PowerColor Teases Custom RX Vega 64 Red Devil Graphics Card

Subject: Graphics Cards | November 17, 2017 - 10:09 PM |
Tagged: Vega, RX VEGA 64, red devil, powercolor, factory overclocked

Slated for a holiday release, images have appeared online of PowerColor’s upcoming Radeon RX Vega 64 Red Devil. The new custom graphics card is a triple slot design with a massive triple 85mm fan cooler. The shrouded Vega-based graphics card features red LED lighting that can be turned off with a hardware switch on the card itself. The shroud hides a 2.5-slot tall aluminum fin stack with contact to the GPU and VRM areas.

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PowerColor is using an almost-reference design with a PCB that is slightly taller than AMD’s reference board and with two DisplayPort and two HDMI video outputs. It is not clear what the power input situation is with the Red Devil card with TechPowerUp reporting a two 8-pin configuration, but the images don’t reveal that and other sites aren’t corroborating that. One thing suggesting PowerColor may be sticking with two 8-pin PCI-E power connectors like the reference design is that they have not done anything crazy with the other power delivery components. While PowerColor is using different chokes, they are sticking with the reference 12-phase design with IR6894 and IR6211 DirectFETs and IR3598 phase doublers. The card does have a triple BIOS switch, so there is likely at least one factory overclocked option to push past the reference Vega 64 speeds of 4096 cores at 1247 MHz base and 1546 MHz boost.

According to Videocardz, the PowerColor RX Vega 64 Red Devil is slated for release later this month with availability at various retailers in early December. Further, PowerColor is also working on a custom RX Vega 56 card though it sounds like that one may not make it in time for the holidays. With the launch imminent, at least we will not have to wait too long to see the full specifications of this card.

Source: Videocardz

Star Wars Graphics Cards!! NVIDIA Titan Xp Collector's Edition. Galactic Empire and Jedi Order!

Subject: Graphics Cards | November 17, 2017 - 02:08 PM |
Tagged: titan xp, Star Wars, nvidia, jedi order, jedi, geforce, galactic empire, empire

NVIDIA has a coup on its hands this holiday. With the release of Battlefront II today and The Last Jedi next month, a new series of Titan Xp cards is available that will make Star Wars fans giggle with excitement! This is the same Titan Xp performance we expect but with a completely new external design and style, available in both a red-themed Galactic Empire version and a green-themed Jedi Order option.

Check out the video above for the unboxing and my thoughts as I swoon over them...

If you want some more pictures of the goods, I have them here as well.

Do note - though it's hard to recommend a $1200 graphics card to many people, these cards almost seem like a steal considering they are priced at the same cost as the standard Titan Xp models. I know that the price for these custom shrouds in short runs was not cheap, so its almost like NVIDIA is giving Star Wars that double as PC enthusiasts a little gift for the holidays.

Okay, that might be a stretch... But come on, look how awesome these graphics cards look!!

We are working up a full system build (time for my personal upgrade!) with these two GPUs and will have a build log of that up before Christmas. Don't worry, we plan on properly presenting this hardware through an all-glass chassis!

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Source: PCPer

AMD joins the Battlefront 2, Crimson ReLive Edition 17.11.2

Subject: Graphics Cards | November 17, 2017 - 01:37 PM |
Tagged: amd, Star Wars Battlefront 2, relive 17.11.2

AMD have just released their driver to enhance performance on Star Wars Battlefront 2, for those of you who caved and bought EA's cash cow disguised as a game.  The Crimson ReLive Edition 17.11.2is available for download today, grab it right here

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The update also addresses issues in several other games, including Middle-earth: Shadow of War and Tom Clancy's Ghost Recon as well as green corruption in recorded gameplay and enhancements to WattMan

Source: AMD

GeForce Game Ready 388.31 WHQL arrives for Star Wars and Destiny

Subject: Graphics Cards | November 15, 2017 - 02:40 PM |
Tagged: nivida, Star Wars Battlefront 2, destiny 2, 388.31, game ready

NVIDA's newest Game Ready WHQL driver arrived today, version 388.31 offers optimized support for EA's Star Wars Battlefront 2 and Injustice 2 as well as improvements to the performance of a variety of games including Destiny 2.

