Windows 10 versus Ubuntu 16.04 versus NVIDIA versus AMD

Subject: Graphics Cards | June 20, 2016 - 04:11 PM |
Tagged: windows 10, ubuntu, R9 Fury, nvidia, linux, GTX1070, amd

Phoronix wanted to test out how the new GTX 1070 and the R9 Fury compare on Ubuntu with new drivers and patches, as well as contrasting how they perform on Windows 10.  There are two separate articles as the focus is not old silicon versus new but the performance comparison between the two operating systems.  AMD was tested with the Crimson Edition 16.6.1 driver, AMDGPU-PRO Beta 2 (16.20.3) driver as well as Mesa 12.1-dev.  There were interesting differences between the tested games as some would only support one of the two Linux drivers.  The performance also varies based on the game engine, with some coming out in ties, others seeing Windows 10 pull ahead and even some cases where your performance on Linux was significantly better.

NVIDIA's GTX 1080 and 1070 were tested using the 368.39 driver release for Windows and the 367.27 driver for Ubuntu.  Again we see mixed results, depending on the game Linux performance might actually beat out Windows, especially if OpenGL is an option. 

Check out both reviews to see what performance you can expect from your GPU when gaming under Linux.

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"Yesterday I published some Windows 10 vs. Ubuntu 16.04 Linux gaming benchmarks using the GeForce GTX 1070 and GTX 1080 graphics cards. Those numbers were interesting with the NVIDIA proprietary driver but for benchmarking this weekend are Windows 10 results with Radeon Software compared to Ubuntu 16.04 running the new AMDGPU-PRO hybrid driver as well as the latest Git code for a pure open-source driver stack."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: Phoronix

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June 20, 2016 | 05:22 PM - Posted by Anonymous (not verified)

The Linux/Vulkan driver/API software stack developers have a little more work to do, and I'm looking forward to Vulkan's Graphics/GPU Multi-adaptor support so there will be much less dependency on the GPU makers' CrossFire/SLI driver stacks in the future. So the entire gaming market for Vulkan, and even DX12, needs the time to fully adopt managing any Multi-GPU configurations from the Graphics APIs/Gaming engines/Graphics software and keep the GPU's drivers a simple as possible.

At least with the DX12, and more so for the Linux/Vulkan more open solutions, there is that GPU Multi-adaptor support to look forward to. With AMD's GPUOpen and the Linux/Vulkan open solutions there should be more support for Vulkan's GPU Multi-Adaptor types of support with many more markets using the Vulkan graphics API, like the mobile market, and not only the just the PC/Laptop market.

The Gaming engine makers have much work to do on their respective Gaming engine/SDKs so it's going to take some more time.

"Check out both reviews to see what performance you can expect from your GPU when gaming under Linux."

A big Currently needs to be added right after the "expect" in that statment, as the whole Graphics/Driver and garphics API software stacks are being reworked to make way for the future DX12/Vulkan games and completely new hardware/software ecosystems just now beginning to come online.

June 20, 2016 | 08:47 PM - Posted by Anonymous (not verified)

versus NVIDA... Lol!

First line, and boom, typo! What a bunch of clowns. I love those internet "journalists". It was not enough for Nvidia to sponsor you with the Computex thing, you can't even spell their name right???

And those people want to be taken seriously...

June 21, 2016 | 03:24 AM - Posted by Anonymous (not verified)

So, you're stalking PCPer articles and scouring them for typos so you can make fun of the authors? And YOU expect to be taken seriously?

What a sad life you must lead.

June 21, 2016 | 05:07 AM - Posted by Jet Fusion

There is a cross in the right upper corner you can click so you don't even have to read it all, but thank you for at least opening the page and commenting to spin up the 3rd party advertising.

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