UPDATE: Did you miss the event? No worries, you can still learn all about the GTX 980 Ti, G-Sync changes and even how NVIDIA is changing VR! Once again, a HUGE thanks to NVIDIA and Tom Petersen for coming out to visit.
Even thought it's a week after official release, we are hosting a live stream from the PC Perspective offices with NVIDIA's Tom Petersen to discuss the new GeForce GTX 980 Ti graphics card as well as the changes and updates the company has made to the G-Sync brand. Why would NVIDIA undercut the GTX TITAN X by such a wide margin? Are they worried about AMD's Fiji GPU? Now that we are seeing new form factors and screen types of G-Sync monitors, will prices come down? How does G-Sync for notebooks work without a module?
All of this information and more will be learned on Tuesday, June 9th.
And what's a live stream without a prize? One lucky live viewer will win an EVGA GeForce GTX GTX 980 Ti 6GB graphics card of their very own! That's right – all you have to do is tune in for the live stream Tuesday afternoon and you could win a 980 Ti!!
NVIDIA GeForce GTX 980 Ti / G-Sync Live Stream and Giveaway
12pm PT / 3pm ET – June 9th
PC Perspective Live! Page
Need a reminder? Join our live mailing list!
The event will take place Tuesday, June 9th at 12pm PT / 3pm ET at https://www.pcper.com/live. There you’ll be able to catch the live video stream as well as use our chat room to interact with the audience. To win the prize you will have to be watching the live stream, with exact details of the methodology for handing out the goods coming at the time of the event.
Tom has a history of being both informative and entertaining and these live streaming events are always full of fun and technical information that you can get literally nowhere else.
If you have questions, please leave them in the comments below and we'll look through them just before the start of the live stream. Of course you'll be able to tweet us questions @pcper and we'll be keeping an eye on the IRC chat as well for more inquiries. What do you want to know and hear from Tom or I?
So join us! Set your calendar for this coming Tuesday at 12pm PT / 3pm ET and be here at PC Perspective to catch it. If you are a forgetful type of person, sign up for the PC Perspective Live mailing list that we use exclusively to notify users of upcoming live streaming events including these types of specials and our regular live podcast. I promise, no spam will be had!
Hi Guys…
Hi Guys…
1. Can you reveal anything
1. Can you reveal anything about the new GPU-processes (14nm and 16nm, I think) that are rumored for next year? The internet doomsayers are proclaiming a paradigm shift that will render all current GPUs obsolete (including TITAN X and GTX 980Ti).
2. Does Nvidia have any plans to implement High Bandwidth Memory in coming products?
3. Is there a particular reason for the lack in diversity of “blower”-style coolers? Both in regards to the Nvidia reference-cooler not changing for several iterations, and that nearly all aftermarket coolers being non-blowers/open-air.
1. Tom would never talk about
1. Tom would never talk about any future products so asking is pointless.
2. Same answer as question one, though road maps say that next GPU nvidia is releasing will use HBM2. Reports say Pascal tape chips(prototypes) using HBM2 have been produced for internal testing.
3. the cooler they use is a very good cooler, does the job keeping the gpu cool enough for most uses.
Windowed G-Sync, Love it,
Windowed G-Sync, Love it, this was one of my biggest wishes for gsync.
However I ran into a few issues testing it this weekend on Asus ROG Swift.
Most worked completely as expected, but I’ve run into 2 situations where it does not work as it should.
In windowed Gsync and windowed frame rate in World of Tanks and SWTOR, drops from 60+ fps to low 20s.
In fullscreen Gsync or in Gsync disabled they work fine and does not change the framerate.
I should stress these are the exceptions to something that seems work with everything else I tried.
I hope it gets fixed soon!
Just wondering why there are
Just wondering why there are no cards that are utilizing the new DP 1.3 standard that has been ratified for quite some time now.
Questions for Tom:
1. Has the
Questions for Tom:
1. Has the stereo/warp injector (previously part of VR Direct) been abandoned completely?
2. Does the hardware that helps speed up multiviewport rendering also help somewhat with stereo rendering – using 2 viewports?
Shader aliasing is one of the
Shader aliasing is one of the most distracting things in modern games. Forcing sparse grid supersampling is great for DX9 games, but for newer games, MSAA and even DSR sometime leave aliasing.
How does sparse grid supersampling work and why doesn’t it work in DX10+ games?
I was driving and couldn’t
I was driving and couldn’t see the entire thing and didn’t get entered in time. I am not much of a gamer anyway, and the only system I have is an old i7-920 dell workstation. It has an 8600 gt or something in it (256 MB). I was thinking of getting a 960 so I can run a few steam games under Linux. Anyway, 12 pm is not a convenient time if you actually live in pacific time zone.
I was driving and couldn’t
I was driving and couldn’t see the entire thing and didn’t get entered in time. I am not much of a gamer anyway, and the only system I have is an old i7-920 dell workstation. It has an 8600 gt or something in it (256 MB). I was thinking of getting a 960 so I can run a few steam games under Linux. Anyway, 12 pm is not a convenient time if you actually live in pacific time zone.
Well I got stuck on the train
Well I got stuck on the train and couldn’t tune in to try and win this or watch the stream which I was looking forward to. Sigh…
Since Tom Petersen said
Since Tom Petersen said G-Sync is there problem from end to end.
Will Nvidia be upgrading all old & current panels that have issues or will they toss the lawyers in front of you ?
https://pcper.com/reviews/Displays/Acer-XB270HU-27-1440P-144Hz-IPS-G-Sync-Monitor-Review/G-Sync-Errata-and-TCON-Artifa
He also denied a lot of claims that were made about G-Sync in the past on your 1 on 1 podcast and all of a sudden he started signing like a bird.
Kepler G-Sync isn’t as good as Maxwell G-Sync. Kepler G-Sync had lag. That was a WTF moment. He said on your podcast that AMD didn’t know what they were talking about at the moment yet here he is saying it does.
Love marketing. Give out more free stuff to distract people from their short memory spans.
I disagree on the Gameworks
I disagree on the Gameworks matter:
Most often Gameworks get’s added at a very late time. Far Cry 4 version 1.0.0 for example didn’t have tessellation and FUR (hairworks). Also the ambient lightning was altered and optimized at 1.0.1 (day one patch). So even if AMD had access to version 1.0.0 prior to the release they couldn’t optimize what wasn’t there yet…
We also have to realize that games sometimes get rushed to meet the release date. Nvidia has only given a few weeks to add the GameWorks features and also forwards that version to their driverteam for optimization. In such occasion AMD gets the retail version just days prior to release. That’s means that AMD is at least 3 weeks behind Nvidia. AMD then releases a beta driver within two weeks after the release.
Also Nvidia argues that Gameworks sourcecode is available for the game developer. While that’s true the game developer is prohibited to share that to third parties like AMD. This makes Gameworks a black box for AMD.