In our launch review of the GeForce GTX 670 2GB graphics card this week, we had initially mentioned that these $399 graphics cards would support SLI, 3-Way SLI and even 4-Way SLI configurations thanks to the pair of SLI connections on the PCB.  We received an update from NVIDIA later on that day that in fact it would NOT support 4-Way SLI.

The message from NVIDIA was pretty clear cut:

"As I’m sure you can imagine, we have to QA every feature that we claim support for and this takes a tremendous amount of time/resources. For the GTX 680 and GTX 690, we do support Quad SLI and take the time to QA it, as it makes sense for the extreme OC’ers and ultra-enthusiasts who are shooting to break world records."

My reply:

But with the similarities between the GTX 680 and the GTX 670, is there really any QA addition required to enable quad for 670? Seems like a cop-out to me man…

I saw it mostly as a reason to differentiate the GTX 670 and the GTX 680 with a feature since the performance between the cards was very similar; maybe too similar for NVIDIA’s tastes with the $100 price difference.  

Well this afternoon we received some good news from our contact at NVIDIA:

"Change in plans…..we will be offering 4-Way SLI support for GTX 670 in a future driver."

So while the 301.34 driver will not support 4-Way configurations with the GTX 670, 4-Way SLI will in fact be enabled after all in a future version.  We’ll be sure to keep you in the loop when that happens and the super-extreme enthusiasts can rejoice.  

This does go to show that the fundamental differences between AMD’s license-free and seemingly more "open" CrossFire technology and NVIDIA’s for-fee SLI technology.  With enough feedback and prodding in the right direction, NVIDIA can and does do the right thing, just look at the success we had convincing them to support SLI on AMD CPU platforms last year.  

Feet to the fire everyone!