World War 2 gaming, Version 429, with a twist

Subject: General Tech | October 4, 2006 - 03:21 PM |
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The twist being that Company of Heroes is a RTS, not a FPS.  From the awesome sounds of mortar fire and the soldiers reactions to it, to the rag doll physics and fully destructable terrain thanks to the Havok engine, you have to agree with Gaming Illustrated ... this game has serious potential.

Company of Heroes has quickly become the game of choice here at Gaming Illustrated. We're fighting each other (Axis vs Allies) on the LAN

constantly, playing it online, and some of us have jeopardized our marriages to play long into the night to "just finish the next mission"

because it's so addicting."

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