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Subject: Editorial, General Tech | June 20, 2011 - 03:24 AM | Tim Verry
Tagged: simulator, networking, Internet, cyber warfare
Our world is the host to numerous physical acts of aggression every day, and until a few years ago those acts have remained in the (relatively) easily comprehensible physical world. However, the millions of connected servers and clients that overlay the numerous nations around the world have rapidly become host to what is known as “cyber warfare,” which amounts to subversion and attacks against another people or nation through electronic means-- by attacking its people or its electronic and Internet-based infrastructure.
While physical acts of aggression are easier to examine (and gather evidence) and attribute to the responsible parties, attacks on the Internet are generally the exact opposite. Thanks to the anonymity of the Internet, it is much more difficult to determine the originator of the attack. Further, the ethical debate of whether physical actions in the form of military action is appropriate in response to online attacks comes into question.
It seems as though the Pentagon is seeking the answers to the issues of attack attribution and appropriate retaliation methods through the usage of an Internet simulator dubbed the National Cyber Range. According to Computer World, two designs for the simulator are being constructed by Lockheed Martin with a $30.8 million USD grant and Johns Hopkins University Applied Physics Laboratory with a $24.7 million USD grant provided by DARPA.
The National Cyber Range is to be designed to mimic human behavior in response to various DefCon and InfoCon (Informational Operations Condition) levels. It will allow the Pentagon and authorized parties to study the effectiveness of war plan execution as it simulates offensive and defensive actions on the scale of nation-backed levels of cyber warfare. Once the final National Cyber Range design has been chosen by DARPA from the two competing projects (by Johns Hopkins and Lockheed Martin), the government would be able to construct a toolkit that would allow them to easily transfer and conduct cyber warfare testing from any facility.
Image cortesy Kurtis Scaletta via Flickr Creative Commons.
Subject: General Tech, Mobile | June 19, 2011 - 12:22 AM | Scott Michaud
Tagged: tablet, sony, S2, S1
We are going to see quite a few Android-based tablets come out in the next few months as the flood gates open for tablet creators. We have been reporting on strong rumors have been pointing to Amazon stepping in the tablet space to extend their Kindle portfolio this fall. Amazon is generally very successful when they decide to step in the market, yet that did not deter Sony from preparing to dive in to the tablet space as well. Sony are preparing to launch a 9-inch tablet and a dual screen 5.5-inch tablet in the autumn and to build hype they have released a video ad campaign to build hype for that event.
This “Two Will” Pass
As you can tell from watching the video, it says little about the product except that they slide really quickly, absolutely love someone, cast ominous shadows, and can kill action figures with lightbulb mind bullets. Sony did mention that this is just the first episode of five so it is possible that their later videos may be more informative. However, if you just want to see what an Echochrome 2-esque city has to do with Android tablet then be sure to watch the next four commercials.
We apologize for the lack of a podcast, but you don't often get a chance to see your city humiliate its self
Subject: General Tech | June 17, 2011 - 06:36 PM | Jeremy Hellstrom
Tagged: friday, PC Perspective Forums
Before your weekly tour through the PC Perspective Forums, it would behoove you to check out the bottom of some of our front page stories. If you click on the comments link, or just scroll down after clicking on an article you will notice it is possible to have a discussion about that article right there on the front page with other readers and with the creator of the review or news post. It is easy and you don't even need to sign up, though we would prefer that you do as membership at PC Perspective does have its privileges. If you want to remain anonymous or unverified then certainly do, though we do require you to fill something in the email address box and read a captcha, as there are still spammers out there on the internets.
To get really in depth advice and opinions you really should head off to the PC Perspective Forums, we can't give you indepth instructions on using Microsoft's debugging tools in the comments section but it is a piece of cake (slightly old cake, but still) to provide step by step instructions with pictures in the Forum its self. Some things just shouldn't be on the front page, but in the forums you will find kind souls ready to help your wetware as well as your hardware. Sometimes you will even find independent reviews in the Forums.
In the Cases'n'Cooling Forum, a new case mod has appeared; the Blood Ice HAF 922 is worth a look whether you are into case modding or just want to see an impressive tool set and workbench. In the Storage Forum a member is having an unpleasant time with a recent SSD upgrade as is someone in the Linux Forum.
