VideoLAN Releases VLC 3.0 "Vetinari"

Subject: General Tech | February 12, 2018 - 09:37 PM |
Tagged: vlc

VLC made a name for itself by pretty much playing anything. I noticed its existence during the “download a bunch of codec packs and hope they’re not malware” period, and it is pretty much my default media player at this point. It doesn’t even care about DVD regions (if your drive, itself, doesn’t have a hard-coded check, and they rarely do these days) for those of us who don’t read the websites of online retailers carefully enough when buying a movie.

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But anyway, it’s now at a new major version: VLC 3.0.0 “Vetinari”.

In terms of features, this new version adds HDR and 360 videos, as well as extended support for BluRay discs (BD-Java menus and overlay). That said, it still will not just play any BluRay off the shelf. I tried. It cannot circumvent the required copy protection, so that will need to be taken care of some other way. Hardware acceleration is now enabled by default, so high resolution videos will be easier on systems.

As always, VLC is free. Download away.

Source: VideoLAN

Video News

February 12, 2018 | 10:00 PM - Posted by Jgr9 (not verified)

Hmm... not auto-updating..

February 12, 2018 | 10:24 PM - Posted by Michael Scrip

I read somewhere that it's not auto-updating from 2.X to 3.0

So it looks like you'll have to download it and install it from the .exe

February 12, 2018 | 11:32 PM - Posted by Jgr9 (not verified)

Yeah, I just did.

But also... I'm still very very frustrated that somehow.... VLC still won't upmix Stereo to 5.1. How is it possible that it still doesn't have that capability at this point?....

Kodi is obnoxious with a mouse, and mpc-hc is rather unwieldy as well. I keep going back to VLC because its UI is closest to how a media player should be, imo. But no stereo upmixing is really disappointing to me. How is it possible that it's still not there?!... after all these years.

February 13, 2018 | 07:25 PM - Posted by Yolo Spank (not verified)

because it would require a large ongoing payment to Dolby for that functionality.

That's why it isn't there. Ass.

February 13, 2018 | 01:24 AM - Posted by razor512

If you use VLC on a windows tablet, VLC 3.0 by default disables touchscreen gestures, thus no skipping or seeking by swiping left or right on the video like with older versions, thus you have to enable the input gestures in the settings menu.

February 13, 2018 | 03:56 AM - Posted by Mike9 (not verified)

Why is the dafault 32-bit for Windows until you look for the 64-bit? (32-bit only) (select for 64-bit)

I don't understand

February 13, 2018 | 09:33 AM - Posted by NoPawningSVP (not verified)

BD-Java menus and overlay! Oh that's Java and no deal! Java and/or Adobe Flash is a deal killer!

Not too happy about Java Script also!

February 13, 2018 | 11:24 AM - Posted by collie

It still doesnt whip the llamas ass tho.

February 13, 2018 | 11:37 AM - Posted by GPURenderersUnite (not verified)

Hey Scott, If you ever get your hands on any of the new Ryzen/Raven Ridge "APUs"(as they where once known as) could you please do some Blender Cycles rendering tests with the rendering done on the GPU(Vega 11 nCU, or Vega 8 nCU) integrated graphics on those New Desktop "APU" RR varinats from AMD. It's been a few years now since AMD/The Blender foundation got Blender 3D's Cycles(OpenCL code path) GPU rendering working for AMD GCN based GPUs(GCN generation 2 or later) SKUs. But there has been little in the way of any online testing of Blender 3D's GPU based Cycles Rendering on the GPU on AMD's GCN GPUs. Now for Nvidia's GPU SKUs which has had Blender 3D's Cycles renderng on the GPU working for much longer via the CUDA sode path there is a bit more attention relatively speaking.

But there is a class of graphics software users that is bing totally ignored. And even with Blender Benchmarks being used the Blender Benchmarks are all too focused on Blender Rendering on the CPU as a way to benchmark the CPU's Performance. So for all the Blender 3D folks out there please consider getting some Blender Cycles/OpenCL accelerated rendering testing done on AMD's Zen/Vega integrated graphics and comparing that to Nvidia's Tegra Integrated graphics or even Nvidia's Discrete Mobile low end Graphics that utilizes Blender Cycles GPU rendering Vega Nvidia's CUDA code path.

Also: I'm not sure if Nvidia even enables Blender 3D cycles/GPU rendering via the OpenCL code path but if so can that also be tested. And Have you personally tried AMD's ProRender Plugin for Blender 3D and can that also work for on AMD RR Desktop "APUs"?

Also some good Linux Gaming News(1)!


"Feral Is Bringing Rise of the Tomb Raider To Linux"

[And MacOS also Apparently]

February 13, 2018 | 07:06 PM - Posted by SincereAnonymous (not verified)

Ah... their HDR implementation is disappointing.

It may do the right thing (ie display it in HDR if your OS display is in HDR mode and tonemap it down if it's not), but it doesn't have exclusive fullscreen mode like HDR supported PC games do, so that you don't have to keep switching display modes back and forth if you're using applications that aren't color-managed (which on Windows, sadly, is most of them).

February 15, 2018 | 08:03 PM - Posted by brisa117

It also has better UI scaling on high DPI screens!

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