Looks Like Vega Nano is GO!

Subject: Graphics Cards | July 30, 2017 - 10:07 PM |
Tagged: Vega, Siggraph, Nano

This doesn't look like it was really meant to happen, but it is in the wild now!  Twitter user Drew has posted a picture of Chris Hook holding up a Vega Nano card outside the show.  It draws its design from the previous Vega products that we have seen with the shroud and the red cube in the top right corner.  No specifications were included with this post, but we can see that the card is significantly shorter than the RX Vega FE that Ryan had reviewed.

View Full Size

TDPs should be in the sub-200 watt range for such a design.  The original Nano was a 150 watt TDP part that performed quite well at the time.  Pricing is again not included, but we will be able to guess once the rest of the Vega lineup is announced later.

Source: Twitter

Video News

July 30, 2017 | 10:18 PM - Posted by fadirocks

This looks very tempting :)

July 30, 2017 | 10:21 PM - Posted by pdjblum

yeah, will fit nicely in my new ryzen mini itx build

July 30, 2017 | 10:52 PM - Posted by Clmentoz (not verified)

It looks like the competition between RX Vega 64 and the Nvidia GTX 1080 is going to be which card offers the best minimum frame rates(highest of the low end average frame rates) performance, as both the RX Vega 64 and the GTX 1080 will compete in the highest FPS category head to head.

My biggest question regarding differences between the RX Vega 64 and the RX Vega 56 is will their shader processr:TMU:ROP ratios be any different. AMD needs to reveal the more the just the full shader counts for each RX Vaga SKU, as AMD needs needs to provide the TMU and ROP counts as well. If the RX Vega 56 has a better Shader:TMU:ROP ratio then that SKU may just be a price/performance winner. It all depends on the ratio of shaders to TMUs to ROPs on each of Vega's Next Compute Unit and how having only 56 CUs on Vega 56 scales, with those Shaders/TMUs/ROPs.

It's the TMU/ROP counts that are giving Nvidia the more FPS metrics and Nvidia's stripping out of more compute on its SKUs relative to ROPs/TMUs is what is saving on the power usage. AMD has always produced it's GPUs with more than gaming in mind as AMD has always included more compute resources in its consumer GPU SKUs for those that also use their GPU for compute oriented workloads(Coin Mining/etc.) and AMD does make more non gaming oriented revenues off of its consumer GPU SKUs.

It looks like that Nano form factor, if true, is going to be popular again with the HTPC market.

With all of AMD newest GPU micro-archs there is always that "Fine Wine" driver and gaming engine/games software question and what performance will be gained over time. The DX12 and Vulkan graphics API enabled gaming engine/games software optimized for the new Vega GPU micro-arch will also be of more relevence this time around as more games are becoming developed with the DX12/Vulkan APIs in mind.

AMD Has NOT provoded enough detailed explanition of its HBCC/HBC IP and how that relates to any HBM2 caching of larger that available HBM2/Video memory size of teture and mesh/other data as it relates to the Vega GPU Micro-arch. Hopefully PCPer will be covering more than the SIGGRAPH/RX Vega Radeon news and will also be offering more coverage of AMD's SIGGRAPH related Vega Professional GPU demonstrations where Vega's HBCC/HBC IP will be covered in greater detail.
AMD's HBCC/HBC is engineered to use the HBM2 in a similar manner to a last level GPU cache and some much more detailed examples of how this works needs to be provided by AMD in a more Technical highly detailed whitepaper format.

July 31, 2017 | 03:07 AM - Posted by confusis (not verified)

It gets better.. https://smallformfactor.net/news/vega-nano-news

July 31, 2017 | 08:31 AM - Posted by Just an Nvidia User (not verified)

Looks like whatever length they cut went into height. It's almost as big as his head.

July 31, 2017 | 09:47 AM - Posted by Just an Nvidia User (not verified)

That's no moon it's just the Nano's fan. LOL

July 31, 2017 | 10:27 AM - Posted by NotMartinTrautsomething (not verified)

Hey I can Block out the sun with just my thumb, If my thumb is placed near enough to any camera's lense! So what do you not understand about Depth perception and Relative size on a 2D mediums such as a digital photo with that Vega Nano. Man that's one daft observation and a better observation would be to use his hands as a mesure of the cards size.

July 31, 2017 | 10:49 AM - Posted by Anonymously Anonymous (not verified)

settle down, it's a funny observation and that is all.

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <blockquote><p><br>
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options

This question is for testing whether you are a human visitor and to prevent automated spam submissions.