Podcast #474 - Optane 900P, Cord Cutting, 1070 Ti, and more!

Subject: General Tech | November 2, 2017 - 12:11 PM |
Tagged: Volta, video, podcast, PCI-e 4, nvidia, msi, Microsoft Andromeda, Memristors, Mali-D71, Intel Optane, gtx 1070 ti, cord cutting, arm, aegis 3, 8th generation core

PC Perspective Podcast #474 - 11/02/17

Join us for discussion on Optane 900P, Cord Cutting, 1070 Ti, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Josh Walrath, Jeremy Hellstrom, Allyn Malventano,

Peanut Gallery: Ken Addison, Alex Lustenberg

Program length: 1:32:19

Podcast topics of discussion:
  1. Week in Review:
  2. News items of interest:
  3. Hardware/Software Picks of the Week
    1. 1:17:00 Ryan: Intel 900P Optane SSD
    2. 1:26:45 Allyn: Sony RX10 Mk IV. Pricey, but damn good.
  4. Closing/outro

Source:

Star Wars as a service; EA's evisceration of Visceral

Subject: General Tech | November 1, 2017 - 03:28 PM |
Tagged: Star Wars, visceral, ea, gaming, Ragtag

EA revealed something which those of us who follow the industry have known for sometime; they are not in the business of selling games, instead they offer 'games as a service'.  What that translates into is a business model that has no interest in selling a game that they cannot continue to milk income from for a long time after its release.  This specifically impacts single player games, as one cannot attempt to turn them into the next big eSports title and not many people are willing to shell out extra cash for horse armour.  That attitude created an incredibly unfriendly work environment and lead to issues with employee retention as well as resources for the development of the game.  EA responded to Kotaku, who researched the fall of Ragtag and Visceral with a statement containing absolutely nothing, which you can read here.

This is an example of the changing attitude of several large game development companies, who are not satisfied with the income from a games release nor additional income from DLC and who instead want every game they release to be a permanent source of income.  How exactly one is supposed to have the time to play one game for as long envision so and to keep purchasing new releases which are also intended to be continually played is unclear. 

Thankfully there are holdouts such as Paradox and Creative Assembly who find ways to extend the life of older games and make money at it; without the expectation that you buy a new game, along with DLC and add-ons every single year as well as continue to play last years model.

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"The demos weren’t enough. Former Visceral employees don’t know when EA made the decision to shut down their studio, but on October 17, 2017, it became official. Visceral, which employed around 80 people, was no more."

Here is some more Tech News from around the web:

Gaming

Source: Kotaku

Computational Phase Change Memory?

Subject: General Tech | November 1, 2017 - 02:03 PM |
Tagged: PCM, IBM

A team of researchers at IBM Zurich have come up with a way to utilize PCM as a simple computational device which does not follow the traditional Von Neumann architecture.  Phase change memory works in a way somewhat analogous to optical storage, with changes to the physical state of the storage medium being used to represent a 1 or 0.  In this case it is a substance that switches from amorphous to crystalline and back again with the application of electrical current; the article at The Register describes this in more detail

This research envisions connecting to a sensor which can send an electrical pulse to PCM to change its state; the example given involves detecting rain and changing the memory to a 1 if rain is detected, a 0 if not. With the application of a algorithm to detect the state of the PCM you can read out rainfall patterns from storage without requiring a processor.  While the computational power of PCM will be quite simple, describing how this works is certainly not so follow the links to the research if your curiosity is piqued.

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"But memory has no processor so some aspect of a memory device has to be used, an aspect that changes its nature depending upon the data contents of the memory device. Also the computation is going to be quite primitive"

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Register

ARM Introduces Mali-D71 Advanced Display Processor

Subject: General Tech | October 31, 2017 - 11:04 PM |
Tagged: MMU-600, Mali-G72, Mali-D71, Mali GPU, mali, Chi, Assertive Display 5, arm, AMBA

Not much can stand in the way of progress. This is particularly true in the mobile market. The competition is so fierce that we have seen yearly refreshes that push the feature and quality levels to new heights. Several years back we saw Apple release their high DPI displays and the rest of the industry followed. We have seen Android and iOS add new software features and capabilities into their products that have pushed the limits of the CPU and GPUs of these phones.  Now we are entering a new era with AR and VR capabilities in phones and it is only pushing the performance envelope of these handheld devices that may consume only a couple of watts at full power.

d71_overview.png

One area that has needed an upgrade for a while is in the display capabilities cooked into the latest ARM processors. The needs of upcoming phones to display 4K resolutions at 120 Hz for high end devices that can also support VR capabilities are great. Previously units have been limited to 4K/30 or in higher end phones 4K/60 capabilities. With VR being a push in mobile as well as other features that require high resolution displays and high refresh rates, it was imperative for ARM to update their technology on this front.

