Blizzcon 2011 Day 1 Photos

Subject: General Tech, Graphics Cards, Shows and Expos | October 21, 2011 - 07:28 PM |
Tagged: wow, starcraft, nvidia, LG, diablo iii, diablo, blizzcon 2011, blizzcon, asus, antec

Hey everyone!  I am still busily collecting information at Blizzcon 2011 but I thought I would share with you some of the photos I took from the first half of the first day of the show.  If you haven't experienced Blizzcon before (and I hadn't) this is one hell of a celebration of PC gamers.  Even if you aren't a fan of StarCraft, World of Warcraft or Diablo, this is an impressive event with a main stage area seating 15,000!!!

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Check out all the photos on our Facebook page here (available to public as well!)  I'll have some coverage of the Antec, ASUS and NVIDIA booth as well later in the evening so be sure to check back.

Here are a couple more samples, but be sure you check out the link above for ALL of the the photos!!

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Arkham City PC System Requirements Revealed

Subject: General Tech | October 21, 2011 - 12:10 PM |
Tagged: batman

Over at GeForce.com you will find the system requirements you will need to rescue Gotham from its current status of Arkham City.  They are fairly modest to be able to play the game at a reasonable resolution, if you are willing to skip out on PhysX, 3D Vision and extreme tesellation.

In concert with a 2.4GHz Dual-Core CPU and 2GB of RAM, a GeForce 8800 GT will give you a high level of visual fidelity, but none of the extras. A GeForce GTX 460, however, in conjunction with a 2.5GHz Dual-Core CPU and 4GB of RAM, will allow you to use the game's Recommended 'High' settings and PhysX, as shown in our recent Batman: Arkham City PC Trailer.

Based on preliminary testing we’ve determined that a GeForce GTX 460 or GeForce GTX 560 will allow you to play Arkham City comfortably at 1920x1080 with PhysX enabled, as shown in the aforementioned video; a GeForce GTX 570 allows you to enable additional DirectX 11 effects, as shown in our screenshot; and a GeForce GTX 580 allows you view all of the eye-candy in stereoscopic 3D Vision for the ultimate Batman: Arkham City experience.

screenshot-16.jpg

Minimum System Requirements

    Operating System: Microsoft Windows XP, Vista or 7
    CPU: Dual-Core CPU 2.4 Ghz
    RAM: 2GB
    Graphics Card: NVIDIA 8800 or ATI 3800 with 512MB of VRAM
    Sound: Microsoft Windows XP/Vista or 7 compatible sound card (100% DirectX 9.0c-compatible)
    DVD-ROM: Quad-speed (4x) DVD-ROM drive
    Hard Drive: 17.5GB free disk space
    Input Devices: 100% Windows XP/Vista or 7 compatible mouse and keyboard

Recommended System Requirements

    Operating System: Microsoft Windows 7
    CPU: Dual-Core CPU 2.5 GHz
    RAM: 4GB
    Graphics Card: NVIDIA GeForce GTX 460 or ATI Radeon HD 6850 with 768MB+ of VRAM (DirectX 11 compatible)
    Sound: Microsoft Windows XP/Vista or 7 compatible sound card (100% DirectX 9.0c-compatible)
    DVD-ROM: Quad-speed (4x) DVD-ROM drive
    Hard Drive: 17.5 GB free disk space
    Input Devices: 100% Windows XP/Vista or 7 compatible mouse and keyboard or Xbox 360 Controller for Windows

Source: NVIDIA

You've a date with Intel on the Ivy Bridge

Subject: General Tech | October 21, 2011 - 11:46 AM |
Tagged: Intel, Ivy Bridge, release

Z68, we hardly had time to know you and now you are leaving us; at least the 67 twins were around for a bit.  March will be mad for reviewers and tech junkies as Ivy Bridge is scheduled to arrive on the scene.  The updated chip moves to 22nm and will also be the first to feature Intel's Tri-Gate transistors which should keep the TDP of even the higher speed models of chip below current generation chips. DigiTimes also lists the models of motherboards that will arrive with the new chip, all half dozen of them.

ivy_bridge.jpg

"Intel is expected to unveil its 22nm Ivy Bridge CPUs in March 2012 at the earliest, with initial offerings focusing on dual- and quad-core models, according to sources at motherboard makers.

