FreeSync 2 - The Adaptification!

Subject: General Tech | February 8, 2017 - 12:44 PM |
Tagged: amd, FreeSync2, David Glen, Syed Hussain

TechARP published a video of their interview with AMD's David Glen and Syed Hussain in which they discussed what to expect from FreeSync 2.  They also listed some key points for those who do not wish to watch the full video; either can be found right here.  The question on most people's minds is answered immediately, this will not be a Vega only product and if your GPU supports the current version it will support the sequel.  We will not see support for it until a new driver is released, then again we also await new monitors to hit the market as well so it is hard to be upset at AMD for the delay.

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"While waiting for AMD to finalise Radeon FreeSync 2 and its certification program for their partners, let’s share with you our Q&A session with the two key AMD engineers in charge of the Radeon FreeSync 2 project – David Glen and Syed Athar Hussain."

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February 8, 2017 | 01:23 PM - Posted by Anonymous (not verified)

I'll take 3 whenever they come out, no rush right now.

February 9, 2017 | 04:43 AM - Posted by Anonymous (not verified)

I wonder if Nvidia will be able to keep up. They have plenty of stuff to implement in g-sync monitors: HDMI 2.1, HDCP 2.2, HDR.

February 9, 2017 | 06:06 AM - Posted by Stefem (not verified)

All the feature you mentioned are supported by G-Sync and honestly AMD's FreeSync has always been behind trying to catch up G-Sync on handling framerate lower than panel minimum refresh, overdrive compensation, frame collision avoidance...

February 9, 2017 | 03:01 PM - Posted by Anonymous (not verified)

Really? Which g-sync enabled monitor supports any of the above?

February 8, 2017 | 04:50 PM - Posted by Anonymous (not verified)

AMD 2nd shot at variable refresh lol lets see if they can right this time and have it actually work through whole monitor refresh range and not like 40-90fps on 144hz monitor.

February 8, 2017 | 07:10 PM - Posted by Daniel du Preez (not verified)

A bit cynical don't you think? FREEsync is free, meaning no extra cost to the end user. It is definitely better than no freesync. Even though it is in a limited range it still does what it set out to do...and Freesync 2 will give us an even better FREE product. I see that as grounds for optimism and excitement, not an ungrateful attitude...

February 8, 2017 | 07:31 PM - Posted by Anonymous (not verified)

You need a Freesync monitor free sync is not free

February 8, 2017 | 07:33 PM - Posted by Anonymous (not verified)

And people who bought free sync monitor will need to go out and purchase another one to use Freesync 2.

February 8, 2017 | 08:21 PM - Posted by Matt (not verified)

And these people are prob the same once who complained on how gsync was too expensive. Here we are 2 years later with gsync unchanged because its a solid product.

February 8, 2017 | 09:05 PM - Posted by Titan_Y (not verified)

Solidly expensive.

February 8, 2017 | 11:31 PM - Posted by Daniel du Preez (not verified)

It doesn't change the fact that they got something that is free in a monitor as opposed to gsync.

February 9, 2017 | 06:23 AM - Posted by Stefem (not verified)

You deduce it is free by its name? that's a bit shallow. You don't think scalers vendors ask more for scalers that support VESA's Adaptive-Sync? The monitor vendor employees that implement overdrive compensation (a must to avoid ghosting), which must be tuned for each panel, work for free?

February 8, 2017 | 11:30 PM - Posted by Daniel du Preez (not verified)

You need a monitor, period. freesync monitors cost a similar price to those with the same specs than non-freesync monitors. So yeah, it is free.

February 8, 2017 | 11:32 PM - Posted by Daniel du Preez (not verified)

G-sync on the other hand is a ripoff can easilt add the extra cash to better parts... Luckily Ryzen and Vega are on the horizon if they perform well, I see no more reason to support vendor specific tech.

