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Subject: Mobile | May 10, 2017 - 05:11 PM | Ken Addison
Tagged: windows, sony, qualcomm, mdr1000x, CSR Harmony, bluetooth, aptX, a2dp
Recently, to prepare for a long plane flight I bought a pair of Sony MDR-1000X Bluetooth noise canceling headphones. While I won't get into the specifics of these headphones other than that I have been really satisfied with them, when I returned from my trip I wanted to start using them at the office.
Seemingly that would be easy, as these headphones feature a 3.5mm input, but I am frequently walking around the office and I wanted to fully utilize the wireless features. While I could have just used any Bluetooth adapter compatible with Windows, I wanted to test out one of the features of these headphones — AptX technology.
AptX is an alternate Bluetooth audio codec from Qualcomm which aims to feature higher audio quality. Sebastian took a look at a pair of AptX-enabled headphones earlier this year, and I have wanted to check out the technology ever since.
After receiving the USB adapter, I first installed the CSR Harmony software from the Azio website. This is a piece of software that sits on top of the Windows Bluetooth Stack and enabled advanced Bluetooth features, including AptX, on certain Bluetooth chipsets.
Once the software was installed, I plugged in the device and found a new Bluetooth icon sitting in my Windows tray.
From here, you can simply right click the icon and search for a new Bluetooth device.
Once I put the headphones into pairing mode I was able to pair to them successfully.
And, that's it! Once you are successfully paired to an AptX device, you should see this popup from the Windows tray confirming that AptX is working. From here, you can use the headphones just like you would with any Windows audio playback device.
This certainly isn't a review of AptX audio quality, I will defer to Sebastian's analysis for that in which he calls the headphones he tested "audiophile-approved Bluetooth."
For a $12 investment, it seems like a no-brainer for users who already have an AptX-enabled device that they use on their smartphone.
Subject: Processors, Mobile | May 9, 2017 - 01:55 PM | Ryan Shrout
Tagged: spectra, snapdragon mobile platform, snapdragon, qualcomm, Kryo, isp, hexagon, dsp, adreno, 660, 630
Today Qualcomm took the covers off of an update to the Snapdragon 600 family of processors, now known as mobile platforms. The Snapdragon 660 and 630 Mobile Platforms are important products in the company’s portfolio as they address a larger segment of the consumer market than the premium-tier Snapdragon 800 while still offering performance and feature sets above the budget segments of the 400s. The Snapdragon 820 and 835 traditionally get all of the attention from media, the 600-series is at the heart of popular devices like the Sony Xperia X, Asus Zenfone 3 Ultra, HTC 10 Lifestyle and over 1000 more designs.
The biggest changes to both new platforms come in the form of LTE connectivity and GPU performance. In a bid to bring previously unseen capabilities to the 600-series of solutions, Qualcomm has taken the Snapdragon X12 LTE modem that shipped with the Snapdragon 820/821 SoC and integrated it on both the 660 and 630. This creates mainstream mobile platforms that can run Cat 12/13 modems and speeds as high as 600 Mbps downstream (3x carrier aggregation) and 150 Mbps upstream (2x carrier aggregation).
That is a significant move and should result in a massive amount of high speed devices saturating the market (and carriers’ networks) starting later this year. Along with that higher performance comes the same X12 feature set that we saw with Snapdragon 820/821 including adaptive antenna tuning capability (TruSignal) and dynamic signal quality adjustments for power efficiency optimizations.
The GPU performance of both the Snapdragon 660 and 630 get a boost over the previous competitors (653 and 626 respectively) though they do so with different Adreno implementations. The SD 660 uses the Adreno 512 GPU that offers up to 30% better performance compared to the Adreno 510 used on the SD 650 series. While we don’t have details yet on where that advantage comes from (clocks or core improvements), I have a feeling that much of it comes from improved frequencies. The Snapdragon 630 uses the Adreno 508 GPU, compared to the 506 from the SD 626 processor, and also claims to have a 30% performance advantage over the previous generation.
Subject: Mobile | May 2, 2017 - 11:33 AM | Sebastian Peak
Tagged: Windows 10 S, touchscreen, surface laptop, surface, microsoft, Intel, core i7, core i5
Microsoft has announced their new Surface Laptop, which notably leaked just yesterday, but the surprising part was not the hardware at all - however sleek and impressive it might be. Yes, it seems I spoke too soon with the Windows 10 S news, as this consumer (I assume) product is shipping with that new version of the OS which only allows apps to be installed from the Windows Store.
As to the hardware, it is milled from a block of aluminum (as shown in a very Apple-like video) and the heat pipes for the processor are milled into the bottom case to help make this so thin, but the laptop will undoubtedly feel warm to the touch during use (a fact which was mentioned on stage as a positive thing). The palmrest/keyboard is coated in a fabric material called Alcantara, rather than being bare metal and plastic. The combination of warmth (literally) and the fabric surface is supposed to make the new laptop feel very friendly, as the narrative went.