The live watchers are already upset with us and the rest will just be receiving the bad news, but for the first time in quite a while we failed to provide our dedicated viewers a fresh PC Perspective Podcast on Wednesday. With Ryan in Seattle schmoozing with AMD and a pending riot of Vancouver residents, we decided to call it off. Perhaps next week we shall torture you with a double length episode?
Subject: General Tech | June 17, 2011 - 02:37 PM | Scott Michaud
We have been long battling online menaces that are looking to generate money off of the grief of others. It used to be simple for the attack to be successful: release virus; ???; profit. Now that worms are much less common the focus has shifted from invading a person’s computer to tricking the person to allow you in their computer or attacking the service they are accessing. Now, what was once a far-fetched joke by a popular comic strip is true: people are being contacted at home and told to infect their computer.
Your call is VERY important to us.
The story for security has always been the same: be careful what you do, keep your attack surface as small as possible, and limit the damage in the event of a breech. You need to be aware, regardless of what platform you utilize, that you are only as safe as your level of complacency. If someone is attempting to get you to do something quickly, they likely are trying to play on your complacency by distracting you with an urgency. The disappointing part is that in the heat of the moment even someone aware of these attacks could still be susceptible to them because social engineering is simply very effective.
All of the above said, the silver lining to this whole problem is that the attackers are getting substantially more desperate which means that it is only a matter of time before the pool of attackers shrinks due to lack of profitability. The problem will never go away, but as the difficulty steadily increases for the attackers (which it is, otherwise they would not be so inventive) the draw of money will seem much less luscious.
Subject: General Tech | June 17, 2011 - 02:24 PM | Jeremy Hellstrom
Tagged: TSMC, southern islands, northern islands, llano, global foundries, arm, amd, 40nm, 32nm, 28nm
Back in April there was a kerfuffle in the news about a deal penned between AMD, Global Foundries and TSMC. It is not worth repeating completely as you can follow the story by using the previous link, suffice to say that it did not indicate problems with the relationship between AMD and Global Foundries.
The previous post was specifically about 40nm and 32nm process chips, however today we hear from DigiTimes that TSMC has scored a deal with AMD for the 28nm Southern Islands APUs of which we have seen much recently. The 40nm Northern Islands GPUs will also be produced by TSMC. That leaves a lot of production capabilities free at Global Foundries to work on ARM processors.
"AMD reportedly has completed the tape-out of its next-generation GPU, codenamed Southern Islands, on Taiwan Semiconductor Manufacturing Company's (TSMC) 28nm process with High-k Metal Gate (HKMG) technology, according to a Chinese-language Commercial Times report. The chip is set to expected to enter mass produciton at the end of 2011.
TSMC will also be AMD's major foundry partner for the 28nm Krishna and Wichita accelerated processing units (APUs), with volume production set to begin in the first half of 2012, the report said.
TSMC reportedly contract manufactures the Ontario, Zacate and Desna APUs for AMD as well as the Northern Island family of GPUs. All of these use the foundry's 40nm process technology.
TSMC was quoted as saying in previous reports that it had begun equipment move-in for the phase one facility of a new 12-inch fab (Fab 15) with volume production of 28nm technology products slated for the fourth quarter of 2011. The foundry previously said it would begin moving equipment into the facility in June, with volume production expected to kick off in the first quarter of 2012."
Here is some more Tech News from around the web:
- ARM acquires Obsidian Software @ The Inquirer
- Mozilla pushes out final Firefox 5 test build @ The Register
- Sega Hacked @ XSReviews
- Tablets of 2011: What to Look For - June Update @ TechSpot
- A few thoughts on Ultrabooks @ The Tech Report
- Dsabling Windows Pagefile & Hibernation to Reclaim SSD Space @ Techgage
- Overclockers Benchmarking Party II: Where the Bell Tolls!
- Post Computex 2011 - Part 2 @ Bjorn3D
Subject: General Tech, Graphics Cards, Mobile | June 17, 2011 - 04:35 AM | Scott Michaud
Tagged: webgl, microsoft
WebGL: Heaven or Hell?