The quad-code Ivy Bridge CPUs will have thermal design power (TDP) ratings of 45W, 65W and 77W, while the dual-core models will have TDP ratings of 35W and 55W, indicated the sources.

For the 7-series desktop CPUs, Intel will launch Z77 and Z75 chipsets to replace its Z68 and P67, and a H77 to replace H67. Additionally, Intel will also release Q77, Q75 and B75 chipsets for business models, replacing the Q67, Q65 and B65."

Here is some more Tech News from around the web:

Tech Talk

 

Source: DigiTimes

Google Music Will Allow Users to Share Music With Friends

Subject: General Tech | October 21, 2011 - 03:30 AM |
Tagged: store, music, mp3, itunes, Internet, google

Google seems to be slowly surrounding itself in our online lives, and their soon to be released Google Music Store is sure to ensnare users even more tightly (not that that’s necessarily a bad thing). The company’s music service has been in beta for a few months now and currently operates as a virtual music locker and allows users to upload their music collection to Google’s servers so that they can stream their music to computers and mobile devices. Unfortunately, the lack of a store required users to buy their music elsewhere and rip or download and then upload their music to Google Music which was kind of a pain. A store is on the way; however, so not all hope is lost. To make the upcoming music store exciting, the company hinted at a mysterious “twist” that would accompany the launch of the MP3 purchase and download service.

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According to Business Insider, a source who claims to be in the know has stated that the “twist” in the Google Music Store is not only a twist tie but is a huge space warping, planet sized twist that will allow users to share their purchased music with their friends and family. This is a huge leap into the current decade for the music industry, and is sure to be a popular feature for Google. Google is allegedly paying hefty upfront payment advances to the music industry for the rights to allow users to share music with others. It seems that streaming subscription services like Spotify and Zune have been successful in softening the outlook of the RIAA after all, at least to the point that allowing users to share their own music is something the music industry will at least consider for the right price (I apologize for the ire/tongue in cheek nature of this particular paragraph).

Unfortunately, the source was not able to detail exactly how this sharing service would work, but will likely involve the ability to share a link with a Google (+?) contact or over email that would then allow the recipient to stream the song for a limited amount of time (say 30 days?). Google being Google, the process may require or “suggest” that the user set up a Google Music account in order to listen to shared music, and thus get new users foot in the door and hopefully buy music to help Google overcome all the RIAA fees. In a further bit of bad news; while the large music labels are able to (bully) their way into charging for the rights to share music, smaller indie labels and independent artists will not be getting any piece of the Google money pie for sharing their music.

Have you gotten a chance to check out the Google Music beta yet? Personally, the sharing ability will be nice and will definitely push me into using the service a bit more than I do now, especially if I can coerce some of my friends away from Itunes so that we can share the new music we find with each other.

Battlefield 3 Will Be Standard Definition Without Hard Drive Install

Subject: General Tech | October 20, 2011 - 11:00 PM |
Tagged: xbox, PC, gaming, ea, dice, bf3, battlefield 3

Battlefield 3 is nearing its October 25th release date and information about each platform's release is starting to pour in.  One notable piece of information concerns the optional hard drive install for the Xbox 360 version of Battlefield 3.  We reported earlier that the FPS would come on two DVDs for the Xbox 360, and a BF3 producer had been quoted in stating that the DVDs could be installed to the system to enable "optional high resolution textures."  At the time, I had assumed that the optional install would merely boost the (already) HD (high definition) image; however, according to Shack News the game will be only standard definition without the hard drive installation.

The PC will always have HD resolutions available, assuming your rig can handle it.

Executive producer Partick Bach explains that Battlefield 3 is based around a streaming texture engine where the terrain, textures, and content are all streamed in, and is a new way of doing things on the console (though not the gaming industry as a whole).  Unfortunately, it looks like the concern many gamers had in regards to the Xbox 360's DVD drive not being able to stream high quality textures fast enough have been realized.  Both the PC and the Playstation 3 on the other hand, are able to stream the necessary HD textures from the hard drive (PC) and Blu-Ray disc (PS3).

