The Adobe MAX conference took place earlier this week. It consisted of several keynotes, live streams, workshops, breakout sessions, announcements, and it aligned with an update to several Creative Cloud applications.

One such announcement is that NVIDIA RTX is coming to Adobe Dimension CC.

While the application has not exactly taken off yet, it is interesting to see Adobe and/or NVIDIA put the engineering into bringing their ray-tracing units to it. First, for its audience, the speed boost (and thus increased preview size) should make the experience much better. Second, if NVIDIA helped with the engineering effort, which I suspect they did, then it suggests that they are hoping to bring RTX basically everywhere. I’m curious to see who else gets RTX support. Fingers crossed for an announcement at BlenderCon next week. I shouldn’t hold my breath, but I am.

So, for gamers, RTX content is still pretty-much MIA, as is constantly reported. The same is mostly true for professionals… but that might change soon. We’ll need to see.