enhance our capabilities in software development."

The combination of Seagate and LaCie seems odd a first, because LaCie does not manufacture their own drives (so it’s not a hard drive patent portfolio Seagate is after); but they are actually complementary services. While Seagate has the hard drive storage down, LaCie has a lineup of drive enclosures and NAS boxes. By combining the two, Seagate can manufacture the drives and the enclosures themselves. Seagate does currently have a few enclosures but their expertise is primarily in the drive technology itself. The opposite is true to Lacie, so the two companies coming together is a good thing for Seagate. One thing that LaCie has done that instantly benefits Seagate is focusing on high end and premium drive enclosures. While Seagate has focused on low and midrange drive enclosures, LaCie has solely focused on high end. This is beneficial because Seagate can integrate those higher profit margin premium LaCie products into their lineup without the need for extensive research and development. Whether it will also result in an improved product lineup and/or cheaper products for consumers remains to be seen, but it has the potential to be a good thing.

Source: Seagate

Other than an internet connection, what hardware do you need for Diablo III?

Subject: General Tech | May 23, 2012 - 02:50 PM |
Tagged: gaming, diablo iii, blizzard

TechSpot wanted to see what effect your graphics card has on your experience while slaughtering mobs of baddies in Diablo III.  First they removed any chance of a CPU bottleneck by building a test bed using an i7-3960X and then they gathered over two dozen GPUs to test with, ranging from a Radeon HD 6450 to a GTX 680 and almost everything in between.  At lower resolutions all but the slowest seven cards and Intel's HD4000 were able to give 60fps or more but at 2560x1600 only half of the cards they tested could make 60fps or better.  It is interesting to see that the GTX680 and HD7970 offer the same performance at the upper end of the resolutions they tested but you should expect that to change as drivers mature.

TS_diablo5.jpg

"While we disagree with making single player components online-only, there isn't much mere mortals like us can do about it. What we can do, however, is beat the hell out of Diablo III with today's finest hardware. Blizzard has somewhat of a reputation for making highly scalable titles that run on virtually any gaming rigs, so that's largely what we expect from the developer's latest offering..."

Here is some more Tech News from around the web:

Gaming

 

Source: TechSpot

Reasonably priced memristors may be coming soon thanks to a botched LED experiment

Subject: General Tech | May 23, 2012 - 01:29 PM |
Tagged: hp, memristor

Over two years ago we heard about a project at HP to design a memristor, a possible future replacement for non-volatile flash memory.  The actual resistance of a memristor component can be changed, allowing it to be used as an effective storage medium due to the incredibly short time that it takes for the medium to be written to or read.  That speed was measured in picoseconds when last we heard about advances with this storage medium, just before Christmas.  One of the main hurdles that HP has been facing with adoption of the memristor was the price, but thanks to a failed experiment designing silicon oxide LEDs that may no longer be a problem.  The Register reports on the experiment which seemed to have developed unstable LEDs but when one of the designers investigated the problem further he realized the film they had created predicatably flipped between conductive and non-conductive states as power was applied.  HP's memristors may be arriving sooner than we had thought.

ucl_reram-device.jpg

"The HP-popularised memristor device is a form of ReRAM – resistive RAM – and is fairly expensive to make. Metal oxide-based ReRAM technology promises to combine minimum memory speed with NAND non-volatility and be able to provide higher capacities than NAND, which is thought will cease to be usable as process geometries go down past 10nm. ReRAM dies will need less electricity to run and will take up less space than equivalent capacity NAND."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

So... Bungie Jumping back into the PC?

Subject: General Tech | May 22, 2012 - 08:27 PM |
Tagged: Bungie, Lawsuit, Activision

Contracts between Activision and certain developers are public evidence thanks to litigation between Activision and the former Infinity Ward executives. It turns out Bungie, of Halo fame before they left Microsoft to partner with Activision, is developing their titles for the PC after their first Xbox-exclusive release. The proposed style of game has “massively-multiplayer client-based mission structures with persistent elements”.

… truth be told I have been disappointed with their games after Halo 2 when they focused on fan lip service...