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SLI will work as intended in the new Battlefront with this driver and a variety of other games received new SLI profiles as well.  This is also the first driver to officially support the new GTX 1070 Ti, so make sure to grab it if you have been shopping recently.

 

Source: NVIDIA

NVIDIA's SC17 Keynote: Data Center Business on Cloud 9

Subject: Graphics Cards | November 13, 2017 - 10:35 PM |
Tagged: nvidia, data center, Volta, tesla v100

There have been a few NVIDIA datacenter stories popping up over the last couple of months. A month or so after Google started integrating Pascal-based Tesla P100s into their cloud, Amazon announced Telsa V100s for their rent-a-server service. They have also announced Volta-based solutions available or coming from Dell EMC, Hewlett Packard Enterprise, Huawei, IBM, Lenovo, Alibaba Cloud, Baidu Cloud, Microsoft Azure, Oracle Cloud, and Tencent Cloud.

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This apparently translates to boatloads of money. Eyeball-estimating from their graph, it looks as though NVIDIA has already made about 50% more from datacenter sales in their first three quarters (fiscal year 2018) than all last year.

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They are also seeing super-computer design wins, too. Earlier this year, Japan announced that it would get back into supercomputing, having lost ground to other nations in recent years, with a giant, AI-focused offering. Turns out that this design will use 4352 Tesla V100 GPUs to crank out 0.55 ExaFLOPs of (tensor mixed-precision) performance.

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As for product announcements, this one isn’t too exciting for our readers, but should be very important for enterprise software developers. NVIDIA is creating optimized containers for various programming environments, such as TensorFlow and GAMESS, with their recommended blend of driver version, runtime libraries, and so forth, for various generations of GPUs (Pascal and higher). Moreover, NVIDIA claims that they will support it “for as long as they live”. Getting the right container for your hardware is just filling out a simple form and downloading the blob.

NVIDIA’s keynote is available on UStream, but they claim it will also be uploaded to their YouTube soon.

Source: NVIDIA

Intel Releases 15.60.0.4849 Graphics Drivers

Subject: Graphics Cards | November 8, 2017 - 09:29 PM |
Tagged: Intel, graphics drivers

When we report on graphics drivers, it’s almost always for AMD or NVIDIA. It’s Intel’s turn this time, however, with their latest 15.60 release. This version supports HDR playback on NetFlix and YouTube, and it adds Windows Mixed Reality for Intel HD 620 and higher.

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I should note that this driver only supports Skylake-, Kaby Lake-, and Coffee Lake-based parts. I’m not sure whether this means that Haswell-and-earlier have been deprecated, but it looks like the latest ones that support those chips are from May.

In terms of game-specific optimizations? Intel has some to speak of. This driver focuses on The LEGO Ninjago Movie Video Game, Middle-earth: Shadow of War, Pro Evolution Soccer 2018, Call of Duty: WWII, Destiny 2, and Divinity: Original Sin 2. All of these name-drops are alongside Iris Pro, so I'm not sure how low you can go for any given title. Thankfully, many game distribution sites allow refunds for this very reason, although you still want to do a little research ahead-of-time.

That's all beside the point, though: Intel's advertising game-specific optimizations.

If you have a new Intel GPU, pick up the new drivers from Intel's website.

Source: Intel

More GTX 1070 Ti overclocking

Subject: Graphics Cards | November 7, 2017 - 03:21 PM |
Tagged: pascal, nvidia, gtx 1070 ti, geforce, msi

NVIDIA chose to limit the release of their GTX 1070 Ti to reference cards, all sporting the same clocks regardless of the model.  That does not mean that the manufacturers skimped on the features which help you overclock successfully.  As a perfect example, the MSI GTX 1070 Ti GAMING TITANIUM was built with Hi-C CAPs, Super Ferrite Chokes, and Japanese Solid Caps and 10-phase PWM.  This resulted in an impressive overclock of 2050MHz on the GPU and a memory frequency of 9GHz once [H]ard|OCP boosted the power delivered to the card.  That boost is enough to meet or even exceed the performance of a stock GTX 1080 or Vega 64 in most of the games they tested.