Thankfully (in my opinion, anyway) the bizarre flexible hinge of the prior Surface laptop is gone in favor of a conventional one - and with it the air gap from he previous design. Among the features mentioned for this new Surface were its PixelSense screen, which is the “thinnest LCD touch panel ever in a laptop”, and a very impressive 14.5 hour battery life. The standby power consumption was described as effectively zero, which suggests that a suspend state of some kind is standard to prevent drain when not in use. rather than a low-power sleep.
Image via Thurrott.com
Microsoft stated that two versions (Intel Core i5 and Core i7) will be available for pre-order beginning today, with the Core i5 model starting at $999. (Pricing on the Core i7 version was not mentioned.)
Windows Central has posted specs for the new machines, reproduced below:
- Display: 13.5-inch Pixel Sense display, 10 point multi-touch
- Display Resolution: 2256 x 1504, at 201 ppi, Aspect Ratio: 3:2
- Software: Windows 10 S
- Processor: 7th Gen Intel Core i5 or i7
- Storage: 128GB, 256GB, 512GB Solid State Drive (SSD)
- Memory: 4GB, 8GB or 16GB RAM
- Graphics: i5: Intel HD graphics 620, i7: Intel Iris Plus Graphics 640
- Front Camera: 720p, Windows Hello face authentication
- Speakers: Omnisonic Speakers with Dolby Audio Premium
- Ports: One full-size USB 3.0, Mini DisplayPort, Headset jack, Surface Connect
- Sensors: Ambient light sensor
- Security: TPM chip for enterprise security
- Battery Life: 14.5 hours of use
- Pen: Surface Pen
- Weight: 2.76 lbs
- Dimensions: 12.13 inches x 8.78 inches x 0.57 inches
Image via Thurrott.com
I will briefly editorialize here to mention the Windows 10 S problem here. That limitation might make sense for education, if Microsoft is providing a suite of apps that make sense for a school, but consumers will undoubtedly want more flexibility from their own devices. This is less consumer-friendly than even the Starter Edition of Windows from the past, which limited the number of running applications but not their provenance.
Subject: Mobile | April 25, 2017 - 05:24 PM | Jeremy Hellstrom
Tagged: external gpu, razer, razer blade, Razer Core
Razer updated their Blade gaming laptop with a GTX 1060 and i7-7700HQ along with a bump in the 16GB of memory to DDR4-2400 and an 256GB M.2 Samsung PM961 SSD. That is not what makes this review from Kitguru interesting, it is the additional product which came with the Blade that does. The Razer Core is a housing for an external GPU which connects over Thunderbolt 3. You can install either an AMD or NVIDIA GPU which 310mm or less in length which can be powered by a 500W PSU, which is pretty much any GPU on the market. Kitguru installed a GTX 1080 and compared the performance of the integrated GTX 1060 to the higher end card; you can see the results here.
"We began our recent review of the 2017 Razer Blade by telling you that Razer had updated the graphics chip from GTX 970M to GTX 1060. The laptop has continued to evolve and now it’s the turn of the CPU which has been changed from Intel Core i7-6700HQ Skylake to Core i7-7700HQ Kaby Lake."
Here are some more Mobile articles from around the web:
More Mobile Articles
- MSI GS73 STEALTH PRO-009 (GTX 1050 Ti) @ techPowerUp
- MSI GT73VR Titan GTX 1070 SLI Gaming Laptop @ eTeknix
- Asus Zenbook 3 @ Kitguru
- Galaxy S8 review: Gorgeous new hardware, same Samsung gimmicks @ Ars Technica
- Samsung Galaxy S8 @ The Inquirer
- The Samsung Galaxy C9 Pro @ TechARP
- Smartphone Camera Faceoff @ Hardware Secrets
Subject: Systems, Mobile | April 19, 2017 - 08:00 AM | Sebastian Peak
Tagged: notebook, Lenovo, laptop, Flex 11, convertible, Chromebook, 2-in-1
Lenovo’s Flex 11 is a 2-in-1 convertible notebook design powered by a 2.1 GHz quad-core ARM processor and running Google’s Chrome OS. It features an 11.6-inch IPS multi-touch HD display, up to 10-hour battery life, and a weight under 3 lbs.
"Packing the fun of a tablet with the power punch of a PC, and designed with Android apps in mind, the Flex 11 is a 2-in-1 laptop optimized for entertainment and productivity. Its 360° hinge and 11.6" multi-touch display gives users the flexibility to shift between four dynamic modes (watch, tent, laptop, and tablet) for any combination of work and play activities."
Lenovo says the Flex 11's hardware is designed to be rugged, with drop and liquid spill resistance including a water-resistant keyboard (up to 1 cup) with “channels beneath the keyboard to drain liquid, keeping it away from sensitive electrical components”. In addition to Chrome apps the Flex 11 will support the Google Play store (Lenovo says this is "coming soon").
I/O includes USB 3.0, USB Type-C, HDMI, a mic/audio jack, and an SD card slot. As to pricing/availability, the Flex 11 Chromebook starts at $279 and will be available this month.
