NVIDIA's Project SHIELD is just about ready

Subject: General Tech | March 26, 2013 - 01:49 PM |
Tagged: tegra 4, tegra, shield, nvidia, Tegrazone

Remember Project Shield from CES and before?  The Inquirer has managed to get their hands on an actual console at the Game Developers Conference and played a bit of Need For Speed streamed from a PC onto the Shield.  Project Shield its self is a Tegra 4 powered controller running Android 4.2 with a 5" 720p display attached and wireless connectivity.  The actual game is streamed wireless from a PC with a Kepler GPU via the Tegrazone application, so the real performance limit occurs from latency, similar to the company once known as Onlive.  While The Inq was not quite ready to toss their money at Project Shield, but it was close.

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"CHIP DESIGNER Nvidia caused something of a stir at CES when it announced the Project Shield handheld games console, and with its launch nearing, the firm is letting people try its first own-brand game console, which we managed to get our hands on at this week's GDC gaming conference in San Francisco."

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Source: The Inquirer

March 26, 2013 | 05:51 PM - Posted by NIGHTSCOUT (not verified)

Has anyone held it in hand? The controller does not look comfortable.

March 26, 2013 | 10:51 PM - Posted by JackNF (not verified)

Ryan had a hands-on review of the prototype hardware shown around at CES back in January.

March 30, 2013 | 03:09 AM - Posted by booniedog96

1. No support for AMD GPUs

2. You will need a Kepler GPU if you are in the Nvidia camp (GTX 650 minimum) to stream over Wifi

3. Bulkier than an Xbox 360 controller so it isn't very pocket-able. This wouldn't discourage the hard core gamer too much.

4. It's on a cell phone base instead of tablet based platform with no carrier support.

Target Audience:
The gamer who has more money than sense like those who've gone out to get a Razer Blade.

I believe this is Nvidia's way to compete with next gen consoles Xbox 720 and PS4 since AMD will be the primary hardware for MS and Sony.

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