But as a result of recent litigation involving their publisher we have found out that Bungie is working on a massively-multiplayer game with persistent elements. According to the contract published as evidence we will see certain versions are planned to be developed for the PC supposedly in-house.

This is the first time since the 90’s where Bungie has developed a game for the PC in-house -- excluding the small assistance which Bungie provided to Microsoft Game Studios and Pi Studios for Halo 2 Vista.

bungie_studio2.jpg

Yeah… the comments for this post won't surprise me...

(Photo: Bungie, Inc.)

If you wish to see a little behind-the-scenes of game publishing then you might like to check the contract out. A lot of amusing information such as royalty rates and bonuses are not-too-buried within the legalese. The formatting makes it actually quite human legible to skim through for the most part.

Even if Activision is ultimately successful in their lawsuit against former executives West and Zampella it would certainly be one of their most annoying victories -- at best. They lose if they win and they very lose if they lose.

Now if only Heart of the Swarm release date was important for the trial…

Source: LA Times

VIA unveils the APC $49 Android PC

Subject: General Tech, Cases and Cooling, Systems | May 22, 2012 - 05:22 PM |
Tagged: VIA, htpc, APC

VIA tops Gingerbread with a banana for some reason. They also unveil a $49 system powered by Android 2.3 which has been customized for mouse and keyboard support. The system draws between 4 and 13.5 watts (idle and load respectively) and can be mounted into any standard Mini-ITX or microATX chassis as well as chassis for the new Neo-ITX standard.

I guess VIA wants to be more than just Android-in-law to HTC.

It seems as though the low powered computing market is continuing to be eaten by ARM with devices such as VIA’s just announced APC Android PC. The APC seems to be aimed at the home theatre and enthusiast markets. VIA also hopes that the low price point will introduce more people to computing.

apc-via.jpg

Apparently VIA prefers bananas to Apples.

The APC is powered by an 800MHz VIA ARM11 system-on-a-chip with 512 MB of DDR3 RAM. 2GB of flash memory is embedded on the device which can be expanded by a microSD card slot. It may also be possible to install extra memory through one of the four USB2.0 ports on the device although that is not explicitly stated in the press release. Display output will be limited to 720p. Power usage will vary between 4 and 13.5 watts depending on load.

VIA is also promoting the device for its Neo-ITX form factor. The APC is 17cm x 8.5cm in dimensions -- which is just under 6 3/4” by 3 3/8” for you non-Metrics -- and can mount in Mini-ITX or microATX cases. It apparently is also smaller than a banana.

The APC is expected to ship this July for $49.

Source: VIA

Thunderbolt for Windows Performance Preview - ASUS P8Z77-V Premium

Subject: General Tech, Motherboards, Storage | May 21, 2012 - 06:57 PM |
Tagged: Z77, thunderbolt, p8z77-v premium, msi, asus

We have really been waiting for this since we first saw the release of Thunderbolt on the Apple MacBooks last year, but we finally have it: Thunderbolt support for PC users!  Both MSI and ASUS today announced availability of motherboards with integrated Thunderbolt connectivity: the ASUS P8Z77-V Premium and the MSI Z77A-GD80 will both get you a single integrated Thunderbolt port.

You can see MSI's full press release right hereWe can't find the ASUS press release anywhere Here is the ASUS press release as well, but here are a few selections:

tb01.jpg

"Intel and ASUS have worked closely on the implementation of Thunderbolt technology onto Asus motherboards”, said Jason Ziller, Intel’s Director of Thunderbolt Marketing. “The P8Z77-V PREMIUM is the first Thunderbolt certified motherboard in the industry, a testament to its solid design and compatibility."

...

With its long history of working with high tech vendors, ASUS is able to show its strength and commitment to innovation with a close relationship to three of the leading brands currently producing products with Thunderbolt technology, Elgato, LaCie, and PROMISE.

...