Mr. Bach further explains that because there are so many Xbox 360s with either no hard drives or (nearly useless) 4 GB drives, the company had to develop the Xbox version such that even a system with no hard drive could at least play the game, even at the expense of image quality.  "You could call it a 'standard-def' version for the 360 if you don't have a hard-drive."  What is still unclear is what exactly he means by standard definition.  Whether that means the game will be limited to a 480p resolution without the optional hard drive installation or high definition (720p+) resolutions with relatively lower resolution textures is not certain (though likely the later rather than the former, if I had to guess).

What this means for Xbox 360 gamers, in the end, is that the game will be quite a bit more expensive than previously thought if they want the full experience after factoring in the cost of an (outrageously priced) Microsoft hard drive.  Are you planning on buying the Xbox version?

Source: Shack News

How about a battery free RAMdrive? The Viking ArxCis-NV writes to flash if it loses power

Subject: General Tech | October 20, 2011 - 11:35 AM |
Tagged: Viking, ramdisk, DRAM to SLC, flash, super cap

Move over Fusion-io and RAMdisks with battery back up, Viking Technology has a surprise in store for you.  Their DDR3 ArxCis-NV works as a standard DIMM in your machine, making installation and compatibility a snap.  The difference is the super capacitor, available in a variety of sizes, which provides power long enough for the entire contents of the DIMM to be dumped to SLC flash for non-volatile storage in the case of a power outage or expected shut down.  Once power is restored the contents of the SLC flash is dumped back to the DIMM and once again your storage media is back to running at DDR3 speeds.  The slowest part of your storage will be the flash drive!  If that sounds like something you'd like to know more about head to The Register.

arxcis.jpg

"Viking Technology is a division of Sanmina-SCI, and its DDR3 ArxCis-NV is a DIMM that comes in 2, 4 and 8GB capacity points and operates at DRAM speed. It integrates into industry-standard x86 motherboards and functions in the host environment as a JEDEC standard DDR3 registered DIMM. If there is a power failure, or a host driven command, the ArxCis-NV will save all data in the DRAM to SLC (single-level cell) flash; upon power being restored, the data is written back to the DRAM ready for the system to access immediately following boot-up, provided there's sufficient operating system-level support for such a restore."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Register

Giving Skyrim fans a tease

Subject: General Tech | October 19, 2011 - 01:02 PM |
Tagged: gaming, bethesda, elder scrolls, skyrim

For those anxiously awaiting the arrival of the next instalment of the Elder Scrolls, Rock, Paper, SHOTGUN has something you might want to see.  Not one, not two, but three whole previews of the game as one of their lucky reviewers plays through a few hours of the game.  This latest instalment features our hapless previewer sneaking around in a cave full of bandits in the hopes of determining if that object he saw in the corner of the cave was indeed an anvil.  Did he succeed?  Read on to find out.

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"Last week, I played three hours of The Elder Scrolls V: Skyrim, at my leisure and free to go and do whatever I could. I’m telling a series of anecdotes based on what I saw and did; here’s the first, here is the second and below is the cowardly third."

Here is some more Tech News from around the web:

Gaming

 

Jon Peddie sees IGPs dying in the next year

Subject: General Tech | October 19, 2011 - 12:23 PM |
Tagged: jon peddie, igp, egp, hgp

Jon Peddie refers to the SandyBridge family as EGPs, embedded graphics processors, and AMD's Llano series as HPGs, heterogeneous graphics processors, but whatever the label they may sound the death knell for IGPs. He does not see any sign that this new industry practice of including a usable GPU in their CPU having much effect on the discrete graphics card market, apart from the bumps when they were first introduced.  Compared to the IGPs of previous generations both Llano and Core i3 graphical capabilities are far beyond anything we have seen, but compared to the current generation of graphics cards they cannot stack up.  While it seems obvious that the discrete market will stay, not only because of the current generations power but also because of the faster evolution of the GPU compared to the CPU, one segment of the graphics card market will likely be disappearing.  NVIDIA and AMD have been fighting for the sub-$100 market, flooding that price point with a variety of cards that differ by as little as $5 between models.  Now that your new CPU will have the equivalent graphical processing power, why would someone toss money away on a low cost GPU?  Hopefully this does not mean a resurgence of GPUs that cost $1000+.

