NVIDIA RTX 2060 Details Leaked

Subject: Graphics Cards | January 1, 2019 - 12:41 AM |
Tagged: turing, tu106, RTX 2060, nvidia, gaming

Videocardz recently released information on the NVIDIA RTX 2060 that sheds more light on the rumored card. Reportedly sourced from a copy of the official reviewer's guide, Videocardz claims that they are now able to confirm the specifications of the RTX 2060 including 1920 CUDA cores, 240 tensor cores, 30 ray tracing cores, and 6GB GDDR6 memory.

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Graphics cards using the TU106-300 GPU will be available in stock and factory overclocked designs with the NVIDIA reference or AIB custom coolers. Display outputs include DVI, HDMI, and DisplayPort

  RTX 2060 RTX 2070 GTX 1070 Ti  RX Vega 64 RX Vega 56
GPU TU106-300 TU106-400 GP104 Vega 10 Vega 10
CUDA cores 1920 2304 2432 4096 SPs 3584 SPs
RT cores 30 36 na na na
Tensor cores 240 288      
TMUs 120 144 152 256 224
ROPs 48 64 64 64 64
SP Compute 6.5 TF 7.5 TF 7.8 TF 12.5 TF (13.7 AIO) 10.5 TF
Base clock 1365 1410 1607 1200 (1406 AIO) 1156
Boost clock 1680 1710 (FE) 1683 1546 (1677 AIO) 1471
Memory clock 14000 MHz 14000 MHz 8000 MHz 1890 MHz 1600 MHz
TDP 160W

185W (FE)

180W 295W 210W
Launch MSRP $349 $499 (599 FE) $449 $499 $399
Pricing 1-1-19 ? $500+ $405+ $400+ ($500+ AIO) $470+(?)

Allegedly, the RTX 2060 will offer up performance that is comparable to last generation's GTX 1070 Ti in 1080p and 1440p gaming scenarios. In a couple games the card even gets close to the GTX 1080 but in most of the titles listed by Videocardz (from the alleged reviewer's guide) the new GPU comes in slightly faster ot slightly slower than the 1070 Ti depending on the specific game. The RTX 2060 and its 30 RT cores can reportedly pull off playable 65 FPS Battlefield V even with RTX enabled with performance looking better with DLSS turned on at 88 FPS compared to RTX off performance of 90 FPS. Granted, that is Battlefield V at 1080p rather than the 1440p or 4k that the beefier RTX cards can push out.

When it comes to pricing, the RTX 2060 will have a MSRP of $349 with AIB and Founder's Edition being at the same level. RTX 2060 graphics cards are slated to launch om January 7th and will be available as soon as January 15th. If true we will not have long to wait until it is official and reviews are unveiled.

If you are curious about the rumored performance, check out the charts Videocardz uncovered.


Related reading:

Source: NVIDIA

Video News

January 1, 2019 | 12:35 PM - Posted by Rexyl (not verified)

And Tim wins the first post of the year!

January 1, 2019 | 12:57 PM - Posted by Sean (not verified)

Hopefully there’s a GTX 1160 or 1170 in the pipeline. I’m not interested in spending that much more money for a feature that I probably won’t use this generation. I might be interested in getting a card with ray-tracing capability in a couple years provided it gets adopted by more than the handful of games that (will) have it today.

January 2, 2019 | 10:03 AM - Posted by mouf

It's the same performance as a 1070 Ti for $100 cheaper MSRP. I am confused how you are paying for features you won't use. The price is completely justified if it does launch at $350. Based on the leaked charts it's neck and neck with a 1080 on some games.

January 2, 2019 | 12:47 PM - Posted by Anonymous1187 (not verified)

It supposedly has 6GB of VRAM - albeit GDDR6 - instead of 8, so it's not apples to apples.

Prices aren't "justified" by features, they're justified by how much demand there is for it at a given price, and whether that satisfies nVidia. And MSRP doesn't mean anything, the actual price does (see: mining craze). If people are willing to pay $350 USD for a pile of nVidia or AMD branded dog turds, I would expect all sellers involved to continue selling at that price point.

For my part, I have a GTX 970 now that I've been happy with for a few years, but I'm considering picking up a Sapphire brand RX580 (or 90 possibly) if an appealing sale pops up in the next month or two. I primarily play older games at 1080p, and I recently got a new monitor to replace an old ASUS 1080p that finally gave up the ghost. I've come to value high refresh rate more than resolution since my old and current monitor is/was 24", and about 3 feet away from me (new monitor has FreeSync). However, I've been wanting more VRAM and a bit of a performance increase over the 970 to max out the games I do play just a bit more. Long term, I like the idea of HDR and expanded color gamut, but it's not economical for me right now, and it's not commoditized yet for monitors like it is for TVs, and I have no desire to get a 4k display until these features mature and become predominant.

In the future, I'll be monitoring Navi and what nVidia does. Right now, when I see GTX 1070s still above $300 at "sale" prices, Vega cards that have no price/performance appeal, and RTX cards that are out of my league moneywise, all I can say is that it's going to take a bit more for this dog to bite.

January 1, 2019 | 01:57 PM - Posted by GamesMaybeButNotOtherGraphicsUsesJustYetOnConsumerRTX (not verified)

From the looks of things even Rendering folks that want to save money on software and hardware will have not much options if they want to use Nvidia's consumer RTX branded GPUs also.

Blender 3D lacks support for CUDA 10 and whatever necessary binary blobs that will be needed from Nvidia by the Linux folks also. So it looks like only Quadro/RTX Branded GPUs will be getting all the driver/proprietary 3D graphics software support that will be require CUDA 10.

It also looks like any NVLink support for consumer RTX GPUs will also be gimped to act more like SLI instead of the Full Featured NVLink that will only be enabled on Nvidia's Quadro/RTX branded line of very costly GPU SKUs!

Non Real Time Ray Tracing rendering can be done just fine on Pascal/earlier and Vega/earlier(back to GCN 1.1) generation GPUs that support OpenCL and Blender's Cycles rendering on CUDA(Nvidia GPUs) or OpenCL(For AMD's GCN 1.1/later GPU SKUs).

I'd be interested in this RTX 2060 for Blender 3D/Cycles rendering but that RTX support under Linux mabe take a while to arrive, windows support also for consumer RTX SKUs and Blender 3d!

Really Nvidia's wants RTX for its Quadro Lines mostly and the professional/proprietary 3D graphics software that costs thousands will be getting Nvidia's attention first for any Quadro/RTX Branded SKUs.

Gaming and RTX will be a work in progress for a good long while but the RT cores are not the only feature that is of interest to Graphics Designers. Nvidia's Tensor Cores and any AI generated Graphics Effects Filtering is also of use and not only just the RT cores on Turing.

Really AI's can be run on current GPUs that lack any RT or Tensor Cores so Pascal/earlier and AMD's Vega/earlier GPUs can also run Tensor Flow libraries on their Shader cores via CUDA or OpenCL.

Nvidia still has loads of Pascal generation SKUs available and most rendering software can manage 2 or more GPUs with now worries because Real Time rendering is not required for Graphics Design workloads or even animation rendering where the render times can be hours per frame for complex Animation projscts. AMD's Vega/earlier SKUs also can be used for Blender 3D Graphics and Animation projects. Nvidia's prices are just a little too high for the independent Animators/Games developers at this time for any RTX SKUs to make sense for gaming asset creation.

January 4, 2019 | 07:55 PM - Posted by chipman (not verified)

So in order to sell Turing garbages (aka RTX 2060) @12 nm Fist Fucking Node, nVidia would come out with the RT ON sh!tty quality option in its drivers... G R E A T!

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