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"NVIDIA is launching the GeForce GTX 1070 Ti today, and we’ve got a custom retail MSI GeForce GTX 1070 Ti GAMING TITANIUM video card to test and overclock, yes overclock, to the max. We’ll make comparisons against GTX 1080/1070, AMD Radeon RX Vega 64 and 56 for a complete review."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: [H]ard|OCP

Light And Dark-Side Collector’s Edition NVIDIA TITAN Xp for Pre-Order November 8th

Subject: Graphics Cards | November 7, 2017 - 02:04 PM |
Tagged: Star Wars, nvidia, titan xp, disney

Priced at $1200, you can choose to power your gaming rig with either the light side of the Force or the dark side.  NVIDIA have announced two new Titan Xp GPUs, one battle scarred and lightsaber green representing the Rebel Alliance and a pristine black card which glows a familiar red.  It would seem that they are a bit behind the times as neither of those organizations exist in the current Star Wars timeline but that doesn't make them any less attractive to fans. 

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The specifications are familiar, a Pascal-based GP102 GPU, with 3840 CUDA cores @ 1.6GHz, and 12GB of GDDR5X memory running at 11.4Gbps.  The look is very unique however, so if you are a big fan of Star Wars then this might just be something you want to consider.  The full PR and launch movie are just below.

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Tatooine, Outer Rim Territory—NVIDIA has announced two new collector’s edition NVIDIA TITAN Xp GPUs created for the ultimate Star Wars fan. The new Jedi Order™ and Galactic Empire™ editions of the NVIDIA TITAN Xp have been crafted to reflect the look and feel of the Star Wars galaxy.

These new Star Wars collector’s edition GPUs pay homage to the light side/dark side dichotomy, and contain hints of the Star Wars galaxy, such as the hilt of Luke Skywalker's lightsaber and light panels reminiscent of the Death Star.

The Jedi Order GPU simulates the wear and tear and battle-worn finish of many items used by the Rebel Alliance, resulting from its diecast aluminum cover being subjected to an extensive, corrosive salt spray.

Conversely, the Galactic Empire GPU’s finish features simple, clean lines, emulating the high-end, orderly nature of the resource-rich Empire.

Both versions have multiple windowed areas to showcase internals and lighting, evoking each faction’s lightsabers, green and red, respectively. The finishes of both versions took over a year to perfect.

The retail box packaging also pays homage to the light and dark sides of the Force, with the Jedi Order edition bathed in white, and the Galactic Empire edition bathed in black.

Exclusive Pre-Order Access for GeForce Experience Users
GeForce Experience users get exclusive pre-order access to purchase(1) the Jedi Order and Galactic Empire TITAN Xp editions before the cards are broadly available in mid-November. Starting tomorrow, GeForce Experience users can purchase one card of each design by using their log-in credentials in the NVIDIA store.

Power! Unlimited Power!
The Jedi Order and Galactic Empire TITAN Xp GPUs use the NVIDIA Pascal-based GP102 GPU, each with 3,840 CUDA cores running at 1.6GHz and 12GB of GDDR5X memory running at 11.4Gbps.

Their staggering 12TFLOPs of processing power under the hood allows Star Wars fans to play any of today’s most cutting-edge titles at the highest resolution with the highest detail quality turned on.

Priced at $1,200, each edition also includes a collectible electroformed metal badge containing the insignia of their preferred alliance.

Source: NVIDIA

You were to bring balance to the price, not leave it in darkness!

Subject: Graphics Cards | November 2, 2017 - 03:03 PM |
Tagged: pascal, nvidia, gtx 1070 ti, geforce

It should come as no surprise to anyone how the GTX 1070 Ti performs, better than a GTX 1070 but not quite as fast as a GTX 1080 ... unless you overclock.  With the push of two buttons Ryan was able to hit 1987 MHz which surpasses your average GTX 1080 by a fair margin.  Hardware Canucks saw 2088MHz when they overclocked as well as memory of  8.9Gbps which pushed the performance past the reference GTX 1080 in many games. Their benchmark suite encompasses a few different games so you should check to see if your favourites are there.