JPR_mobileGPU.jpg

"In 2011, with the full scale production of scalar X86CPUs with powerful multi-core, SIMD graphics processing elements, a true inflection point has occurred in the PC and related industries. And, as a result, the ubiquitous and stalwart IGP- integrated graphics processor, is fading out of existence. For several reasons, many people believed (and some hoped) the CPU and the GPU would never be integrated:

  • GPUs are characterized by a high level of complexity, with power and cooling demands, and dramatically different memory management needs.
  • GPU design cycles are faster than those of the CPU.
  • The GPU has grown in complexity compared to the CPU, exceeding the transistor count, and matching or exceeding the die size of the CPU.
  • The x86 has steadily increased in complexity, power consumption, and become multi-core."

Here is some more Tech News from around the web:

Tech Talk

 

PhysX In Batman: Arkham City - A First Look

Subject: General Tech | October 19, 2011 - 11:55 AM |
Tagged: gaming, batman, arkham city, PhysX

"NVIDIA’s GeForce.com has posted the first footage from the PC version of Batman: Arkham City. Included are general shots of the game running on a GTX 560 and several side-by-side scenes showing the Hardware Accelerated PhysX effects enabled and disabled."

 

Keep an eye on the floor as that is where most of the paper fluttering and dust stomping action happens. You can also get a play by play of the action at GeForce.com, which points out what the CUDA cores are doing during the gameplay footage.  You'll have to wait until November 15th to try it for yourself.

Source: NVIDIA

The tragic comedy that is Bulldozer

Subject: General Tech | October 18, 2011 - 12:07 PM |
Tagged: bulldozer, amd

It is hard to know exactly what to say about Bulldozer.  It is not a complete fail for in multithreaded applications it sits in between the performance of the i5-2500 and i7-2600, which it was intended to.  Power consumption at idle has been improved but not at load which hurts, but not as much as the poor single threaded performance which is far worse than we had hoped.  SemiAccurate traced the long 5+ year history of the Bulldozer to see where AMD went astray from the dream that was.  The length of the story is certainly a part of it, 5 years is too long for silicon to languish especially when part of the delay was due to problems with the 45nm process.  Read on to hear about the struggles AMD underwent to get this chip to market as well as what corners were cut, or at least rounded, to get the chip on shelves.

SA_Bulldozer_Excavator1.jpg

"The story of Bulldozer and why it does what it does, both good and bad, can be summed up as death by 1000 cuts. There isn’t really any high point to the architecture, nor are there any really low points. To make matters worse, there isn’t any obvious smoking gun as to why things ended up so, well, meh. What you can get now, what you should have been able to get, and what you will be able to get from this new architecture is a long and complex story. Lets get started."

Here is some more Tech News from around the web:

Tech Talk

 

Source: SemiAccurate

Somebody bleached the R.A.T. 7 mouse!

Subject: General Tech | October 17, 2011 - 02:29 PM |
Tagged: input, Mad Catz, Cyborg R.A.T.7 Albino, gaming mouse

The Mad Catz Cyborg R.A.T.7 gaming mouse is already the strangest looking mouse on the market.  The amount of customization possible just for the physical layout of the mouse is incredible, this goes far beyond just adjusting weight and DPI, the entire mouse can be reshaped for your hand.  Not content with having only one type of these oddball devices, Mad Catz have created an albino version which will certainly stand out on any desk.  RealWorldLabs needs more than just a colour change before they recommend a mouse, they need to game with it as well.

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"With an lightning fast next gen 6400DPI twin-eye laser sensor, a more elegant white color (Apple fans) and the same impressive set of features as the original R.A.T.7 the latest Albino version is very close to being the ultimate gaming mouse to date aimed at the most hardcore of gamers."

