HyperX Reveals Pulsefire Surge RGB Gaming Mouse

Subject: General Tech | April 10, 2018 - 01:33 PM |
Tagged: hyperx, gaming mouse, optical, pixart, RGB, pulsefire

Kingston’s gaming brand HyperX is now shipping a new Pulsefire Surge RGB gaming mouse which represents both an aesthetic and hardware specification upgrade over the previous generation Pulsefire mouse. The Pulsefire Surge RGB measures 120.24 x 40.7 x 62.8mm and weighs 100g (130g including the cable). It is a symmetrical design clad in all black with six programmable buttons and a RGB LED ring that runs around the sides.

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HyperX is using a Pixart 3389 sensor that it rates at up to 16,000 DPI and 50G of acceleration. The mouse further uses Omron switches for the buttons which are rated at 50 million clicks. It connects to the PC with a 1.8-meter (5.9 ft) braided cable over USB 2.0 (1,000 Hz polling rate).

Users can program each of the six the buttons (left, right, click wheel, DPI selector, and two left side buttons) with macros, adjust the five DPI settings that the DPI button will cycle through, adjust sensor performance, and configure the RGB lighting on the LED ring, and HyperX logo) with any of 16.7 million colors and four brightness levels) using their NGenuity software. The Pulsefire Surge RGB has onboard memory that allows up to three of the configured profiles to be saved to the mouse.

The RGB equipped gaming mouse is currently available for $69.99 with a two-year warranty. It weighs a mere 5 grams more than HyperX’s previous gaming mouse but adds a better sensor (Pixart 3310 vs 3389), programmable buttons, and customizable lighting (the Pulsefire FPS was red LED only) so at least on paper it is a decent upgrade. If you don’t need the extra bells and whistles, the older Pulsefire FPS is going for a bit under $25 less now at $45.52 on Amazon. In either case, the pricing doesn’t seem too bad (I remember paying a very pretty penny for my original Razer Mamba... but at least it’s lasted as long as it has! Heh) and hopefully reviews will start popping up soon.

Have you tried gaming with HyperX and NGenuity?

Source: HyperX

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