(Image from MrDoob WebGL demo; contains Lucy model from Stanford 3D repository)
WebGL is an API very similar to OpenGL ES 2.0: the API used for OpenGL features in embedded systems, particularly smart phones. The goal of WebGL is to provide a light-weight, CSS obeying, 3D and shader system for websites that require advanced 3D graphics or even general purpose calculations performed on the shader units of the client’s GPU. Mozilla and Google currently have support in their public browsers with Opera and Apple shipping support in the near future. Microsoft has stated that allowing third-party websites that level of access to the hardware is dangerous as security vulnerabilities that formerly needed to be exploited locally can now be exploited from the web browser. This is an area of expertise that Microsoft knows all too well from their past attempts at active(x)ly adding scripting functionality to the web browser evolving into a decade-long game of whack-a-mole for security holes.
But skeptics to Microsoft’s position could easily point to their effort to single out the one standard based on OpenGL, competitor to their still-cherished DirectX standard. Regardless of Microsoft’s motives it seems to put to rest the question of whether Microsoft will be working towards implementing WebGL in any release of Internet Explorer currently in development.
Do you think Microsoft is warning its competitors about its past ActiveX woes, or is this more politically motivated? Comment below (registration not required.)
Subject: General Tech, Storage | June 16, 2011 - 03:02 PM | Scott Michaud
Tagged: ssd, Intel, enterprise
Intel is currently in the process of releasing their 2011 lineup of solid state hard drives. A lot of news and products came out regarding their consumer 300-series and enthusiast 500-series line however it has been pretty silent regarding their enterprise 700-series products. That has changed recently with the release of specifications as a result of Anandtech’s coverage of the German hardware website ComputerBase.de.
And how does it compare to OCZ?
Intel will be releasing two enterprise SSDs: the SATA 3 Gbps based 710 SSD codename Lyndonville and the PCI express 2.0 based 720 SSD codename Ramsdale. The SATA based 710 will feature 25nm MLC-HET flash at capacities of 100, 200, and 300 GB. The 710 will have read and write speeds of 270/210 MB/s with 35,000/3300 read and write IOPS at 4KB and a 64MB cache. The PCIe based 720 will feature 34nm SLC flash at capacities of 200 and 400 GB. The 720 will be substantially faster than the 710 with read and write speeds of 2200/1800 MB/s with 180,000/56,000 read and write IOPS at 4KB and a 512MB cache. On the security front the 710 will be encrypted with 128 bit AES encryption where the 720 will be encrypted with 256 bit AES.
While there has been no hint toward pricing of these drives Intel is still expected to make a second quarter release date for their SATA based 710 SSD. If you are looking for a PCI express SSD you will need to be a bit more patient as they are still expected to be released in the fourth quarter. It will be interesting to see how the Intel vs OCZ fight will play out in 2012 for dominance in the PCIe-based SSD space.
Subject: General Tech | June 16, 2011 - 12:57 PM | Jeremy Hellstrom
Tagged: amd, Intel, nvidia
In some sort of bizarre voyeuristic hardware love/hate triangle AMD, Intel and NVIDIA are all semi-intertwined and being observed by Microsoft. Speaking with The Inquirer the VP of product and platform marketing at AMD, Leslie Sobon, stated that there was no chance that Intel would attempt to purchase NVIDIA as AMD did with ATI. AMD's purchase was less about the rights to the Radeon series as it was taking possession of the intellectual property that ATI owned after a decade of creating GPUs and lead directly to the APUs that AMD has recently released which will likely become their main product. Intel already has a working architecture that combines GPU and CPU and doesn't need to purchase another company's IP in order to develop that type of product.
There is another reason for purchasing NVIDIA though, which has very little to do with their discreet graphics card IP and everything to do with Tegra and Fermi which are two specialized products which so far Intel doesn't have an answer for. A vastly improved and shrunken Atom might be able to push Tegra off of mobile platforms and perhaps specialized SandyBridge CPUs could accelerate computation like the Fermi products do but so far there are no solid leads, only speculation.
If you learn more from your failures than your successes then Intel knows a lot about graphics.