Here is some more Tech News from around the web:

Tech Talk

 

Not quite older than dirt; the microprocessor turns 40

Subject: General Tech | October 17, 2011 - 11:47 AM |
Tagged: microprocessor, history

Intel's 8080, 8086 and 8088 might ring a few bells for some readers, but how many remember the 4-bit 4004 that started it all 40 years ago.  SemiAccurate takes a quick trip down memory lane, recalling the VIC-20 which was powered by Motorola's 6500, the 16-bit TMS9900 that was inside the Texas Instruments 99/4(A) and other chips which have taken us from 740kHz to the multi-gigahertz chips of today. It isn't just speed that has improved, think of the 16 address values of the 4-bit processors and compare it to the 264 addresses available now (18,446,744,073,709,551,616).  It can be argued the F-14 Tomcat's Central Air Data Computer did beat the 4004 by a year, but as it was not publicly available and indeed classified until the late 90's it was never really in the competition.  The same would go doe calculators and industrial control units which were purpose built and not capable of general processing.

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"This fall it is exactly 40 years since the first microprocessor saw the day of light. Intel has of course provided us with a press kit that we will make good use of, but complement it with additional information."

Here is some more Tech News from around the web:

Tech Talk

 

Source: SemiAccurate

Thermaltake's Shock One headset is virtually 5.1 surround sound

Subject: General Tech | October 14, 2011 - 02:03 PM |
Tagged: audio, thermaltake, shock one, 5.1 headset

It can be difficult to implement true surround sound into a headset without having a serious amount of speakers located all over the headband and ear cups, however simulated surround sound can be produced from just two speakers.  The technology behind virtual surround sound has matured and [H]ard|OCP's testing could get realistic surround sound from these headphones, after a fashion.  They needed to do quite a bit of tweaking in order to properly get the environment to sound correct but had nothing but trouble with dialog; voices were indistinct when they utilized the virtual 5.1 surround settings.  The gaming performance was also sub-par, which leads them to recommend avoiding these headsets in lieu of similarly priced competitors models.

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"While Thermaltake is a familiar brand name to PC enthusiasts, the company is one of the newest competitors in the PC gaming headset market. We take its USB model, featuring DTS Surround, for a spin to tell you if it is worth your hard earned dollar or if the competition in this segment of the PC audio market is simply too steep already."

Here is some more Tech News from around the web:

Audio Corner

Source: [H]ard|OCP

Overclocking the next generation of Intel CPUs

Subject: General Tech | October 14, 2011 - 11:24 AM |
Tagged: sandy bridge-e, overclocking, lynx point, Ivy Bridge, Intel, haswell

 Perhaps not everybody has fond memories of overclocking past architectures with jumpers on motherboards and needing to be able to do math to determine what overclock you want and more importantly if it took or if the system bailed back to default clocks.  Those days are behind us now, as the BIOS becomes the UEFI and you can use a mouse to affect changes on your system timings.  Bulldozer does offer some complexity to those looking for a challenge but for most it is the unlocked Sandy Bridge processors that are the go to chip for overclockers.  According to information VR-Zone picked up at IDF, overclocking the upcoming families of processors will be even easier.  Intel has changed quite a bit over recent years, from the extreme of locking all their processor frequencies to making it easy for the enthusiast to push their CPU beyond design specs.

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"Ivy Bridge CPUs decouple the main clock finally, following what the coming Sandy Bridge - E Socket 2011 is also implementing. Now, you can overclock the cores and memory without worrying about affecting the I/O and PCIe clocks. But then comes the more interesting piece news. A year later, in early 2013, the pinnacle of Intel's 22 nm process show off, the initial Haswell processor, is expected to go another step further, where CPU core, GPU, memory, PCI and DMI ratios are all set independently here, on top of fine grain BCLK base clock available within the Lynx Point chipset."

Here is some more Tech News from around the web:

Tech Talk

 

Source: VR-Zone

Podcast #174 - AMD FX Processor launch, New products from Corsair, Viewer Questions and more!