Previously known as “Cetus”, ARM is introducing the three different functional units that comprise their latest display technology.  The Mali-D71 is based on the new Komeda display architecture and it can handle the aforementioned 4K resolution at 120 Hz. The second portion is the MMU-600 which is a memory management unit which is tightly coupled with the D-71 to provide high bandwidth and low latency memory accesses to achieve that 4K/120 spec.  Finally the Assertive Display 5 unit helps the D-71 provide HDR support across a wide range of specifications.

d71_benefits.png

The new display processor is highly associated with the latest Mali GPU cores, but with enough work a 3rd party licensee could adapt it to another GPU architecture. This is obviously not the most efficient way of using this technology as it is regarded as a turnkey solution for the Mali GPU products. ARM has developed the software stack for both Andriod and Linux, and if needed it can develop Windows based drivers to fully leverage the features of this latest product. It is easily attached to 3rd party panel interfaces.

The D-71 is somewhat unique in that it adds a tremendous amount of features and speed, but is highly area efficient as compared to previous products. It takes up about half the size of the previous DP-650 unit, but because of the overall design and specialized hardware support in D-71 it features twice the pixel throughput at about 70% of the power consumption. This is an excellent example of inspired design overcoming previous generation limitations.

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MMU-600 is a lynchpin in the operation as it provides advanced memory management which improves bandwidth and lowers latency dramatically as compared to the previous unit. It is tightly designed with the D71 and is highly optimized to work with the latest AMBA/CHI interconnect and Mali-G series of GPUs.

The final piece of this release is the Assertive Display 5 functionality. This provides extensive HDR support with a wide variety of panels. It is highly programmable and can provide HDR-like performance even to SDR displays. It has native HDR 10 and HLG support as well as converting HDR content to SDR. It implements blue light filtering in hardware as well as compensation for ambient light using the device sensors. ARM tries to ensure the best possible picture from the screen no matter the conditions.

cetus_all.png

The latest ARM display solution overcomes many of the limitations of the previous unit as well as adds a few new wrinkles with Assertive Display 5. It can provide top end VR and HDR experiences, as long as the GPU portion of the device can keep up with the needs of the software. ARM has removed a pretty significant hurdle to providing a rich visual experience with handheld devices.

Source: ARM

NVIDIA Releases GeForce 388.13 Drivers

Subject: General Tech | October 31, 2017 - 09:38 PM |
Tagged: pc gaming, nvidia, graphics drivers

As we head into another batch of holiday releases, NVIDIA has published another GeForce driver: 388.13. While they don’t explicitly call this out in the release notes, the CustHelp page for 388.10, which was released late last week, suggests that 388.13 will help Kepler users have a more stable experience in Wolfenstein II. If you were having troubles, check these out. The release notes also claims that 388.13 fixes an issue with multiple monitors.

nvidia-geforce.png

Otherwise, the driver is mostly game-specific optimizations. The headlining game for 388.13 is Call of Duty WWII. As usual, that franchise is quite popular, although not nearly as much as it was, say… eight-to-ten years ago. Still, there will be a lot of people buying it. The other two “Game Ready” titles for this driver are Need for Speed Payback and the formerly PS4-exclusive, Nioh: Complete Edition.

Oh… it is also the first driver to support the GeForce 1070 Ti.

If you don’t continuously check GeForce Experience, then be sure to open it and check for driver updates. Alternatively, you can just install them from the website.

Source: NVIDIA

Get a Bloody 5K mouse for your 4K display

Subject: General Tech | October 31, 2017 - 03:13 PM |
Tagged: A4Tech, bloody, P85 Light Strike 5K RGB Animation Gaming Mouse, input

A4TECH’s Bloody mice all have a Light Strike Infrared Switch which not only provides a 0.2ms activation time but is also sealed so that no dust can degrade its performance.  The sensor is more traditional, it contains the popular PixArt PMW3325 with sensitivity ranging from 100-5000 CPI.  The mouse sports five RGB patterns for those who like the glow, you can switch between them by lifting the mouse and clicking the topmost of the three buttons in the centre of the mouse.  These buttons are defaulted to volume control and screen capture, a nice addition to a gaming mouse.  You can learn more about the mouse with a long name at Benchmark Reviews.