"CHIP DESIGNER AMD believes that it is on a divergent path from Intel thanks to its accelerated processor unit (APU) and that Intel buying Nvidia "would never happen"."
Here is some more Tech News from around the web:
- Find Out if Your Passwords Were Leaked by LulzSec Right Here @ Gizmodo
- Adobe patches critical bugs in Flash and Reader @ The Register
- Umi, we hardly knew ye: contemplating the fate of the videophone in 2011 @ Ars Technica
- 'A SHARK attacked my ROBOT', gasps ex-Sun exec @ The Register
- We’ve got a real bone to pick with this mouse @ Hack a Day
- Fun Quotes from the AFDS Media Roundtable @ SemiAccurate
Subject: General Tech, Shows and Expos | June 15, 2011 - 09:14 PM | Scott Michaud
Tagged: opencl, amd, AFDS
If you are a developer of applications which requires more performance than a CPU alone can provide then you are probably having a gleeful week. Today Microsoft announced their competitor to OpenCL and we have a large write-up about that aspect of their keynote address. If you are currently an OpenCL developer you are not left out, however, as AMD has announced new tools designed to make your life easier too.
General Purpose GPU utilities: Because BINK won't satisfy this crowd.
(Logo trademark Apple Inc.)
AMD’s spectrum of enhanced tools includes:
- gDEBuger: An OpenCL and OpenGL debugger, profiler, and memory analyzer released as a plugin for Visual Studio.
- Parallel Path Analyzer (PPA): A tool designed to profile data transfers and kernel execution across your system.
- Global Memory for Accelerators (GMAC) API: Lets developers use multiple devices without needing to manage multiple data buffers in both the CPU and the GPU.
- Task Manager API: A framework to manage scheduling kernels across devices.
These tools and utilities should make the development of software easier and allow more developers to take the risk on the new technology. The GPU has already proven itself worthy of more and more important tasks and it is only a matter of time before it is finally ubiquitous enough that it is a default component as important as the CPU itself. As an ironic aside, that should spur the adoption of PC Gaming given how many people would have sufficient hardware.
Subject: Editorial, General Tech, Shows and Expos | June 15, 2011 - 05:58 PM | Ryan Shrout
Tagged: programming, microsoft, fusion, c++, amp, AFDS
During this morning's keynote at the AMD Fusion Developer Summit, Microsoft's Herb Sutter went on stage to discuss the problems and solutions involved around programming and developing for multi-processing systems and heterogeneous computing systems in particular. While the problems are definitely something we have discussed before at PC Perspective, the new solution that was showcased was significant.
C++ AMP (accelerated massive parallelism) was announced as a new extension to Visual Studio and the C++ programming language to help developers take advantage of the highly parallel and heterogeneous computing environments of today and the future. The new programming model uses C++ syntax and will be available in the next version of Visual Studio with "bits of it coming later this year." Sorry, no hard release date was given when probed.
Perhaps just as significant is the fact that Microsoft announced the C++ AMP standard would be an open specification and they are going to allow other compilers to integrated support for it. Unlike C# then, C++ AMP has a chance to be a new dominant standard in the programming world as the need for parallel computing expands. While OpenCL was the only option for developers that promised to allow easy utilization of ALL computing power in a computing device, C++ AMP gives users another option with the full weight of Microsoft behind it.
To demonstrate the capability of C++ AMP Microsoft showed a rigid body simulation program that ran on multiple computers and devices from a single executable file and was able to scale in performance from 3 GLOPS on the x86 cores of Llano to 650 GFLOPS on the combined APU power and to 830 GFLOPS with a pair of discrete Radeon HD 5800 GPUs. The same executable file was run on an AMD E-series APU powered tablet and ran at 16 GFLOPS with 16,000 particles. This is the promise of heterogeneous programming languages and is the gateway necessary for consumers and business to truly take advantage of the processors that AMD (and other companies) are building today.
If you want programs other than video transcoding apps to really push the promise of heterogeneous computing, then the announcement of C++ AMP is very, very big news.
