Mind the generation gap, last gen games on current GPUs

Subject: General Tech | June 20, 2018 - 01:47 PM |
Tagged: gaming, vega 64, 1080 ti, metro 2033, metro last light, Crysis 3, tomb raider

[H]ard|OCP recently revisited a few older games which proved more than a match for the GPUs of that time, to see if the current models can manage 1440p and 4k with all the graphical bells and whistles cranked up to 11.  Metro 2033 and Last Light featured PhysX, tessellation and depth of field options which the GPUs of 2010-13 had trouble with, Tomb Raider sported nicer hair than a bearded Geralt and Crysis 3 offers as much of a challenge as its siblings.  Can you now play these games at 4k, with full graphics settings when armed with a GTX 1080 Ti or Vega 64?  Check out the full review to see.

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"It is time once again to play some older PC games on the latest GPUs of today using the latest drivers. We pull from three 5-year-old games and one 8-year-old game today and see if we can maximize the IQ settings in those games at 1440p and 4K. The theme of the day: Older games that still hold up today in terms of IQ."

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Source: [H]ard|OCP

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June 21, 2018 | 02:45 AM - Posted by Photonboy

Some newer QD monitors use VA and some use AHVA (which is IPS). Anybody at PCPER know why they use one over the other?

I thought VA could get deeper blacks but had slightly worse color than IPS but QD combined with multiple LED's (that can be dynamically controlled) can compensate for some of VA's issues so you sort of have to review each monitor individually.

For example, there are only EIGHT local dimming zones for this monitor, though at 3000:1 native contrast I'm not sure how important this is (vs 1000:1 on IPS which produces more backlight bleed through the pixels).

June 21, 2018 | 11:13 AM - Posted by Photonboy

Excellent review BTW by Guru3D.

*I'm on the wrong article... sorry guys!!

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