Thunderbolt is a new, high-speed I/O technology designed for performance, simplicity and flexibility, with lightning fast transfer speeds that are twice that of USB 3.0 and up to 20 times faster than USB 2.0. It offers simultaneous bi-directional 10Gbps transfer speeds over a single cable, with the flexibility to daisy-chain up to six Thunderbolt-ready devices with a single connection as well as offering full display port support for a 7th Thunderbolt or display port equipped monitor. This allows for a clutter-free computing experience while offering unprecedented levels of performance. Users can connect multiple Thunderbolt-enabled external storage drives to a Thunderbolt-enabled display and transfer files while watching HD movies, all without experiencing any lag. In addition for content professional this connection has been designed form the ground up for multimedia offering low latency with highly accurate time synchronization for professional audio and video applications. PC enthusiast and gamers can take immediate advantage combining Thunderbolt and on-board Lucid Virtu MVP to enjoy top-notch graphics performance.

Even better, we have some in-action video of the new ASUS Thunderbolt-implementation including performance!

This video was recorded well before today's launch during our Z77 Live Review and clearly shows some of the benefits of Thunderbolt, as well as some of the limitations, you'll find if you pick up the ASUS P8ZZ77-V Premium motherboard!

Windows 8 -- Aero? Plain.

Subject: Editorial, General Tech | May 20, 2012 - 04:03 PM |
Tagged: windows 8, Aero

Paul Thurrott reports that Microsoft will dump Aero Glass in lieu of a more flat user interface for Windows 8. How far is Microsoft willing to distance itself from the desktop market to entice a foothold in the mobile space?

Remember that image I did with a turd on a desktop workstation a few days ago?

Microsoft has killed their glass-based design which they established almost a decade ago with the Longhorn technical preview.

Windows 8 Release Preview is set to release within the next two weeks and will contain Aero Glass as its desktop chrome. The shift to the flat layout will occur before release of the full version. It is still unclear whether users will be able to see it hands-on before they are expected to own it.

windows8beta.jpg

The ironic part is that is probably a glass aquarium.

You may be wondering why I claim this as an offense against the desktop. Later in his article Paul gives his prediction into why Aero Glass shattered -- since Microsoft did not directly say so themselves. Aero is not the most difficult interface for a computer to render but it does require a steady amount more computation than a flat layout. Transparency, blur, and other effects take up computation power -- hence why Windows harasses you to turn off Aero if your framerate dips in a game -- and that computation power translates to battery life.

Remember when Aero was touted as a driving reason to in-place upgrade to Vista Home Premium?

I guess Microsoft believes that they do not want their tablet customers to feel like second-rate citizens. At least we know that they will be willing to throw it all away and do it over yet again. At this point that should be the most clear above anything else.

AMD will not chase Intel making "needlessly powerful" CPUs

Subject: Editorial, General Tech, Graphics Cards, Processors | May 19, 2012 - 04:52 PM |
Tagged: ultrabook, trinity, cloud computing, cloud, amd

Bloomberg Businessweek reports AMD CEO Rory Read claims that his company will produce chips which are suited for consumer needs and not to crunch larger and larger bundles of information. They also like eating Intel’s bacon -- the question: is it from a pig or a turkey?

Read believes there is “enough processing power on every laptop on the planet today”.

I disagree.

The argument revolves around the shift to the cloud, as usual. It is very alluring to shift focus from the instrument to the data itself. More enticing: discussing how the instruments change to suit that need; this is especially true if you develop instruments and yearn to shift anyway.

amd-new.png

Don’t question the bacon…

AMD has been trusting that their processors will be good enough and their products will differentiate in other ways such as with graphics capabilities which they claim will be more important for cloud services. AMD hopes that their newer laptops will steal some bacon from Intel and their ultrabook initiative.

The main problem with the cloud is that it is mostly something that people feel that they want rather than actually do. They believe they want their content controlled by a company for them until it becomes inaccessible temporarily or permanently. They believe they want their information accessible in online services but then freak out about the privacy implications of it.

The public appeal of the cloud is that it lets you feel as though you can focus on the content rather than the medium. The problem is that you do not have fewer distractions from your content -- just different ones -- and they rear their head once or twice in isolation of each other. You experience a privacy concern here and an incompatibility or licensing issue there. For some problems and for some people it makes more sense to control your own data. It will continue to be important to serve that market.