If you happened to open up the store page in the Steam client or glance at their website, you may have noticed that Steam has made a moderately big announcement. Valve's digital download service now supports Free-to-Play games, which are games that are free to download and play at the basic level; however aesthetic and other upgrades can be purchased via so-called "microtransactions". F2P games on still will be free to download and will not require a credit card to do so.
Steam seems excited about the new F2P games.
At launch, the service is featuring five new Free-to-Play games including Champions Online: Free For All, Spiral Knights, Global Agenda: Free Agent, Forsaken World, and Alliance of Valiant Arms. According to the F2P Steam FAQ, games in which you wish to purchase content will be done through the use of your Steam Wallet. Further, for any Steam account that does not have at least one purchased (non Free-to-Play) game or a funded Steam Wallet will be considered a "Limited User" and will be restricted in the community features that it is able to access. Specifically, limited users can create community groups, be added as friends, and chat with other users; however, they are not able to send out friend invitations or start chat sessions (a non-limited user must initiate chat).
In adding the new genre to its repertoire, Steam will greatly increase its digital games library and add more options for PC gamers. One game that I have not played in some time that I would love to see make its way onto the new Free-to-Play Steam selection is a FPS game called Crossfire. That game was a good example of Free-To-Play done right as even accounts that did not spend a dime where able to stay competitive. Is there a Free-to-Play game that you would like to see Steam feature, and do you think F2P will add value to the service? Let us know in the comments.
Subject: General Tech | June 15, 2011 - 12:46 PM | Jeremy Hellstrom
Tagged: gaming, duke nukem, 10 commandments
We need a new joke, the poster boy of vapourware has actually arrived and no one remembers the Phantom console. You can catch up on all of the reviews of Duke Nukem Forever below the fold, but make sure you don't say anything mean about the game or the PR firm will get you. There is also a lot of previews from E3 to drool over, many new games offered teases of their unreleased products.
Before you take a look at the games, The Tech Report has recently crafted 10 commandments that all PC games should follow. Read through them and see which of the new games look to be following the reasonable requirements that they have listed.
It's beside the Any key, right?
"Picture this for a second: you just unpacked the latest PlayBox 720-X blockbuster game, Gran Gears of Duty Fantasy XVIII. It's a game so juicy and dreamy that it'll send you flying into all the colors of the rainbow, twitching and jerking with pleasure-induced spasms just from looking at the loading screen. Let's assume for the sake of argument that said game is a first-person shooter, like, oh, about 135% of recent releases. You insert the Megaray disc, go about the installation process, and merrily start to play.
All of a sudden, you notice the left stick is used for switching weapons. The right stick moves the character, and shooting is only accomplished by pressing it. The camera is moved with the directional buttons, and the triangle, square, A, and B buttons are used for your character's smartass quips. You enter the menu to change the controls, but you can only navigate them using the motion sensors. After five minutes of furniture-dusting motions, you finally enter the options menu and find out there are barely any options, and none that matter. Frustrated, you throw the TenAxis controller at your 4D TV screen and take the shiny disc out of the console to find out whether it will blend."
Here is some more Tech News from around the web:
- Duke Nukem Forever Performance Test @ TechSpot
- Wot I Think: Duke Nukem Forever @ Rock, Paper, SHOTGUN
- Duke Nukem Forever Game Review (PC) @ HardwareHeaven
- Duke Nukem Forever: barely playable, not funny, rampantly offensive @ Ars Technica
- Duke Nukem Forever Review @ Techgage
- Skyrim's dragon battles top off impressive demo @ Ars Technica
- Asura's Wrath is effortlessly weird and weirdly awesome @ Ars Technica
- Gaming Friday – Bulletstorm @ ThinkComputers
- Serious Sam 3 adds no modern gameplay, thank heavens @ Ars Technica
- Star Wars: The Old Republic's lead writer on good Sith, evil Jedi @ Ars Technica
- Section 8: Prejudice Review (PC) @ HardwareHeaven
- DiRT 3 Gameplay Performance @ The Register
- Assassin's Creed Revelations: The Escape From Constantinople Q&A @ HEXUS
- CANVAS Teaser Is Sinister, Awesome @ Rock, Paper, SHOTGUN
- Wot I Think: Red Faction Armageddon @ Rock, Paper, SHOTGUN
- Steam Now Offering Free-To-Play Games @ Slashdot
- A character, not a voice: tuning the narration in Bastion @ Ars Technica
- Silent Hill: Downpour - Xbox 360, PS3 @ HEXUS
- Wii? Maybe U... But I'm Not Sold Yet @ Techgage
- Super Mario 3DS hands-on: the Tanooki suit is back! @ Ars Technica
- Dead or Alive Dimensions 3DS @ Tweaktown
- Duke Nukem Forever Xbox 360 @ Tweaktown
- Icebreaker Hockey for iOS: hockey stripped down to $1 perfection @ Ars Technica
Subject: General Tech | June 15, 2011 - 12:16 PM | Jeremy Hellstrom
Tagged: servers, calxeda, arm
ARM has assembled their own Super Best Friends in a team lead by Calxeda, and composed of Autonomic Resources, Canonical, Caringo, Couchbase, Datastax, Eucalyptus Systems, Gluster, Momentum SI, Opscode, and Pervasive. This places Ubuntu as the ARM OS of choice for the server room and as it includes companies developing applications for running Cloud services, not only Microsoft should be paying attention; applications like Amazon's EC2 could face new competition as well.