P85_main.jpg

"A4TECH’s Bloody Division over the last few years has been at the forefront with that is called Light Strike technology, replacing mechanical with optical switches utilizing infrared light. Today we examine the most recent iteration of the Bloody mice series, the P85 Light Strike 5K RGB Animation Gaming Mouse; combining a popular eight button layout with some dazzling light effects."

Here is some more Tech News from around the web:

Tech Talk

A breakthrough in memristors

Subject: General Tech | October 31, 2017 - 01:25 PM |
Tagged: memristor

There has been a recent breakthrough in organic memristors, indicating that we may see the adoption of this technology in the not too distant future.  The problems with previously developed memristors were that they were too slow to change states and unable to hold the memory of that state for long enough to be useful.  This new type of memristor can switch states in 30ns or less, comparable to traditional resistors and it is capable of holding that state for over 11.5 days without any power.  This memristor is also quite stable, with an expected lifetime of 10^12 cycles.  One of the driving forces behind the development of a memristor which can perform as well as a traditional resistor is cost, memristors are much less expensive to make and do not require rare metals in their manufacture. 

Pop over to Nanotechweb to read more about the research conducted by Thirumalai Venky Venkatesan of the National University of Singapore, Sreebrata Goswami of the Indian Association for the Cultivation of Sciences and Victor Batista of Yale University.

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"Researchers in Singapore, the US and India have now made a new organic memristor based on ruthenium complexed with azo-aromatic ligands that is better than any such memory device made to date."

Here is some more Tech News from around the web:

Tech Talk

Source: Nanotechweb

The Origin of the worlds most powerful DRM revealed!

Subject: General Tech | October 30, 2017 - 12:58 PM |
Tagged: ubisoft, origin, DRM, assassins creed origins

More powerful than a speeding Core-i5, able to crash a Ryzen 3 in a single launch process; it's not a demo, it's not a plane, it's SuperDRM!  Not only will Ubisoft's new creation prevent pirates from taking over this non-pirate verison of Assassin's Creed (for a few days or so) it can also prevent people who did not invest enough money in their rigs from playing the copy they bought!  This masterful scheme should ensure that only those truly worthy souls, with a machine capable of creating a virtual machine for the game and the Denuvo DRM software to run on will be able to learn the true Origins of Assassin's Creed.  The Inquirer's story also points out that your GPU power does not matter, if your CPU can't handle the completely reasonable request to create and run a VM for the DRM and its sidekick, then your GPU will be stuck waiting on the bus. 

You can vent your Steam here as you wait for Ubisoft to figure out how to get out of this one.

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"EARLY ADOPTERS of Assassin's Creed Origins are have been quick to moan that the open world game is using excessive CPU resources, and it's thought that Ubisoft's implementation of piracy-thwarting DRM tools is to blame."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Microsoft goes on a bender in Andromeda

Subject: General Tech | October 27, 2017 - 02:15 PM |
Tagged: microsoft, andromeda, foldable

Microsoft have completely abandoned their mobile line which is why they have announced the new prototype Andromeda foldable mobile device.  The foldable eReader-like device will run Win10 on ARM and will take advantage of Windows Ink to allow users to take accurate notes on the touchscreen.  The device is rumoured to have celluar capabilities so it could replace an executives phone, or at least let them leave the laptop at the office.  Unfortunately the announcement left out the most interesting detail, we do not know if the fold is between two seperate screens or if the Andromeda will feature a folding screen.  Hopefully Windows Central will have an updated post soon.

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"Microsoft isn't building this device for your average consumer. If it ever comes to market, and that's a big if, it isn't going to be an iPhone or Android competitor because as Microsoft has publicly claimed in the past, it's just too late for that."