And if crunching ends up being necessary for the future it looks like Intel will be a little lonely at the top.

Origin helps indie devs with 90 day grace for crowdfunding

Subject: General Tech | May 19, 2012 - 03:39 PM |
Tagged: origin, Kickstarter, Indiegogo, crowdfunding, pc gaming

EA wishes to foster independent game distribution on their Origin platform. Developers of games which are crowd-funded through a service such as Indiegogo or Kickstarter will receive 100% revenue share from the service for 90 days.

I need to give EA credit when they do something good.

The Origin online distribution system is not as appreciated as Steam has been but that does not stop EA from trying. The service was made a requisite for PC games such as Battlefield 3 which was an annoyance to gamers -- much as Steam was an annoyance to Half Life 2 players. Whether Origin was a good service or not was irrelevant as customers just do not like to be forced to use a service to access unrelated content.

Origin has decided to waive distribution fees for crowd funded content for 90 days -- wielding a carrot.

crowd-source-games-banner_v2.png

Maybe Warren Spector should crowd fund a small project at Junction Point -- publish on Origin’s Systems

It’d be like Tim Schafer, just more ironic.

Two main options for crowdsourcing projects are Indiegogo and Kickstarter. If you are one of our Canadian viewers than you are limited to posting your project on Indiegogo as Kickstarter will not fund projects outside the US; of course you can fund American projects on Kickstarter from Canada, just not create your own. With Origin you are then able to publish on an established platform and receive full revenue for the first three months.

Of course if you have licensed technology or assets such as Unreal Development Kit you are still obliged to follow those commitments. For the first three months EA will just keep their hand out of your pocket.

Source: Origin

CS6 OpenCL support -- not quite hardware acceleration for all

Subject: General Tech, Graphics Cards | May 19, 2012 - 03:27 AM |
Tagged: Adobe, CS6, gpgpu

Last month, SemiAccurate reported that Adobe Creative Suite 6 would be programmed around OpenCL which would allow any GPU to accelerate your work. Adobe now claims that OpenCL would only accelerate the HD6750M and the HD6770M running on OSX Lion with 1GB of vRAM on a MacBook Pro at least for the time being at least for Adobe Premiere Pro.

Does it aggravate you when something takes a while or stutters when you know a part of your PC is just idle?

Adobe has been increasingly moving to take advantage of the graphics processor available in your computer to benefit the professional behind the keyboard, mouse, or tablet. CS 5.5 pushed several of their applications on to the CUDA platform. End-users claim that Adobe sold them out for NVIDIA but that just seems unlikely and unlike either company. My prediction is and always was more that NVIDIA parachuted in some engineers to Adobe and their help was limited to CUDA.

Creative Suite 6 further suggests that I was correct as Adobe has gone back and re-authored much of those features in OpenCL.

AdobeCSOpenCL.png

Isn't it somewhat ironic that insanity is a symptom of mercury poisoning?

AMD as a hatter!

CS6 will not execute on just any old GPU now despite the wider availability of OpenCL relative to the somewhat NVIDIA proprietary CUDA. While the CUDA whitelist currently extends to 22 Windows NVIDIA GPUs and 3 Mac OSX NVIDIA GPUs current OpenCL support is limited to a pair of AMD-based OSX Lion mobile GPUs: the 6750M and the 6770M.

It would not surprise me if other GPUs would accelerate CS6 if manually added to a whitelist. Adobe probably is very conservative with what components they add to the whitelist in an effort to reduce support costs. That does not mean that you will see benefits even if you trick Adobe into accepting hardware acceleration though.

It appears as if Adobe is working towards using the most open and broad standards -- they just are doing it at their own pace this time. This release was obviously paced for Apple support.

