Piranha Games, known for the free-to-play MechWarrior Online, has just announced MechWarrior 5: Merceneries. The first thing I noticed is that they revived the Merceneries subtitle, used twice before with expansion packs to MechWarrior 2 and MechWarrior 4. The second thing I noticed is that it now runs on Unreal Engine 4, despite MechWarrior Online being based on CryEngine.
The third thing I noticed is that, while it’s a bit of a meme to start MechWarrior things with the mech powering up, the video actually begins with the pilot on foot, walking through the hangar. I’m wondering whether this will be expanded upon in the gameplay or narrative. I don’t really see how it could work, but it seems like a fair amount of effort for no real intent. Yes, I’ve played MechAssault 2, but it seems highly unlikely that anything like that will happen.
MechWarrior 5 takes place in 3015, which means that it will have a very small subset of the weapons and equipment that you would see in, say, MechWarrior 3 (~3060) and MechWarrior 4 (~3063). There probably will not be ER weapons, pulse lasers, gauss rifles, ECM, LBX autocannons, or anything like that. I would be surprised to see anything more than standard lasers, PPCs, short-range missiles, long-range missiles, machine guns, and standard autocannons. It will be an interesting change of pace.
MechWarrior 5 also might be single-player only. The teaser site seems to suggest that MechWarrior Online will continue to be updated, which I interpret to mean that it will be its multiplayer companion.
It is expected for release in 2018.
i look forward on what they
i look forward on what they will do with this, but also kinda worried as i didn’t really like Piranha approach on mechwarrior online and its free to play aspect of it.
corrected original post, guess i was wrong about them always having used unreal.
You were probably thinking
You were probably thinking about Hawken (UE3).
Actually, it's kind-of funny. MechWarrior Online is CryEngine 3, MechWarrior 5 is Unreal Engine 4, and Battletech (very different team) is Unity 5.
_(ツ)_/
i was thinking of mechwarrior
i was thinking of mechwarrior living legends which was crysis/crysis warhead mod.. and in all fairness still a way better mech game than mechwarrior online.. but that was cryengine game..and i always figured that the mechwarrior online was unreal engine for some reason.
also i dont think that battletech game counts.. as thats a turn based stragety game..
i wish they would have gone at least like mechcommander and made it real time
Well at least they have all
Well at least they have all the hard to design assets built already. Hopefully they can do better on the world scaling to make it feel like you are actually walking around in something mech sized… MWO everything is conveniently just the right height for the tallest mech to walk under…
Does the game engine now
Does the game engine now support multi GPU? I know that some games got it implemented after launch with help from Epic etc.
A bit bitter here… 2 980ti cards and I have not been able to play any new title since installing Win10. Deus Ex i’m looking at you kid lol. Oh BF1 don’t laugh, i got to play you for a day and once I rebooted Win 10 gave me black screens after logging in.
Dogging for my win7 disk lol