The real hope of this launch was that prices would change, not so much the actual prices you pay but the MSRP of cards both AMD and NVIDIA.  For now that has not happened but perhaps soon it will, though Bitcoin hitting $7000 does not help.

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"NVIDIA’s launch of their new GTX 1070 Ti is both senseless and completely sensible depending on which way you tend to look at things. The emotional among you are going to wonder why NVIDIA is even bothering to introduce a new product into a lineup that’s more than a year old."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

NVIDIA Partners with AWS for Volta V100 in the Cloud

Subject: Graphics Cards | October 31, 2017 - 09:58 PM |
Tagged: nvidia, amazon, google, pascal, Volta, gv100, tesla v100

Remember last month? Remember when I said that Google’s introduction of Tesla P100s would be good leverage over Amazon, as the latter is still back in the Kepler days (because Maxwell was 32-bit focused)?

Amazon has leapfrogged them by introducing Volta-based V100 GPUs.

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To compare the two parts, the Tesla P100 has 3584 CUDA cores, yielding just under 10 TFLOPs of single-precision performance. The Tesla V100, with its ridiculous die size, pushes that up over 14 TFLOPs. Same as Pascal, they also support full 1:2:4 FP64:FP32:FP16 performance scaling. It also has access to NVIDIA’s tensor cores, which are specialized for 16-bit, 4x4 multiply-add matrix operations that are apparently common in neural networks, both training and inferencing.

Amazon allows up to eight of them at once (with their P3.16xlarge instances).

So that’s cool. While Google has again been quickly leapfrogged by Amazon, it’s good to see NVIDIA getting wins in multiple cloud providers. This keeps money rolling in that will fund new chip designs for all the other segments.

Source: Amazon

The GTX 1070 Ti: NVIDIA's Response to RX Vega

Subject: Graphics Cards | October 26, 2017 - 09:00 AM |
Tagged: nvidia, GTX 1070Ti, gtx 1070 ti, graphics card, gpu, evga

NVIDIA today announced the launch of the GTX 1070 Ti. The card, which has been the subject of leaks and rumors for several weeks, is NVIDIA’s first major response to AMD’s RX Vega line, designed to go head-to-head with the RX Vega 56, and give Vega 64 a run for its money in terms of price-to-performance in many games.

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Compared to the GTX 1070, the 1070 Ti increases the GPU core count from 1920 to 2432 — 128 shy of the GTX 1080 — and raises the base clock frequency to the GTX 1080’s 1607 MHz. The 1070 Ti’s stock boost clock remains the same as the 1070, however, at 1683 MHz, although NVIDIA’s Pascal based cards have been shown to easily exceed this rated maximum clock speed. Other changes between the 1070 and 1070 Ti include an increase in texture units from 120 to 152 and a jump in TDP from 150 to 180 watts.

  RX Vega 64 Liquid RX Vega 64 Air RX Vega 56 Vega Frontier Edition GTX 1080 Ti GTX 1080 GTX 1070 Ti GTX 1070
GPU Cores 4096 4096 3584 4096 3584 2560 2432 1920
Base Clock 1406 MHz 1247 MHz 1156 MHz 1382 MHz 1480 MHz 1607 MHz 1607 MHz 1506 MHz
Boost Clock 1677 MHz 1546 MHz 1471 MHz 1600 MHz 1582 MHz 1733 MHz 1683 MHz 1683 MHz
Texture Units 256 256 256 256 224 160 152 120
ROP Units 64 64 64 64 88 64 64 64
Memory 8GB 8GB 8GB 16GB 11GB 8GB 8GB 8GB
Memory Clock 1890 MHz 1890 MHz 1600 MHz 1890 MHz 11000 MHz 10000 MHz 8000 MHz 8000 MHz
Memory Interface 2048-bit HBM2 2048-bit HBM2 2048-bit HBM2 2048-bit HBM2 352-bit G5X 256-bit G5X 256-bit 256-bit
Memory Bandwidth 484 GB/s 484 GB/s 410 GB/s 484 GB/s 484 GB/s 320 GB/s 256 GB/s 256 GB/s
TDP 345 watts 295 watts 210 watts 300 watts 250 watts 180 watts 180 watts 150 watts
Peak Compute 13.7 TFLOPS 12.6 TFLOPS 10.5 TFLOPS 13.1 TFLOPS 11.3 TFLOPS 8.2 TFLOPS 8.1 TFLOPS 5.7 TFLOPS
MSRP (current) $699 $499 $399 $999 $699 $499 $449 $349