Subject: Mobile | April 13, 2017 - 04:48 PM | Ken Addison
Tagged: X20, t-mobile, spectrum, qualcomm, LTE, Gigabit LTE, FCC, Carrier Aggregation, 600mhz, 5G
This afternoon, T-Mobile's ardent CEO John Legere announced the results of the FCC's recent spectrum auction concerning the low-band 600MHz range. In a $7.99 Billion deal, T-Mobile is set to gain 45% of all of the low-band spectrum being auctioned.
T-Mobile is quick to point out that the spectrum they purchased covers 100% of the United States and Puerto Rico, with a nationwide average of 31 MHz of spectrum acquired. Having this wide of a range of spectrum available nationwide will help T-Mobile with their rollout of Carrier Aggregation, on the road to Gigabit-Class LTE and 5G.
This acquisition wasn't without help from the FCC however. In 2014, when the FCC decided to auction off the spectrum that was previously used for broadcast TV, they decided to set aside 30MHz of the available 70MHz specifically for carriers that did not currently have large holdings in low-band spectrum. This means that ATT and Verizon, who both operate large LTE networks in the 700MHz range were excluded from part of the spectrum being auctioned off.
Low-band spectrum in strategically important for LTE rollouts in particular as it can travel further and works better indoors than high-band offerings like Sprint's large available spectrum in the 2.5GHz
While it usually takes a significant amount of time to see the results of newly acquired spectrum, T-Mobile promises significant network expansion by the end of 2017. Legere claims that over 1,000,000 square miles of the newly acquires spectrum will be cleared for use by the FCC by the end of this year, and put into production by T-Mobile. T-Mobile plans to use this spectrum to both expand LTE coverage into new markets as well as strengthening their coverage in existing markets to provide more speed and greater density of coverage.
However, there is one side of the 600MHz equation that is out of the hands of T-Mobile, the user equipment. Currently, there are no shipping LTE radios capable of operating in the 600MHz range. Qualcomm has announced that their in-development X20 LTE modem will work with 600MHz, but we have no timeline as to a possible release of devices with the X20.
Hopefully, we don't have to wait too long for user devices capable of 600MHz LTE operation, it would be a real shame to have a newly expanded T-Mobile network that no one can connect to!
The road to Gigabit-class LTE and subsequently 5G seems to be a fierce one, and we look forward to seeing developments from competing carriers.
Subject: Mobile | April 7, 2017 - 02:39 PM | Jeremy Hellstrom
Tagged: LG, g6, smartphone, Snapdragon 821
The new LG G6 sports a 5.7", 2880×1440 IPS LCD powered by the aging Qualcomm Snapdragon 821 with a pair of 2.35GHz Kryo cores and two 1.6 GHz Kryo cores. The hardware is going to have a hard time competing against other phones powered by newer chips such as the Snapdragon 835or Exynos 8895. Ars Technica ran the phone through benchmarks in their full review here. The phone itself is attractively made and does offer a wide variety of features, however it will have trouble once the new Galaxy and iPhone arrive on the market.
"The LG G6 seems to be launching in the US at the worst possible time. The phone uses Qualcomm's 2016 SoC—the Qualcomm Snapdragon 821—in 2017, making it already seem dated. The G6 is also launching right as Samsung's hype machine for the Galaxy S8 is revving up."
Here are some more Mobile articles from around the web:
More Mobile Articles
- Honor 8 Pro hands-on @ The Inquirer
- The Wiko U Feel Prime Smartphone @ Tech ARP
- Samsung Galaxy S8 Makes It's Debut @ Hardware Secrets
- Dell Inspiron 15 7000 Gaming Laptop i7/ GTX 1050ti @ Kitguru
Subject: Graphics Cards, Mobile | April 3, 2017 - 06:18 PM | Scott Michaud
Tagged: apple, Imagination Technologies, PowerVR
This morning, Imagination Technologies Group released a press statement announcing that Apple Inc. intends to phase out their technology in 15 to 24 months. Imagination has doubts that Apple could have circumvented every piece of intellectual property, and they have requested proof from Apple that their new solution avoids all patents, trade secrets, and so forth. According to Imagination’s statement, Apple has, thus far, not provided that proof, and they don’t believe Apple’s claims.
On the one hand, it makes sense that Apple would not divulge their own trade secrets to their current-partner, soon-competitor until it’s necessary for them to do so. On the other hand, GPUs, based on previous stories, like the Intel / NVIDIA cross-license six years ago, are still a legal minefield for new players in the industry.
So, in short, Apple says they don’t need Imagination anymore, but Imagination calls bull.
From the financial side of things, Apple is a gigantic chunk of Imagination’s revenue. For the year ending on April 30th, 2016, Apple contributed about £60.7 million GBP (~$75 million USD in today’s currency) to Imagination Technology’s revenue. Over that same period, Imagination Technology’s entire revenue was £120.0 million GBP ($149.8 million USD in today’s currency).
To see how losing essentially half of your revenue can damage a company, I’ve included a screenshot of their current stock price (via Google Finance... and I apologize for the tall shot). It must be a bit scary to do business with Apple, given how much revenue they can add and subtract on a moment’s notice. I’m reminded of the iPhone 6 sapphire glass issue, where GT Advanced Technologies took on a half-billion dollars of debt to create sapphire for Apple, only to end up rejected in the end. In that case, though, Apple agreed to absolve the company of its remaining debt after GT liquidated its equipment.
