All | Editorial | General Tech | Graphics Cards | Networking | Motherboards | Cases and Cooling | Processors | Chipsets | Memory | Displays | Systems | Storage | Mobile | Shows and Expos
Subject: Graphics Cards | April 24, 2008 - 01:14 PM | Jeremy Hellstrom
The GeForce 9800 GTX is an interesting beast. It has a 1.688GHz shader clock, but the memory subsystem is slimmed to a 512MB framebuffer and a 256-bit memory bus. That let [H]ard|OCP discover that Crysis wants a fast shader clock more than it wants bandwidth. The performance doesn't scale as well as we might want in SLI, but it does add enough performance to be easily noticeable.
Subject: Graphics Cards | April 23, 2008 - 06:16 PM | Ryan Shrout
The big news circulating in the forums is that apparently the entire specs of the upcoming AMD Radeon 4800-series GPUs has leaked out. The GPU is internally known as the RV770 and the end version will sport 480 stream processors and consist of 800+ million transistors while maintaining the 256-bit memory bus and will be built on the same 55nm process technology that the RV670s used.
Subject: Graphics Cards | April 23, 2008 - 05:00 PM | Ryan Shrout
Just last month we were speculating that a dual-GPU graphics card like the AMD Radeon HD 3870 X2 could be coming down the pipe but using the slightly slower AMD 3850 GPU. Turns out we were right and in fact we already have an ASUS EAH3850 X2 1GB card in house for testing:
Subject: Graphics Cards | April 16, 2008 - 02:57 PM | Jeremy Hellstrom
The Catalyst software suite 8.4 contains the following:
* Radeon display driver 8.476
* Multimedia Center™ 9.16 (Windows XP only)
* HydraVision (Windows XP only)
* HydraVision Basic Edition (Windows XP only)
* Remote Wonder 3.04 (Windows XP only)
* WDM Driver Install Bundle
* Southbridge/IXP Driver
Subject: Graphics Cards | April 16, 2008 - 01:04 PM | Jeremy Hellstrom
The GeForce 9800 GX2 is having some trouble with scaling. Elite Bastards put the card singly and in Quad-SLI through the usual benchmarks and found evidence of problems we saw when SLI first made an appearance. Put in the second $500 card, and watch the performance drop. That's not to say the performance becomes unb
Subject: Graphics Cards | April 16, 2008 - 11:15 AM | Jeremy Hellstrom
Fremont, California, April 16, 2008 - S3 Graphics today announced the S3 Graphics 4300E graphics processor for embedded markets, bringing the latest in HD video playback, graphics rendering, display connectivity, and power management to developers of gaming, digital signage and other multimedia intensive embedded applications.
The S3 Graphics 4300E will debut at Embedded Systems Conference, taking place at the McEnery Convention Center in San Jose, California on April 15-18th, at the VIA booth (2110).
Subject: Graphics Cards | April 15, 2008 - 05:04 PM | Jeremy Hellstrom
CHATSWORTH, CA - April 15, 2008 - Diamond Multimedia, a leading manufacturer of PC graphics cards, sound cards and communications products, introduced today the 1 gigabyte, overclocked version of the ATI Radeon HD 3870 graphics card. This card offers maximum speed and power at an incredible value. Utilizing 55nm technology, this card runs cool and quiet.
The HD 3870 is a dual slot card, PCIE 2.0, with 1024MB of DDR3 memory and an overclocked speed of 825 MHz. The memory speed is 900 MHz.
Subject: Graphics Cards | April 15, 2008 - 11:30 AM | Jeremy Hellstrom
FREMONT, CA (April 15, 2008) - ASUS, worldwide leader in component and notebook design and manufacturing, today released the ASUS EN9600GT SILENT/HTDI/512M graphics card. Incorporating our latest thermal solution - the V-Cool Heatsink, which features the V-Engine concept and Intercooler technology, the EN9600GT SILENT is the perfect solution for users who want a quiet system that doesn't compromise performance. This exclusive innovation guarantees an absolutely quiet operating environment, and an efficient means of heat dissipation, resulting in extraordinarily stable performance.