The GTX 1070 Ti Founders Edition is launching at $449, which puts it $100 above the current MSRP of the 1070 and $50 higher than the RX Vega 56. The GTX 1080 and 1070 first launched at $599 and $379 but saw a price drop in late February to $499 and $349, respectively.

EVGA’s GTX 1070 Ti Launch Lineup

The GTX 1070 Ti launch will of course include dozens of options from NVIDIA’s partners, but we have some specifics to share from EVGA. The GPU maker is launching with four 1070 Ti models:

EVGA GeForce GTX 1070 Ti GAMING
EVGA GeForce GTX 1070 Ti SC GAMING Black Edition
EVGA GeForce GTX 1070 Ti FTW2
EVGA GeForce GTX 1070 Ti GAMING HYBRID

Following the pattern of EVGA’s other Pascal-based releases, the 1070 Ti GAMING features a basic blower-style cooler, the SC model features ACX 3.0 cooling, and the FTW 2 version includes EVGA’s ICX cooling system. The HYBRID model utilizes a self-contained, all-in-one 120mm water cooler.

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Pricing is not yet known for every model, but we’ve learned that the base GAMING edition will start at $469 and the FTW2 will carry a $489 MSRP. For comparison, the FTW2 version of the GTX 1070 is currently priced at $480 (expect prices to change once 1070 Ti stock hits the market) while the GTX 1080 FTW2 is $600.

GTX 1070 Ti Availability

NVIDIA is doing things a bit differently for the 1070 Ti launch. Although today (October 26th) marks the official “launch date,” actual product availability and performance benchmarks won’t land until next Thursday, November 2.

Aside from the advertised specifications, we therefore having nothing more to share at this time in terms of benchmarking or performance analysis, but rest assured that we’ll have our complete coverage ready to go as soon as we get our hands on these new cards.

Source:

Zotac Shrinks GTX 1080 Ti Into Water-Cooled Small Form Factor ArcticStorm Mini

Subject: Graphics Cards | October 25, 2017 - 03:34 PM |
Tagged: zotac, gtx 1080 ti, SFF, water cooler

Zotac finally made its watercooled GTX 1080 Ti ArcticStorm Mini official last week. A card that was first teased at Computex, the ArcticStorm Mini is a dual slot with metal backplate and full cover water block that has been significantly shortened such that it can fit into many more cases including Micro ATX and some Mini ITX form factors. Specifically, the ArcticStorm Mini measures 212mm (8.35”) x 164mm (6.46”) and uses a custom shortened PCB that appears to be the same platform as the dual fan air cooled model.

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The star of the ArcticStorm Mini is the full cover waterblock with nickel plated copper base and a tinted acrylic top cover. According to Zotac the waterblock uses 0.3mm micro channels above the GPU to improve cooling performance by moving as much heat from the GPU into the water loop as possible. There are ports for vertical or horizontal barb orientation though I would have loved to see a card that routed the water cooling in and out ports to the rear of the card rather than the side especially since this is aimed at small form factor builds. The water block can accommodate standard G1/4” fittings and Zotac includes two barbs that support 10mm ID (inner diameter) tubing in the box. A metal backplate helps prevent warping of the PCB from the water cooling which can be rather hefty.

While there is no RGB on this card, Zotac did go with an always on white LED that along with the gray and silver colors of the card itself are supposed to be color neutral and allow it to fit into more builds (as opposed to Zotac’s usual yellow and black colors). Around the front are five display outputs including: DVI-D, HDMI 2.0b, and three DisplayPort 1.4 connections.