As for Apple’s new GPU? It will be interesting to see how it turns out. Apple already has their own low-level graphics API, Metal, so they might have a lot to gain, although some macOS and iOS applications use OpenGL and OpenGL ES.
We’ll find out in less than two years.
Subject: Mobile | March 30, 2017 - 02:45 PM | Jeremy Hellstrom
Tagged: Oukitel, K10000 Pro, K10000 Max, A53
Oukitel is not the most common brand name when comes to smartphones but if you are looking for a device which you can take on the road and depend on it working as long as you do you should take a peek at TechARP's review. Both of these phones contain 10,000 mAh batteries and the Oukitel K10000 Max is a ruggedized model with a polycarbonate and rubber shell to protect it from moisture and unexpected changes in velocity. They come with Android 7.0 and run ARM A53 chips with graphics powered by a Mali-T860 MP2. They may not be as pretty as some phones but they will outlast them when being used.
"We managed to get our hands on two Oukitel smartphones with 10,000 mAh batteries - the Oukitel K10000 Max and the Oukitel K10000 Pro. Check them out there!"
Here are some more Mobile articles from around the web:
More Mobile Articles
- The Xiaomi Redmi Note 4 (helio X20) Phablet @ TechARP
- The 2017 Samsung Galaxy A7 @ TechARP
- Samsung Galaxy S8 hands-on review @ The Inquirer
- Samsung Galaxy Tab S3 @ The Inquirer
- Dell makes a great laptop better with the XPS 13 convertible @ Ars Technica
Subject: Mobile | March 30, 2017 - 12:37 AM | Scott Michaud
Tagged: google, Android, android o
A couple of sites have downloaded the upcoming Android preview and walked through the new features that they found. Google, themselves, published a “what’s changed” video (embed below) to their Android Developers channel, which is mostly about the specific API changes, rather than UI and feature differences.
The first couple of minutes was dominated by new limitations on background applications, increasing the privacy and decreasing the battery impact of apps that are not currently focused. “Notification Channel” interests me personally, because it allows apps to categorize notifications, which users can block individually. While good apps should have that sort of control in their own settings already, a unified implementation in the OS is welcome (if it can limit how many applications I need to outright block everything from).
As for the third-party previewers, Ars Technica has a pretty in-depth look, with screenshots for most differences (often side-by-side with the Nougat equivalent). For a second opinion, Paul Thurrott also has a brief overview with a handful of screenshots.
We should learn a lot more at Google I/O in mid-May.
Subject: Mobile | March 28, 2017 - 01:58 PM | Jeremy Hellstrom
Tagged: thx, Razer Blade Pro V, razer, gaming laptop, 4k, 1080
THX Certification, likely familiar to any movie-goers, is a standard which details certain display and audio requirements and it would seem that the new Razer Blade is the first gaming laptop to meet their standards. The display is 4K 17.3" IGZO G-SYNC panel, which has an LED backlight and capacitive multi-touch and is capable of displaying 100% of Adobe RGB colour space. The audio is a 7.1 Codec which supports Dolby Digital Plus Home Theater Edition as well as a THX Certified 3.5mm combo audio port which can drive high end headphones.
Inside you will find a Core i7-7820HK, overclocked to reach a peak of 4.3GHz, an 8GB GTX 1080, 32GB of DDR4-2667 and two PCIe SSDs in RAID 0 of up to 2TB in size. As well the Razer offers an ultra-low-profile mechanical keyboard and Killer DoubleShot Pro, which is a Killer Wireless-AC 1535 NIC as well as a Killer E2500.
You can read the full PR under the fold or head straight to the website.
Subject: Systems, Mobile | March 17, 2017 - 07:21 PM | Sebastian Peak
Tagged: Sky X9E3, nvidia, notebook, MXM, modular, laptop, Intel Core i7, geforce, gaming, eurocom
Fancy a desktop processor in your laptop? How about dual MXM graphics card slots? While such a machine is likely not as 'portable' as the laptop designation would make it seem, it is interesting to see a notebook product built specifically for upgradability, and that is exactly what Eurocom has done with the Sky X9E3.
"The Sky X9E3 is an SLI Ready and VR capable super high-performance supercomputer laptop. With an upgradeable desktop CPU and two upgradeable desktop GPUs cooled with high-quality copper heatsinks and IC Diamond thermal paste, and controlled by an unlocked system BIOS for the ultimate in overclocking capability."
One of the things detractors of gaming laptops will point out is the limited lifespan of a product that is often far more expensive than a high-end gaming desktop. Granted, gaming laptops generally do not follow the soldered memory trend from thin-and-light machines, allowing users to swap SODIMMs for more memory down the road, and storage is generally upgradable as well. But what about the most expensive parts of a laptop, namely CPU and (even more expensive) GPU? The use of desktop CPUs in the X9E3 is novel, and translates to ready availability for future upgrades; but MXM graphics is still a very expensive route, though I have ended up at Eurocom's website when researching MXM GPU upgrades in the past, so they are at least readily available.
