Subject: General Tech | March 10, 2017 - 07:01 AM | Scott Michaud
Tagged: zenimax, Lawsuit, john carmack
According to Dallas News, John Carmack is suing ZeniMax for monies owed after he sold his company, id Software, to them. He claims that the company promised $45.1 million USD, half of which was used to buy stock in ZeniMax; specifically, the lawsuit states that “sour grapes is not an affirmative defense to breach of contract,” which... not so loosely implies that ZeniMax is just mad about the whole situation. ZeniMax, on the other hand, said that this was already rejected by a court in a previous filing.
As our readers probably know, this comes on the heels of ZeniMax suing Oculus VR, including John Carmack, over ownership of virtual reality technologies. While ZeniMax was awarded $500 million in prior damages by the jury decision, none of these damages were attributed to John Carmack.
Subject: General Tech | February 27, 2017 - 07:01 AM | Scott Michaud
Tagged: zenimax, Oculus
As far as I know, it’s fairly common to seek injunctions during legal fights over intellectual rights cases, so I’m not sure how surprising this should be. Still, after the $500 million USD judgment against Oculus, ZeniMax has indeed filed for a court order to, according to UploadVR, block the usage of Oculus PC software, Oculus Mobile software, and the plug-ins for Unity and Unreal Engine. They also demand, as usual, that Oculus deletes all copies of the infringing code and a few other stipulations.
I should stress that this is just a filing. It would need to be accepted for it to have any weight.
The timing is quite disruptive to Oculus, too, even if by total co-incidence. Epic Games is about to release their flagship, Oculus-exclusive title, Robo Recall, which was intended to be released for free to those who have Oculus Touch controllers. If it succeeds, and that’s way more if than when at this point, then that could sting for whoever gets stuck with the game’s invoice, which (I assume) would be Oculus.
Personally, I’m not quite sure how far this will go. Based on my memory of the jury decision, ZeniMax is entitled to $500 million USD for prior damages, and nothing for ongoing damages. You would think that, if a jury ruled that the infringement has no lasting effect, that an injunction wouldn’t recover any of that non-existent value. On the other hand, I’m not a judge (or anyone else of legal relevance) so what I reason doesn’t really matter outside the confines of this website.
We’ll need to wait and see if this goes anywhere.
Podcast #435 - Qualcomm aptX, FSP Twin 500w PSU, Micro 5100 Enteprise SSDs, AMD Fiscal Results, ASUS Tinker Board, ZeniMax
Subject: Editorial | February 2, 2017 - 10:34 AM | Alex Lustenberg
Tagged: podcast, zenimax, UHD Blu-Ray, toshiba, tinker board, Reundant PSU, qualcomm, micron, Laser Networking, fsp, enterprise ssd, DirectX, delidding, asus, aptX, amd
PC Perspective Podcast #435 - 02/02/17
Join us this week as we discuss Qualcomm aptX, FSP Reundant PSUs, Micron Enterprise SSDs, 5G LTE, AMD Fiscal Year, ZeniMax lawsuit, and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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Hosts: Allyn Malventano, Ken Addison, Josh Walrath, Jermey Hellstrom, Sebastian Peak
Program length: 1:46:22
Subject: General Tech | February 1, 2017 - 08:19 PM | Scott Michaud
Tagged: zenimax, VR, Oculus, facebook
On May 1st, 2014, ZeniMax, who owns id Software and Bethesda Softworks, sued Oculus VR, claiming that it had some ownership of their virtual reality technology. This accusation occurred about a month after Facebook announced that they were acquiring Oculus for $2 billion USD. At least part of their claim was due to work that John Carmack did before he left id Software the year prior, in August 2013.
Today, a North Texas jury awarded ZeniMax $500 million USD from Oculus. This figure is broken down as follows: $300 million against Oculus as a company, $50 million against Palmer Luckey as an individual, and $150 million against Brendan Iribe as an individual. The jury found John Carmack wasn’t responsible for any damages as an individual, so he’s clear of this whole issue.
Oculus and Facebook plan to appeal their judgments.
According to this decision, the jury believes that ZeniMax has some ownership over Oculus’ trademark and source code copyrights. They also believe that, again, according to the verdict, which is hosted by Ars Technica, Oculus violated a non-disclosure agreement that caused $200,000,000 in damages to ZeniMax, but will not continue to damage the company in the future. (See the few pages before Page 49, inclusive.) The personal judgments against Palmer Luckey and Brendan Iribe are due to the pair not acknowledging ZeniMax’s contributions to Oculus.
Update (February 2nd @ 12:30pm EST): As pointed out in the comments, that was an old tweet from 2014. I just came across it and somehow missed the date stamp. My mistake!
After this decision, John Carmack tweeted:
No work I have ever done has been patented. Zenimax owns the code that I wrote, but they don't own VR.
— John Carmack (@ID_AA_Carmack) May 1, 2014
As always, lots of things can change during the appeals process. For now, it looks like both ZeniMax and John Carmack received a little vindication, though.
Subject: General Tech | December 12, 2016 - 08:26 PM | Scott Michaud
Tagged: pc gaming, doom, Doom 4, id software, bethesda, zenimax, noclip
Danny O’Dwier and his company, Noclip, publishes behind-the-scenes documentaries of entities in the video game industry. Their first handful of videos, published piece-by-piece over a few weeks in October and November, were about Rocket League. The series is funded by fan donations on Patreon, which is currently at $20,547 USD per month.
This one is about id Software, and, specifically, the recently-released DOOM and the canceled DOOM 4. They were surprisingly open and honest about internal struggles and design issues regarding “Doom 4 1.0”. It even contains quite a bit of footage from the cut content, which is a step above and beyond just merely acknowledging and discussing these problems. Of course, they mentioned that Bethesda and Zenimax were supportive of the studio as it transitioned in multiple, simultaneous ways.
If you’re interested in DOOM, this will be a well-spent half hour.