Out of the box, the GTX 1080 Ti ArcticStorm Mini comes with a modest factory overlock that pushes the GP102’s 3,584 CUDA cores to 1506 MHz base and 1620 MHz boost. The 11GB of GDDR5X remains clocked at the stock 11 GHz, however. (For comparison, reference clocks are 1480 MHz base and 1582 MHz boost.) The graphics card is powered by two 8-pin PCI-E power connectors and enthusiasts should be able to push it quite a bit further than the out of the box clocks simply by increasing the power target as we saw in our review of the 1080 Ti, and barring any silicon lottery duds this card should be able to clock higher and have more stable clocks than our card thanks to the liquid cooler.

As is usual with these things, Zotac did not reveal exact pricing or availability, but with the full sized GTX 1080 Ti ArcticStorm already selling for $809 on Amazon and $820 over at Newegg, I would expect the little SFF brother to sell for a bit of a premium beyond that, say $840 at launch with the price going down a bit with sales later.

It would have been nice to see this be a single slot card, and giving up DVI would be worth it, but you can’t have everything (heh). I am looking forward to seeing the systems modders and enthusiasts are able to cram this card (or two) into!

Source: Zotac

The Radeon RX Vega 64 at 4K

Subject: Graphics Cards | October 20, 2017 - 04:30 PM |
Tagged: amd, RX VEGA 64, 4k

[H]ard|OCP updated their benchmarking suite with several new games and have published a review of AMD's Vega 64 focusing on 4K performance.  The race between the GTX 1080 and Vega 64 is quite close, with many benchmarks showing less than a 10% difference in performance.  Neither card came close to touching the GTX 1080 Ti, that card is still the only one that can truly handle 4K gaming with graphics options on high or ultra.  For 1440p performance, the GTX 1080 is better overall but the Vega is still a very strong contender. 
Pop over for a look at the detailed results.

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"Does the AMD Radeon RX Vega 64 play games well at 4K resolution? What game settings work best at 4K, and how does it compare to GeForce GTX 1080 and GeForce GTX 1080 Ti? Ten games are tested, new and old, DX11, DX12, and Vulkan at playable game settings and pushed to the max in this all out 4K brawl."

Here are some more Graphics Card articles from around the web:

Graphics Cards

Source: [H]ard|OCP

AMD Raven Ridge Performance Leaks - APU with GeForce MX150 Performance

Subject: Graphics Cards, Processors | October 16, 2017 - 05:07 PM |
Tagged: amd, raven ridge, APU, ryzen 7 2700u, Ryzen 5 2500U, ryzen 7 pro 2700u

Hot on the heels of the HP leak that showed the first AMD Raven Ridge based notebook that may be hitting store shelves later this year, another leak of potential Raven Ridge APU performance is cycling through. The AMD Ryzen 7 2700U with integrated Vega-based graphics architecture, and also rumored to have a ~35-watt TDP, is showing 3DMark11 graphics scores near that of the discrete NVIDIA GeForce MX150.

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With a graphics score of 4072, the integrated graphics on the upcoming AMD APU is slightly behind the score of 4570 from the MX150, a difference of 11.5%. Interestingly, the Physics score on the Raven Ridge APU of 6419 is solid as well, and puts an interesting light on the 8th gen KBL-R processors. As you can see in the graph below, from two systems we already have in-house with quad-core parts, CPU performance is going to vary dramatically from one machine to the next depending on the thermal headroom of the physical implementation.

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The HP Spectre x360 with the Core i7-8550U and the MX150 GPU is able to generate a Physics score of 8278, well above the leaked result of the Raven Ridge APU. However, when we ran the 3DMark11 on the ASUS Zenbook 3 UX490UA with the same Core i7-8550U, the Physics score was 6627, a 19% drop! Clearly there are configurability shifts that will adjust the performance of the 8th gen Intel parts. We are diving more into this effect in a couple of upcoming reviews.

