MechWarrior 5: Mercenaries Announced on Unreal Engine 4

Subject: General Tech | December 4, 2016 - 04:43 PM |
Tagged: pc gaming, mechwarrior 5, Mechwarrior

Piranha Games, known for the free-to-play MechWarrior Online, has just announced MechWarrior 5: Merceneries. The first thing I noticed is that they revived the Merceneries subtitle, used twice before with expansion packs to MechWarrior 2 and MechWarrior 4. The second thing I noticed is that it now runs on Unreal Engine 4, despite MechWarrior Online being based on CryEngine.

The third thing I noticed is that, while it’s a bit of a meme to start MechWarrior things with the mech powering up, the video actually begins with the pilot on foot, walking through the hangar. I’m wondering whether this will be expanded upon in the gameplay or narrative. I don’t really see how it could work, but it seems like a fair amount of effort for no real intent. Yes, I’ve played MechAssault 2, but it seems highly unlikely that anything like that will happen.

MechWarrior 5 takes place in 3015, which means that it will have a very small subset of the weapons and equipment that you would see in, say, MechWarrior 3 (~3060) and MechWarrior 4 (~3063). There probably will not be ER weapons, pulse lasers, gauss rifles, ECM, LBX autocannons, or anything like that. I would be surprised to see anything more than standard lasers, PPCs, short-range missiles, long-range missiles, machine guns, and standard autocannons. It will be an interesting change of pace.

MechWarrior 5 also might be single-player only. The teaser site seems to suggest that MechWarrior Online will continue to be updated, which I interpret to mean that it will be its multiplayer companion.

It is expected for release in 2018.

LibRetro Vulkanizes PlayStation

Subject: General Tech | December 4, 2016 - 02:42 PM |
Tagged: pc gaming, vulkan, libretro

About half of a year ago, LibRetro added Vulkan support to their Nintendo 64 renderer. This allowed them to do things like emulate the console’s hardware rasterization in software, and do so as an asynchronous shader, circumventing limitations in their OpenGL path trying to emulate the console’s offbeat GPU.

universal-2016-crashbandicoot.png

Image Credit: Universal Interactive via Wikipedia

They have now turned their sights (“for the lulz”) to the original PlayStation, creating a Vulkan back-end for emulators like Beetle PSX.

The fairly long blog post discusses how the PlayStation is designed in detail, making it an interesting read for anyone curious. One point that I found particularly interesting is how the video memory is configured as a single, 1MB, 2D array (1024x512x16-bit). At this time, texture resolution was quite small, and frame buffers were between 256x224 and 640x480, so that’s a lot of room to make a collage out of your frame and all textures in the scene, but it’s still odd to think about a console imposing such restrictions now that we’re spoiled by modern GPUs.

In terms of performance, the developer claims that modern GPUs can handle 8k resolutions with relative ease, and four-digit FPS at lower resolutions.

DIY self driving car; what could possibly go wrong!

Subject: General Tech | December 2, 2016 - 02:59 PM |
Tagged: DIY, self driving car, comma.ai, geohot

George Hotz, aka [Geohot], created the comma.ai program in an effort to create and sell a program to control self driving cars.  The US National Highway Traffic Safety Administration took offence to this, citing the possibility of this endangering humans in a letter sent to his company Comma.Ai.  He shut down the project rather than having to deal with lawyers, red tape and regulations.  The code survived however and is now available on GitHub.  Hack a Day took a look and discovered it is written in Python with some C included and is rather easy to interpret if you are familiar with the language.  It is compatible with Acura ILXs or Honda Civic 2016 Touring models, if you are so inclined.

commaai-claims-to-have-built-a-self-driving-unit-on-par-with-autopilot-111214_1.jpg

"First there was [Geohot]’s lofty goal to build a hacker’s version of the self-driving car. Then came comma.ai and a whole bunch of venture capital. After that, a letter from the Feds and a hasty retreat from the business end of things. The latest development? comma.ai’s openpilot project shows up on GitHub!"