Subject: General Tech | October 14, 2011 - 12:02 AM |
Tagged: podcast, Intel, FX, corsair, bulldozer, amd

PC Perspective Podcast #174 - 10/13/2011

Join us this week as we talk about the AMD FX Processor launch, New products from Corsair, Viewer Questions and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 57:42

Program Schedule:

  1. 0:00:40 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:02:04 AMD FX-8150 Processor Review - Can Bulldozer Unearth an AMD Victory?
    1. Bulldozer Impressions: That was... interesting
  6.  0:29:19 Video Perspective: AVADirect $1000 Gaming System Review
  7.  0:30:00 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  8. 0:31:15 Corsair Releases High Capacity Force GT and Force 3 SSDs
  9. 0:33:00 Corsair Launches New H40 and H70 CORE Sealed Loop Water Coolers
  10. 0:35:23 Corsair Announces Availability of $139 Gaming PC Case
  11. 0:37:55 Samsung and Micron Developing Hybrid Memory Cube Technology
  12. 0:41:35 A quick and easy way to duplicate your drives
  13. 0:45:32 Email from Jeff about SSD slow down
  14. Email from Kent about SSD reviews
  15. 0:50:00 Hardware / Software Pick of the Week
    1. Ryan: Novatel Mifi Verizon 4G LTE
    2. Jeremy: MDK2HD!
    3. Josh: Sup Com and SC: FA on Steam now!  Cheeeap.  http://store.steampowered.com/sub/11732/
    4. Allyn: Sysinternals tools (namely Process Explorer)
  16. 1-888-38-PCPER or podcast@pcper.com
  17. http://pcper.com/podcast   
  18. http://twitter.com/ryanshrout and http://twitter.com/pcper
  19. Closing

Video coming soon!

Source:

Ubuntu 11.10 released today, try it in your browser

Subject: General Tech | October 13, 2011 - 09:20 PM |
Tagged: Ubuntu 11.10, ubuntu

If you are one of the millions of people who have used Linux -- and realized it -- then you are probably well aware of Ubuntu. Ubuntu has been around since 2004 and has captured an estimated 50% of Linux desktop installations. Ubuntu is financially supported through purchasing technical support from its parent company, Canonical. Today Canonical has released their 15th version of Ubuntu, 11.10 Oneiric Ocelot, into the wild; feel free (literally) to try it out.

ubuntu.png

Excuse me, waiter: You got Firefox in my Firefox.

One of the largest contributing factors to Ubuntu’s success has historically been the ease of testing without installing and the ease to install when you are won over. You currently have the choice between using a Live CD to boot directly into Ubuntu from, using Wubi to run from a Windows in virtualization, and recently browse the interface from an in-browser mockup. The Javascript-based application mimics the Ubuntu desktop and allows you to play around with various windows including spawning a fake web browser and email client each capable of being dragged and dropped within the browser.  Play around and you might fall in love; fittingly, money cannot buy either.

Source: Ubuntu

UEFI comin' down the road ahead

Subject: General Tech, Motherboards | October 13, 2011 - 12:02 PM |
Tagged: x79, uefi, roadmap

To call The Tech Report obsessed about motherboards is an understatement, like here at PC Perspective there is never enough information to satisfy us fully.   That is probably why we are such suckers for sneak peeks and hints of what is coming up in the next generation of parts.  Today it is the new UEFI implementation that we will be seeing from ASUS that will be present on the new family of X79 motherboards.  This new type of BIOS is obviously maturing as you can get the same functionality we are used to seeing from GUI based overclocking and monitoring programs except now you are much closer to the metal.  Check out the sneak peek and keep an eye out for more information from this super secret meeting.

TR_ez.jpg

"Later this week, I embark on a super-secret mission to Silicon Valley to get a sneak peek at Asus' upcoming X79 motherboards. At a similar preview event for Sandy Bridge motherboards last year, I got my first hands-on time with the UEFI—that is, the better, more flexible BIOS replacement—that went on to outclass everything in the industry. Asus will probably have a few new UEFI tricks to show off this time around, and I'm curious to see what's in store. I also have some rather specific thoughts on what should be incorporated in new firmware implementations. When you've been reviewing motherboards for more than a decade, you spend an inordinate amount of time thinking about such things—and have a somewhat inflated sense of the value of your opinions."