Though the true power consumption of these Ryzen 7 2700U systems is still up in the air, AMD has claimed for some time that it would have the ability to compete with Intel for the first time in several generations. If these solutions turn out to be in the 35-watt range, which would be at or lower than the typical 15-watt Intel CPU and 25-watt NVIDIA discrete GPU combined, AMD may have a winning combination for mobile performance users to entertain.

Good things come in three, the new MSI GTX 1080 Ti GAMING X TRIO

Subject: Graphics Cards | October 12, 2017 - 03:23 PM |
Tagged: msi, gtx 1080 ti, gtx 1080 ti gaming x trio, TRI-FROZR

MSI have just announced the GTX 1080 Ti GAMING X TRIO, which will hit the market in November, though with the current price of Bitcoin you may have trouble locating one.

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The cards will feature their Tri-Frozr cooler with two 10cm and one 9cm TORX 2.0 fans along with a pair of 8mm SuperPipes which will provide 300W of heat dissipation for those planning on pushing the overclock even further.  It will also have Mystic Light, offering you three zones of controllable RGBs, with the option to synchronize the light show emanating from your various components. 

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Source: MSI

NVIDIA Releases GeForce 387.92 Drivers

Subject: Graphics Cards | October 9, 2017 - 09:28 PM |
Tagged: nvidia, graphics drivers

NVIDIA gave their graphics drivers a decent version bump today, from 385.69 to 387.92. When the first number jumps, it seems to mean that we are on a new feature branch, rather than just adding bug fixes and game-specific improvements to an existing branch. (Sometimes they just ran out of the second set of numbers, though. You can tell the difference because the release notes will typically state the old number. For example, 385.69’s release notes, which is the previous driver release, state “Release 384 Graphics Drivers for Windows, Version 385.69”.)

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There’s a bunch of new features this time, including OpenGL 4.6 support (assuming the driver passes conformance), HDR in NVIDIA GameStream, Fast Sync in SLI mode, 32-bit optimizations for Vulkan, and support for DXIL. This last one is kind-of interesting for two reasons: first, it allows shaders to be written in LLVM bytecode, like Vulkan’s SPIR-V and, second, it introduces Shader Model 6.0. This isn’t as big as the jumps that we saw in the DirectX 9 era, but it allows operations that cross between shader threads, like wave ballots and reduction.

In this release, NVIDIA has also added game-specific optimizations for Arktika.1, The Evil Within 2, Forza Motorsport 7, and tomorrow’s Middle-Earth: Shadow of War. The following games were also given a new SLI profile: Earthfall, Lawbreakers, Middle-Earth: Shadow of War, Nex Machina, ReCore, RiME, Snake Pass, Tekken 7, The Evil Within 2, and We Happy Few.

Pick it up from GeForce Experience or NVIDIA’s website.

Source: NVIDIA

Corsair's Hydro GFX GTX 1080 Ti; a splash of water really opens it up

Subject: Graphics Cards | September 28, 2017 - 02:46 PM |
Tagged: corsair, gtx 1080 ti, hydro gfx, liquid cooled, factory overclocked

Corsair's Hydro GFX GTX 1080 Ti liquid cooled GPU offers two preset modes, a respectable Gaming mode with frequencies of 1544MHz base, 1657MHz boost and a more impressive OC Mode which runs at 1569MHz and 1683MHz.  [H]ard|OCP blasted past those frequencies when overclocking, hitting a 2050MHz GPU, 11.6GHz memory after increasing the power settings.  This was enough to allow playable frame rates at 4k on the games they tested, even with graphics settings pushed up.  If 4k gaming is in your plans, this review is worth checking out.

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"We’ve got an exciting new video card for you today, the Corsair Hydro GFX GTX 1080 Ti Liquid Cooled Graphics Card with a Corsair Hydro Series AIO liquid cooling package on board. We find out how well this video card performs, how cool it runs, and how well it will overclock at 4K and 1440p."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: [H]ard|OCP

NVIDIA Releases GeForce 385.69 Drivers

Subject: Graphics Cards | September 24, 2017 - 12:33 PM |
Tagged: pc gaming, nvidia, graphics drivers

New graphics drivers for GeForce cards were published a few days ago. Unfortunately, I became a bit reliant upon GeForce Experience to notify me, and it didn’t this time, so I am a bit late on the draw. The 385.69 update adds “Game Ready” optimizations for a bunch of new games: Project Cars 2, Call of Duty: WWII open beta, Total War: WARHAMMER II, Forza Motorsport 7, EVE: Valkyrie - Warzone, FIFA 18, Raiders of the Broken Planet, and Star Wars Battlefront 2 open beta.

