With Vulkan support being added to Mad Max, at least in beta form, Phoronix decided to take advantage of the release to test the performance of a wide variety of NVIDIA cards on the API.  They grabbed over a dozen cards encompassing three different architectures, from the GTX 680 through to the GTX 1080 Ti, so you get a very good look at the change in performance of NVIDIA on Vulkan.  The results are clear, in every case Vulkan was superior to OpenGL and in many cases framerate more than doubled.  Drop by for a look at what some predicted was a DOA API.

"Yesterday game porter firm Feral Interactive released a public beta of Mad Max that features a Vulkan renderer in place of its OpenGL API for graphics rendering on Linux. In addition to Radeon Vulkan numbers, I posted some NVIDIA Mad Max Linux benchmarks with both renderers. Those results were exciting on the few Pascal cards tested so I have now extended that comparison to feature a line-up of 14 NVIDIA GeForce graphics cards from Kepler, Maxwell, and Pascal families while looking at this game's OpenGL vs. Vulkan performance."

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Graphics Cards