Here is some more Tech News from around the web:

Tech Talk

PCIe 4 specifications arrive

Subject: General Tech | October 26, 2017 - 12:38 PM |
Tagged: pcie 4.0

PCI-SIG have announced PCIe 4.0 is on the horizon, with up to 16GT/s or just a hair under 32GB/s transfer rate on a 16x slot.  The new standard will also allow devices to use more power, the draw from the slot remains at 75W but external power should be able to exceed 225W without exceeding the specs.  This could mean GPUs can continue to emphasize performance over power efficiency, which could lead to some interesting products.  There is no specific date for any products to arrive, this announcement is technically for revision 0.9, so it is a not quite ready for prime time.  This may disappoint those who read about the new Optane drives, which are capable of x4 PCIe transfer as opposed to PCIe 4.0.

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"PCI-SIG, the organization responsible for the widely adopted PCI Express (PCIe) industry-standard input/output (I/O) technology, today announced the release of the PCI Express 4.0, Revision 0.9 Specification, supporting 16GT/s data rates, flexible lane width configurations and speeds for high-performance, low-power applications"

Here is some more Tech News from around the web:

Tech Talk

 

Source: PCI-SIG

Podcast #473 - AMD Q3 Earnings, Forza 7 Performance, Allyn's storage rant, and more!

Subject: General Tech | October 26, 2017 - 11:40 AM |
Tagged: xbox one, x370, VROC, video, ROG Strix, podcast, nzxt, forza 7, b350, asus, ARM PSA, amd

PC Perspective Podcast #473 - 10/26/17

Join us for discussion on AMD Q3 Earnings, Forza 7 Performance, Allyn's storage rant, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Allyn Malventano, Jeremy Hellstrom, Ken Addison

Peanut Gallery: Alex Lustenberg

Program length: 1:03:33

Podcast topics of discussion:

  1. Week in Review:
  2. News items of interest:
    1. 0:27:25 Allyn’s RAID rant
  3. Hardware/Software Picks of the Week
    1. 0:45:55 Allyn: Cinemaps
  4. Closing/outro

 

Source:

Microsoft Now Supports Original Xbox Games On Xbox One

Subject: General Tech | October 25, 2017 - 08:33 PM |
Tagged: xbox one x, xbox one s, xbox one, xbox, upscaling, gaming, console, backwards compatible

Microsoft is adding original Xbox games to its backwards compatibility program with 13 games available now with more on the way in spring of next year. Xbox One, Xbox One S, and Xbox One X owners will soon be able to play a curated selection of original Xbox games at higher resolutions and with improved color details.

Microsoft claims that original Xbox games will run with up to four times the pixel count on Xbox One (and One S) and up to 16 times the pixels on Xbox One X. Gamers will be able to use their original Xbox game disc to play or they can purchase the older titles in digital form from the Microsoft Store. Original features like co-op and System Link will work, but there is no Xbox Live service support which means online multiplayer will not work. Further, Microsoft notes that players will not earn any achievements when playing original Xbox games.

The first batch of original Xbox games includes:

  1. BLACK
  2. BloodRayne 2
  3. Crimson Skies: High Road to Revenge
  4. Dead to Rights
  5. Fuzion Frenzy
  6. Grabbled by the Ghoulies
  7. King of Fighters Neowave
  8. Ninja Gaiden Black
  9. Prince of Persia: The Sands of Time
  10. Psychonauts
  11. Red Faction II
  12. Sid Meier's Pirates!
  13. KOTOR (Star Wars: Knights of the Old Republic)

While I have not played most of those games, I played a ton of Red Faction II with my brother, and fondly remember KOTOR on the PC. The video above shows a comparison between the original KOTOR running on Xbox and the backwards compatible enhanced version of the game running on Xbox One, and the visual difference is impressive (still not as good as it can look on the PC with mods though heh) with the game being significantly sharper with deeper colors (the original Xbox game looks extremely blurry and washed out by comparison).

It is a small list currently, but there are some gems on the launch list, and I am interested to see how the games look running on the Xbox One X. Hopefully the frame rates and loading times can also be improved ;-). As an added bonus Microsoft also pointed out that Xbox Game Pass members can grab Ninja Gaiden Black for free.

Microsoft claims that gamers have spent 700 million hours playing the 400 backwards compatible Xbox 360 games on the Xbox One. There is certainly interest and it seems Microsoft is watching the numbers carefully which will be important for gamers in getting the Redmond-based company to continue adding support for additional classics.