What are the specifications? Eurocom sells the machine configured to order, and lists basic specs as follows:
- Chipset: Intel Z270 Express (Kaby Lake)
- Processor: socketed desktop LGA1151 CPU, up to Intel i7 7700K
- Memory: up to 64GB; DDR4-2400/2666/3000/3200; 4 RAM Sockets
- VGA Technology: NVIDIA Pascal GeForce GTX 1080 8GB DDR5X and GeForce GTX 1070 8GB DDR5; single or Dual SLI; two MXM 3.0 slots; up to 190W per slot
- Display Technology: supports total of 4 displays including LCD via 2x DP 1.3, 1x HDMI 2.0 and 1x HDMI 2.0 or DP1.2 (via USB 3.1 type C port); Nvidia Surround View
- Storage: up to 14TB or storage with 5 drives; 2x HDD/SSD (SATA3) + 3x M.2 PCIe Gen3 x4/SATA3; RAID 0/1/5; supports NVMe SSDs
- Communications: two 1GbE Killer E2400 RJ45 ports + M.2 WLAN/Bluetooth; Killer DoubleShot X3
- Operating Systems: Microsoft Windows: 10, 8.1 and 7
- Card Reader: 6-in-1 MMC/RSMMC/SD/miniSD/SDHC/SDXC up to UHS-II
- Keyboard: Illuminated, backlit with customizable 7-colours
- Security: TPM 2.0, Fingerprint and Kensington Lock
- Audio System: Sound Blaster X-Fi MB5; external 7.1CH audio output; headphone out, microphone in, S/PDIF and Line-in port; two built-in FOSTER Speakers (2W)+ Subwoofer (2.5W)
- Ports: 2x USB 3.1 type C (HDMI 2.0/DP 1.3/Thunderbolt 3); 2x miniDP 1.3; 1x HDMI 2.0; 5x USB 3.0 (1x Powered USB AC/DC); S/PDIF; Headphone; Mic; Line-in; 2x RJ45 (LAN)
- Weight and dimensions: 5.5kg / 12.1lbs; WxDxH 428x308x47.2mm / 17.12x12.32x1.88-inch
Pricing begins at $2499, which makes this a hefty proposition at the outset. But for someone looking for desktop experience in a notebook, and wants the ability to purchase faster CPUs and GPUs down the road, it may be worth it.
Subject: Mobile | March 16, 2017 - 11:15 AM | Ken Addison
Tagged: x16, Sprint, snapdragon 835, qualcomm, new orleans, motorola, LTE Plus, LTE Advanced, LTE, gigabit-class
Demoing improvements to mobile phone networks is difficult. Where an individual vendor such as Intel or AMD can show off an improved CPU architecture mostly by themselves, it takes a lot of cooperation between companies to show off advanced mobile data initiatives.
This is just what Sprint, Qualcomm, and Motorola teamed up to do last week at the Smoothie King Center in New Orleans, Louisiana.
The first part of the story revolves around Sprint’s unique placement in the US mobile network market. While network operators such as Verizon, ATT, and T-Mobile in the US currently operate their LTE networks on low and mid-band LTE frequencies, the vast majority of Sprint's allocated frequency into the high-band range of 2.5GHz. The reason that Sprint has this spectrum is from their short-lived rollout of WiMax technology with Clear.
High-band frequencies can provide several advantages when deploying technologies enabling Gigabit-class LTE and on the road to 5G.
First, the antenna size needed in the 2.5GHz range is substantially smaller than the antenna size for a more common LTE frequency like 1900MHz. This means that when looking to deploy cellular sites utilizing technologies like 4X4 MIMO antenna arrays, Sprint can make smaller cell sites and be more nimble by placing them in areas where they are seeing substantial network load.
Subject: General Tech, Mobile | March 8, 2017 - 12:50 PM | Jeremy Hellstrom
Tagged: dell, hp, Lenovo, docking station, usb 3.1, thunderbolt 3, Type-C
Wave goodbye to your old docks as they sail away thanks to a thunderstorm. The Register reached out to Dell, HP, Lenovo and ASUS about the rumours that the docking station will be a thing of the past and all but the latter responded. It seems the vendors feel that as USB 3.1 and Thunderbolt 3 have united under the Type-C plug it is time to cover up that slot in the bottom of your PC and use a wire to connect you to docks. Lenovo will also persist with their WiGig docks, for those who don't want to have to remember to 'undock' a cable. Their post also has some tidbits on some of the features to expect on laptops from these three companies, so check it out for more info.
"When you shop for PCs this year your theme tune may well be “Ding, dong, the dock is dead” because now that USB 3.1, USB-C connectors and Thunderbolt all play nicely together there's much less need for dedicated hardware to connect a laptop to peripherals."