We’re starting the holiday games rush, folks!

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There isn’t really any major new features of this driver per se. It’s a lot of game-specific optimizations and a whole page of bug fixes, ranging from flickering in DOOM to preventing NVENC from freaking out at frame rates greater than 240 FPS.

One open issue is that GeForce TITAN (which I’m assuming refers to the original, Kepler-based one) cannot be installed on a Threadripper-based motherboard in Windows 10. The OS refuses to boot after the initial install. I’m guessing this has been around for a while, but in case you’re planning on upgrading to Threadripper (or buying a second-hand TITAN) it might be good to know.

If you haven’t received notification to update your drivers yet, poke GeForce Experience to make sure that it’s running and checking. Or, of course, you can download them from NVIDIA’s website.

Source: NVIDIA

Imagination Technologies Agrees to Canyon Bridge Offer

Subject: Graphics Cards, Mobile | September 23, 2017 - 09:59 PM |
Tagged: Imagination Technologies

Canyon Bridge, a private investment LLC and a believable codename for an Intel processor architecture, has just reached an agreement with Imagination Technologies to acquire most of their company. This deal is valued at £550 million GBP and does not include MIPS Technologies, Inc., which Imagination Technologies purchased on February 8th of 2013.

According to Anandtech, however, MIPS Technologies, Inc. will be purchased by Tallwood Venture Capital for $65 million USD.

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The reason why Imagination Technologies is expected to be split in two like this is because purchasing CPU companies places you under national security review with the United States, and Canyon Bridge is backed by the Chinese government. As such, they can grab everything but the CPU division, which lets another party swoop in for a good price on the leftover.

That said, it is currently unclear what either company, Canyon Bridge Capital Partners or Tallwood Venture Capital, wants to do with Imagination Technologies or MIPS Technologies, Inc., respectively. When Canyon Bridge attempted to purchase Lattice Semiconductor last year, they mentioned that they were interested in their FPGAs, their “video connectivity” products (HDMI, MHL, etc.), and their wireless products (60 GHz, etc.). I would assume that they’re just picking up good technology deals, but it’s also possible that they’re looking into accelerated compute companies in particular.

There’s still a few barriers before the sale closes, but it’s looking like we’re not going to end up with Imagination just merging into an existing player or something.

Source: Reuters

Google Introduces Tesla P100 to Cloud Platform

Subject: Graphics Cards | September 23, 2017 - 12:16 AM |
Tagged: google, nvidia, p100, GP100

NVIDIA seems to have scored a fairly large customer lately, as Google has just added Tesla P100 GPUs to their cloud infrastructure. Effective immediately, you can attach up to four of these GPUs to your rented servers on an hourly or monthly basis. According to their pricing calculator, each GPU adds $2.30 per hour to your server’s fee in Oregon and South Carolina, which isn’t a lot if you only use them for short periods of time.

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If you need to use them long-term, though, Google has also announced “sustained use discounts” with this blog post, too.

While NVIDIA has technically launched a successor to the P100, the Volta-based V100, the Pascal-based part is still quite interesting. The main focus of the GPU design, GP100, was bringing FP64 performance up to its theoretical maximum of 1/2 FP32. It also has very high memory bandwidth, due to its HBM 2.0 stacks, which is often a huge bottleneck for GPU-based applications.

For NVIDIA, selling high-end GPUs is obviously good. The enterprise market is lucrative, and it validates their push into the really large die sizes. For Google, it gives a huge reason for interested parties to consider them over just defaulting to Amazon. AWS has GPU instances, but they’re currently limited to Kepler and Maxwell (and they offer FPGA-based acceleration, too). They can always catch up, but they haven’t yet, and that's good for Google.

Source: Google