Also read:

Source: Microsoft

If you are going to play this game at high resolution it is your Destiny 2 buy a Vega

Subject: General Tech | October 25, 2017 - 02:16 PM |
Tagged: nvidia, gaming, destiny 2, amd, 4k, 1440p

In their testing of the new PC port of Destiny 2, The Guru of 3D made some interesting discoveries.  The first is that at 1080p, the game's performance can be somewhat limited by your CPU, but not at 1440p or higher resolutions.  The second finding is the impressive showing of AMD's Vega 64 and 56 at 1440p and 4K, which both outperform the GTX 1080.  It may be that NVIDIA will release an optimized driver and repeat the improvements seen in Forza 7 but for now AMD is in the lead.  

Drop by for their full review.

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"We test that PC enhanced Destiny 2 for Windows relative towards graphics card performance with the latest AMD/NVIDIA graphics card drivers. Multiple graphics cards are being tested and benchmarked. We have a look at performance with the newest graphics cards and technologies."

Here is some more Tech News from around the web:

Gaming

Source: Guru of 3D

Epson is quite upset someone is interfering with their license to print money

Subject: General Tech | October 25, 2017 - 01:29 PM |
Tagged: epson, ebay

Apparently the profits from selling a substance worth more than gold or even the blood in your veins is not enough to enable Epson to survive a bit of competition and so they have demanded eBay remove a long list of compatible cartridges which are sold on that site.  Their claim is based on the proprietary way in which "chip contacts on the cartridges are aligned"; presumably something resembling a single raised finger.  HP tried a similar approach a year ago, adding DRM to their printers and ink cartridges which prevented refilled or third party cartridges from working.  They also included an expiry date in the DRM, so even a full authentic cartridge would have to be replaced after a set date.  This did not go well for them and they reversed their policy after a public outcry.  You can read more about HP, Epson and the price of your blood over at The Inquirer

For now it continues to be more economical to toss your Epson printer out when an ink cartridge runs dry than to replace it with a full one.

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"EPSON HAS become the latest printer company to attempt a ban on third-party printer cartridges, asking eBay to issue takedown notices for sellers under the site's VeRO programme."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Cryptonight mining with Chrome

Subject: General Tech | October 24, 2017 - 01:14 PM |
Tagged: cryptonight, chrome, mining, security

Have you noticed your Chrome sessions are using a lot more CPU power now than they used to and you have installed the Short URL (goo.gl) extension recently?  Congratulations, you are a cryptocurrency miner!  It seems some ne'r-do-well managed to infect the server which provides that app with a mining program called Cryptonight which enlists your browser into mining XMR coins.  For now your best bet is to uninstall that application if you have it installed; it has been removed from Google Play if you do not.  The Register has a bit more information on Cryptonight as well as some history on similar browser miners here.

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"Another Chrome extension has been found secretly harboring a cryptocurrency miner – and it appears this issue is going to get worse before it gets better."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Register

All you need to know about Windows 10's Controlled Folder Access

Subject: General Tech | October 23, 2017 - 04:27 PM |
Tagged: windows 10, security, windows defender

One feature of the Fall Creator's Update which has not seen much coverage is the new Controlled Folder Access security setting under Windows Defender Security Center.  It is enabled for system files automatically, blocking the ability for all but approved apps from making changes to the files in your system folders.  You can also add additional folders as well as approved applications by following the simple instructions which Slashdot linked to.  The primary goal is to prevent ransomware's ability to encrypt vast swaths of folders on your machine but it will also help protect folders you choose from being modified by applications you have not approved.

WCFA-Step2.png

"With the release of Windows 10 Fall Creators Update last week, the "Controlled Folder Access" that Microsoft touted in June is now live for millions of users. As the name hints, the Controlled Folder Access feature allows users to control who can access certain folders."

Here is some more Tech News from around the web:

Tech Talk

Source: Slashdot

Adobe Publishes "Sneaks" Clips from Adobe MAX 2017

Subject: General Tech | October 21, 2017 - 05:13 PM |
Tagged: Adobe

One of the highlights of the Adobe MAX show is their Sneaks segment, where they show off cute demos from their research labs. Some, but not all of these end up in future products. They can be related to any product category, from audio editing to photo touch up to video. This one was hosted by Kumail Nanjiani, a comedian and actor on HBO’s Silicon Valley, and Paul Trani of Adobe.

For a complete list, check out their blog post, but I’ll highlight some that interest me.