Here is some more Tech News from around the web:
- Firefox 52 Is The Last Version of Firefox For Windows XP and Vista @ Slashdot
- Troubled Avaya takes Extreme option, flogs network biz for $100m @ The Register
- Redmond's on fire, your 365 is terrified: Microsoft email outage en masse @ The Register
- The NVIDIA Jetson TX2 (Pascal) Tech Report @ TechARP
Subject: Systems, Mobile | March 4, 2017 - 07:01 AM | Scott Michaud
Tagged: Tegra X1, teardown, switch, nvidia, Nintendo
Here at PC Perspective, videos of Ryan and Ken dismantling consoles on their launch date were some of our most popular... ever. While we didn’t do one for the Nintendo Switch, GamersNexus did, and I’m guessing that a segment of our audience would be interested in seeing what the device looks like when dismantled.
As he encounters many chips, he mentions what, if anything, is special about them based on their part numbers. For instance, the NVIDIA SoC is listed as A2, which is apparently different from previous Maxwell-based Tegra X1 SoCs, but it’s unclear how. From my perspective, I can think of three possibilities: NVIDIA made some customizations (albeit still on the Maxwell architecture) for Nintendo, NVIDIA had two revisions for their own purposes and Nintendo bought the A2, or the A2 shipped with NVIDIA's Maxwell-based Shield and my Google-fu is terrible.
Regardless, if you’re interested, it should be an interesting twenty-or-so minutes.
Subject: Mobile | March 1, 2017 - 02:26 PM | Tim Verry
Tagged: Snapdragon 625, opinion, MWC, keyone, enterprise, Cortex A53, blackberry, Android 7.1, Android
February is quite the busy month with GDC, MWC, and a flurry of technology announcements coming out all around the same time! One of the more surprising announcements from Mobile World Congress in Barcelona came from BlackBerry in the form of a new mid-range smartphone it is calling the KEYone. The KEYone is an Android 7.1 smartphone actually built by TCL with an aluminum frame, "soft touch" plastic back, curved edges, and (in traditional CrackBerry fashion) a full physical QWERTY keyboard!
The black and silver candy bar style KEYone (previously known as "Mercury") measures 5.78" x 2.85" x 0.37" and weighs 0.39 pounds. The left, right, and bottom edges are rounded and the top edge is flat. There are two bottom firing stereo speakers surrounding a USB Type-C port (Type-C 1.0 with USB OTG), a headphone jack up top, and volume, power, and convenience key buttons on the right side. The front of the device, which BlackBerry has designed to be comfortable using one handed, features a 4.5" 1620 x 1080 LCD touchscreen (434 PPI) protected by Gorilla Glass 4, a front facing camera with LED flash, and a large physical keyboard with straight rows of keys that have a traditional BlackBerry feel. The keyboard, in addition to having physical buttons, supports touch gestures such as swiping, and the spacebar has a fingerprint reader that early hands on reports indicate works rather well for quickly unlocking the phone. Further, every physical key can be programmed as a hot key to open any application with a long press (B for browser, E for email, ect).
On the camera front, BlackBerry is using the same sensor found in the Google Pixel which is a Sony IMX378. There is a 12MP f/2.0 rear camera with dual LED flash and phase detect auto focus on the back as well as a front facing 8MP camera. Both cameras can record 1080p30 video as well as support HDR and software features like face detection. Android Central reports that the camera software is rather good (it even has a pro mode) and the camera is snappy at taking photos.
Internally, BlackBerry has opted to go with squarely mid-range hardware which is disappointing but not the end of the world. Specifically, the KEYone is powered by a Snapdragon 625 (MSM8953) with eight ARM Cortex A53 cores clocked at 2GHz and an Adreno 506 GPU paired with 3GB of RAM and 32GB of internal storage. Wireless support includes dual band 802.11ac, FM, Bluetooth 4.2, GPS, NFC, and GSM/HSPA/LTE cellular radios. The smartphone uses a 3,505 mAh battery that is not user removable but at least supports Quick Charge 3.0 which can reportedly charge the battery to 50% in 36 minutes. Storage can be expanded via MicroSD cards. The smartphone is running Android 7.1.1 with some BlackBerry UI tweaks but is otherwise fairly stock. Under the hood however BlackBerry has hardened the OS and includes its DTEK security sftware along with promising monthly updates.
Not bad right? Looking at the specifications and reading/watching the various hands-on reports coming out it is really looking like BlackBerry (finally) has a decent piece of hardware for enterprise customers, niche markets (lawyers, healthcare, ect), and customers craving a physical keyboard in a modern phone. At first glance the BlackBerry KEYone hits all the key marks to a competitive Android smartphone... except for its $549 price tag. The KEYone is expected to launch in April.
No scroll ball? Blasphemy! (hehe)
Unfortunately, that $549 price is not a typo, and is what kills it even for a CrackBerry addict like myself. After some reflection and discussion with our intrepid smartphone guru Sebastian, I feel as though BlackBerry would have a competitive smartphone on its hands at $399, but at $549 even business IT departments are going to balk much less consumers (especially as many businesses embrace the BYOD culture or have grown accustomed to pricing out and giving everyone whatever basic Android or iPhone they can fit into the budget).
