How much GPU power does Commander Shepard need to save the galaxy?

Subject: General Tech | March 28, 2012 - 02:04 PM |
Tagged: mass effect 3, gaming

[H]ard|OCP set out to see just how much you can get from Mass Effect 3 with a powerful GPU.  On the test bench from AMD was an HD 7970 and a 7950 while from NVIDIA a GTX 580 and 570 were tested.  All were tested at 2560x1600 with FXAA, 16X AF and Dynamic Shadows, with MLA enabled on the AMD cards and every single card provided more than adequate performance.   Since that went so well, they dropped down to an HD 7870, 7850 and 7770 from AMD and a GTX 560 Ti with only the HD 7770 having to reduce settings at 2560x1600.  Obviously this game was designed by the Anti-Bay; with the emphasis on story and not pretty explosions.

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"The final instalment in the Mass Effect saga has arrived to give gamers their sci-fi war and romance fixes. But does the game offer hardware enthusiasts anything? Does it have any cutting edge technology to make our high-dollar video cards worthwhile? Does it make us glad we spent our hard-earned dollars upgrading or does it leave us flat?"

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Source: [H]ard|OCP

March 28, 2012 | 02:44 PM - Posted by Anonymous (not verified)

"Obviously this game was designed by the Anti-Bay; with the emphasis on story and not pretty explosions."

Oh no he didn't.

March 28, 2012 | 06:33 PM - Posted by Jeremy Hellstrom

you better believe I did

March 29, 2012 | 11:46 AM - Posted by This.Anonymous (not verified)

The series ending dropped the ball on story, but added multiplayer and grenades (pretty explosions). What could have been a Star Wars trilogy of the video gaming industry instead turned into a bitter reminder of why good books are never written mostly by 1 guy but then finished by another.

March 28, 2012 | 04:25 PM - Posted by Bill (not verified)

No, it was designed to run on 6 year old consoles.

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