Calexda's current reference machines pack 120 server nodes with 480 cores in a 2U chassis, a density which even a 1W Atom is going to find hard to match and the 1W Atoms are still a ways away. They are planning on getting the machines out to clients for testing by the end of the year, Intel's time table is nowhere near that tight. Read more about the low powered battle for dominance at The Register.
"With Intel's top brass bad-mouthing ARM-based servers, upstart server chip maker Calxeda can't let Intel do all the talking. It has to put together an ecosystem of hardware and software partners who believe there's a place for a low-power, 32-bit ARM-based server platform in the data center."
Here is some more Tech News from around the web:
- ARM Fellow takes the mic at AMD event @ The Tech Report
- AMD demos Trinity laptop @ SemiAccurate
- Epson WorkForce 60 Review @ TechReviewSource
- Chameleon WiGig gains momentum @ The Register
- Having fun with Microsoft Windows @ t-break
- Microsoft squeaks on Google Nortel sale @ The Register
- A tour of Zotac's Dongguan factory @ The Tech Report
Subject: General Tech | June 14, 2011 - 05:29 PM | Jeremy Hellstrom
Tagged: audio, razer, ferox, 2.1
The Razer Ferox speakers are designed to be portable, a pair of satellites measuring 70x70x64mm (not even 3") which come in a handy carrying case. They sport batteries that should last about 11 hours that are recharged over a USB connection but still require a 3.5mm jack to carry the audio, something that did not impress t-break in the least. The sound quality was good for this type of speaker, which equates to unnoticeable bass and decent mid and high end when in use. If you usually use headphones and simply need a way to share your audio, as opposed to needing new speakers then check out the Ferox, otherwise Razer has better choices as do Corsair and other manufacturers.
"Razer is no stranger to high quality audio equipment, what with the number of high-end stereo and surround headsets over the past years. Their breakthrough hit, the Razer Mako 2.1 THX speakers were one of the best desktop audio speakers at the time, and are still hard pressed to beat till this day. And now with the new Ferox speakers, Razer has entered the world of mobile speakers with a big bang."
Here is some more Tech News from around the web:
- Radiopaq Duo Headphones Review @ Tech-Reviews
- Thermaltake Shock Headset @ Bjorn3D
- Apacer Audio Steno AU825 MP4 Player Review @ Real World Labs
- SteelSeries 7H Headset for iPod, iPhone and iPad Review @ HardwareHeaven
- Speedlink Xbox 360 Headset Adapter @ XSReviews
Subject: General Tech, Systems | June 14, 2011 - 03:24 PM | Scott Michaud
Tagged: llano, hp
Level up! Llano life increased by 11 HP.
So, AMD is currently having a little shindig right now as you might be aware from recent news posts and news is just a leaking from the rafters. HP recently contacted us to announce that they just expanded both their consumer and business product lines to include 11 new models using “AMD’s latest Vision Technology”. What this means is we can expect a large array of products coming from HP that utilizes the latest generation of AMD CPUs and GPUs from their new Llano-based AMD A-Series product line. Expect a helping of Llano on your HP in the near future.
