NVIDIA, Oculus, Valve, AMD, and Microsoft Collaborate on VirtualLink VR Headset Standard
Subject: Graphics Cards | July 17, 2018 - 12:38 PM | Ken Addison
Tagged: VR, VirtualLink, valve, usb 3.1, Type-C, Oculus, nvidia, microsoft, DisplayPort, amd
Today, NVIDIA, Oculus, Valve, AMD, and Microsoft, members of the VirtualLink consortium, have announced the VirtualLink standard, which aims to unify physically connecting Virtual Reality headsets to devices.
Based upon the physical USB Type-C connector, VirtualLink will combine the bandwidth of DisplayPort 1.4 (32.1Gbit/s) with a USB 3.1 Data connection, and the ability to deliver up to 27W of power.
VirualLink aims to simplify the setup of current VR Headsets
Given the current "Medusa-like" nature of VR headsets with multiple cables needing to feed video, audio, data, and power to the headset, simplifying to a single cable should provide a measurable benefit to the VR experience. In addition, having a single, unified connector could provide an easier method for third parties to provide wireless solutions, like the current TPCast device.
VirtualLink is an open standard, and the initial specifications can currently be found on the consortium website.