The ASUS ROG Strix XG27VQ, 144Hz of FreeSync

Subject: Displays | October 13, 2017 - 01:40 PM |
Tagged: XG27VQ, ROG, freesync, Asus ROG Strix XG27VQ, asus

ASUS just announced the $350 ROG Strix XG27VQ, a 27" 1080p display with a 1800R curve, using a VA panel capable of a refresh rate up to 144Hz.  It is a Freesync display with an adaptive sync rate between 48-140Hz making it a great addition to a system using a Vega or other AMD GPU. 

View Full Size

ASUS advertises a GtG response time of 4ms and a maximum brightness of 300 cd/m2, with HDMI v1.4, DisplayPort 1.2 and Dual-link DVI-D inputs.  They have continued to place Aura RGB behind the screen as well as projecting below the monitor stand, with several patterns you can choose from.  In addtion to using the OSD to manage profiles and settings you can install their DisplayWidget, to control features such as ASUS' GameVisual, App Sync, and Blue Light Filter.

View Full Size

Full PR below the break.

Fremont, CA (October 13, 2017) — The ROG Strix XG27VQ is the first model in an all-new XG series of gaming monitors designed especially for professional gamers and enthusiasts. Featuring ultrafast 144Hz refresh rates and Adaptive-Sync (FreeSync) technology for silky-smooth gameplay without tearing and stuttering for incredible gaming experiences. Its gaming-inspired design integrates onboard ASUS Aura RGB lighting and a customizable light signature enables projection of a unique lighting display on the surface below the monitor, adding cool ambience to any gaming setup or LAN party.

Experience the Curve at 144Hz
ROG Strix XG27VQ wraps its 27-inch FHD panel around an 1800R curve, extending the user’s field of vision to give them the feeling of being fully immersed in the game or watching digital content. With an 144Hz refresh rate, fast-moving visuals pose no problem for ROG Strix XG27VQ. There's no frustrating lag, so users will enjoy the upper hand in fast-paced first-person-shooters, racing/flight sims plus real-time strategy and sports titles. ROG Strix XG27VQ features the latest ASUS-exclusive Extreme Low Motion Blur technology, which eliminates smearing and motion blur for a sharper image. Adaptive-Sync (FreeSync) technology delivers the smoothest, fastest, and most breathtaking gaming visuals imaginable by eliminating screen tearing and choppy frame rates, as well as minimizing display stutter and input lag.

Gaming-inspired Aesthetics with a Customizable Light Signature
The Strix XG27VQ continues the design legacy of ROG with its bold, streamlined design and iconic tripod stand. It also features ASUS Aura RGB lighting on the back that offers several lighting modes to provide a cool and stylish backdrop to any gaming setup.

In addition, the Strix XG27VQ features a unique light signature that lets gamers create and customize light-projection effects. It includes two ROG logo covers and one blank cover that users can customize with a marker to create their own unique light projections to enhance the desktop surface and gaming area.

Exclusive ASUS GamePlus and ASUS DisplayWidget Software
ROG Strix XG27VQ features the ASUS GamePlus hotkey for in-game enhancements. The crosshair overlay provides four different crosshair options, while the onscreen timer positioned on the left of the screen helps gamers keep track of elapsed gaming time. The FPS counter lets users know how smoothly the game is running. The display alignment function provides three alignment lines on all four sides of the monitor to take the guesswork out of multi-display setups.

ASUS DisplayWidget is an intuitive software utility that lets users tweak settings or configure ASUS GameVisual, App Sync™, and Blue Light Filter. While adjustments to these utilities can be made via the on-screen display (OSD) menu or the navigational joystick and buttons, ASUS DisplayWidget makes accessing and using these various settings much faster and easier.

ROG Strix XG27VQ is available now at leading resellers for $349 USD (MSRP).


Source: ASUS

Video News

October 13, 2017 | 10:48 PM - Posted by Godrilla

While consoles are going 4k HDR PC is stuck on sdr 1080p! Putting RGB on it will make it Kool again.

October 14, 2017 | 04:32 PM - Posted by James

I am waiting for 4K HDR free sync at more than 60 Hz. Preferably 120 Hz, but that takes massive input bandwidth. I am not sure what the current state of the art is, but I don't think I can really buy that display yet. While consoles are getting 4K and HDR it probably is at 30 or 60 Hz output. It may be rendered at lower resolution in some cases also. Maybe I should just jump to a 4K for each eye head mounted display.

October 14, 2017 | 06:36 PM - Posted by quest4glory

You know this argument is silly, so why make it?

Consoles are going 4K/30 on average - very rare you'll see anything at 60 fps.

This is 1080p / 144 Hz at a specific price point. Plenty of 1440p / 144 Hz options out there, some at 165 and 180 Hz, there are 1080p / 240 Hz monitors with adaptive sync...

PC will have 4K at over 100 Hz next year, with HDR. Console will still be <=60.

What was your point again?

October 18, 2017 | 04:22 PM - Posted by Godrilla

Forza 7 on Xbox one is going to be 4k 60hz hdr ready but I hear you. The hdr 144hz experience you mention for next year is going to be geared towards ultra enthusiasts. Ultra enthusiasts with deep pockets. The delayed gsync monitors were supposed to have the $2000 price tag and the 2 gtx 1080tis you'll need to run at that resolution/ refresh rate as well as a fast capable CPU to be able to get 144hz at 4k. At 60hz 4k we are gpu bound at 144hz you are reaching that cpu bottleneck.
I guess I just want more supply more competition. At this rate we are going to have a 4k capable and affordable device on PC with true hdr closer to 2019. I could be wrong. And FYI that's getting closer to the ps5 launch already.

October 15, 2017 | 05:21 AM - Posted by JohnGR

It isn't an industry problem, but a consumer/user problem.

Console games are going 4K because they do not give you a graphics settings menu. So you ignore if and which graphics settings where set at high, medium or low. If you drop graphics settings to medium or medium/low on a PC, you can probably also play at 4K. But would you accept that? Lower settings, or would you demand a 1080 Ti at $199?

Also in both cases, console or PC, you need a 4K monitor or TV.

Console gamers go to 4K easily because they will be happy even with a mediocre 4K TV that probably support HDR only on marketing. Would you accept a mediocre 4K monitor that doesn't support true HDR, or do you demand a 32" curved screen doing 120Hz, having 1 ms, True HDR, anything but TN panel, Adaptive Sync and some extra gaming functions for probably $399?

Modern consoles are PCs.

October 18, 2017 | 04:37 PM - Posted by Godrilla

PS4 pro and Xbox one x give you options to play at 4k diluted graphics, 1800p hd graphics, and 1080p 60hz. FYI.
Most high end PC gamers want a hdr monitors at high refresh rate just not at the $2000 price tag that will hit the PC market initially. Affordable monitors will likely come years later but I could be wrong.
So it seems like a supply problem not a user problem the demand is there.

October 16, 2017 | 10:43 AM - Posted by Duop (not verified)

Looks like this monitor targets the eSports crowd. It's Freesync & a VA panel which is also a giant step up from TN + disco style RGB for the kids I guess.

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <blockquote><p><br>
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options

This question is for testing whether you are a human visitor and to prevent automated spam submissions.