Subject: General Tech | June 14, 2011 - 12:02 PM | Jeremy Hellstrom
Tagged: http, tcp, spdy, Internet
Google has been working on SPDY, a new protocol which is intended to speed up HTTP without forcing changes to existing websites or protocols. This application-layer protocol sits between HTTP and TCP, replacing neither instead translating for the application layer and the transport layer to optimize certain parts of the transaction. Specifically they hope to allow multiple connections over TCP, something that up until now is provided by a workaround in the browser which creates parallel connections as well as getting servers to push data to clients more effectively. They are also working to reduce latency by reducing the size of the headers that are transported which will be very important in the near future, not only as a way to speed up SSL connections but to help with the increased size of IPv6 headers.
Up until now SPDY has only been available for Chrome and even then only for certain Google sites which utilize the new translation protocol. Now Strangeloop is offering an online service as well as hardware which will allow you to implement SPDY without the need to change your website or host. The Register covers the long overdue change to TCP here.
"Strangeloop – a Vancouver-based outfit offering an online service for accelerating website load times – has embraced Google's SPDY project, a new application-layer protocol designed to significantly improve the speed of good ol' HTTP."
Here is some more Tech News from around the web:
- Intel: Chinese microprocessor development inefficient @ SemiAccurate
- Intel new server platform expected to start large replacement trend @ DigiTimes
- Games co Epic resets passwords after hack attack @ The Register
- Research @ Intel: The cloud's future is many-core and GPU accelerated @ Ars Technica
- Planar structure extends lifetime of memristor @ Nanotechweb
- Nikon COOLPIX S570 12MP Digital Camera Review @ ThinkComputers
Subject: General Tech, Processors | June 14, 2011 - 02:47 AM | Scott Michaud
Tagged: Intel, haswell
Intel’s new processor lines come in two flavors: process shrinks and new architectures. Each revision comes out approximately a year after the prior one alternative between new architectures (tock) and process shrinks (tick). Sandy Bridge was the most recent new architecture which will be followed by Ivy Bridge, a process shrink of Sandy Bridge, and that will be succeeded by Intel’s newest architecture: Haswell.
I can Haswell?
The instructions added by Intel for their upcoming Haswell architecture are useful for a whole range of applications from image and video processing; to face detection; to database manipulation; to the generation of hashes; as well as arithmetic in general. As you can see the addition of instructions in this revision is quite wide in its scope. Keep in mind that the introduction of a new instruction set does not mean that programs will be optimized to take advantage of the added benefits for some time. However, when programs do start optimizing for the newer architectures it looks as though Haswell’s new offerings will speed up otherwise complicated tasks into a single instruction.
What task would you like to see a speedup on? Comment below.
Subject: General Tech | June 13, 2011 - 01:52 PM | Jeremy Hellstrom
Tagged: mechanical keyboard, input, steelseries
Mechanical keyboards seem to be a hot topic, with round ups appearing to deal with all of the new boards coming out. Hardware Heaven chose to focus on one particular product, the SteelSeries 6Gv2 Mechanical gaming keyboard, which thankfully didn't take 'gaming' to mean sticking extra buttons all along the side. The Cherry Black MX designed keys are very common amongst these new mechanical keyboards though the n-key rollover, being able to hit an unlimited number of keys and have them properly register, is not something you find on all USB keyboards. The 6Gv2 can handle multiple keys for you circle strafers and replacing the Windows key on the left hand side with a 'media key' that is disabled in games is a very nice touch. Check out the full review at Hardware Heaven since there are some negative aspects to the design of this board.
"For quite some time the gaming keyboard market has concentrated on products which add macro buttons, re-assignments, profiles, USB and audio pass-through and weighted key actions to enhance the gaming experience. In addition to this we see branded products such as the Razer StarCraft 2 gear and SteelSeries Medal of Honor products however few manufacturers have looked to release high quality mechanical keyboards for the gaming masses.
