NVIDIA Updates CUDA: Major Release for Science Research
Subject: General Tech, Graphics Cards | January 29, 2012 - 07:53 AM | Scott Michaud
Tagged: nvidia, gpgpu, CUDA
NVIDIA has traditionally been very interested in acquiring room in the high-performance computing for scientific research market. For a lot of functions, having a fast and highly parallel processor saves time and money compared to having a traditional computer crunch away or having to book time with one of the world’s relatively few supercomputers. Despite the raw performance of a GPU, adequate development tools are required to bring the simulation or calculation into a functional program to execute on said GPU. NVIDIA is said to have had a strong lead with their CUDA platform for quite some time; that lead will likely continue with releases the size of this one.
What does a tuned up GPU purr like? Cuda cuda cuda cuda cuda.
The most recent release, CUDA 4.1, has three main features:
- A visual profiler to point out common mistakes and optimizations and to provide instructions which detail how to alter your code to increase your performance
- A new compiler which is based on the LLVM infrastructure, making good on their promise to open the CUDA platform to other architectures -- both software and hardware
- New image and signal processing functions for their NVIDIA Performance Primitives (NPP) library, relieving developers the need to create their own versions or license a proprietary library
The three features, as NVIDIA describes them in their press release, are listed below.
New Visual Profiler - Easiest path to performance optimization
The new Visual Profiler makes it easy for developers at all experience levels to optimize their code for maximum performance. Featuring automated performance analysis and an expert guidance system that delivers step-by-step optimization suggestions, the Visual Profiler identifies application performance bottlenecks and recommends actions, with links to the optimization guides. Using the new Visual Profiler, performance bottlenecks are easily identified and actionable.
LLVM Compiler - Instant 10 percent increase in application performance
LLVM is a widely-used open-source compiler infrastructure featuring a modular design that makes it easy to add support for new programming languages and processor architectures. Using the new LLVM-based CUDA compiler, developers can achieve up to 10 percent additional performance gains on existing GPU-accelerated applications with a simple recompile. In addition, LLVM's modular design allows third-party software tool developers to provide a custom LLVM solution for non-NVIDIA processor architectures, enabling CUDA applications to run across NVIDIA GPUs, as well as those from other vendors.
New Image, Signal Processing Library Functions - "Drop-in" Acceleration with NPP Library
NVIDIA has doubled the size of its NPP library, with the addition of hundreds of new image and signal processing functions. This enables virtually any developer using image or signal processing algorithms to easily gain the benefit of GPU acceleration, with the simple addition of library calls into their application. The updated NPP library can be used for a wide variety of image and signal processing algorithms, ranging from basic filtering to advanced workflows.