Subject: Graphics Cards | April 14, 2008 - 02:49 PM | Jeremy Hellstrom
AMD has recently turned their team, that used to be ATI, into a much more productive part of their business. The HD3870 X2 proved very powerful and affordable for enough consumers that it is considered a success. Add the flexible CrossfireX into the picture and things start to look rosy for AMD's graphics. Then we start to see cracks, specifically the
Subject: Graphics Cards | April 14, 2008 - 01:02 PM | Ryan Shrout
When NVIDIA purchased AGEIA at the beginning of February, we saw many ways in which NVIDIA could use the technology to their advantage. Obviously their main goal is to get the PhysX engine up and running on NVIDIA's GPUs using CUDA; NVIDIA's C-like programming model for their GPUs. This will allow gamers to run PhysX-enabled games (there still aren't many) on NVIDIA graphics cards rather than those poorly accepted dedicated PhysX cards.
Subject: Graphics Cards | April 10, 2008 - 02:56 PM | Jeremy Hellstrom
The one absolute success that AMD has had lately is the onboard graphics of the 790 chipset and the upcoming RV770 chip. nVIDIA was slow to the game, but is recovering with a nice refresh of their mobile line, which VR-Zone has listed here. We are still waiting to hear from Intel, who are rather quiet about their onboard graphics; as Ars Technica named it, Laterbe
Subject: Graphics Cards | April 9, 2008 - 11:57 AM | Ryan Shrout
It looks like the RV770 chip is coming along pretty well and at least according to this report could be out in time for Computex in June.
We learned that the RV770 GPU already went to production and
there is a big chance to see R700 generation much earlier than anyone has
expected. TSMC is already in pilot production and the chips are, as we
reported earlier, developed in 55nm machitecture.
Subject: Graphics Cards | April 9, 2008 - 11:48 AM | Ryan Shrout
Fudzilla is showing pictures of the upcoming ASUS Triple Radeon HD 3850 card - that's three GPUs on a single card. With 1.5GB of memory, ASUS is actually using mobility-based MXM cards for the design and is using water-cooling to keep the GPUs in line.
Subject: Graphics Cards | April 8, 2008 - 12:30 PM | Jeremy Hellstrom
When the 8800 Ultra first appeared, it's MSRP was $829 or more, a hard price for almost anyone to swallow. That hasn't changed much. Now it is being equaled by the new 9800GTX and beaten by the new BFG 9800 GTX OCX, a card with a fairly significant overclock on it. The BFG 9800 series will run under $400 for this version, and just over $300 for the reference clocks. Take a loo
Subject: Graphics Cards | April 7, 2008 - 01:32 PM | Jeremy Hellstrom
High frame rates with all the bells and whistles on in a desperate firefight is processed two different ways. With high clock speeds and numerous shader pipes, you can get the performance in a first person shooter. What if you are going for less involvement, and would prefer to watch a movie with intense firefights instead of playing it for your self? Elite Bastards checks out the quality you can expect from AMD and nVIDIA when watching SD and HD movies.
Subject: Graphics Cards | April 4, 2008 - 05:25 PM | Jeremy Hellstrom
Subject: Graphics Cards | April 3, 2008 - 02:24 PM | Jeremy Hellstrom
motherboards.org is not terribly impressed with the 9800 GTX, mostly because they feel it should have been an 8800 with a different model number. Simply adding the ability to use triple SLI configuration, and bumping the shader and core speeds up a notch does not deserve to start a whole new graphics series. On the other hand, it is cheaper than most 8800GTXs and it is a faster card.
Subject: Graphics Cards | April 2, 2008 - 03:12 PM | Ryan Shrout
We have done more than our fair share of coverage on the Intel's Larrabee project, the one that will bring Intel into the discrete graphics market for the first time competitively. Though we could have guessed this, apparently TheInq got confirmation from Intel at IDF that they would indeed be adopting the "add-in card partner" method of selling their own GPUs. Does this mean we'll see BFG o
Subject: Graphics Cards | April 1, 2008 - 02:41 PM | Ryan Shrout
You guys should definitely go and check out this video over at TGDaily that shows Intel's upcoming Nehalem core processors at work with some fire and smoke. No, the fire and smoke is not real or indicative of the heat the processor will produce, but rather a demonstration of the multi-threaded capable gaming engine that Intel is surely developing.