There have been a few though and these have clearly made an impact with gamers as we are regularly seeing manufacturers launch their own mechanical gaming models. One manufacturer which has historically offered mechanical keyboards for gamers is SteelSeries and they are now back with a new model, the 6Gv2 which we have connected to our system today."
Here is some more Tech News from around the web:
- Steelseries Ikari Laser Mouse (White) Review @ t-break
- Cooler Master CM Storm Spawn Gaming Mouse Review @ Tweaknews
- SteelSeries Cataclysm MMO Gaming Mouse Review @ Real World Labs
- Zowie G-TF Speed Review @ XSReviews
Subject: General Tech | June 13, 2011 - 11:47 AM | Jeremy Hellstrom
Tagged: microsoft, patch tuesday, security, windows, internet explorer, silverlight
Tomorrow will see the arrival of 9 critical security patches and 7 recommended ones, covering Windows, IE, Silverlight and Office. The critical patches all resolve remote code execution vulnerabilities, the recommended vary from the same type as well as privledge escalation and denial of service vulnerabilities. WinXP through Win7 as well as server OSes will all be affected so be warned that your Tuesday and Wednesday might not be very fun. Follow the link from The Register to see Microsoft's pre-release document for yourself.
Adobe, obviously not wanting to seem lazy, is also pushing out a patch for both Reader and Acrobat.
"Microsoft is preparing a bumper Patch Tuesday for next week, with 16 security bulletins that collectively address 34 vulnerabilities.
Nine of the bulletins earn the dread rating of critical, while the other seven grapple with flaws rated as important. All supported versions of Windows will need patching on 14 June along with various server-side software packages and applications, including the .NET framework and SQL Server. Internet Explorer, which is affected by two bulletins, will also need some fiddling under the bonnet."
Here is some more Tech News from around the web:
- Why Microsoft has made developers horrified about coding for Windows 8 @ Ars Technica
- PC Mark 7 Performance Review @ OCC
- PathScale Open-Sources The EKOPath 4 Compiler Suite @ Phoronix
- Samsung Galaxy Tab sneak peak at Dubai @ t-break
- HIS Solar LED Flashlight @ Benchmark Reviews
- Sumo Lounge Titan @ Phoronix
- Final Benchmarks Of Project Dirndl @ Phoronix
- Tablet Wars Single Stage Phase and Computex @ NinjaLane
- Win a HIS HD 5670 IceQ 1GB Graphics Card @ eTeknix
Subject: General Tech | June 13, 2011 - 04:15 AM | Scott Michaud
Tagged: mechanical keyboard, cherry
There is a large amount of choice when it comes to PC components and input devices are no exception to that assertion. You are probably well aware of the multitude of choices when it comes to non-standard mice in terms of number of buttons and resolution of the optical and/or laser sensor. Keyboards have their own higher performance counterparts as well: not just in terms of how many web and media function buttons can be crammed on them, but also how the keys themselves register a press. Recently Tom’s Hardware reviewed a series of mechanical keyboards based on their switches and gave a lot of background information about what advantages and disadvantages each switch has.
Are you a mechanical keyboard virgin? Feeling the MX Blues?
(Logo from the Cherry Corporation)
My first couple keyboards were the old IBM model M buckle spring keyboards. Eventually when I got a later computer I moved on to the cheap keyboards and immediately missed my original mechanical keyboards. Years and a little shopping around later, I eventually settled on the Logitech G15v1 as my first attempt at a higher-end gaming keyboard. It was with the G15v1 that I experienced serious limitations to be had with some, particularly non-mechanical, keyboards: I am a left-handed gamer. The Logitech G15v1 was optimized for right handed gamers as a lot of arrow-key combinations with shift or control did not register by the keyboard; Logitech expected, when they designed the keyboard, that everyone’s mouse would be on the right of the keyboard, and thus the further away WSAD keys would be used. Consider playing as a Scout in Team Fortress 2 but not being able to jump sideways and only being able to crouch-walk in a straight line. While each keyboard is designed with a different set of jammable key combinations it was events like those that led me to go overkill and purchase a mechanical keyboard with NKRO attached via PS/2 port.
Do you have any keyboard stories? Comment below. Otherwise, check out Tom’s Hardware’s guide and review to mechanical keyboards.