Podcast #294 - Frame Rating Mantle in BF4, DirectX 12, Sub-$700 4K Monitors and more!

Subject: General Tech | April 3, 2014 - 01:30 PM |
Tagged: video, Samsung, podcast, Mantle, Glacer 240L, GDC 2014, frame rating, dx12, cooler master, BUILD 2014, BF4, amd, adata, 4k

PC Perspective Podcast #294 - 04/03/2014

Join us this week as we discuss Frame Rating Mantle in BF4, DirectX 12, Sub-$700 4K Monitors and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This podcast is brought to you by Coolermaster, and the CM Storm Pulse-R Gaming Headset!
Program length: 1:12:29
  1. Week in Review:
  2. 0:43:40 This podcast is brought to you by Coolermaster, and the CM Storm Pulse-R Gaming Headset
  3. News items of interest:
  4. Hardware/Software Picks of the Week:
    1. Allyn: Like MAME? Try MESS, and further - UME (systems list)
  5. Closing/outro

Be sure to subscribe to the PC Perspective YouTube channel!!


April 3, 2014 | 02:30 PM - Posted by Raven6

why is the video not in 1080p?

April 3, 2014 | 03:24 PM - Posted by Kwaz

It can take a bit for YouTube to process videos once they're uploaded. The upload then needs to propagate to the CDN. HD takes longer to process so lower quality variants are available first.

April 3, 2014 | 07:26 PM - Posted by Raven6

ohh ok thanks

April 3, 2014 | 06:27 PM - Posted by Anonymous (not verified)

Ah, Crap TN Panel. Forget about it.

April 8, 2014 | 06:02 AM - Posted by Anonymous (not verified)

So you're not a competitive gamer then?
Ips are highly overated for gaming but for other work are ofc, better. Seems everyone and their dog jumps on the "oh noes it's a TN" bandwagon lately. I guess it's the trendy thing to do when someone wants to appear knowledgeable, when in fact it does quite the opposite. I prefer no smeary images when playing fast paced fps and TN is the only current, common panel tech that comes close to doing that.

April 7, 2014 | 04:00 PM - Posted by Holyneo (not verified)

On the subject of mantle/dx12. I believe mantle will be around for awhile. When dx11 came out there was really only a handful of games that used it for years. So unless dx12 comes out with some serious special effects etc., I think games developing using dx12 will lag behind a couple of years after DX12 releases. With Mantle you got some companies already deciding to use it, and mantle hasn't been around long at all and isn't bug free yet. In my own option there is a lot of momentum going forward with Mantle. With DX12 not so much, because nobody knows anything yet. If DX12 was something special they would release more info about it, to discourage any more companies to jump on board with Mantle. This is my personal take on it.

April 8, 2014 | 12:58 PM - Posted by Anonymous (not verified)


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