CES 2017: (Leak) ASUS Announces PG27UQ HDR G-Sync

Subject: Displays | January 4, 2017 - 04:03 PM |
Tagged: nvidia, hdr, g-sync, asus

VideoCardz have apparently got their hands on an early ASUS press release for a new G-Sync monitor with DCI-P3 HDR support: the PG27UQ. This 27-inch panel can be driven up to 3840x2160 at 144 Hz, which is obviously a very high resolution that G-Sync will be a great help in making playable. This is one of the first G-Sync monitors to support HDR with the standard, just a couple of days after AMD announced FreeSync 2 (which also added HDR).

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Image Credit: ASUS via VideoCardz

In terms of the display itself, it is based on IPS technology atop a quantum-dot-enhanced back-light. It has a high peak brightness (1,000 cd/m2) and likely a good contrast ratio as well, although the latter number is unlisted. They also don’t mention how far into the expanded color palette the monitor can represent, but they clearly didn’t intend to announce it yet, so we’ll probably find out when they’re ready. The leaked press release does mention that it has 384 local-dimming zones, though.

We’ll need to wait for an official announcement to find out more.

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Source: VideoCardz

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January 4, 2017 | 04:10 PM - Posted by MR SHEHZAAN M ABDULLA (not verified)

*jaw drops* Now that's the kind of monitor I'm talking about! Can't wait to here if other vendors have something competitive.

January 4, 2017 | 04:13 PM - Posted by Anonymous (not verified)


January 4, 2017 | 07:26 PM - Posted by mb67 (not verified)

I'm guessing that it's going to cost a lot more than that.

January 4, 2017 | 07:31 PM - Posted by Cptphoenix (not verified)

Add at least another $1000

January 4, 2017 | 04:20 PM - Posted by CB (not verified)

This is the monitor I've been wanting.

Everything else until now has compromised something. 4k, IPS or 144hz.

Too bad it will more than I can afford...

Maybe in two years prices will be less than an arm and a leg.

January 4, 2017 | 07:53 PM - Posted by Anonymous (not verified)

This still has major compromises, it's an IPS panel, so no more than about 1000:1 contrast.

January 5, 2017 | 06:37 AM - Posted by LordBritish (not verified)

You want to wait for bigger physical size. Like 29" or 30".

Dang, I just bought the 1440 version last month.

January 4, 2017 | 04:24 PM - Posted by Anonymous (not verified)

It's IPS, so forget about good HDR.

January 4, 2017 | 06:21 PM - Posted by Anon (not verified)


January 5, 2017 | 04:05 AM - Posted by RamGuy (not verified)

Because IPS have somewhat limited contrast ratio and black levels? Two things that makes HDR hard to accomplish in any meaningful way.

In order to achieve good HDR results you need to have great range between black and white (brightness). Considering how mediocre IPS normally is in terms of black levels I'm sceptical to how good the HDR performance will end up being.

The bad thing about HDR is that you don't really need to have a panel that is capable of running HDR in any meaningful way in order to claim your display supports HDR. As long as the display supports either Dolby Vision or HDR10, preferably both you can toss that "HDR" buzzword in your marketing.

January 4, 2017 | 04:43 PM - Posted by Anonymously Anonymous (not verified)

The better question is, has ASUS seriously tightened up their QC on their monitors?

January 4, 2017 | 04:52 PM - Posted by Anonymous (not verified)

My understanding is that DP1.4 only supports 4k120Hz, so how is 144Hz possible at that resolution?

Still, assuming this supports HRD10/rec. 2020 colorspace, WANT!

January 4, 2017 | 06:20 PM - Posted by Mubarak Majid (not verified)

Maybe HDMI 2.1 will support it?

January 4, 2017 | 06:46 PM - Posted by Anonymous (not verified)

@ 4k 144hz it would have to knock color down to 8-bit and use compression to achieve 144hz. They could just be talking about the capable frequency of the monitor.

You have to be careful with these marketing slides.

January 4, 2017 | 06:24 PM - Posted by Kade7596 (not verified)

Not 21:9.
No mention of whether if ULMB is possible.
Preferred ULMB to G-SYNC when I had a PG278Q.
Gaming at 144 FPS or higher at 4K is currently impossible.

Sticking with my LG 34UC79G-B for a while, I guess.

2560x1080, easily driven to 144 FPS.
IPS with little to no backlight bleed.
Motion blur reduction works at 144 Hz, limited to 120 elsewhere.

January 5, 2017 | 04:11 AM - Posted by RamGuy (not verified)

I do love ULMB, and I prefer ULMB in games and scenarios where I can assure I have 100 FPS+.

The problem with ULMB is that you really need to match frame rate and refresh rate unless you can live with a really choppy image.

And ULMB performance on lower refresh rates aren't all that great, so for me a minimum of 80Hz/80FPS is required. I prefer it to be at least 100Hz/100FPS.