Source: Adobe

$700 Ultrabooks could provide HP's Sleekbooks with a challenge

Subject: General Tech | May 18, 2012 - 03:24 PM |
Tagged: celeron 807, celeron 877, celeron, ulv, ultrabook, sleekbook, hp

HP recently announced their plans to begin selling Sleekbooks, a ultraportable modelled after the Ultrabook but using an AMD processor.  You might lose a bit of computational power but you won't sacrifice graphical performance and the prices are slated to be noticeably less that what Ultrabooks are currently selling for, as well as the intended sub-$1000 price Intel originally stated.  Intel is firing back with the upcoming release of two Celeron processors both priced under $100.  DigiTimes also reports on five future dual core i3s which will sell between $100-$150 which will give Intel customers a large feild of models to choose from.   The two new Celerons are expected to be 17W 32nm SandyBridge processors, one single core model and one dual core model, both with Intel HD graphics onboard.

envy_sleekbook.jpg

"Intel will launch four entry-level Celeron processors including the Celeron ULV 877 and 807 for sale at US$86 and US$70 respectively and targeting ultrabooks in the third quarter of 2012. The CPUs could enable vendors to offer ultrabooks at a price level of US$699 in the third-quarter, and falling to US$599 at the end of the year or beginning of 2013, according to Taiwan-based supply chain makers."

Here is some more Tech News from around the web:

Tech Talk

 

Source: DigiTimes

Unreal Engine 4 first screenshots. Wicked Sick?

Subject: General Tech, Shows and Expos | May 18, 2012 - 04:24 AM |
Tagged: E3, unreal engine 4, ue4

Epic Games has demonstrated Unreal Engine 4 behind closed doors at GDC a few months ago. First screenshots have been released from that demo although not much more has been made public about it. While not completely epic, it definitely is exciting. Unreal Engine 4 is expected to be further unveiled at or near E3 in June.

Both Wired Magazine and PC Gamer have released screenshots and articles from the Unreal Engine 4 Game Developers Conference 2012 (GDC12) demo.

Epic has been quiet about the next generation of their game development platform. Only a handful of lucky individuals were shown the demo at the GDC and those who did could not share their experience. Epic has said that they would have liked to publicly demonstrate their product, but were unable to due to non-disclosure agreements that they themselves were placed under.

Unreal-Engine-4-3.jpg

I think that guy needs some thixomolded magnesium alloy. He seems to be running a little hot.

Either he’ll cool down, or produce a beautiful white bloom.

(Screenshot Credit: PC Gamer)

Wired claims that Epic will unveil the rest of Unreal Engine 4 in June which likely means that it will occur on or around the E3 press conference.

It is thus easy to speculate that whatever gagged Epic will likely be unveiled at E3 too.

The major hook of the demo was that it was running in the editor and not in a baked game executable. This means that developers will have a much easier time creating their game and will also have to spend much less time preparing to work. About the only concrete tidbit in the article is that Unreal Engine 4 will not have baked lighting. Unreal Engine 4 will likely use a technology similar to Battlefield 3 where global illumination is calculated at runtime -- nearly a must for properly lit destructibility.

Both sources have their own set of screenshots. Check out both Wired and PC Gamer so you do not miss any pixels.

Source: PC Gamer

Podcast #202 Aftershow - Much Ado about Storage

Subject: Editorial, General Tech, Storage | May 17, 2012 - 05:05 PM |
Tagged: podcast, aftershow

After the normally scheduled podcast recorded last night, the PC Perspective staff hung around in the chat room to talk with our fans and readers about various random hardware topics.  Rather than just throw that data away, we decided to save it and post the video here as a sort of "aftershow" for those of you that want a bit more PCPer in your life.

Enjoy!

Podcast #202 - GTX 670, NVIDIA's GK110 Tesla card, our AMD Trinity Mobile review and more!

Subject: General Tech | May 17, 2012 - 03:16 PM |
Tagged: trinity, tesla, podcast, nvidia, kepler, gtx670, GTC 2012, gk110, GK104, dv nation, a10

PC Perspective Podcast #202 - 05/17/2012

Join us this week as we talk about the GTX 670, NVIDIA's GK110 Tesla card, our AMD Trinity Mobile review and more!

If you want even more PC Perspective this, check out our "aftershow" event as well.  Event might be an over-statement though...