February 9, 2017 | 10:41 AM - Posted by Anonymous (not verified)

Enjoy your AMD half ass inferior products with little to no life span. But it's OK because it cheaper and caters to the poor or penny pinchers like yourself.

February 8, 2017 | 11:52 PM - Posted by Anonymous (not verified)

You are just splitting hairs, FreeSync is VESA DisplayPort Adaptive-Sync and FreeSync 2 will be included into the VESA standard. And No standard that is implemented in any display is totally free. It's Just that GSync is so damn costly for no good reason and Freesync's cost is so low in comparison to Nvidia's cash grab that FreeSync adds an unnoticeable amount to a monitor’s BOM. GSync requires a few Benjamins while FreeSync requires a few dollars.

February 9, 2017 | 10:33 AM - Posted by Anonymous (not verified)

Yea and gsync works much higher refresh because it has gsync chip in the monitor to communicate with GPU.

Say what you want you by monitor for Freesync now you buying another one else for Freesync 2 here I am 1.5 years later 700 gsync monitor that works up to 165z.

February 9, 2017 | 11:22 AM - Posted by Anonymous (not verified)

At a high cost to your wallet for the little bit of hardware that Nvidia milks those C-Notes for. Most FreeSync users will save enough money to update their monitors more often to keep up with the other, unrelated to GSync or FreeSync, monitor technology improvements that are available on the newest monitor SKUs.

So for FreeSync/FreeSync 2 users the extra money saved by not paying for Nvidia's cash grab inside the Display will go towards purchasing/updating to the newer monitors with the best new display features that do not break the bank.

Nvidia GSync users will have to pay that Nvidia ransom each and every time they want to update to the latest monitor SKUs to get any unrelated to FreeSync/GSync newer monitor technology features. With Nvidia it’s Pay and Pay some more for more dollars drained into Nvidia’s coffers!

February 9, 2017 | 12:56 PM - Posted by Chris213 (not verified)

you AMD guys are the most stubborn people on face of the earth.

February 9, 2017 | 03:52 PM - Posted by Anonymous (not verified)

No AMD is where any CPU/GPU parts supplier filth should be, Down and Out and innovating just to stay alive! And with some proper amount of fair competition Nvidia and Intel need to be made the same way, the utter filth of some CPU and GPU parts suppliers that they are thinking that they can continue with those mad markups forever!

Just look at all the AMD engineer produced innovation with all that MBA/marketing useless fat trimed from AMD's payrolls, oh the great value and price/performance that AMD will bring to the market place!

AMD has proven that any CPU/GPU parts supplier scum do not need the mad markups to feed the greed driven Intel/Nvidia methods. So let's put all the parts supplier scum in their place, innovating just to stay alive and providing the best value to the consumer. Let's get those x86 CPU profit margins down into the margin range of the ARMv8A ISA based market range, down down down the result of vicious competition where the consumer benifits the most.

Dirty filthy CPU/GPU/SSD/whetevr parts supplier scum!

February 9, 2017 | 03:56 PM - Posted by Anonymous (not verified)

edit: whetevr
to: whatever

Damn my dyslexia is bad when I'm foaming at the mouth!

February 9, 2017 | 01:07 PM - Posted by Anonymous (not verified)

Odd they're still calling it 'free'sync, with these two caveats:

"Radeon FreeSync 2 is an AMD proprietary standard, but they will eventually push for it to be an open standard."

"Games that do not integrate the AMD FreeSync 2 API, or use game engines that support it, will not be able to automatically switch to HDR mode, or use the FreeSync 2 transport."

But on top of that, there's the just plain fucking bizarre:
"FreeSync 2 will not deliver the colour space of HDR10 or Dolby Vision, but it’s designed to greatly expand the colour space with minimal input lag."
With them using a custom colourspace that is '2x the colour volume of sRGB', but does NOT map to any of the standardised HDR colourspaces.

With Freesync 2 not meeting the same HDR colourspace as standardised elsewhere, AND requiring a proprietary API to work at all, I can't see it getting much adoption.

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