Being able to actually run games at UHD-resolution and get frame rates at a stable 80 FPS+ sounds utopian to me. So for me, ULMB on such a display, or even a 21:9 3440x1440 display is not that important as I wont be able to get a stable and high enough frame rate to actually utilise ULMB.

January 4, 2017 | 07:16 PM - Posted by Funk (not verified)

not interested in purchasing 2 $800+ cards to play games.. Show me some 21:9 curved 144hz Gsync, sub 4ms, 32" 2560x1080.

January 5, 2017 | 04:18 AM - Posted by RamGuy (not verified)

2560x1080 on a 32-inch display? :|

I don't feel the need for 4K/UHD while gaming on 24-34-inch displays. It doesn't really make much sense from a performance/quality standpoint.

It's pretty much impossible to ensure a stable 100 FPS+ when running 4K/UHD, even with a GTX Titan X(P). So what's the point? And image quality doesn't improve all that much, at least not even close to enough for me to sacrifice the frame rate / performance. And with the current state of SLI / multi-GPU you have to be rather silly to invest in such systems / solutions.

But going all the way down to 2560x1080 on 32-inch? I would need to sit far away from the monitor for that to be acceptable. And the monitor would be horrible to use for anything besides gaming as the pixel density would make UI-elements and text in Windows horrible to look at in a day and age where we are custom to HiDPI displays and rendering in pretty much every device we use every day.

January 4, 2017 | 07:33 PM - Posted by Danny (not verified)

I doubt PG27UQ may cost more than $1000, although it's very difficult to maintain 144fps in 3840 x 2160 resolution. Yes, GTX Titan XP SLI may work, but keep in mind that some games may scale poorly in either Crossfire/SLI mode. And of course, running Titan XP SLI will result high increased power consumption which is very bad for PG&E bill! So I'm waiting to see ASUS RoG Swift PG258Q tomorrow for pricing, specs, everything. If pricing costs more than BenQ XL2540, then I'll simply buy BenQ XL2540 because it's cheaper, affordable, and doesn't come with either GS/FS.

January 5, 2017 | 12:04 AM - Posted by Cptphoenix (not verified)

Hahahaha, Sorry couldn't take this seriously, the 32 inch pro arte 4k HDR is 1799-1999. It might not be pro but it has gsync and high refresh rate, given the original pg278q which I have set me back £800 when it first came out and its TN........

January 5, 2017 | 04:24 AM - Posted by RamGuy (not verified)

SLI may not work? SLI and Multi-GPU is in a terrible place as of today. Indie-games is becoming more and more common, the amount of people playing only AAA-games is becoming fewer and fewer for every day that goes by.

And even when only playing AAA-games there are A LOT of games without any meaningful support for SLI and Multi-GPU so you are pretty much wasting your second GPU.

This comes from a person who have run SLI for several generations the past years and currently use 2x GTX 980. The amount of games not supporting SLI is increasing for every year. And it's not like SLI is a good solution even when you mostly play games that supports it. A lot of games supporting SLI have various artifacts and glitches related to SLI and utilising features like G-Sync when running SLI is glitching out a lot of the time.

And pretty much all DX12 games thus far has NO support for SLI when running DX12 instead of DX11. The future is very grim for SLI and Multi-GPU in general.

January 4, 2017 | 09:34 PM - Posted by Kragoth (not verified)

Ah Give me a 30 to 34 Inch monitor, between 2560 x 1600 to 344x x 1440 resolution with 144 Hz Gsync. 27 inch is too small size. The monitor needs to be atleast 30" IMHO. And not sure what is all this fud about 4K. Even the GTX Titan can not play all games ate 60+ FPS at 4K resolution.

January 4, 2017 | 10:38 PM - Posted by Anonymous (not verified)

Meet the worlds first $2,000 monitor.

January 4, 2017 | 11:02 PM - Posted by Killface (not verified)

Omg well goodbye money. Only box it's not clicking for me is oled but... I've have been trying to be patient for about a year to upgrade my swift and this would do it.

Not sure my single titan xp is going to run it though...

January 5, 2017 | 03:26 PM - Posted by riflen

This monitor is confirmed at $1199 and Q3 release.


January 6, 2017 | 10:25 AM - Posted by riflen

The dream is dead. It was a pricing mistake and ASUS have edited the page. The RRP is €1999.

January 7, 2017 | 10:39 AM - Posted by Lenny Grego (not verified)

This is a great step forward, but I'm a little disappointed that nobody is offering a larger screen in the specs I wanted. I have a fairly new desktop (Dual Nvidia 1080 SLI) and was holding out for a serious upgrade with 32" or wide 34"-38" PC monitor. I have a 32" now and definitely don't want smaller.
My dream monitor was this larger size with true HDR (1000nits), >100 hz (preferably 144), 1ms, G-sync, and 1440 horizontal lines. Oled would have been great but wasn't expecting it.
I really don't see anything beating the the ACER X34 (or ASUS PG348Q) which are already for sale. It looks like the Photo folks are getting the updated displays over the Gamers.

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