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Source: Hack a Day

Razer Joins The Khronos Group

Subject: General Tech | December 2, 2016 - 12:58 AM |
Tagged: VR, razer, osvr, Khronos

The Khronos Group is the standards body that maintains OpenGL, Vulkan, OpenCL, along with several other APIs and formats. They are made up of several members, which include companies of various sizes along with educational institutions, with a couple of tiers where members of the higher level, Promoter, get board nomination rights.

khronos-group-logo.png

The lower level, Contributor, has just received a new member: Razer. The Khronos Group published a little statement to their front page, but didn’t provide a way to permanently link it and the Read More just directs to Razer’s homepage. Also, Razer didn’t provide a press release on their website, at least by the time this news was published, so I included the statement below to prevent it from getting buried in a few days:

The Khronos Group is proud to announce that Razer has joined as a Contributor Member. Razer is a world leader in connected devices and software for gamers. Its award-winning design and technology span systems, peripherals, audio and wearable technologies. Razer co-founded OSVR, an open-source platform that integrates VR, AR and mixed reality hardware and software APIs that support a universal VR ecosystem.

Based on this, it’s easy to speculate that Razer is looking to have a say and a vote in how graphics APIs evolve, nudging it as needed for OSVR, their co-founded virtual reality platform. Basically every other VR developer worth mentioning is already a member, including Google, Microsoft, Oculus VR, Samsung, Sony, and Valve. Likewise, Vulkan is undergoing rapid development, and the next version, codenamed Vulkan Next, has VR as one of its “top priorities”. It seems like a good time for Razer to get involved.

Otherwise? Not much to speak of here. Razer is a fairly big company that wants to be active in technology development, and it can easily afford the Khronos Group membership fee. I mean, the amount they spent on USB ports with a specific shade of green would cover about twenty years of membership to the Khronos Group, so it seems within their reach.

Shhh, no input lag, only Dream Machines' DM Pro S

Subject: General Tech | December 1, 2016 - 03:14 PM |
Tagged: gaming mouse, input, dream machines, DM Pro S

The Dream Machines DM1 PRO S gaming mouse uses a Pixart PMW 3360 optical sensor, not one commonly utilized in the market.  The DPI of the sensor can be toggled in set increments from 400 up to 12000, with the colour of the light under the logo indicating your current setting; the lack of software precludes manipulation of those presets.  The overall design of the mouse looks ambidextrous, however there are only thumb buttons on the left side of the mouse.  TechPowerUp were very impressed with the performance of the new sensor, as to the rest of the features you will just have to pop over and read them yourself.

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"A few months ago, we reviewed the Dream Machines DM1 PRO, and Dream Machines is now back with the DM1 PRO S. This version has an updated sensor, has been slimmed down to be even lighter, and has a rather nice glossy finish. Improvements, which could be a game changer."

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Source: TechPowerUp

T'is the season to write gift guides, tra la la la la ...

Subject: General Tech | December 1, 2016 - 02:24 PM |
Tagged: gift guide, holiday gift guide

Ryan has started cracking the whip but we haven't quite assembled our picks for the Christmas season so for now you can check out what the gang at The Tech Report has on offer.  As you might expect, the HTC Vive appears but you might not have suspected that a pressure cooker and sous-vide machine are on their list.  There is a lot more in the way of recommendations, from a CPU delidder to a projector or a 55" 4K TV with HDR if you are more of a traditionalist.  Hide your credit cards and check out the whole list.

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"The TR staff knows just how hard it can be to find the right gift to please the nerd in your life, so we've compiled a list of the items we've used and enjoyed over the past year. If you're stuck on what to buy for your favorite techie this holiday season, maybe we can help."

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Serious Sam VR, now with tag teaming NVIDIA cards

Subject: General Tech | November 30, 2016 - 03:31 PM |
Tagged: serious sam vr, nvidia, gaming, pascal

Having already looked at AMD's performance with two RX 480's in a system, the recent patch which enables support for multiple NVIDIA GPUs have dragged [H]ard|OCP back into the game.  Lacking a pair of Titan X cards, they tested the performance of a pair of GTX 1080s and 1070s; the GTX 1060 will not be receiving support from Croteam.  It would seem that adding a second Pascal card to your system will benefit you, however the scaling they saw was nowhere near as impressive as with the AMD RX 480 which saw a 36% boost.  Check out the full results here and yes ... in this case the m in mGPU indicates multiple GPUs, not mobile.

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"Serious Sam VR was the first commercial enthusiast gaming title to include multi-GPU support with AMD's RX 480 GPU. Now the folks at Croteam have added mGPU support for NVIDIA cards as well. We take a look at how well NVIDIA's VRSLI technology fares in this VR shooter title."

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Source: [H]ard|OCP

Friends don't let friends perform unattended updates ... or Bitlocker be broken

Subject: General Tech | November 30, 2016 - 02:10 PM |
Tagged: bitlocker, microsoft, windows 10, security, hack

Is Bitlocker cramping your voyeuristic cravings and preventing you from snooping on your loved ones or strangers?  Assuming you do not instead seek medical help for your problem, all you need to do is wait for Windows to perform a version update and for the user to get bored and walk away.  Hop onto their machine and press SHIFT+F10 to get a command prompt which will be running at root privileges and take advantage of the fact that Windows disables Bitlocker while installing an updated version of Windows.  This will not work for all updates, it needs to be a major OS update such as the move to Anniversary Edition which changes the version of Windows installed on the machine.

Microsoft is working on a fix, in the meantime sticking with Windows Long Term Service Branch or slighly modifying how updates are pushed via WSUS or SCCM will ensure this vulnerability cannot be leveraged.  You can also take the simple measure of sticking around when major updates occur.  Pop over to Slashdot for more information.

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"This [update procedure] has a feature for troubleshooting that allows you to press SHIFT + F10 to get a Command Prompt," Laiho writes on his blog. "The real issue here is the Elevation of Privilege that takes a non-admin to SYSTEM (the root of Windows) even on a BitLocker (Microsoft's hard disk encryption) protected machine." Laiho informed Microsoft of the issue and the company is apparently working on a fix."

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Source: Slashdot

A handcrafted and possibly artisinal CPU with a 15m die size

Subject: General Tech | November 29, 2016 - 01:23 PM |
Tagged: megaprocessor, DIY, neat

The Megaprocessor is a working CPU which is blown up in size to allow you to walk into it to watch how data is physically processed with your own eyes.  There are 8,500 LED's in the core and another 2,048 for the memory which light up as data passes through the 15,300 transistors in the core and the memory's 27,000; though that total count includes the transistors which control the LEDs.  The core's clock is a staggering 25kHz and there is 256 bytes of both RAM and ROM.  The site actually provides you with the assembly language to write code for the processor if you are interested and you can visit the Centre for Computing History in Cambridge, England to see it in person.  Drop by The Register for a quick look and for links to the project page for more details on the computer and build process, including a murderous vacuum cleaner.

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"His ultimate goal other than the pure satisfaction of building the thing and getting it running, as El Reg reported in June this year, was to show the public how computers work by blowing the CPU up to a human-viewable scale."

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Source: The Register

I’m Going To Build My Own Netflix With Pi and Plex

Subject: General Tech | November 28, 2016 - 01:44 PM |
Tagged: Raspberry Pi 3, plex, pandora, Netflix

***This is your own personal Netflix seeing as how you are no longer able to access Netflix on "unofficial" devices.  Check the comments for great info.**

Over at Linux.com you can find instructions on making a very inexpensive headless Plex Media Server.  You will need a working PC to start up the installation by formatting an SD card and setting it up with NOOBS.  A little configuration work on the Pi, linking it to your locally stored video libraries and online content such as CNN and Netflix and you have a media centre ready for use, for well under $100.  Maybe you could consider making one as a gift for someone deserving.  The full instructions and parts list can be found here.

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"No, you don’t have to buy an expensive, bulky PC. All you need is a Raspberry Pi 3, a hard drive, an SD card and a mobile charger. It should all cost less than $100."

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Source: Linux.com

Ubisoft Offers One Free New Game with Eligible Purchase

Subject: General Tech | November 26, 2016 - 06:49 PM |
Tagged: pc gaming, ubisoft, ea, bethesda

The Ubisoft store is offering the standard edition of either The Division, Assassin’s Creed: Syndicate, Rainbow Six: Siege, or Far Cry Primal when you purchase (or pre-order) another, participating title. These other games aren’t just from Ubisoft, though. They also include new releases from EA, Bethesda, and SquareEnix, such as Battlefield 1 (which still requires Origin) and Skyrim: Special Edition.

ubisoft-2015-farcryprimal.jpg

This is interesting for two reasons. First, and most obvious, if you really want one of the four titles and one of the applicable ones, then it might be cheaper than buying them individually (although you should check for sales elsewhere first).

The second point regards how the various publishers are handling Steam’s dominance in the PC space. EA is now even participating their titles, which are not available on Valve’s service, in promotions from stores owned by other competitors. Meanwhile, it seems like Bethesda is happy putting their stock wherever, and they will even discount games by a third or a half if it aligns with a big Steam Sale. Then we get Ubisoft, who has their own store, but also lists on Steam and does fairly good sales there, too.

Anyway, the sale is running until the 27th. As I said earlier, though, be sure that any combination of game that interests you is actually cheaper than their respective sale price at competing stores before buying.

Source: Ubisoft

Valve Adds Support for OSVR

Subject: General Tech | November 25, 2016 - 08:51 PM |
Tagged: pc gaming, VR, osvr, razer, sensics

There’s a few competing VR standards at the moment. Obviously, mobile has a bunch of them; Google technically has two of their own. On the PC, the top two are Oculus and SteamVR. A third one, Open Source Virtual Reality (OSVR), was co-founded by Razer and Sensics.

Valve has now added their platform to Steam, including the tools that users will need to filter compatible content for that headset.

osvr-2016-hdk-2-hero.png

OSVR is an interesting initiative. For instance, when they released their second developer’s kit, HDK2, they also released an upgrade kit for the original. Currently priced at $220, it upgrades the screen to 2160x1200. They also have a Leap Motion upgrade, although that’s currently listed as “coming soon”. It has also been added to Unreal Engine 4 for the last few versions, so engine developers are considering it worthy of first-party support.

Source: OSVR

Japan Announces $173 Million USD Supercomputer

Subject: General Tech | November 25, 2016 - 07:47 PM |
Tagged: Japan, supercomputer

According to Reuters, Japan’s Ministry of Economy, Trade and Industry have set aside 19.5 billion yen to build a high-end supercomputer. This will translate into 130 PetaFLOPs, which would put it ahead of all other announced clusters. The article claims that the government will rent the computer out to Japanese corporations, many of which currently use American-based cloud services.

The supercomputer has been named ABCI: AI Bridging Cloud Infrastructure.

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Image Credit: つ via Wikipedia

From a hardware standpoint? There’s not a whole lot else to say about it. The money has been set aside, but no-one has been selected to build it. Companies will submit their bids by December 8th, and we assume they’ll make an announcement at some point after.

This also means we don’t know what is planned to go into each node. Despite targeting ABCI at AI, Japan is sticking to the “FLOPs” rating, and thus will probably be focused on floating-point workloads. It would be weird to see such an expensive machine be focused on 8- or 16-bit instructions, but then we see Google creating custom ASICs, called TPUs, that seem to get huge performance boosts by sticking to low-precision workloads. Could that even scale to a competitive supercomputer? Or would it cut out too many potential customers that need 32- and 64-bit precision?

Either way, I would guess that this computer will use more conventional, GPU-style co-processors from someone like Intel (Xeon Phi) or NVIDIA. Really, we don’t know, though. No-one does at this point. It’s an interesting branding, though.

Source: Reuters

Just Picked Up: Logitech G900 and G810

Subject: General Tech | November 25, 2016 - 06:39 PM |
Tagged: logitech, mouse, keyboard, g900, g810

I braved the Black Friday lines... at about three in the afternoon, because this guy isn’t going to get trampled for discounts on computer hardware. Luckily, Best Buy still had a single G900 Chaos Spectrum mouse in stock at 50% off, and a few G810 Orion Spectrum keyboards at about 35% off. I was actually looking to pick them up on Boxing Week if they dropped in price, because I surprisingly needed another mechanical keyboard, but this is even better than I expected.

So, I picked up one of each.

logitech-2016-blackfridaypickup.jpg

One of the things that attracted me to the G900 was its ambidextrous design with a tilt scroll wheel. It’s surprisingly hard to get a mouse for left-handed users that also has four directions of scrolling. The 2014 left-handed edition of the Razer Naga has a tilt wheel, although its left and right mouse buttons are swapped, so those who are used to right-handed mice will need to wait until Razer Synapse loads and connects to reverse them to left-on-left and right-on-right. What I’m trying to say is that, for the last two years, my old mouse would have left button right-click and right button left-click until my profile abruptly kicked in about 30 seconds after login. I don’t need to deal with that anymore, while still keeping the mouse tilt wheel.

I did notice that Logitech’s G Software refuses to allow binding scroll wheel input to mouse buttons (which I attach to my thumb buttons for comfortable scrolling). Both EVGA and Razer allow this, albeit you need to perform a full click for each notch, short of writing an AutoHotkey macro. It’s not too bad, because you can bind the keyboard’s up and down arrows instead, but scrolling and arrows might not behave the same in all applications, such as with Tweetdeck.

As for the G810, this keyboard feels really nice. The coating of the keycaps are nice and non-stick, the RomerG switches feel pretty good to me, keeping in mind my favorite Cherry MX switch is the MX Brown, and the keyboard’s feet are possible the best I’ve used. There are actually two sets of feet: one set that inclines the keyboard to about 4 degrees, and another that raises it to about 8 degrees. (These values are written on them.) Even better, it’s stable and takes quite a bit of force to slide.

I would prefer it to have a couple of macro keys, even a single row of them, but there’s only so much I can ask for. The media keys are RGB backlit and surprisingly clicky. I’m not sure what type of switch they use, but it feels mechanical... but a very short one like you would see on a mouse, not a keyboard. The G810 also has a volume roller, which I was a huge fan of when I was introduced to it with the first generation of Corsair K60 and K90 mechanical keyboards. (If another brand did it before them, in 2012, then I’m sorry! Corsair was the first that I’ve seen do it!) I should note that the Logitech roller is a bit smoother than the Corsair one, but, again, the K60 and K90 are about four years old at this point.

So yeah, that’s about it.

Tesla stores your Owner Authentication token in plain text ... which leads to a bad Ashton Kutcher movie

Subject: General Tech | November 25, 2016 - 12:52 PM |
Tagged: Android, Malware, hack, tesla, security

You might expect better from Tesla and Elon Musk but apparently you would be dissappointed as the OAuth token in your cars mobile app is stored in plain text.  The token is used to control your Tesla and is generated when you enter in your username and password.  It is good for 90 days, after which it requires you to log in again so a new token can be created.  Unfortunately, since that token is stored as plain text, someone who gains access to your Android phone can use that token to open your cars doors, start the engine and drive away.  Getting an Android user to install a malicious app which would allow someone to take over their device has proven depressingly easy.  Comments on Slashdot suggest it is unreasonable to blame Tesla for security issues in your devices OS, which is hard to argue; on the other hand it is impossible for Telsa to defend choosing to store your OAuth in plain text.

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"By leveraging security flaws in the Tesla Android app, an attacker can steal Tesla cars. The only hard part is tricking Tesla owners into installing an Android app on their phones, which isn't that difficult according to a demo video from Norwegian firm Promon. This malicious app can use many of the freely available Android rooting exploits to take over the user's phone, steal the OAuth token from the Tesla app and the user's login credentials."

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Source: Slashdot

Rumor: Microsoft Working on x86 Emulation for ARM64

Subject: General Tech | November 25, 2016 - 07:01 AM |
Tagged: x86, windows 10, microsoft, arm

According to Mary Jo Foley at ZDNet, Microsoft is working on emulating the x86 instruction set on ARM64. Her sources further claim that this is intended to be a Windows 10 feature that is targeting Redstone 3, which is the feature update expected in late 2017 (after the upcoming Creators Update in early 2017). Of course, Microsoft will not comment on this rumor. Mary Jo Foley is quite good at holding out on publishing until she gets multiple, independent sources, though. Still, projects slip, pivot, and outright die all of the time, even if the information was true at one point.

windows-10-with-media-center.png

Media Center is still dead, though.

So, while keeping in mind that this might not be true, and, even if it is, it could change: let’s think.

The current speculation is that this might be aimed at enterprise customers, including a potential partnership with HP and Qualcomm. This makes sense for a few reasons, especially when you combine it with Microsoft and Samsung’s recent efforts to port .NET Core to ARM. Combining rumors like this might be akin to smashing two rocks together, but you never know if it’ll spark something. Anyway, you would expect these sorts of apps could jump architectures fairly well, because they’re probably not real-time, form-based applications. You might be able to get a comfortable enough user experience, even with the inherent overhead of translating individual instructions.

Another possibility is that Microsoft hasn’t given up on the Windows 8 / Windows RT vision.

Back in that era, the whole OS seemed designed to push users toward their new platform, Metro. The desktop was an app, and that app contained all of the Win32 bits, isolating them from the rest of the PC and surrounding that tile with everything WinRT. The new platform was seductive for Microsoft in a few ways. First, it was more secure, and people considered Windows the operating system that’s plagued with malware. Second, it let them assert control over their apps, like Apple does with their App Store. At the time, they even demanded that third-party web browsers be nothing more than re-skins of Internet Explorer. Firefox? Don’t even think about bringing Gecko in here. It’s Trident or bust.

Say what you like about those first two points, I know I have, and often disapprovingly from an art enthusiast standpoint, but there was a third one that also interested Microsoft:

Hardware independence.

The WinRT runtime, when it was first unveiled, was pretty much designed in a way that Microsoft could swap out everything underneath it if they wanted to jump ship and move to a new architecture. At the time, almost a decade ago, Intel wasn’t competitive against ARM in the mobile space. This kept Windows applications, and Microsoft, watching the rest of the world sail away.

But supporting both ARM and x86 isn’t good enough. What if IBM wins next time? Or a completely different instruction set? If everything calls an API that can be uprooted and transplanted elsewhere? There will never need to be this mobile concern again.

But then we have this whole decades of stuff that already exists problem. While I don’t like the frog boil analogy, it could be Microsoft’s attempt to uproot enough x86-locked content that people can accept UWP. I’m not sure that will work out, especially since we rely upon real-time software that is not accepting Windows Store, but it might be their goal.

What do you all think?

Source: ZDNet

Steam Autumn Sale (and Steam Awards Nominations) Begin!

Subject: General Tech | November 25, 2016 - 04:17 AM |
Tagged: valve, steam, pc gaming, black friday

Okay, I admit it: I’m a little late on this one. Sorry, all! Sometimes you need to shelf a post because it’s taking forever to write, but you only realize it after days of researching and editing have gone by. In the mean time, simple posts, like this one, begin to collect dust in the queue. You just need to know when to let go, even if it’s temporarily. This time I didn’t.

valve-2016-steam-awards.png

Oh well. So Valve decided to host their Autumn Sale from now until 1pm (EST) on Tuesday. To me, a sale that starts just before American Thanksgiving and ends hours after Cyber Monday... seems like a Black Friday sale. They even acknowledge it as such in their announcement, so I guess I’m not alone.

There really isn’t much to say, though. Gabe Newell will get your money via big discounts on new and bundled back catalog games... oh wait, there is. Remember how Steam was pushing “Discovery” with their new store aesthetic? How it was supposed to help users find relevant content within their store? They just decided to create “The Steam Awards”, which are user-nominated through the store listing.

This is quite interesting. From Steam’s perspective, it allows a handful of games to get promoted to a wider audience, which could allow some games break out of their niche. On the other hand, since it is user-selected, it would need a niche to have a chance at that exposure. Whether it helps good games find an audience that would otherwise die off? Not sure. I am interested to see, if this really is a phase in the Discovery initiative, what else will be introduced. Time will tell...

Source: Valve

Have tape over your webcam? Might want to fill your headphones with wax as well!

Subject: General Tech | November 24, 2016 - 12:35 PM |
Tagged: security, hack, audio, Realtec

Security researchers have discovered a way to flip an output channel on onboard Realtec audio into an input channel, thus turning your headphones into an unpowered microphone.  The ability of a speaker or headphone to be used as a microphone is not news to anyone who has played around with headphones or input jacks, but it is possible some readers had deprived childhoods and have never tried this.  While you cannot mitigate this vulnerability permanently you could certainly notice it as your headphones would no longer play audio if the port is configured as input. 

Drop by Slashdot a link, and if you have never tried this out before you really should find an old pair of headphones and experiment with ports as well as snipping off one side of a pair of earbuds.  One supposes iPhone 7 users need not worry.

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"In short, the headphones were nearly as good as an unpowered microphone at picking up audio in a room. It essentially "retasks" the RealTek audio codec chip output found in many desktop computers into an input channel. This means you can plug your headphones into a seemingly output-only jack and hackers can still listen in. This isn't a driver fix, either."

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Source: Slashdot

Async Compute turning the Gears of War

Subject: General Tech | November 23, 2016 - 01:39 PM |
Tagged: nvidia, gears of war 4, gaming, dx12, async compute, amd

[H]ard|OCP sat down with the new DX12 based Gears of War 4 to test the performance of the game on a variety of cards, with a focus on the effect of enabling Async Compute.  In their testing they found no reason for Async Compute to be disabled as it did not hurt the performance of any card.  On the other hand NVIDIA's offerings do not benefit in any meaningful way from the feature and while AMD's cards certainly did, it was not enough to allow you to run everything at maximum on an RX 480.  Overall the game was no challenge to any of the cards except perhaps the RX 460 and the GTX 1050 Ti.  When playing at 4K resolution they saw memory usage in excess of 6GB, making the GTX 1080 the card for those who want to play with the highest graphical settings.  Get more details and benchmarks in their full review.

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"We take Gears of War 4, a new Windows 10 only game supporting DX12 natively and compare performance with seven video cards. We will find out which one provides the best experience at 4K, 1440p, and 1080p resolutions, and see how these compare to each other. We will also look specifically at the Async Compute feature."

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Source: [H]ard|OCP

Touchless jackpotting, making ATM's disgorge their contents remotely

Subject: General Tech | November 23, 2016 - 12:50 PM |
Tagged: hack, bank, atm, security, cobalt

Imagine walking down the street, only to notice an ATM spewing money out of its slots and into a bag held by a shady looking character; but not in a video game.  In at least 14 countries including Russia, the UK, the Netherlands and Malaysia, hackers are using a program dubbed Cobalt to conduct remote logical attacks on ATMs.  These attacks cause the ATM to empty itself, into the waiting hands of an accomplice who only needs to show up at the appropriate time.  As the attacks are conducted remotely the mule may have only the slightest connection to the hackers that compromised the banking system which makes them very hard to catch.  The Inquirer has links to more information on Cobalt, unfortunately they do not have any details on fortunate times or locations to be present at.

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"HACKERS HAVE MANAGED to hack cash machines so that they do what everyone who has ever used one has wanted them to do, which is just spit out cash like it was going out of fashion."

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Source: The Inquirer