While similarly specced Snapdragon 625 smartphones are going for around $300, (e.g. Asus ZenPhone 3 at $265.98), there is some precedent for higher priced MSM8953-based smartphones such as the $449 Moto Z Play. There is some inherent cost in integrating a physical keyboard and BlackBerry has also hardened the Android 7.1.1 OS which I can see them charging a premium for and that business customers (or anyone that does a lot of writing on the go) that values security can appreciate. It seems like BlackBerry (and hardware partner TCL) has finally learned how to compete on the hardware design front in this modern Android-dominated market, and now they must learn how to compete on price especially as more and more Americans are buying unlocked and off-contract smartphones! I think the KEYone is a refreshing bit of hardware to come out of BlackBerry (I was not a fan of the Priv design) and I would like to see it do well and give the major players (Apple, Samsung, LG, Asus, Huawei, ect) some healthy competition with the twist of its focus on better security but in order for that to happen I think the BlackBerry KEYone needs to be a bit cheaper.
What are your thoughts on the KEYone and the return of the physical keyboard? Am I onto something or simply off my Moto Rokr on this?
Subject: General Tech, Mobile | February 27, 2017 - 11:12 AM | Sebastian Peak
Tagged: x50, Sub-6 Ghz, qualcomm, OFDM, NR, New Radio, MWC, multi-mode, modem, mmWave, LTE, 5G, 3GPP
Qualcomm has announced their first successful 5G New Radio (NR) connection using their prototype sub-6 GHz prototype system. This announcement was followed by today's news of Qualcomm's collaboration with Ericsson and Vodafone to trial 5G NR in the second half of 2017, as we approach the realization of 5G. New Radio is expected to become the standard for 5G going forward as 3GPP moves to finalize standards with release 15.
"5G NR will make the best use of a wide range of spectrum bands, and utilizing spectrum bands below 6 GHz is critical for achieving ubiquitous coverage and capacity to address the large number of envisioned 5G use cases. Qualcomm Technologies’ sub-6 GHz 5G NR prototype, which was announced and first showcased in June 2016, consists of both base stations and user equipment (UE) and serves as a testbed for verifying 5G NR capabilities in bands below 6 GHz."
The Qualcomm Sub-6 GHz 5G NR prototype (Image credit: Qualcomm)
Qualcomm first showed their sub-6 Ghz prototype this past summer, and it will be on display this week at MWC. The company states that the system is designed to demonstrate how 5G NR "can be utilized to efficiently achieve multi-gigabit-per-second data rates at significantly lower latency than today’s 4G LTE networks". New Radio, or NR, is a complex topic as it related to a new OFDM-based wireless standard. OFDM refers to "a digital multi-carrier modulation method" in which "a large number of closely spaced orthogonal sub-carrier signals are used to carry data on several parallel data streams or channels". With 3GPP adopting this standard going forward the "NR" name could stick, just as "LTE" (Long Term Evolution) caught on to describe the 4G wireless standard.
Along with this 5G NR news comes the annoucement of the expansion of its X50 modem family, first announced in October, "to include 5G New Radio (NR) multi-mode chipset solutions compliant with the 3GPP-based 5G NR global system", according to Qualcomm. This 'multi-mode' solution provides full 4G/5G compatibility with "2G/3G/4G/5G functionality in a single chip", with the first commercial devices expected in 2019.
"The new members of the Snapdragon X50 5G modem family are designed to support multi-mode 2G/3G/4G/5G functionality in a single chip, providing simultaneous connectivity across both 4G and 5G networks for robust mobility performance. The single chip solution also supports integrated Gigabit LTE capability, which has been pioneered by Qualcomm Technologies, and is an essential pillar for the 5G mobile experience as the high-speed coverage layer that co-exists and interworks with nascent 5G networks. This set of advanced multimode capabilities is designed to provide seamless Gigabit connectivity – a key requirement for next generation, premium smartphones and mobile computing devices."
Full press releases after the break.
Subject: Mobile | February 21, 2017 - 08:19 AM | Sebastian Peak
Tagged: X20, snapdragon, qualcomm, modem, LTE, DSDV, Category 18, Carrier Aggregation, CA, 5x20 MHz
Qualcomm has announced the Snapdragon X20 LTE modem, their 2nd-generation Gigabit LTE solution built on 10nm FinFET and offering what Qualcomm says are “a number of industry firsts”, which include first to Category 18 (downlink) and first to receive up to 12 spacial LTE data streams simultaneously.
“It is the first commercially announced Gigabit LTE chipset designed to deliver fiber-like LTE Category 18 download speeds of up to 1.2 Gbps, a 20 percent improvement in download speeds over the previous generation. Additionally, it allows support for up to 5x20 MHz downlink Carrier Aggregation (CA) across licensed and unlicensed FDD and TDD radio frequencies, as well as 4x4 MIMO on up to three aggregated LTE carriers. Lastly, it supports integrated Dual SIM Dual VoLTE (DSDV) capability, a first for Snapdragon LTE modems. These leading-edge features of the Snapdragon X20 LTE modem are supported by the first commercially announced single-chip RF transceiver capable of simultaneously receiving up to 12 spatial streams of LTE data.”