First, Project Cloak is like content-aware fill, but for video. Using a command-line tool, because research projects are research projects, the algorithm follows a mask as it moves over time. It then performs content-aware fill on this mask, and it does so in a way that tries to look natural from frame-to-frame. About two-thirds of the way through the clip, you see a backpack strap be removed, even as lighting conditions change throughout the environment. They then remove the whole people from the scene because why not.

Second, Project Sidewinder allows 3D VR video to be viewed from slightly different angles. If you play PC games, then you will probably notice the effect devolve like parallax occlusion mapping does, but that’s not its goal. The human brain tracks the tiny movements of the head and uses it to build a 3D environment in our mind. Since these movements are tiny, it should stay within the believable tolerance and enhance the immersion... from a stationary, pre-recorded camera.

Third, Project Scene Stitch. This one looks very practical, and it seems like something Adobe will want to roll out. Content-aware fill is an algorithm that looks at your selection, tries to find other places on the image that is compatible, and pastes from there into the fill. Project Scene Stitch is similar, except that it crawls through Adobe Stock (using their Adobe Sensei deep-learning algorithm) to find parts of other images that are compatible. They joke about how it breaks down in certain situations, but I could definitely see this being a part of their Adobe Stock push going forward.

Source: Adobe

Come on baby, IoT fear the reaper

Subject: General Tech | October 20, 2017 - 02:24 PM |
Tagged: security, Reaper, iot

There is another IoT botnet running rampant, with several million devices already infected inside over a million businesses and homes, according to the report over at The Inquirer.  Experts are expecting the IoT_reaper to be worse than Mirai once it is activated as it is far more sophisticated than that botnet.  Some time in the near future you can expect serious issues as routers, IP cameras and fridges start launching DDoS attacks.  There is little that you can do at this point apart from ensuring your devices are patched and the firmware is up to date.  You can get an idea of the scope of this botnet by following the link in the story.

ThreatCloud-Global-Network.png

"Check Point first unearthed the botnet, codenamed 'IoT_reaper', at the beginning of September and claims that, since, it's already enslaved millions of IoT devices including routers and IP cameras from firms including GoAhead, D-Link, TP-Link, Avtech, Netgear, MikroTik, Linksys and Synology."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Inquirer

Dive into MSI's GH70 7.1 gaming headphones

Subject: General Tech | October 19, 2017 - 04:15 PM |
Tagged: audio, msi, gaming headset, Immerse GH70

The MSI MSI Immerse GH70 gaming headset sports a Solid Steel Design, RGB Mystic Light as well as Hi-Res Audio and a variety of other marketing terms, however we are far more concerned with its price and performance.  The price is $130, the 7.1 sound is virtual and Modders Inc loved the effect when gaming, though they toggled it off when talking to NPCs which the included in-line controller makes incredibly easy.  The RGBs can provide up to 16.8 million colour combinations and with Mystic Sync it can be synchronized with any other compatible MSI components you have.

Just don't ask about the beard.

Open-Box.jpg

"Micro-Star International, better known as MSI has sent us a treat! We will be taking a look at one of their latest products, the MSI Immerse GH70 Gaming Headset. Websters dictionary describes "immerse" as "to plunge into something that surrounds or covers..." and "completely immersed in his work". Lets see if the MSI Immerse GH70 Gaming Headset stands up to …"

Here is some more Tech News from around the web:

Audio Corner

 

Source: Modders Inc

Podcast #472 - MAMR Tech, Office network upgrade, and more!

Subject: General Tech | October 19, 2017 - 01:27 PM |
Tagged: x299, Windows 10 VR, video, toshiba, raven ridge, qualcomm, podcast, MSI GTX 1080 Ti GAMING X TRIO, Mate 10, MAMR, krack, Huawei, BiCS, Asus ROG Strix XG27VQ, ASUS ROG Crosshair VI Hero, ASRock X299E-ITX/ac, amd, 5G

PC Perspective Podcast #472 - 10/19/17

Join us for discussion on Western Digital MAMR Tech, Office Network upgrade, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Allyn Malventano, Josh Walrath, Jermey Hellstrom

Peanut Gallery: Alex Lustenberg, Ken Addison

Program length: 1:20:07

Podcast topics of discussion:
  1. Week in Review:
  2. News items of interest:
  3. Hardware/Software Picks of the Week
    1. 1:10:15 Ryan: Tiki torch kits
  4. Closing/outro

 

Source: