Podcast #402 - GTX 1070 Review, i7-6950X Review, AMD Radeon RX480, Aftermarket GTX 1080’s, Tiny SSDs, Computex 2016, and more!

Subject: General Tech | June 3, 2016 - 11:11 AM |
Tagged: zenfone 3, ssd, Samsung, rx480, ROG Rampage V Edition 10, podcast, PM971-NVMe, i7-6950X, gtx1080, GTX1070, computex 2016, Broadwell, Bristol Ridge, BGA, avalon, 1080, 1070

PC Perspective Podcast #402 - 06/03/2016

Join us this week as we discuss the GTX 1070 Review, i7-6950X Review, AMD Radeon RX480, Aftermarket GTX 1080’s, Tiny SSDs, Computex 2016, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

This episode of the PC Perspective Podcast is sponsored by Casper!

Hosts:  Ryan Shrout, Jeremy Hellstrom, Josh Walrath, Allyn Malventano, and Sebastian Peak

Program length: 2:02:07
  1. Week in Review:
  2. Casper!
  3. News items of interest:
    1. 1:12:09 Aftermarket GTX 1080s are here!
    2. 1:27:25 ASUS Computex 2016
  4. Hardware/Software Picks of the Week
    1. Allyn: Break down and organize / lookup all of those Amazon boxes.
  5. Closing/outro

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Video News

June 3, 2016 | 11:29 AM - Posted by Anonymous (not verified)

Tunnelbear is an awesome VPN. Only VPN that worked well with streaming Loss less audio to my tablet out of the UK into the US. All the other VPN's I found couldn't keep up with the large amount of data and I would constantly buffer. Another bonus is its like 3 bucks a month for a unlimited data subscription on tablet only.

June 3, 2016 | 02:42 PM - Posted by robert kisielewski (not verified)

oooh did Josh was in charge of posting the podcast this week ? ;)

June 4, 2016 | 08:14 PM - Posted by Josh Walrath

Nope! They wouldn't trust me with such important work anyway.

June 3, 2016 | 04:11 PM - Posted by Oskars (not verified)

Josh has moved from Comcast to Google fiber? :)
Even if due to luck, a nice change, always interested what he has to say.

June 3, 2016 | 05:10 PM - Posted by Josh Walrath

Well, that's two weeks in a row!  Let's hope for a third... and fourth...

June 3, 2016 | 07:11 PM - Posted by Anonymous (not verified)

Got to love how Sebastian brought up the GTX 1080 throttling issue and everyone else was dead silent. Like PCPerspective is in full ignore mode on the matter including the fan revving issue and other sites are doing more then just a quick benchmark test run.

I take it back Ryan did do it with the 390X he went to great lengths to caution its buyers unfortunately now that Nvidia has a sustaining clock issue even on open air test benches and fan revving issue with retail cards. He a mute.

Sebastian is the case guy its sad when your case reviewer knows more about the GPU issues that your boss isn't covering by reading other sites.

June 4, 2016 | 11:07 AM - Posted by Anonymous (not verified)

there are no throttling "issues" as long as the card doesn't fall below the base clock. this is just how Boost works.
if you want to maintain boost clocks at all times, simply raise the power and temp limits, use a custom fan profile of your liking and forget about it.

June 4, 2016 | 03:45 PM - Posted by Anonymous (not verified)


That's an open air test bench. One can only imaging once its put into a case. European sites have more extensive testing and show similar results.

June 6, 2016 | 03:33 PM - Posted by John H (not verified)

While I think PCPer should discuss this issue in a little more detail.. the graphs are telling that this isn't a serious problem..

Furmark is pretty much the worst case "Ever" test; so yes that's going to throttle out of boost and back to base clock as shown here.

Metro last light @ 4K 100% shows that the founders cooler has enough beans to run the game at approximately 2 Ghz (with whatever voltage that entailed), vs some lower fan setting which drops the clock to 1600 mhz over time.

A well designed case may actually help these scenarios because you'll be constantly getting cool air in from one location, as opposed to possible recirculation of warm air around the GPU. (Remember heat is both radiant and convective).

What this GPU doing is just the reality of all thermally constrained processors today -- i'd rather have a processor that can occasionally run faster in the right conditions than *never* run faster in any condition because of an artificial cap on clock speed..


June 3, 2016 | 08:32 PM - Posted by Anonymous (not verified)

Hot Chips: A Symposium on High Performance Chips

Flint Center, Cupertino, CA, Sunday-Tuesday, August 21-23, 2016.

5:45 PM Tue 8/23/2016 Conf. Day2:


Inside 6th generation Intel Core code named Skylake:: New Microarchitecture and Power Management Jack Doweck Intel

POWER9: Processor for the Cognitive Era Brian Thompto IBM

A New, High Performance x86 Core Design from AMD Michael Clark AMD

June 5, 2016 | 06:17 PM - Posted by John H (not verified)

Pentium II 300 launched at $1,981.. in 1997. or $2,953 in 2016 dollars. Subsequent chips were launched at $800 or lower (until P3-1 Ghz), even the highest end.. thanks to AMD..

and Josh is right on about the P3-1.13 Ghz failure. That was a great time for competition!

June 7, 2016 | 10:17 AM - Posted by Josh Walrath

Yeah, the race to 1 GHz was pretty exciting.  AMD had that one in the bag.  I guess that yields of 1 GHz PIIIs were so bad it was like a 10 to 1 ratio of K7s to PIIIs sold at the 1 GHz mark.  Then the 1.133 debacle...

June 7, 2016 | 07:44 PM - Posted by Anonymous (not verified)

Comparing the TFLOPS ratings probably inflates Nvidia's apparent efficiency. That max TFLOP rating is probably at the base clock, and Nvidia cards should rarely be operating at the base clock in real games. The clock speed variation (between base and boost) has generally been smaller for AMD parts. For DX11 titles, Nvidia definitely seems to reach much higher efficiency, but I suspect that it took truly EPIC driver (and shader compiler) development to reach that level. Under DX12, AMD parts do much better. The 390x is often right up with the 980 or even the 980 Ti in DX12 benchmarks. I always thought that game or even engine specific driver optimization was a hack. DX12 and Vulkan (both of which seem to have been driven by Mantle) should allow for much better optimization from the start without resorting to optimizing the driver. I would not assume that Nvidia cards will have a large efficiency lead going forward. It may be the case though that Nvidia will still have a slight performance per unit power lead though. That will be important for mobile, but for desktop, price almost always trumps small power consumption differences. The Polaris architecture will include quite a few efficiency boosting technologies, like updated color compression and such, so they will be more efficient than previous generation parts, even without the massive process technology boost.

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <blockquote><p><br>
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options

This question is for testing whether you are a human visitor and to prevent automated spam submissions.