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Jeremy Hellstrom, Josh Walrath, and Allyn Malvantano

Program length: 1:05:16

Program Schedule:

  1. 0:00:21 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:01:15 NVIDIA GeForce GTX 670 2GB Graphics Card Review - Kepler for $399
    1. GeForce GTX 670 vs GTX 570 Performance Update
    2. The GTX 670 and the Case of the Missing (and Returning) 4-Way SLI Support
  6. 0:11:20 Graphics Card (GPU) Stock Check - May 10th, 2012
    1. Hard to make a profit when no one can find Kepler cards for sale, NVIDIA
  7. 0:14:25 NVIDIA Reveals GK110 GPU - Kepler at 7.1B Transistors, 15 SMX Units
  8. 0:20:20 Lenovo IdeaCentre Q180: Atom's Wake
  9. 0:24:30 AMD A10-4600M Trinity For Mobile Review: Trying To Cut The Ivy
  10. 0:33:40 Just Delivered: DV Nation RAMRod PC - Sandy Bridge-E, 64GB DDR3, 480GB RevoDrive 3 X2
  11. 0:35:42 Plug and Pray PCIe SSD that you can upgrade; OWC's Mercury Accelsior
  12. 0:40:40 GTC 2012: NVIDIA Announces GeForce GRID Cloud Gaming Platform
    1. NVIDIA Pioneers New Standard for High Performance Computing with Tesla GPUs
    2. NVIDIA Introduces World's First Virtualized GPU, Accelerating Graphics for Cloud Computing
  13. 0:53:00 ZOTAC announces ZOTAC GeForce GT 630, GT 620 and GT 610 series
  14. 0:55:00 Hardware / Software Pick of the Week
    1. Jeremy: Only to be used for evil
    2. Josh: Since NV doesn't have an answer yet at this price range...
    3. Allyn: If you need your files secure - without the destruction
  15. 1-888-38-PCPER or podcast@pcper.com
  16. http://pcper.com/podcast   
  17. http://twitter.com/ryanshrout and http://twitter.com/pcper
  18. Closing

Microsoft will fix what their OEM partners break -- for $99

Subject: General Tech, Systems | May 17, 2012 - 03:13 PM |
Tagged: Microsoft Store, crapware

“Factory computers” have been loaded with demos and trials for several years now in an effort to subsidize part of the cost, get lower prices, and bloat your computer -- that last part is unintentional. Microsoft created their “Signature” lineup of PCs a couple of years ago to highlight products that only have software which Microsoft intended to install. Microsoft will soon offer a service to bring existing PCs to what Microsoft deems a Signature status for $99 if you can find a Microsoft store.

While our readers are affected by this story they are probably less so than just about any other blog.

If you did not acquire your computer by having it assembled -- and if you did, we hope you consulted our regularly updated Hardware Leaderboard -- you probably purchased it from an OEM. To make their product seem more appealing most OEMs load their products with product demos and other advertisements. This is particularly bad for PCs because they are not only annoying but also tend to bog the machine down.

Decrapified.jpg

What is it with Microsoft Stores and awkward $99 products lately?

(and yes I realize the image is inaccurate because I chose a non-consumer workstation)

Since Microsoft tends to get the brunt of the bad recognition when a Windows machine it comes to no surprise that they eventually attempted to encourage a more vanilla experience. The Microsoft “Signature” lineup of PCs were OEM-produced machines which have been removed of all software that should not come with Windows -- except maybe a few Windows Live Essentials products.

Microsoft will expand their Signature program to any PC if you can find a Microsoft Store and pay $99 to undo what their partners did.

It is unclear what specific goal Microsoft is hoping to accomplish with this program. Everyone’s first reaction would be that they are attempting to cash in at the expense of their users but that just does not make sense. They could be attempting to promote the Windows store but this certainly seems less like a carrot and more like a wet noodle. They could also be trying to pressure their OEMs by reducing the cost-per-impression they can acquire for each ad because of how easily it could be removed.

It would be most like Microsoft to honestly believe that this service will be appreciated by users. If that is true, I must disagree. ZDNet has already used this as an excuse to promote Apple computers -- which makes me headdesk because $99 is pocket change compared to that -- so I expect that if that was Microsoft’s intent it will backfire wholly.

What do you think Microsoft’s goal is: selfish vulching their consumers or something less devious?

Source: ZDNet