Compared the the X16 modem featured in the upcoming Snapdragon 835 SoC, the Snapdragon X20 LTE modem moves from Cat 16 to Cat 18 on the downlink, with support for 5x20 MHz (vs. the X16’s 4x20 MHz) Carrier Aggregation and “can simultaneously receive 12 unique streams of data on as few as three 20 MHz carriers”, with up to 256-QAM and 100 Mbps per stream. Uplink is at the same 2x20 MHz/64-QAM as the X16 modem, for speeds of up to 150 Mbps.
The X20 LTE modem now includes VoLTE for both cards in a dual-SIM implementation:
“The Snapdragon X20 LTE modem also features more advanced dual SIM functionality and, as the first Snapdragon LTE modem to support DSDV, it provides users with the benefits of Ultra HD Voice and other IMS-based services on both SIMs inserted into the device.”
Qualcomm has begun to sample the Snapdragon X20 LTE modem to customers, with the first commercial devices expected 1H 2018.
Full press release after the break.
Subject: Mobile | February 20, 2017 - 02:03 PM | Jeremy Hellstrom
Tagged: zenbook 3, UX390UA, ultrabook, kaby lake, asus. zenbook
We caught a glance at the new ASUS ZenBook 3 at CES and today Kitguru provides a full review of one, albeit a slightly different model. The UX3901UA model contains a Kaby Lake i5-7200U with HD 620 graphics, 8GB LPDDR3-2133 and a 512GB M.2 SATA SSD. The 12.5" screen is 1080p with no adaptive graphics or other tricks. Where things seem to go off the rails is when you look at the thickness of the Zenbook, at its thickest it is 11.9mm (0.46"). This means you get no ethernet nor USB type A plugs as they simply would not fit and you have to content yourself with a single Type C plug. For some the sacrifice is worth it; if you are one who likes petite sized computers you should head over for the full review.
"What has really caught my eye about the ZenBook 3 is its physical dimensions – it measures just 11.9mm thick, while it weighs a mere 910g. With Kaby Lake hardware inside, as well as the promise of a crisp 1080p display and Harman Kardon speakers, could this be our new ultrabook of choice?"
Here are some more Mobile articles from around the web:
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- Asus ROG G701VI @ Kitguru
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- Dell XPS 13 @ Kitguru
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- Sandberg PowerBank 18200 Review @ NikKTech
- The Honor 6X Media Preview – Double Or Nothing @ TechARP
- The Xiaomi Redmi Note 4 @ TechARP
As I mentioned last week, my ZTE Axon 7 has just received Android 7.0 Nougat, which also unlocked Google Daydream VR. I wasn’t able to pick up Google’s VR headset at the time, but now I can, so I did, and I spent a couple of hours messing around with it.
First, I have to say I am very glad that Google made one headset (and controller) that works with all Daydream-compatible phones. That wasn’t entirely clear when I ordered my Axon 7 last summer, and I feared it would lead to a lot of waiting for my OEM to release a specific headset that may or may not be as good as any another vendor’s, especially sight unseen. I don’t really know how they properly align the screens, across all possible phones and accounting for user-error, but it seems to accept my phone perfectly without really any fiddling. Maybe it’s a simpler problem than I am envisioning, but, either way, the one viewer works with my ZTE Axon 7 -- it’s not just for the Pixel.
My second point is that the phone gets very hot, very quick. I’m sure ZTE knows about this, and the phone is designed around it, but it doesn’t just get warm, it borders on hot-to-the-touch at times. To be safe, I’m removing the case each time I insert it into the Daydream View, although the device seems to work either way. The battery does drain quickly, relative to other workloads, but a single, hour-or-so VR sitting took about 25% off (~75% remaining). Despite the heat and the quick battery drain, you will probably be done with a VR sitting before the device is, so I consider those aspects to be all-around positive.
As for the YouTube app, I’m glad that the virtual screen for standard video can be adjusted in pretty much any way. You can make it bigger or smaller with the track pad, pull it in any direction with motion controls, and adjust whether it’s flat or curved (so all points are equidistant) in the settings. If you want to lay on your back in bed and watch movies “on the ceiling”, then you can... and without holding the phone over your face while your arms go numb.
Yes, I’m speaking from experience.
As for games? Eh... about the only thing that caught my eye is maybe “Keep Talking and Nobody Explodes”. I’m pleasantly surprised it’s there, but it’s about the only thing that is. I knew there wasn’t a whole lot of apps, and that’s fine for me, but you probably shouldn’t get too excited outside of video.
Also, it’d be nice to see Google Chrome in VR. Get on that, Google! A virtual void would make a good place to keep my many, many tabs. It will apparently support WebVR content very soon, but in a “browse, click the Daydream button, mount it in the View, and put it on your head, then undo all that when you’re done” sort of way. It’d be nice to just... stay in the headset to browse.
Anywho, I have it, and those are my thoughts. It’s early, but it seems to work pretty well. I haven’t tried an Oculus Rift or an HTC Vive yet, though, so I can’t make any comparisons there.