Here is some more Tech News from around the web:

Tech Talk

 

Can't hide the Bulldozer

Subject: General Tech | October 12, 2011 - 05:52 PM |
Tagged: bulldozer, amd, fx series, fx-8150

Not to imply that looking at more Bulldozer reviews is like rubbernecking as you pass an accident ... but there are some similarities.  While it might not be as great a performer as we were hoping, the chance to finally see AMD's new architecture is still a great thing.  A totally new way of looking at a CPU Core, a brand new style of overclocking and a processor that seems almost ahead of its time when you examine its multitasking capabilities is interesting even if it does not deliver the processing power that we hoped for.  Check out The Tech Report's indepth report to see what they thought of its performance

TR_bulldozer-overlay.jpg

"AMD's "Bulldozer" processors are here, and we have a full and extensive review."

Here are some more Processor articles from around the web:

Processors

 

WIPO’s rebuttal to internet consortium very conCERNing

Subject: General Tech | October 12, 2011 - 05:06 PM |
Tagged: WIPO, Patent, ISOC, CERN

While this is a slight departure from business as usual here, there was a recent fire that roasted through the internet: at the Global Innovation Index, a number of speakers gathered during the “Innovation for Expanding the Frontiers of Growth and Development” panel. The closing argument for the panel was given to Dr. Francis Gurry, director of World Intellectual Property Organization (WIPO) who was seated directly between Lynn Saint-Amour of the Internet Society (ISOC) and Rolf-Dieter Heuer of the European Organization of Nuclear Research (CERN). I will let the captioned screenshot capture the mood of the situation.

conCERN.jpg

WIPO seems to believe that internet development is better antISOCial, which is conCERNing

The arguments that Gurry made seem to be fundamentally misunderstanding the concept of the World Wide Web and specifically the W3C standards body itself.

"If you had found a very flexible licensing model in which the burden for the innovation of the World Wide Web had been shared across the whole community in a very fair and reasonable manner and with a modest contribution for everyone for this wonderful innovation it would have enabled an enormous investment in turn in further basic research."

We have that: everyone invests in their personal projects relative to their goals and pushes it to be included freely into the open standard. The money does not flow into a single entity for research; the research flows into a single entity for inclusion.

"[after discussing the innovations on the patented Saxophone which is now public domain ...] You can contrast that of course with the violin where nobody knows how the violins of Chremona in the 18th century were made because the secret was lost as it was passed in secrecy from family to family and not disclosed."

What Gurry apparently does not understand is that the W3C and other organizations standardizing the World Wide Web likewise ensure a lack of trade secrecy. What is more important for the success of the internet is that we are interoperable between all parties which the patent system does not promote. Even with a vastly dominant marketshare and ridiculous amounts of money, which Gurry seems to believe is the whole of research; Microsoft was unsuccessful in unseating the W3C standards and eventually needed to cave into supporting it. This structure is free which lowers the barrier to entry for those with a good idea: mission accomplished.

Lastly, as we are well aware: in practice we do not see patents used to disclose trade secrets. The ability to purchase something in one click is not a trade secret to be lost forever and yet it remains a defensible patent. Intellectual Property is a flexible tool that received a lot of bad stigma recently, but WIPO needs to acknowledge that it is still an unsuitable tool for the job at hand. Lastly, like a flexible pocket knife, patents can and have been used as a weapon as easily as a tool.

Source: BoingBoing

Raging through the wilderness; a traveller's guide

Subject: General Tech | October 12, 2011 - 04:35 PM |
Tagged: rage, carmack, 60fps

The Tech Report have braved corrupted textures and .ini files to bring you a tour of the wastelands of Rage.  Once the NVIDIA fix was applied the low resolution textures that appeared and never left disappeared as the PC's caching power was finally put into play.  The review is mixed, for instance while it does have Doom 3 like monster closets it seems that you can actually see the enemies hiding in the cracks before they jump out at you, far better than the teleporting insta-monster of the aforementioned game.  Head over to see what their impressions of the game were after playing for three days.

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"In his latest blog post, TR's Geoff Gasior spends a few days in Rage's virtually textured wastelands, finding a solid shooter packed with personality and, after a little tweaking, truly stunning visuals."

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