NVIDIA Releases GeForce 416.16 Graphics Drivers
Subject: Graphics Cards | October 5, 2018 - 08:06 PM | Scott Michaud
Tagged: nvidia, pc gaming, graphics drivers
Another major version bump has occurred in NVIDIA’s Game Ready Drivers over the span of around two weeks. Typically, although there has been a couple of exceptions, NVIDIA has branches that contain major new features once every two-or-so major version numbers. They then push maintenance releases along the number line, which are probably cherry-picked into various branches. In this case, the 410-series branch, which was embodied in 411.63 and 411.60, brought in support for the RTX 20-series of cards.
This has been superseded by the 415-series branch with 416.16. (Oddly enough, the root branch has an odd version number. This is the first time I remember seeing that, although I have not been paying too much attention.)
What has changed? Even though it is a Game Ready driver, it is not associated with a game launch per se. Instead, it is for Windows 10 version 1809, which includes support for DirectX Raytracing (DXR). It also adds a handful of fixes, such as removing black-square glitches from Quake HD Remix mod and improving the performance of TXAA in Rainbow 6: Siege. So basically, the main advantage of this driver will be for those who are using the RTX 20-series cards when games such as Battlefield V launch, which should have been two weeks from now but has, instead, been pushed back to November 20th. (I don’t know if they said that raytracing would be supported at launch, though.)
As always, feel free to refresh GeForce Experience and update your drivers.